Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 03:32:29 Player: Hinzy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2149) 2149 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 4751 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 244 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (19) Datajack Katana Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Improved Sensor Array Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Terrain Scanner Rocket Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Melee Analysis Suite Device Terrain Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Katana Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 124 | 8 13 33 48 22 Power 24 | 1 1 4 13 5 Engine 16 | 1 1 4 7 3 Core 8 | . . . 6 2 Reactor . | . . . . . Propulsion 53 | 3 7 12 24 7 Treads 8 | . 3 3 1 1 Leg 23 | 1 . 7 14 1 Wheel 4 | 2 . 1 1 . Hover 11 | . . 1 6 4 Flight 7 | . 4 . 2 1 Utility 23 | 2 2 8 7 4 Device 8 | 1 1 1 4 1 Storage 5 | 1 . 4 . . Processor 5 | . . . 3 2 Hackware . | . . . . . Protection 5 | . 1 3 . 1 Artifact . | . . . . . Weapon 24 | 2 3 9 4 6 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 1 4 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon 7 | . 2 5 . . Slashing Weapon 5 | . . 2 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 3 | . . 3 . . System Corruption 30 | . . 30 . . Parts Lost 26 | . 1 9 3 13 Power 6 | . . 2 1 3 Propulsion 11 | . 1 4 2 4 Utility 5 | . . 3 . 2 Weapon 4 | . . . . 4 Highest Loss Streak 13 | . 1 5 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 87 98 93 Engine 8 | . 14 10 5 10 Core 6 | . . . 12 6 Treads 10 | . 2 25 . 1 Leg 19 | . . 9 31 12 Hover 3 | . . . 3 18 Flight 1 | . 21 . . . Device 9 | . 13 9 9 8 Storage 2 | . . 3 1 . Processor 8 | . . . 15 13 Protection 3 | . 13 6 . 3 Ballistic Gun 1 | . 5 . 2 3 Impact Weapon 7 | . 16 17 . . Slashing Weapon 8 | . . 2 14 12 Peak Build Rating 34 | 9 9 22 34 34 Average Rating 19 | 5 6 10 28 28 On Entrance 13 | . 9 7 22 30 Naked Turns . | . . . . . Heaviest Build 31 | 14 16 31 31 22 Greatest Support 80 | 32 40 80 55 49 Greatest Overweight (x) 6 | 3 3 4 6 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 10 5 Average Capacity 6 | 7 5 6 5 5 Most Carried 10 | 6 7 10 10 5 Average Carried 5 | 3 4 5 5 4 Final Capacity 10 | 8 5 10 5 5 Final Carried 9 | 6 4 9 5 3 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Gladiator 13% | Scavenger-Mutant 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Commander-Gladiator | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1586 | 85 164 545 617 175 Remotely . | . . . . . Salvage Created 2799 | 69 223 904 1296 307 Parts 116 | 6 10 22 66 12 Haulers Intercepted 5 | . 1 1 1 2 Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 47 | . 5 15 20 7 Melee 30 | . 5 6 19 . Guns 2 | . . . 1 1 AOE 6 | . . . . 6 Classes Destroyed 16 | 2 4 4 2 4 Worker 8 | 1 . 4 1 2 Builder 3 | . . 1 2 . Tunneler 3 | 3 . . . . Hauler 5 | . 1 1 1 2 Recycler 4 | . 1 2 1 . Operator 1 | . . . . 1 Watcher 4 | . . 3 1 . Swarmer 3 | . 3 . . . Grunt 26 | . 2 9 12 3 Brawler 2 | . . . . 2 Duelist 3 | . . 2 1 . Protector 1 | . . . . 1 Sentry 7 | . . 4 3 . Demolisher 1 | . . . . 1 Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 7 | 2 3 6 4 7 Combat Bots Only 7 | . 3 3 3 7 Max Kills in Single Turn 4 | 1 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 272 | . 28 82 104 58 Missed 54 | . 7 17 20 10 Damage Taken 4257 | . 177 1394 1413 1273 Core 833 | . 6 266 192 369 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 5 | . . . 5 . Core Remaining (%) 76 | 100 97 33 . . Volleys Fired 39 | 10 1 . 22 6 Largest 2 | 2 2 . 1 2 Hottest 63 | 60 55 . 28 63 Shots Fired 54 | 20 2 . 22 10 Gun 46 | 20 1 . 22 3 Cannon 1 | . 1 . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 37 | 10 2 . 22 3 Thermal 10 | 10 . . . . Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 7 | 7 1 . 4 3 Robot Miss Streak 3 | 2 1 . 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 168 | 13 12 55 73 15 Core Hits 97 | 4 6 8 32 47 Critical Kills 4 | . 1 3 . . Critical Parts Destroyed 11 | . 1 10 . . Critical Strikes 22 | . 2 14 5 1 Smash 16 | . 2 14 . . Sever 6 | . . . 5 1 Melee Attacks 217 | . 18 90 96 13 Impact 96 | . 18 78 . . Slashing 121 | . . 12 96 13 Piercing . | . . . . . Sneak Attacks 20 | . 1 9 6 4 Combat Hostiles 2 | . . 2 . . Follow-up Attacks 16 | . 1 4 7 4 Damage Inflicted 6879 | 170 330 2208 2361 1810 Guns 441 | 170 . . 259 12 Cannons 19 | . 19 . . . Explosions 1259 | . . . . 1259 Melee 5150 | . 311 2208 2102 529 Ramming 10 | . . . . 10 Kinetic 359 | 69 19 . 259 12 Thermal 101 | 101 . . . . Explosive 1259 | . . . . 1259 Electromagnetic . | . . . . . Impact 2248 | . 311 1937 . . Slashing 2902 | . . 271 2102 529 Piercing . | . . . . . Highest Corruption 38 | . 2 38 . 3 Average Corruption 13 | . 1 16 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . 1 52 . . Message Errors 13 | . . 13 . . Matter Fused 19 | . 1 18 . . Heat Flow Errors 6 | . . 6 . . Energy Discharges 4 | . . 4 . . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 3 | . . 3 . . Alerts 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 895 | . 22 724 139 10 Projectiles . | . . . . . Explosions . | . . . . . Melee 895 | . 22 724 139 10 Knockbacks 9 | . . 9 . . Impact 9 | . . 9 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 480 | . 9 261 480 50 Average Temperature 114 | . 6 106 171 23 Received Heat Transfer 933 | . 24 288 486 135 Effects 3 | . . 1 2 . Shutdowns 1 | . . . 1 . Interference 1 | . . 1 . . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 15 | . . 15 . . Combat Hostiles 9 | . . 9 . . Parts Fried 26 | . . 26 . . Impact Corruptions 28 | . 1 27 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | 225 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 690 | 20 170 354 469 690 Initial 197 | . 13 71 92 197 Average 167 | 3 53 158 160 388 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 62 | 100 100 57 70 2 Level 1 31 | . . 42 22 61 Level 2 6 | . . . 7 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 4 4 Investigation 4 | . . 2 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 8 26 32 28 Peak Tracking Total 13 | . 5 4 4 13 Tactical Retreats 13 | . 1 8 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 23 | . 1 8 6 8 Terminals 18 | . 1 6 5 6 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . . 2 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 68 | . 2 20 25 21 Successful 39 | . . 10 20 9 Failed 29 | . 2 10 5 12 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 41 | . . 16 14 11 Terminals 56 | . 2 17 22 15 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 6 | . . 3 . 3 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 14 | . . 1 8 5 Record 4 | . . . 2 2 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . . . 2 Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Security Status 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . . 3 . 2 Report Inventory 3 | . . 2 . 1 Retrieve Components 2 | . . 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 17 | . . 6 10 1 Terminals 17 | . . 6 10 1 Assimilate 3 | . . 1 2 . Botnet 8 | . . 3 5 . Detonate 1 | . . . . 1 Skim 5 | . . 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 17 | . 1 6 5 5 Full Trace Events 5 | . . 2 1 2 Feedback Events 2 | . . 1 . 1 Corruption 2 | . . 1 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 16 | . . 6 . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 15 | . . . . 15 Largest Group 14 | . . . . 14 Highest-Rated Group 311 | . . . . 311 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 71 | . . . . 71 Total Damage 840 | . . . . 840 Kills 15 | . . . . 15 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4220 | 113 268 1611 1881 347 Spaces Moved 1997 | 57 162 758 700 320 Core 32 | 12 1 1 1 17 Treads 529 | . 9 520 . . Legs 925 | 2 . 152 699 72 Wheels 154 | 43 26 85 . . Hover 231 | . . . . 231 Flight 126 | . 126 . . . Fastest Speed 50 | 50 100 90 90 50 Average Speed 113 | 115 117 144 102 65 Slowest Speed 350 | 200 200 250 350 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 39 | 4 30 47 51 65 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 36 | . . 19 17 . Terrain Destroyed 51 | . . 19 18 14 Melee 36 | . . 19 17 . Projectile 1 | . . . 1 . AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3557 | 81 212 1114 1716 434 Wait 1076 | . 1 208 816 51 Move 1993 | 56 161 757 699 320 Hop . | . . . . . Pick Up 30 | 6 4 12 4 4 Fast Attach 69 | 7 10 15 25 12 Attach 19 | 1 2 7 5 4 Detach 17 | 1 2 6 4 4 Swap 36 | . 1 11 18 6 Drop 87 | . 14 18 39 16 Fire 39 | 10 1 . 22 6 Melee 189 | . 16 80 84 9 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x2 1228 | -9/Materials | Lost 5 parts (1p2n2u) 1273 | -9/Materials | Discovered new exit (range 12) 1361 | -9/Materials | System corruption reached 10% 1495 | -9/Materials | Discovered new exit (range 3) 1587 | -9/Materials | Crushed by falling debris 1587 | -9/Materials | Core integrity fell below 50% 1802 | -9/Materials | System corruption reached 30% 1993 | -9/Materials | Entered another Materials area 1993 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2137 | -8/Materials | Repaired Katana 2246 | -8/Materials | Discovered new exit (range 6) 2496 | -8/Materials | Build established: Scavenger-Gladiator 3433 | -8/Materials | Build established: Scavenger-Mutant 3874 | -8/Materials | Entered Storage 3914 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4004 | -8/Storage | Garrison activated, responded to threat 4144 | -8/Storage | Allied Derelicts emerged from ambush trap array 4160 | -8/Storage | Met a pair of Derelict thieves 4198 | -8/Storage | Core integrity fell below 50% 4218 | -8/Storage | Core integrity fell below 20% 4221 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04204_ U-05 Engineer lays Concrete. 04204_ Hvy. Assault Rifle destroyed. 04205_ U-05 Engineer lays Concrete. 04206_ M-28 Smith repairs G-47 Trooper. 04207_ U-05 Engineer lays Concrete. 04207_ Hvy. Assault Rifle destroyed. 04207_ K-01 Serf collects debris. 04208_ U-05 Engineer lays Concrete. 04208_ Acquired 5 matter. 04209_ U-05 Engineer lays Concrete. 04209_ Acquired Lgt. Nuclear Core. 04210_ U-05 Engineer lays Concrete. 04210_ K-01 Serf collects debris. 04211_ U-05 Engineer lays Concrete. 04213_ Slammed into R-06 Scavenger. 04213_ Destabilizing: System corrupted (+2). 04213_ U-05 Engineer builds a Wall. 04214_ M-28 Smith repairs G-50 Soldier. 04214_ K-01 Serf collects debris. 04219_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????# ! !## ! 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