Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.02 @ 13:08:22 Player: Jefffff Result: Destroyed by as-53378 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (905) 905 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2311 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- Light Ion Engine Large Matter Pod (150) Hardened Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Small Laser Small Laser Heavy Assault Rifle > --- INVENTORY -------- Medium Matter Pod Sensor Array Signal Interpreter ECM Suite Weapon Shielding Hardened Light Armor Plating Plasma Cutter Hammer [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 34 | . 13 10 11 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | . 6 4 3 Treads . | . . . . Leg 13 | . 6 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 1 2 Device 2 | . 2 . . Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 13 | . 3 4 6 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 5 | . 2 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . 1 . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 11 | . 2 1 8 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 6 | . 1 1 4 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 92 88 86 Engine 11 | . 13 11 9 Leg 22 | . 27 22 18 Device 2 | . 7 . . Storage 11 | . 14 11 9 Protection 7 | . 1 11 9 Energy Gun 12 | . . 18 20 Ballistic Gun 18 | . 25 9 17 Impact Weapon 1 | . 1 5 . Naked Turns 76 | . . . 76 Heaviest Build 25 | 13 21 25 24 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 7 8 4 Class Distribution -------------------- 52% | Mutant 26% | Tank 20% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 960 | 200 294 145 321 Remotely . | . . . . Salvage Created 1358 | . 467 395 496 Parts 87 | . 25 28 34 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 40 | . 9 11 20 Melee 5 | . . 4 1 Guns 33 | . 9 5 19 Classes Destroyed 10 | . 5 4 1 Worker 2 | . . 1 1 Builder 1 | . . 1 . Hauler 2 | . 2 . . Recycler 2 | . 1 . 1 Watcher 4 | . 1 3 . Swarmer 20 | . 3 6 11 Grunt 12 | . 6 2 4 Duelist 2 | . . 1 1 Sentry 2 | . . 2 . Assembled 4 | . . . 4 Best Kill Streak 7 | . 4 6 7 Combat Bots Only 7 | . 3 6 7 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 249 | . 76 50 123 Missed 55 | . 22 9 24 Damage Taken 1925 | . 442 378 1105 Core 500 | . 97 23 380 Absorbed by Shields . | . . . . Redirected to Shielding 42 | . . . 42 Ignored by Resistances 571 | . 137 112 322 Core Remaining (%) 80 | 100 61 . . Volleys Fired 103 | . 50 20 33 Largest 4 | . 2 4 4 Hottest 143 | . 40 143 143 Shots Fired 271 | . 92 53 126 Gun 271 | . 92 53 126 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 167 | . 92 20 55 Thermal 104 | . . 33 71 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 8 13 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 10 | . 1 . 9 Max Gunslinging Chain 2 | . 1 . 2 Shots Hit Robots 214 | . 72 52 90 Core Hits 81 | . 28 15 38 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 25 | . . 19 6 Impact 19 | . . 19 . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2841 | . 749 880 1212 Guns 2186 | . 749 434 1003 Cannons . | . . . . Explosions . | . . . . Melee 655 | . . 446 209 Ramming . | . . . . Kinetic 1335 | . 749 170 416 Thermal 851 | . . 264 587 Explosive . | . . . . Electromagnetic . | . . . . Impact 446 | . . 446 . Slashing 209 | . . . 209 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 114 | . . 70 44 Projectiles . | . . . . Explosions . | . . . . Melee 114 | . . 70 44 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 608 | . 34 370 608 Average Temperature 173 | . 13 124 216 Received Heat Transfer 581 | . 249 63 269 Effects 10 | . . . 10 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1925 | . . 600 1325 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 417 | . 180 417 301 Initial 71 | . . 45 71 Average 157 | . 55 214 213 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 39 43 Level 1 36 | . . 55 56 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 13 13 40 Peak Tracking Total 10 | . 4 6 10 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 3 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 4 . Successful 8 | . 4 4 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 4 3 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 3 . Terminals 4 | . 2 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1855 | 3 662 482 708 Spaces Moved 894 | 3 387 189 315 Core 79 | . 1 . 78 Treads . | . . . . Legs 815 | 3 386 189 237 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 148 | 120 127 182 154 Slowest Speed 200 | 120 200 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 1 53 21 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1197 | 2 476 260 459 Wait 96 | . 9 7 80 Move 891 | 2 386 188 315 Hop . | . . . . Pick Up 17 | . 8 6 3 Fast Attach 13 | . 8 4 1 Attach 6 | . 1 1 4 Detach 2 | . . . 2 Swap 15 | . 4 5 6 Drop 29 | . 10 10 9 Fire 103 | . 50 20 33 Melee 25 | . . 19 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 9) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Weapon x2 1110 | -9/Materials | Discovered new exit (range 14) 1148 | -9/Materials | Entered Mines 1164 | -9/Mines | Build established: Tank 1232 | -9/Mines | Discovered new exit (range 7) 1663 | -9/Mines | Build established: Scavenger-Tank 1701 | -9/Mines | Destroyed 7 combat bots 1707 | -9/Mines | Assembled infested the area 1754 | -9/Mines | Core integrity fell below 50% 1760 | -9/Mines | Released all parts (2) 1790 | -9/Mines | Lost 8 parts (1p2n1u4w) 1825 | -9/Mines | Core integrity fell below 20% 1856 | -9/Mines | Destroyed by as-53378 with Assembled Maul Last Messages --------------- 01750_ as-22995 destroyed. 01750_ as-38459 destroyed. 01751_ as-94998 destroyed. 01751_ as-37741 destroyed. 01752_ Sml. Laser destroyed. 01754_ R-06 Scavenger destroyed. 01757_ The unstable cave ceiling collapses. 01757_ Hvy. Ion Engine destroyed. 01759_ Aluminum Leg destroyed. 01759_ Lgt. Assault Rifle destroyed. 01760_ Released Weapon Shielding. 01760_ Released Sml. Storage Unit. 01761_ D-53 Grenadier destroyed. 01763_ D-53 Grenadier knocked back. 01764_ D-53 Grenadier destroyed. 01764_ R-06 Scavenger destroyed. 01827_ Critical hit (Burn: +80). 01830_ Destroyed Asb. F-torch. 01853_ Destroyed Asb. Rifle. 01853_ as-09011 destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ##?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ###?????????????????# #???????????????##????????? | | # ##????????????????# ###????????????# ?????????? | | #?????????????#### ##??????????# ?????????? | | #?????????????# ##????????# ??????????? | | ##????????????## # ##??????? ???????????? | | #????????###??## !!# ####????? #???????????? | | ##???????## ### ! #????? %#???????????? | | ###???????# # % ! #???? ##??????????? | | #????????# ##?## a ??????????? | | ! #????????## ! # ##???????????? | | ! #?????????## =![ #???????????? | | #????####### =%* %= % ##???????????? | | #????# =%*[@a% % *[ #???????????? | | #????# == *#* # #??????????? | | ###????# #### ## ##= #?????????? | | ???????# #??## ### ## ###### #?????????? | | ???????# #???## ##?# ## #?????? #?????????? | | ???????# #????######??# ## #??????? #????????? | | ???????# #????????????# ## #???????# #???????? | | ######## #????????????# ## #????????# #??????? | | #????????????# #? #????????? #??????? | | ##########????????????# #? #?????????? ??????? | | ????????????#####?????# #? #??????????? ?????? | | ??????????### ##????# #? ???????????? ???????? | | ?????????## #????# #?%?????????????????????? | | ?????????# ###### #? ?????????????????????? | | #######??# #? ?????????????????????? | | #??# #???????????????????????? | | ##### #?## ##########???????????????????????? | | #??## ### ##????????????????????????????????? | | #?## ##?????????????????????????????????? | | #?# ##??????????????????????????????????? | | #?# ##???????????????????????????????????? | | #?# #????????????????????????????????????? | | #?## ##????????????????????????????????????? | | #??# ####?????????????????????????????????????? | | #?## ##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaVortexNanoactuators Manual? 0 Play Time 00:13:35 Cumulative 114.6 hours Start 2024.08.02 @ 12:55:51 End 2024.08.02 @ 13:08:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 160 Rogue 0 Adventurer 160 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3debb489-e8b5-4df8-b232-7f7becad0e65