Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 15:51:10 Player: Xintrosi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (45) 225 Value Destroyed (1041) 1041 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11752) 11752 TOTAL SCORE: 21038 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 513 Entered DSFs 1500 Win 3000 Win Speed 6668 Cogmind --------- Core Integrity 1546/1600 Matter 200/300 Energy 194/310 System Corruption 0% Temperature Danger (487) Movement Flying (7) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Impulse Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY (11) ----- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Light Nuclear Core Particle Reactor Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Impulse Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Utility Shielding Reactive Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon Power Maul > --- INVENTORY -------- Particle Reactor Improved Plasma Cutter [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Power Maul Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . . . 2 . . . 2 2 2 . 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . . Propulsion 7 | . . 1 1 . 1 . . . . . . . 1 1 1 . 1 Utility 9 | . . 1 1 2 . . . . 2 . . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 85 | 5 7 21 14 14 4 1 . 1 2 . . . 2 8 1 . 5 Power 13 | 2 2 2 1 1 1 . . . . . . . . 3 . . 1 Engine 7 | 2 2 2 1 . . . . . . . . . . . . . . Core 4 | . . . . 1 1 . . . . . . . . 2 . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . 1 Propulsion 26 | . 2 11 3 4 1 . . . . . . . 1 2 1 . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 26 | . 2 11 3 4 1 . . . . . . . 1 2 1 . 1 Utility 26 | 1 1 3 3 6 2 1 . 1 2 . . . 1 3 . . 2 Device 11 | 1 1 2 1 1 2 . . 1 1 . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . . 1 1 1 . . . . . . . . . 1 . . . Hackware 7 | . . . 1 2 . . . . 1 . . . . 1 . . 2 Protection 4 | . . . . 2 . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 20 | 2 2 5 7 3 . . . . . . . . . . . . 1 Energy Gun 4 | 2 . . 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | . 2 4 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 2 1 . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 4 . . . . . . . . . 1 . . . Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . System Corruption 16 | . . 16 . . . . . . . . . . . . . . . Parts Lost 22 | . 3 2 11 2 . . . . . . . . . . . 2 2 Power 4 | . 2 . 1 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 5 . . . . . . . . . . . . . . Utility 8 | . . 1 3 1 . . . . . . . . . . . 1 2 Weapon 4 | . 1 . 2 . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . 3 1 7 2 . . . . . . . . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 64 95 76 66 100 100 100 99 100 100 100 100 94 94 91 86 85 Engine 3 | . 14 11 8 . . . . . . . . . . . . . . Core 6 | . . . . 5 13 13 13 13 11 11 11 11 10 9 8 8 6 Flight 25 | . 8 32 22 16 33 33 33 33 29 29 29 29 26 28 30 30 32 Device 12 | . 14 22 9 5 6 6 6 8 17 17 17 17 21 15 13 13 12 Processor 10 | . . 7 14 20 20 17 13 9 5 5 5 5 5 4 4 4 4 Hackware 6 | . . . 7 5 6 6 6 6 11 11 11 11 10 8 8 8 14 Protection 5 | . . . . 4 6 8 13 13 11 11 11 11 10 12 13 13 7 Energy Gun 2 | . 17 . 2 . . . . . . . . . . . . . . Ballistic Gun 4 | . 9 21 9 . . . . . . . . . . . . . . Launcher 2 | . . . . . 6 6 6 6 5 5 5 5 5 4 4 . . Impact Weapon 3 | . . . . 6 6 6 6 6 5 5 5 5 5 4 4 4 4 Peak Build Rating 118 | 4 6 10 20 44 55 56 56 59 70 70 70 70 85 102 105 105 118 Average Rating 44 | 2 4 8 14 27 52 54 56 57 69 70 70 70 82 94 105 102 112 On Entrance 53 | . 4 6 9 6 44 53 56 56 59 70 70 70 70 85 102 105 98 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 6 8 9 11 24 30 32 32 33 34 34 34 34 35 49 48 48 50 Greatest Support 64 | 3 8 12 16 30 35 35 35 35 35 35 35 35 45 52 57 64 64 Greatest Overweight (x) 3 | 1 2 1 . . . . . 1 . . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Average Carried 4 | 1 3 4 4 4 3 4 5 4 3 5 5 5 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 5 5 5 5 5 5 5 5 5 4 4 4 Class Distribution -------------------- 45% | Sprinter 24% | Mutant 21% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Matter Collected 1017 | 239 62 118 285 193 40 10 . 10 20 . . . . . 35 5 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1403 | 38 172 242 292 363 46 . . . 215 . . . . . 35 . . Parts 85 | 5 13 25 17 21 . . . . 4 . . . . . . . . Haulers Intercepted 8 | . . . . 6 . . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed 27 | . 5 11 9 2 . . . . . . . . . . . . . Melee 2 | . . . . 2 . . . . . . . . . . . . . Guns 17 | . 5 7 5 . . . . . . . . . . . . . . AOE 8 | . . 4 4 . . . . . . . . . . . . . . Classes Destroyed 9 | 1 2 2 1 2 1 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 8 | . . . . 6 . . . . 2 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Operator 4 | . . 1 1 1 1 . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . . 1 . . . . . 1 . . Swarmer 16 | . 2 8 6 . . . . . . . . . . . . . . Grunt 7 | . 3 1 2 1 . . . . . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 6 4 2 1 . . . 1 . . . . . 1 . . Combat Bots Only 6 | . 3 6 4 1 . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . . . 1 . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Hostile Shots Fired 285 | . 39 66 91 30 2 1 . 1 6 . . 3 4 10 . 4 28 Missed 114 | . 8 28 38 12 1 1 . . 2 . . 2 2 2 . 1 17 Damage Taken 2431 | . 394 437 625 242 18 . . 10 56 . . 20 35 177 . 208 209 Core 704 | . 123 127 231 140 . . . . . . . . 12 17 . . 54 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . 9 . . . . 60 . 27 10 Ignored by Resistances 114 | . . . . 4 . . . 3 11 . . . 3 11 . 38 44 Regen/Repaired (Parts) 3 | . . . . . . . . . 3 . . . . . . . . Core Remaining (%) 86 | 100 50 68 58 80 . . . 100 . . . 100 98 98 . 100 96 Volleys Fired 91 | 5 25 34 25 . . . . . . . . . . . . . 2 Largest 2 | 2 2 2 2 . . . . . . . . . . . . . 1 Hottest 113 | 80 80 40 70 . . . . . . . . . . . . . 113 Shots Fired 148 | 10 43 63 30 . . . . . . . . . . . . . 2 Gun 138 | 10 43 59 26 . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . 2 Launcher 8 | . . 4 4 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 75 | . 7 59 9 . . . . . . . . . . . . . . Thermal 48 | 10 36 . . . . . . . . . . . . . . . 2 Explosive 8 | . . 4 4 . . . . . . . . . . . . . . Electromagnetic 17 | . . . 17 . . . . . . . . . . . . . . Robot Hit Streak 7 | 2 6 5 7 . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 3 4 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 108 | 6 25 34 20 14 3 . . . 4 . . . . . 2 . . Core Hits 55 | 2 11 19 19 4 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . 2 1 . . . 2 . . . . . . . . Critical Strikes 6 | . . 1 . 2 1 . . . 2 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Smash 5 | . . . . 2 1 . . . 2 . . . . . . . . Melee Attacks 75 | . . . . 29 17 . . . 8 . . . 5 7 2 . 7 Impact 75 | . . . . 29 17 . . . 8 . . . 5 7 2 . 7 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 7 . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3400 | 76 275 528 765 1131 159 . . . 353 . . . . . 113 . . Guns 934 | 76 275 289 294 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 710 | . . 239 471 . . . . . . . . . . . . . . Melee 1756 | . . . . 1131 159 . . . 353 . . . . . 113 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 370 | . 31 289 50 . . . . . . . . . . . . . . Thermal 416 | 76 244 96 . . . . . . . . . . . . . . . Explosive 578 | . . 107 471 . . . . . . . . . . . . . . Electromagnetic 280 | . . 36 244 . . . . . . . . . . . . . . Impact 1756 | . . . . 1131 159 . . . 353 . . . . . 113 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 16 . 4 . . . . . 8 8 8 . . . . . Average Corruption 12 | . . 15 . 3 . . . . . 8 8 8 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 14 | . . 12 . . . . . . . . 1 1 . . . . . Message Errors 2 | . . 1 . . . . . . . . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . 3 . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . Misdirections 2 | . . 2 . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 884 | . . . 53 431 94 . . . 294 . . . . . 12 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 53 | . . . 53 . . . . . . . . . . . . . . Melee 831 | . . . . 431 94 . . . 294 . . . . . 12 . . Knockbacks 5 | . . . . 1 2 . . . 1 . . . . . 1 . . Impact 5 | . . . . 1 2 . . . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . 34 27 . . . . . . . . . . . . . . Shots 2 | . . 1 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 505 | 72 211 202 42 . 232 202 6 . 44 78 173 . . 505 250 305 318 Average Temperature 97 | 33 88 73 21 . 88 66 3 . 16 40 165 . . 146 116 73 135 Received Heat Transfer 624 | . 216 93 135 75 9 . . . 9 . . 9 9 51 . . 18 Effects 13 | . 1 . . . 2 2 . . . . . . . 2 . . 6 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . 3 Interference 6 | . . . . . 2 2 . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 4 2 . . . 2 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . 4 . . . . 3 . . . . . 2 . . Impact Corruptions 20 | . . . . 10 5 . . . 4 . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 775 | 175 550 50 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Peak Influence 823 | 10 214 823 462 478 429 205 148 512 806 297 207 144 136 127 93 69 162 Initial 343 | . 6 90 343 151 150 150 143 103 268 282 207 144 65 55 71 69 28 Average 236 | 3 73 412 312 296 283 194 147 299 450 283 207 142 97 80 85 62 85 Maximum Alert Level 3 | . 1 3 2 2 2 1 . 2 3 1 1 . . . . . . Low Security (%) 45 | 100 99 22 16 13 26 20 100 21 . . . 100 100 100 100 100 100 Level 1 36 | . . 36 49 61 54 79 . 69 41 100 100 . . . . . . Level 2 15 | . . 22 33 24 18 . . 9 55 . . . . . . . . Level 3 2 | . . 18 . . . . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 2 1 3 2 . . 1 5 . . 1 . 1 . 1 1 Investigation 12 | . 3 1 . 2 2 . . . 4 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . Reinforcement 9 | . 1 1 1 1 . . . 1 1 . . 1 . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Distress Signals 5 | . . 2 2 1 . . . . . . . . . . . . . Communications Jammed 16 | . . . . . . . . . . . . 3 . 13 . . . Distress Signals 13 | . . . . . . . . . . . . . . 13 . . . Times Spotted 173 | . 11 31 33 16 19 1 . 9 8 4 . 3 4 6 1 4 23 Peak Tracking Total 16 | . 5 9 9 5 9 1 . 5 4 4 . 3 4 4 1 4 16 Tactical Retreats 19 | . 1 5 4 4 4 . . . 1 . . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Traps Triggered 7 | . . 1 1 . 1 . . 2 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Machines Disabled 16 | . . 6 2 1 . . . 1 6 . . . . . . . . Max in Single Turn 3 | . . 3 1 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Machines Accessed 36 | . 4 4 6 4 2 . 1 . 6 . 1 . 1 3 1 . 3 Terminals 31 | . 3 4 6 3 2 . 1 . 6 . 1 . 1 . 1 . 3 Fabricators 2 | . . . . 1 . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 103 | . 12 13 21 11 5 . 2 . 18 . 2 . 2 7 1 . 9 Successful 41 | . 5 1 17 3 . . 1 . 5 . 1 . 1 3 1 . 3 Failed 62 | . 7 12 4 8 5 . 1 . 13 . 1 . 1 4 . . 6 Catastrophic 12 | . 1 3 . . 2 . . . 4 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 6 9 12 8 5 . . . 17 . . . 2 . . . 2 Terminals 92 | . 10 13 21 9 5 . 2 . 18 . 2 . 2 . 1 . 9 Fabricators 4 | . . . . 2 . . . . . . . . . 2 . . . Repair Stations 4 | . . . . . . . . . . . . . . 4 . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 1 7 2 . . 1 . 2 . 1 . 1 . 1 . 2 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . 1 . 1 . 1 . . . 1 . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 10 1 . . . . 3 . . . . . . . 1 Terminals 16 | . 2 . 10 . . . . . 3 . . . . . . . 1 Assimilate 2 | . . . 1 . . . . . . . . . . . . . 1 Botnet 7 | . 2 . 3 . . . . . 2 . . . . . . . . Skim 7 | . . . 6 . . . . . 1 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 4 5 2 2 . 1 . 6 . 1 . . 2 . . 2 Full Trace Events 13 | . 2 3 . 2 2 . . . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . Time 35 | . . . . . . . . . . . . . . 35 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Total Allies 23 | . . . 1 . . 20 . . . 1 . . . . . . 1 Largest Group 20 | . . . 1 . . 20 20 20 16 1 1 3 3 . . . 1 Highest-Rated Group 762 | . . . 10 . . 762 762 762 595 31 46 117 118 . . . 45 Highest-Rated Ally 50 | . . . 10 . . 50 50 50 50 31 46 46 46 . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 120 | . . . . . . 14 . 57 31 4 . 8 6 . . . . Total Damage 2936 | . . . . . . 138 . 1460 1039 62 . 105 132 . . . . Kills 22 | . . . . . . 1 . 11 9 . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Turns Passed 2570 | 63 249 291 292 418 182 166 13 109 165 21 24 32 83 294 20 9 139 Spaces Moved 5196 | 35 233 441 525 927 443 410 10 119 468 90 78 72 256 563 76 64 386 Core 314 | 35 90 . 40 108 . . . . . . . . . 41 . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4882 | . 143 441 485 819 443 410 10 119 468 90 78 72 256 522 76 64 386 Fastest Speed 7 | 50 37 34 31 26 23 23 23 23 23 23 23 23 23 20 17 7 7 Average Speed 29 | 81 63 34 35 32 23 23 23 23 23 23 23 23 23 33 17 12 16 Slowest Speed 200 | 100 150 117 50 50 26 23 23 23 23 23 23 23 24 200 17 17 20 Overloaded Moves 54 | . . . . . . . . . . . . . . . . 26 28 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . 1 12 7 8 . . . . 6 . . 1 . . 1 1 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 40 52 42 31 16 85 . 71 11 72 2 86 5 16 2 84 16 Regions Visited 17 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 . . . 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 44 | . . . . 13 12 . . . 2 . . . 5 6 . . 6 Terrain Destroyed 128 | . . 57 27 13 12 . . . 2 . . . 5 6 . . 6 Melee 44 | . . . . 13 12 . . . 2 . . . 5 6 . . 6 Projectile . | . . . . . . . . . . . . . . . . . . AOE 84 | . . 57 27 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Was Fac DSF Fac Res Res DSF Acc Total 5877 | 58 291 520 590 975 485 481 19 201 503 89 83 85 267 656 77 62 435 Wait 374 | 10 19 19 27 3 16 67 10 39 29 . 6 15 4 68 . . 42 Move 5094 | 34 230 417 510 910 443 409 9 118 457 89 77 69 255 562 73 61 371 Hop 42 | . 1 11 7 8 . . . . 5 . . 1 . . 1 1 7 Pick Up 36 | 4 6 4 3 5 3 2 . 2 2 . . . . 5 . . . Fast Attach 33 | 2 4 3 6 11 . 1 . . . . . . 1 3 . . 2 Attach 25 | 2 3 2 3 3 3 . . 1 2 . . . 1 2 1 . 2 Detach 9 | . 1 . 2 2 . 1 . 1 . . . . 1 . . . 1 Swap 27 | 1 . 16 5 . 1 . . . . . . . . 3 . . 1 Drop 32 | . 2 14 2 4 2 1 . 1 . . . . . 6 . . . Fire 91 | 5 25 34 25 . . . . . . . . . . . . . 2 Melee 75 | . . . . 29 17 . . . 8 . . . 5 7 2 . 7 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 39 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Lost 3 parts (2p1w) 269 | -10/Materials | Discovered new exit (range 7) 280 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 371 | -9/Materials | Discovered new exit (range 14) 394 | -9/Materials | System corruption reached 10% 523 | -9/Materials | Discovered new exit (range 13) 597 | -9/Materials | Discovered new exit (range 10) 598 | -9/Materials | Identified exit to Mines 598 | -9/Materials | Identified exit to Storage 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 665 | -8/Materials | Build established: Scavenger-Mutant 731 | -8/Materials | Identified exit to Factory 796 | -8/Materials | Learned Storage emergency access door positions 847 | -8/Materials | Learned location of 2 exits from Factory 868 | -8/Materials | Lost 7 parts (1p3n2u1w) 888 | -8/Materials | Learned 4 Lower Caves zone layouts 896 | -8/Materials | Entered Factory 896 | -7/Factory | Evolved 2 slots: Utility x2 897 | -7/Factory | Identified exit to Factory 897 | -7/Factory | Identified exit to Lower Caves 928 | -7/Factory | Discovered exit to Factory (range 9) 1057 | -7/Factory | Build established: Mutant 1314 | -7/Factory | Entered another Factory area 1314 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1374 | -6/Factory | Build established: Sprinter 1496 | -6/Factory | Sucked down chute 1496 | -6/Factory | Entered Waste 1497 | -6/Waste | Joined by Warlord forces that had cleared the area 1532 | -6/Waste | Discovered new exit (range 16) 1594 | -6/Waste | Identified exit to Factory 1662 | -6/Waste | Entered Factory 1662 | -6/Factory | Accompanied by 20 allies 1663 | -6/Factory | Identified exit to DSF 1675 | -6/Factory | Entered DSF 1675 | -6/DSF | Accompanied by 20 allies 1691 | -6/DSF | Discovered new exit (range 16) 1702 | -6/DSF | Additional patrols routed to DSF 1735 | -6/DSF | Lost 3 allies 1756 | -6/DSF | Identified exit to Factory 1784 | -6/DSF | Entered Factory 1784 | -5/Factory | Accompanied by 16 allies 1784 | -5/Factory | Evolved 2 slots: Utility x2 1910 | -5/Factory | Lost 6 allies 1949 | -5/Factory | Sucked down chute 1949 | -5/Factory | Entered Waste 1950 | -5/Waste | Met a frightened Derelict 1951 | -5/Waste | Spotted C-40 Crusher 1958 | -5/Waste | Spotted C-40 Crusher 1964 | -5/Waste | EMP discharged 1964 | -5/Waste | Spotted C-40 Crusher 1966 | -5/Waste | Spotted C-40 Crusher 1966 | -5/Waste | Spotted C-40 Crusher 1966 | -5/Waste | Discovered new exit (range 12) 1970 | -5/Waste | Identified exit to Factory 1970 | -5/Waste | Entered Factory 1994 | -5/Factory | Identified exit to DSF 1994 | -5/Factory | Entered DSF 1994 | -5/DSF | Accompanied by 1 ally 2022 | -5/DSF | Discovered new exit (range 14) 2026 | -5/DSF | Identified exit to Factory 2026 | -5/DSF | Entered Factory 2026 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -4/Factory | Discovered new exit (range 12) 2045 | -4/Factory | Identified exit to Research 2106 | -4/Factory | 7 allies followed down the chute 2109 | -4/Factory | Entered Research 2109 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2346 | -3/Research | Fabricated Adv. Hacking Suite? 2401 | -3/Research | Discovered new exit (range 5) 2402 | -3/Research | Identified exit to Research 2403 | -3/Research | Entered another Research area 2403 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2423 | -2/Research | Identified exit to DSF 2423 | -2/Research | Entered DSF 2431 | -2/DSF | Discovered new exit (range 16) 2432 | -2/DSF | Identified exit to Access 2432 | -2/DSF | Entered Access 2432 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2440 | -1/Access | Identified exit to Surface 2571 | *** | Escaped! Last Messages --------------- Trap. 02528_ Overheating: Energy bleed (-18). 02529_ Overheating: Cld. VTOL Module damaged (-29). 02549_ Slug penetrates Wall. 02549_ System Shield destroyed. 02550_ Wave Collapse Detector explodes. 02551_ Overheating: Energy bleed (-46). 02551_ U-05 Engineer builds a Wall. 02552_ Slug penetrates Wall. 02555_ Penetrated by Slug. 02555_ Slug penetrates Wall. 02555_ Penetrated by Slug. 02569_ Reactive Plating destroyed. 02571_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02571_ The Access Shell folds into the floor. [Achievement: Straight Shot] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | # ############## #??????????????????????? | | # ##????????????# +??????????????????????? | | # #?????????????# #??????????????????????? | | # #?????????????# #??????????????????????? | | # #?????????????# ###############????????? | | ##########?????????????# #????????? | | #??????????????????????# #????????? | | ???????????????????????############### #????????? | | ???????????????????????############### #????????? | | ??????????????????????? # #????????? | | ??????????????????????? # #????????? | | ?????????????????????? #R ####### | | ?????????????????????? # g | | ????????????????????? # | | ????????????????????? #ss####### | | ????????????????????? s #????????? | | ????????????????????? #s #????????? | | ????????????????????? # #????????? | | ??????????????????????################ #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## #######s #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 5 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Below Straight Shot True Flier Challenges ------------ None Game ------ Seed CoolingSensorExoskeleton Manual? 0 Play Time 01:40:03 Cumulative 127.1 hours Start 2025.02.06 @ 13:40:43 End 2025.02.06 @ 15:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 2/0/0/2/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10d0b8b5-e1b2-4e4c-903c-b2c698eb006a