Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.05 @ 12:33:13 Player: ZarZap Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1111) 1111 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3032 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Cargo Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Particle Gun Field Laser Heavy Particle Gun > --- INVENTORY (30) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Hardened Medium Armor Plating Assault Cannon EMP Blaster [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scan Processor Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 39 | 6 6 5 22 Power 7 | 1 2 1 3 Engine 5 | 1 2 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads . | . . . . Leg 2 | . . . 2 Wheel 8 | 2 2 . 4 Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device . | . . . . Storage 4 | 1 . 1 2 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 1 3 9 Energy Gun 7 | 1 . 2 4 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . . . 2 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 4 | . . 2 2 Parts Lost 20 | . 4 . 16 Power 5 | . 1 . 4 Propulsion 7 | . 2 . 5 Utility 1 | . . . 1 Weapon 7 | . 1 . 6 Highest Loss Streak 13 | . 4 . 13 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 78 100 73 Engine 10 | . 13 22 6 Core 1 | . . . 3 Wheel 20 | . 21 22 19 Storage 10 | . 14 11 9 Processor 8 | . 1 11 9 Protection 1 | . . . 1 Energy Gun 14 | . 9 13 16 Ballistic Gun 6 | . 14 11 3 Launcher 1 | . 3 5 . Naked Turns . | . . . . Heaviest Build 149 | 12 13 35 149 Greatest Support 42 | 26 32 32 42 Greatest Overweight (x) 4 | 2 2 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 30 | 8 8 15 30 Average Capacity 12 | 7 8 8 16 Most Carried 7 | 4 7 7 6 Average Carried 3 | 2 4 4 2 Final Capacity 30 | 8 8 15 30 Final Carried 6 | 3 6 5 . Class Distribution -------------------- 36% | Scavenger-Gunner 34% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Tank 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 682 | 208 104 43 327 Remotely . | . . . . Salvage Created 1500 | . 350 335 815 Parts 87 | . 15 15 57 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 5 4 16 Guns 16 | . 5 4 7 Cannons 5 | . . . 5 AOE 4 | . . . 4 Classes Destroyed 9 | . 3 3 3 Worker 2 | . . . 2 Builder 2 | . 1 . 1 Recycler 3 | . 2 1 . Operator 2 | . . 2 . Watcher 3 | . . 1 2 Swarmer 4 | . . . 4 Grunt 17 | . 5 3 9 Duelist 1 | . . 1 . Sentry 3 | . . . 3 Best Kill Streak 9 | . 8 5 9 Combat Bots Only 7 | . 5 2 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2447 | . 436 180 1831 Core 696 | . 104 29 563 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 58 92 . Volleys Fired 78 | . 22 15 41 Largest 3 | . 2 3 3 Hottest 183 | . 60 121 183 Shots Fired 160 | . 41 34 85 Gun 133 | . 41 31 61 Cannon 21 | . . . 21 Launcher 6 | . . 3 3 Special . | . . . . Kinetic 66 | . 22 15 29 Thermal 72 | . 19 14 39 Explosive . | . . . . Electromagnetic 22 | . . 5 17 Robot Hit Streak 23 | . 23 17 23 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 125 | . 36 26 63 Core Hits 65 | . 15 11 39 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Burn 2 | . . 1 1 Destroy 1 | . 1 . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2618 | . 350 655 1613 Guns 1427 | . 350 333 744 Cannons 355 | . . . 355 Explosions 803 | . . 322 481 Melee . | . . . . Ramming 33 | . . . 33 Kinetic 539 | . 159 77 303 Thermal 1354 | . 191 480 683 Explosive . | . . . . Electromagnetic 692 | . . 98 594 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 98 | . . 85 13 Projectiles 9 | . . . 9 Explosions 89 | . . 85 4 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 107 | . . 16 91 Shots 7 | . . 2 5 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 625 | . 327 168 625 Average Temperature 180 | . 175 70 218 Received Heat Transfer 1308 | . 318 90 900 Effects 25 | . . . 25 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2564 | . 425 742 1397 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 458 | . 125 326 458 Initial 117 | . . 45 117 Average 217 | . 60 199 298 Maximum Alert Level 2 | . . 1 2 Low Security (%) 43 | 100 100 38 20 Level 1 47 | . . 61 64 Level 2 9 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 6 10 29 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 3 | . . 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1010 | 71 179 180 580 Spaces Moved 683 | 62 96 118 407 Core 17 | 14 3 . . Treads . | . . . . Legs 16 | . . . 16 Wheels 650 | 48 93 118 391 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 80 Average Speed 100 | 90 95 100 102 Slowest Speed 260 | 150 150 115 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 18 20 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 28 11 Melee . | . . . . Projectile 3 | . . . 3 AOE 36 | . . 28 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 874 | 76 147 152 499 Wait 25 | . 14 8 3 Move 680 | 61 95 117 407 Hop . | . . . . Pick Up 38 | 9 9 4 16 Fast Attach . | . . . . Attach 37 | 6 6 4 21 Detach 2 | . . 1 1 Swap 2 | . . 1 1 Drop 8 | . 1 1 6 Fire 78 | . 22 15 41 Melee 1 | . . 1 . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Lost 4 parts (1p2n1w) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 267 | -9/Materials | Discovered new exit (range 8) 296 | -9/Materials | Discovered new exit (range 14) 415 | -9/Materials | Discovered new exit (range 5) 431 | -9/Materials | Entered another Materials area 431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -8/Materials | Destroyed 7 combat bots 701 | -8/Materials | Core integrity fell below 50% 745 | -8/Materials | Core integrity fell below 20% 814 | -8/Materials | Lost 13 parts (3p4n1u5w) 1011 | -8/Materials | Core destroyed Last Messages --------------- 00829_ K-01 Serf destroyed. 00834_ Acquired 20 matter. 00837_ Acquired Wheel. 00843_ Dropped Corrupted Aluminum Leg. 00848_ Acquired Prototype Energy Gun. 00855_ Acquired Field Laser. 00856_ Identified Hvy. Particle Gun. 00858_ System corrupted: Energy discharge (-13). 00901_ System corrupted: Energy discharge (-21). 00903_ Acquired Com. Battery. 00913_ K-01 Serf destroyed. 00917_ Acquired 11 matter. 00918_ K-01 Serf collects debris. 00926_ System corrupted: Matter fused (-5). 00967_ Acquired Cargo Storage Unit. 00968_ Dropped Lrg. Storage Unit. 00968_ Dropped Com. Battery. 00971_ System corrupted: Energy discharge (-21). 01011_ Slammed into U-05 Engineer. 01011_ Destabilizing: Core damaged (-27). 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T % %=*=%! ### | | ?????? ##### ]%[[=%!% ! = | | ???????????????# ###+### ##########"###### | | ???????????????###+###| !![###+#####????# [*[ #?? | | ?????????????????? " % ! #????#""" #?? | | ?????????????? "" """ # # #????#""" ### | | ?????????????# "T """ # # #????#""" + | | ???????????????"" """ # # """ #????# ### | | ??????????????? # # """"" #????# #?? | | ???????????????? """?# # """"" #????########?? | | ????????????????] """?##### """"" #????????????? | | ??????????????????"""?????# """ #????????????# | | ??????????????????? ??????# #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicBottomlessBay Manual? 0 Play Time 00:16:10 Cumulative 13.5 hours Start 2023.02.04 @ 17:51:27 End 2023.02.05 @ 12:33:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 9 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c3d8b061-ed8f-4dc4-8dce-c229ae029c06