Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 22:36:51 Player: graour Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (157) 785 Value Destroyed (5417) 5417 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1646) 1646 TOTAL SCORE: 13228 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 792 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Machine Analyzer Improved Signal Interpreter Targeting Computer Hacking Suite Heart of Steel > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Huge Storage Unit Machine Analyzer Advanced Terrain Scanner Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Phase Cannon Heavy Machine Gun Makeshift Hammer > --- INVENTORY -------- Micro Nuclear Core Armored Treads Improved Medium Treads Improved Medium Treads Huge Storage Unit Machine Analyzer Machine Analyzer Advanced Terrain Scanner Targeting Computer Improved Target Analyzer High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Drone Bay Bomb Factory No. 2 Heart of Steel Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher Makeshift Axe Makeshift Sword [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 5 | . . . . . 3 1 . . . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 109 | 7 5 10 . 3 21 15 4 7 1 6 14 7 7 . 2 Power 18 | 1 1 1 . 1 3 2 1 . . . 4 1 3 . . Engine 7 | 1 . 1 . 1 1 . . . . . 2 . 1 . . Core 10 | . 1 . . . 2 2 1 . . . 2 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 29 | 2 1 4 . 1 5 2 1 4 . 3 4 1 1 . . Treads 13 | . . . . . . . 1 4 . 3 4 1 . . . Leg 1 | . . . . . . . . . . . . . 1 . . Wheel 15 | 2 1 4 . 1 5 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | 2 2 2 . . 8 6 2 1 . 1 4 1 2 . 1 Device 20 | 1 . 2 . . 5 3 1 1 . . 4 1 2 . . Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 7 | . . . . . 3 2 1 . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 1 | . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 1 3 . 1 5 5 . 2 1 2 2 4 1 . 1 Energy Gun 2 | . 1 . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . Ballistic Gun 11 | 2 . 1 . 1 . 2 . 1 . 1 1 2 . . . Ballistic Cannon 11 | . . 1 . . 4 3 . 1 . . . 2 . . . Launcher 1 | . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . 2 . 2 . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . . System Corruption 9 | . . . . . . . . . . 5 . 4 . . . Parts Lost 60 | . 2 8 . 1 7 5 4 5 . 2 4 9 12 . 1 Power 7 | . . 1 . . 1 . 1 . . . 1 1 2 . . Propulsion 22 | . 1 3 . 1 3 1 1 3 . . 1 5 3 . . Utility 11 | . . 1 . . 2 3 1 1 . 1 . . 1 . 1 Weapon 20 | . 1 3 . . 1 1 1 1 . 1 2 3 6 . . Highest Loss Streak 9 | . 2 5 . 1 1 2 3 2 . 2 1 9 6 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 5 8 9 11 15 21 24 21 18 23 22 23 20 6 4 4 Power 1 | . 1 2 2 2 2 1 1 1 2 2 . . . . . Propulsion 2 | 2 2 1 3 3 3 7 5 2 1 1 2 2 . . . Utility 9 | . 2 3 3 5 7 9 10 9 13 13 14 10 5 4 4 Weapon 5 | 1 1 2 3 4 7 6 4 5 7 5 5 6 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 42 | 4 1 . . . 6 13 . . 2 1 6 1 6 . 2 Power 3 | . . . . . . 2 . . . . 1 . . . . Propulsion 9 | 4 . . . . 1 4 . . . . . . . . . Utility 18 | . 1 . . . 2 1 . . . 1 5 1 5 . 2 Weapon 12 | . . . . . 3 6 . . 2 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 89 100 99 96 89 90 99 100 97 98 96 57 40 39 Engine 3 | . 5 9 14 14 6 . . . . . 4 4 . . . Core 4 | . 8 . . . 2 7 6 7 7 7 1 . 5 . . Treads 13 | . . . . . . . 5 21 23 23 25 23 1 . . Wheel 7 | . 28 25 28 27 26 15 8 . . . . . . . . Device 7 | . 14 12 14 14 10 5 3 6 7 4 6 6 5 6 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 1 . . Processor 25 | . . . . . 22 23 34 30 30 30 33 33 27 26 22 Energy Cannon 1 | . . . . . . . . . . . 5 4 . . . Ballistic Gun 5 | . 24 10 14 14 4 2 9 6 1 2 6 6 . . . Ballistic Cannon 9 | . . 8 14 14 12 13 12 15 15 15 . 1 . . . Impact Weapon 2 | . . . . . . . . . 2 4 5 5 5 . . Peak Build Rating 63 | 8 10 14 15 18 28 49 50 50 51 51 61 63 57 40 43 Average Rating 43 | 5 9 11 14 15 25 43 48 46 50 49 57 59 47 40 39 On Entrance 33 | . 8 10 14 15 18 28 49 50 49 51 49 61 56 40 40 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 90 95 95 101 104 109 110 109 109 109 107 106 104 10 13 Greatest Support 92 | 20 20 20 20 20 48 44 40 66 66 66 92 92 80 15 15 Greatest Overweight (x) 33 | . 4 9 4 9 3 3 3 3 1 1 1 33 30 . . Average Overweight (x) 2 | . 1 4 4 4 2 2 2 1 1 1 1 1 7 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 7 18 25 25 25 25 25 25 25 25 25 25 25 9 5 5 Most Carried 25 | 8 10 11 13 18 25 25 25 24 25 24 25 25 20 5 5 Average Carried 19 | 5 8 9 11 15 21 24 21 18 24 23 24 22 8 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 9 11 13 18 25 25 20 24 24 24 23 19 5 5 5 Class Distribution -------------------- 37% | Mutant 26% | Gunner 19% | Assassin 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 5281 | 336 181 135 . 170 1071 543 393 632 35 233 584 457 461 . 50 Remotely 778 | . . . . . . 374 . . . . . 404 . . . Salvage Created 6026 | 131 319 322 . 284 1106 738 73 505 . 271 973 721 583 . . Parts 276 | 7 20 17 . 10 67 31 . 22 . 5 50 17 30 . . Haulers Intercepted 6 | . 1 . . . 2 3 . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . 27 3 31 . 16 29 . . Prevented 7 | . . . . . . . . . . 6 . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 108 | . 8 2 . 5 20 7 1 15 . 5 19 11 15 . . Melee 1 | . . . . . . . . . . . . 1 . . . Guns 37 | . 8 2 . 2 3 3 . 5 . 1 6 3 4 . . Cannons 55 | . . . . 3 16 4 1 10 . 2 9 6 4 . . AOE 11 | . . . . . 1 . . . . . 4 . 6 . . Classes Destroyed 17 | 2 3 1 . 1 5 1 1 . . 1 1 . 1 . . Worker 5 | . . . . . 2 . . . . . 3 . . . . Builder 12 | . . 2 . . 5 1 . . . . 4 . . . . Tunneler 5 | 3 . . . . 1 . . . . . 1 . . . . Hauler 6 | . 1 . . . 2 3 . . . . . . . . . Recycler 12 | 1 . 2 . 2 3 4 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . Watcher 6 | . . . . . 2 3 . . . . 1 . . . . Swarmer 21 | . 3 . . . . . . 4 . . 7 1 6 . . Grunt 52 | . 5 2 . 4 14 1 . 4 . 4 7 6 5 . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . 2 . . . Sentry 15 | . . . . . 4 3 . 2 . . 2 2 2 . . Hunter 4 | . . . . . 2 . . 1 . . . . 1 . . Programmer 7 | . . . . . . 3 . . . . 3 . 1 . . Behemoth 1 | . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . 1 . . . . . . . Savage 3 | . . . . . . . . 3 . . . . . . . Best Kill Streak 10 | 4 5 4 . 2 5 3 1 10 . 3 6 7 4 . . Combat Bots Only 10 | . 5 1 . 2 3 1 1 10 . 3 6 7 4 . . Max Kills in Single Turn 4 | 1 1 1 . 1 4 1 1 2 . 1 3 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . 3 . 2 . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 986 | . 53 33 . 17 94 122 51 75 . 38 159 86 172 . 86 Missed 284 | . 11 4 . 5 20 45 18 13 . 14 47 13 51 . 43 Hits 702 | . 42 29 . 12 74 77 33 62 . 24 112 73 121 . 43 Melee 15 | . . . . 2 . . . 8 . . . 5 . . . Projectile 687 | . 42 29 . 10 74 77 33 54 . 24 112 68 121 . 43 Critical Strikes 31 | . . 1 . 1 4 . 1 3 . 1 4 7 8 . 1 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . Damage Taken 10727 | . 423 430 . 157 1177 921 688 1130 . 424 1327 1433 2029 . 588 Core 1477 | . 124 39 . 10 136 72 126 76 . 37 100 166 454 . 137 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . 103 . . . . . . . . . Regen/Repaired (Parts) 245 | . . . . . 92 153 . . . . . . . . . Core Remaining (%) 65 | 100 . . . 30 75 . . . . 55 . . . . . Volleys Fired 353 | 15 29 20 . 14 89 39 9 31 . 12 48 20 27 . . Largest 3 | 2 2 2 . 2 2 3 3 3 . 3 3 3 2 . . Hottest 143 | 40 60 62 . 65 80 120 108 108 . 108 143 121 80 . . Shots Fired 753 | 22 58 30 . 28 178 98 23 90 . 31 104 50 41 . . Gun 356 | 22 58 26 . 14 54 30 14 30 . 6 56 25 21 . . Cannon 388 | . . 4 . 14 124 68 9 60 . 25 46 25 13 . . Launcher 9 | . . . . . . . . . . . 2 . 7 . . Special . | . . . . . . . . . . . . . . . . Kinetic 662 | 22 47 14 . 28 178 98 23 90 . 31 56 50 25 . . Thermal 82 | . 11 16 . . . . . . . . 46 . 9 . . Explosive 9 | . . . . . . . . . . . 2 . 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 6 12 4 . 7 7 13 6 7 . 8 27 14 34 . . Robot Miss Streak 11 | 1 3 2 . 5 6 4 3 7 . 2 5 11 4 . . Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 518 | 16 37 18 . 21 110 64 16 52 . 20 79 47 38 . . Core Hits 323 | 5 18 11 . 20 61 29 11 27 . 6 39 42 54 . . Critical Kills 8 | . . . . . . . . 2 . 1 . 4 1 . . Critical Parts Destroyed 11 | . . . . . 1 . . . . 1 1 3 5 . . Critical Strikes 33 | . . . . . 3 6 . 5 . 4 1 7 7 . . Destroy 14 | . . . . . 1 . . 2 . 1 1 4 5 . . Blast 13 | . . . . . 2 6 . 3 . 2 . . . . . Smash 6 | . . . . . . . . . . 1 . 3 2 . . Melee Attacks 155 | . . . . . 8 31 . . 50 4 39 19 4 . . Impact 84 | . . . . . . . . . 18 4 39 19 4 . . Slashing 71 | . . . . . 8 31 . . 32 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 6 . . . 4 5 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14642 | 194 459 221 . 376 3044 1792 377 1418 . 790 2940 1551 1480 . . Guns 3893 | 194 459 187 . 163 569 377 176 416 . 83 790 145 334 . . Cannons 6719 | . . 34 . 213 1930 980 201 1002 . 307 1161 561 330 . . Explosions 1700 | . . . . . 545 . . . . . 499 . 656 . . Melee 2322 | . . . . . . 435 . . . 400 490 845 152 . . Ramming 8 | . . . . . . . . . . . . . 8 . . Kinetic 9033 | 194 393 135 . 376 2499 1357 377 1418 . 390 790 706 398 . . Thermal 1579 | . 66 86 . . . . . . . . 1161 . 266 . . Explosive 1700 | . . . . . 545 . . . . . 499 . 656 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1887 | . . . . . . . . . . 400 490 845 152 . . Slashing 435 | . . . . . . 435 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 3 7 7 5 3 7 8 8 8 Average Corruption 4 | . . . . . . 2 3 3 7 5 2 3 7 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 220 | . . . . . . 19 20 35 7 14 18 36 60 4 7 Message Errors 61 | . . . . . . 4 1 10 5 3 6 12 17 1 2 Matter Fused 46 | . . . . . . 5 5 8 1 2 5 7 10 1 2 Heat Flow Errors 21 | . . . . . . 1 2 3 1 2 1 5 6 . . Energy Discharges 27 | . . . . . . 2 3 2 . 2 1 2 14 . 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 Parts Fused 4 | . . . . . . 2 1 . . . . 1 . . . Data Loss (minor) 25 | . . . . . . 3 2 3 . 2 2 6 5 1 1 Data Loss (major) 6 | . . . . . . . 2 2 . . . 1 1 . . Misfires 8 | . . . . . . 1 1 . . 2 1 1 2 . . Alerts 11 | . . . . . . . . 4 . . 2 . 4 1 . Weapon Failures 9 | . . . . . . 1 3 3 . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1120 | . . . . . 118 115 . 30 . 150 261 343 103 . . Projectiles 177 | . . . . . 90 48 . 30 . 3 6 . . . . Explosions 109 | . . . . . 28 . . . . . 39 . 42 . . Melee 834 | . . . . . . 67 . . . 147 216 343 61 . . Knockbacks 72 | . . . . 6 16 7 . 3 . 7 3 17 13 . . Impact 7 | . . . . . . . . . . 2 3 1 1 . . Kinetic 64 | . . . . 6 16 7 . 3 . 4 . 16 12 . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 210 | . . . . . 74 . . . . . 25 . 111 . . Shots 5 | . . . . . 1 . . . . . 1 . 3 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . 6 . . Kicked 6 | . . . . . . . . . . . . . 6 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 474 | . 78 70 . 51 192 160 250 382 133 272 474 195 277 . . Average Temperature 89 | . 24 32 . 16 39 59 59 180 77 70 135 84 86 . . Received Heat Transfer 3015 | . 138 219 . 42 522 186 96 150 . 93 348 405 729 . 87 Effects 10 | . . . . . . . 1 4 . . 4 . 1 . . Shutdowns 4 | . . . . . . . . 3 . . 1 . . . . Interference 5 | . . . . . . . 1 . . . 3 . 1 . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 2 3 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 22 | . . . . . . . . . . 4 13 2 3 . . Impact Corruptions 23 | . . . . . . . . . . 4 10 6 3 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . 4 . 1 . . Heat Transferred 2282 | . 150 200 . . . . . . . . 1332 . 600 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . . Low Security (%) 69 | 100 100 100 . 100 80 100 . . . . 21 . . . . Level 1 21 | . . . . . 19 . . . . . 49 . . . . Level 2 9 | . . . . . . . . . . . 29 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 456 | 10 118 26 . 91 372 168 . . . . 456 . . . . Initial 348 | . . 26 . . 16 159 . . . . 348 . . . . Average 137 | 1 41 2 . 24 98 38 . . . . 303 . . . . Influence Increases 4572 | 20 219 85 . 272 825 418 35 230 . 1003 745 225 345 . 150 Destroy 0b10 Robot/C 2560 | . 160 40 . 180 400 140 20 220 . 500 380 220 300 . . Destroy 0b10 Robot/NC 260 | 20 5 20 . 10 80 55 5 . . 5 55 5 . . . Destroy Leader 454 | . 32 10 . 30 98 72 10 10 . 60 102 . 30 . . Allied During Kill 385 | . . . . 22 . . . . . 363 . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . Successful Hack 125 | . 11 . . . 26 49 . . . . 39 . . . . Disable Machine 270 | . . . . . 105 60 . . . . 105 . . . . Destroy Structure 193 | . 1 . . . 86 42 . . . . 64 . . . . Lose Combat Pursuer 315 | . . 15 . 30 30 . . . . 75 . . 15 . 150 Influence Decreases 4482 | 20 151 138 15 228 517 696 109 230 . 449 900 512 457 . 60 Entered New Map 683 | . . 42 15 . 28 193 29 . . . 206 148 22 . . Time Decay 3181 | 20 131 50 . 160 403 453 80 200 . 309 654 324 337 . 60 Lost Part 394 | . 20 46 . . 50 50 . 30 . 20 40 40 98 . . Lost Ally 188 | . . . . 68 . . . . . 120 . . . . . Purge Threat 36 | . . . . . 36 . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 2 4 . . . 1 7 . 1 . . Investigation 3 | . 2 . . . . . . . . . . . 1 . . Extermination 7 | . . . . . . 3 . . . . 4 . . . . Reinforcement 6 | . 1 . . . 2 1 . . . . 2 . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 5 | . 1 . . . 2 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 176 | . 13 4 . 11 33 11 1 15 . 24 25 9 19 . 11 Peak Tracking Total 7 | . 7 2 . 3 4 1 1 7 . 7 6 7 5 . 6 Tactical Retreats 10 | . . 1 . 1 2 . . . . 3 . . 1 . 2 ECM-based Alert Blocks 3 | . . . . . 3 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 10 | . 1 1 . . . 4 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 26 | . . . . . 7 4 . 2 . 1 7 1 4 . . Max in Single Turn 4 | . . . . . 2 1 . 1 . . 4 1 3 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 45 | . 6 1 3 . 9 10 . 2 . . 8 1 1 4 . Terminals 21 | . 6 . . . 6 6 . 1 . . 1 . 1 . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . . . . 1 2 . . . . . . . . . Recycling Units 5 | . . . . . 1 1 . . . . 3 . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Total Hacks 142 | . 17 1 26 . 24 23 . 5 . . 15 1 3 27 . Successful 102 | . 9 1 26 . 13 9 . 5 . . 8 1 3 27 . Failed 39 | . 8 . . . 11 14 . . . . 6 . . . . Catastrophic 11 | . 3 . . . 3 3 . . . . 2 . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . Manual 36 | . 10 . . . 16 4 . . 1 . 5 . . . . Terminals 57 | . 17 . . . 18 14 . 4 . . 1 . 3 . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . Repair Stations 7 | . . . . . 2 5 . . . . . . . . . Recycling Units 9 | . . . . . 3 2 . . . . 4 . . . . Scanalyzers 8 | . . . . . . . . . . . 8 . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Terminal Hacks 80 | . 9 1 26 . 4 4 . 5 . . . 1 3 27 . Record 46 | . 1 . 26 . . 1 . 4 . . . . 3 11 . Part Schematic 8 | . . . . . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . Open Door 3 | . . 1 . . . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 1 . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 4 2 . . . . 1 . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . Operators 2 | . . . . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 7 8 . . . . 7 . 1 . . Full Trace Events 3 | . 1 . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 14 . 2 . . 8 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . Time 60 | . . . . . 38 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 86 | . . . . . 86 . . . . . . . . . . Retrieved Components 12 | . . . . . 10 . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 11 | . . . 4 . . . . . 6 . . . . . 1 Largest Group 6 | . . . 4 4 . . . . 6 6 . . . . 1 Highest-Rated Group 351 | . . . 58 58 . . . . 351 351 . . . . 96 Highest-Rated Ally 96 | . . . 21 21 . . . . 96 96 . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . 17 . . . . . 96 . . . . 3 Total Damage 3388 | . . . . 212 . . . . . 3088 . . . . 88 Kills 25 | . . . . 4 . . . . . 21 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 18668 | 38 364 158 748 950 1589 1396 1000 2228 2671 1339 2287 1663 1940 107 190 Optics 3479 | . . . . . 1588 1396 495 . . . . . . . . Sensors 4119 | . . . . . . 217 . . . . 2282 1448 172 . . Terrain 3048 | . . 154 748 950 1196 . . . . . . . . . . Seismic 1294 | 38 364 4 . . 631 257 . . . . . . . . . Machine Analysis 15723 | . . . . . 902 1396 1000 2228 2671 1339 2287 1663 1940 107 190 ECM 45 | . . . . . 45 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . 2 1 1 3 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 19056 | 121 364 317 748 950 1589 1396 1000 2228 2671 1339 2433 1663 1940 107 190 Spaces Moved 8697 | 70 243 169 509 615 832 807 678 972 1136 563 843 630 392 90 148 Core 328 | 2 . . . . . . . . . . . 1 325 . . Treads 4100 | . . . . . . . . 879 1136 563 843 629 50 . . Legs 255 | . . . . . . . . . . . . . 17 90 148 Wheels 4014 | 68 243 169 509 615 832 807 678 93 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 115 123 125 145 225 225 238 240 120 120 120 Average Speed 192 | 79 104 147 140 142 125 126 140 217 225 227 240 243 462 120 120 Slowest Speed 1700 | 80 140 215 140 215 145 145 145 225 225 241 241 1700 1550 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 52 21 91 97 59 23 85 96 87 76 27 76 65 73 20 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . 2 1 . . 1 1 . Known Exits Taken 10 | . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 20 | . . . . 3 . . 4 4 3 2 . 3 . . 1 Spaces Dug 64 | . . . . . 8 23 . . . . 32 1 . . . Terrain Destroyed 304 | . . . . . 80 42 3 32 . 10 67 1 69 . . Melee 64 | . . . . . 8 23 . . . . 32 1 . . . Projectile 110 | . . . . . 37 19 3 32 . 10 9 . . . . AOE 130 | . . . . . 35 . . . . . 26 . 69 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10133 | 113 294 205 544 660 1192 1082 706 1018 1203 591 1113 696 468 89 159 Wait 556 | 2 14 . . 25 197 125 13 . 9 5 130 9 19 . 8 Move 8682 | 69 242 168 508 614 831 806 677 971 1135 562 842 629 391 89 148 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | 15 2 7 2 4 25 22 1 9 3 . 12 2 3 . . Fast Attach 29 | 5 . 2 . . 5 2 . . . . 6 4 2 . 3 Attach 53 | 2 2 6 . 1 7 6 5 6 . 2 3 7 6 . . Detach 5 | . . . . . 1 1 . . . . . . 3 . . Swap 64 | . 3 2 . 2 13 14 1 1 2 5 13 4 4 . . Drop 66 | 5 2 . . . 16 20 . . 4 1 14 1 3 . . Fire 353 | 15 29 20 . 14 89 39 9 31 . 12 48 20 27 . . Melee 155 | . . . . . 8 31 . . 50 4 39 19 4 . . Ram . | . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . 6 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 16 . . . . 6 . . . . Rewire 35 | . . . 34 . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered Mines 543 | -10/Mines | Lost 5 parts (1p2n1u1w) 564 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 565 | -10/Mines | Core integrity fell below 50% 597 | -10/Mines | Lost 3 parts (1n2w) 661 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 662 | -10/Mines | Discovered new exit (range 5) 687 | -10/Mines | Discovered new exit (range 12) 803 | -10/Mines | Entered Exiles 803 | -10/Exiles | Found Exiles lab destroyed 824 | -10/Exiles | Discovered new exit (range 15) 917 | -10/Exiles | Build established: Scavenger-Mutant 1530 | -10/Exiles | Discovered new exit (range 10) 1551 | -10/Exiles | Entered Mines 1551 | -9/Mines | Accompanied by 4 allies 1602 | -9/Mines | Discovered new exit (range 16) 1636 | -9/Mines | Learned location of Zion (-7) 1767 | -9/Mines | Discovered new exit (range 5) 2124 | -9/Mines | Lost 4 allies 2501 | -9/Mines | Entered Materials 2501 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3258 | -8/Materials | Repaired Hpw. Shotgun 4033 | -8/Materials | Build established: Mutant 4087 | -8/Materials | Discovered new exit (range 4) 4090 | -8/Materials | Entered Factory 4090 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4091 | -7/Factory | Identified exit to Lower Caves 4338 | -7/Factory | Repaired Gauss Cannon 5382 | -7/Factory | Discovered new exit (range 14) 5461 | -7/Factory | Identified exit to Factory 5486 | -7/Factory | Entered Lower Caves 5501 | -7/Lower Caves | Identified exit to Lower Caves 5593 | -7/Lower Caves | Build established: Gunner 5619 | -7/Lower Caves | Spotted B-75 Beast 5773 | -7/Lower Caves | Destroyed B-75 Beast 5797 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6303 | -7/Lower Caves | Encountered a Warlord checkpoint 6325 | -7/Lower Caves | Learned Factory stockpile data 6486 | -7/Lower Caves | Entered another Lower Caves area 6628 | -7/Lower Caves | Attracted the attention of an 0b10 base 6673 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6715 | -7/Lower Caves | Destroyed 10 combat bots 6723 | -7/Lower Caves | Discovered exit to Factory (range 9) 6767 | -7/Lower Caves | Learned Research trap positions 6767 | -7/Lower Caves | Learned Research security intel 6938 | -7/Lower Caves | Learned Factory garrison access intel 7362 | -7/Lower Caves | Encountered a Warlord checkpoint 8433 | -7/Lower Caves | Ambushed by wild Derelicts 8639 | -7/Lower Caves | Discovered new exit (range 8) 8653 | -7/Lower Caves | Identified exit to Zion 8714 | -7/Lower Caves | Entered Zion 8885 | -7/Zion | System corruption cleaned by Quarantine Array 9018 | -7/Zion | Given the Hacking Drone Bay 9023 | -7/Zion | Found Prototype Device 9039 | -7/Zion | Discovered new exit (range 12) 9064 | -7/Zion | Identified exit to Proximity Caves 9490 | -7/Zion | Found Prototype Device 9681 | -7/Zion | Build established: Mutant 9828 | -7/Zion | Found Prototype Device 10015 | -7/Zion | Given A8's code to call for help 10272 | -7/Zion | Met Imprinter 10386 | -7/Zion | Learned Factory security intel 10556 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10557 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10870 | -7/Zion | Imprinted 10872 | -7/Zion | Declared Zion's savior 11385 | -7/Zion | Entered Proximity Caves 11385 | -6/Proximity Caves | Accompanied by 6 allies 12039 | -6/Proximity Caves | Learned location of Extension (-4) 12210 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12488 | -6/Proximity Caves | Learned 4 Factory zone layouts 12587 | -6/Proximity Caves | Build established: Gunner 12594 | -6/Proximity Caves | Lost 3 allies 12712 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12724 | -6/Proximity Caves | Entered Factory 12724 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12724 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 12725 | -6/Factory | Identified exit to Lower Caves 12725 | -6/Factory | Identified Hacking Drone Bay 12729 | -6/Factory | Loaded intel: 4 garrison access locations 12752 | -6/Factory | Central database locked down 13017 | -6/Factory | Garrison activated, responded to threat 13142 | -6/Factory | Build established: Assassin 13714 | -6/Factory | Spotted B-75 Beast 14027 | -6/Factory | Terminal network hard line cut 15157 | -6/Factory | Entered Lower Caves 15403 | -6/Lower Caves | Encountered a Warlord checkpoint 15812 | -6/Lower Caves | Entered a destroyed Warlord outpost 15855 | -6/Lower Caves | Learned 8 Factory zone layouts 15907 | -6/Lower Caves | Identified exit to Lower Caves 16089 | -6/Lower Caves | Found Prototype Device 16441 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16521 | -6/Lower Caves | Destroyed 7 combat bots 16526 | -6/Lower Caves | Lost 9 parts (1p5n3w) 16820 | -6/Lower Caves | Entered another Lower Caves area 16852 | -6/Lower Caves | Learned 4 Factory zone layouts 16951 | -6/Lower Caves | Attracted the attention of an 0b10 base 17025 | -6/Lower Caves | Lost 6 parts (2n1u3w) 17202 | -6/Lower Caves | Learned location of Armory (-4) 17202 | -6/Lower Caves | Learned Research trap positions 17248 | -6/Lower Caves | Core integrity fell below 50% 17264 | -6/Lower Caves | Identified Bomb Factory No. 2 17267 | -6/Lower Caves | Identified Heart of Steel 17299 | -6/Lower Caves | Build established: Mutant 17649 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18265 | -6/Lower Caves | Entered a destroyed Warlord outpost 18745 | -6/Lower Caves | Core integrity fell below 20% 18747 | -6/Lower Caves | Identified exit to Factory 18750 | -6/Lower Caves | Discovered new exit (range 8) 18759 | -6/Lower Caves | Identified exit to Data Miner 18760 | -6/Lower Caves | Entered Data Miner 18760 | -6/Data Miner | Discovered new exit (range 6) 18773 | -6/Data Miner | Lost 3 parts (1p2w) 18783 | -6/Data Miner | Met Data Miner 18822 | -6/Data Miner | Learned location of Section 7 (-3) 18822 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18841 | -6/Data Miner | Received God Mode back door access code from Data Miner 18866 | -6/Data Miner | Identified exit to Proximity Caves 18867 | -6/Data Miner | Entered Proximity Caves 18870 | -5/Proximity Caves | Spotted B-75 Beast 18893 | -5/Proximity Caves | Escorted by Enhanced Grunt 19057 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18903_ Enhanced Grunt heat damages Adv. Heat Sink. 18903_ Enhanced Grunt overheating. 18904_ Enhanced Grunt heat damages core (-38). 18927_ Core Analyzer destroyed. 18929_ System corrupted: Matter fused (-6). 18952_ JG3OC2IWZU3T621SVA>LNH|R, 18975_ TB>8RYEPZD%J,0OPIDTNRQ% 18992_ Searching scrap... 18992_ Found Ripper. 18992_ Found Imp. Medium Armor Plating. 18992_ Found Hacking Suite. 18992_ Found 50 Matter. 18993_ Acquired 50 matter. 18994_ Acquired Ripper. 18997_ Acquired Hacking Suite. 19008_ System corrupted: Energy discharge (-34). 19027_ System corrupted: Component data lost. 19054_ System corrupted: Ripper rejected. 19056_ Acquired Ripper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##??###??????????????????????????????????????????? | | ##?# ##?????????????????????????????????????????? | | ??# ##???????????????#####????????????????????? | | #?## #??????????????## ##???????????????????? | | %### #???????????#### #???????????????????? | | #??????????## #???????????????????? | | " #??????????# ###???????????????????? | | " ##??????##### #?????????????????????? | | " ##????## ## ## #?????????????????????? | | # ###?## ## #?????????????????????? | | ## "### # #?????????????????????? | | ?# # #?????????????????????? | | ## ## #?????????????????????? | | # #####@ #?????????????????????? | | ## ## % ##???# #?????????????????????? | | ######### "" % ##???# ????????????????????? | | ##?????## """ ###?# #??????????????????? | | #??????####### ### #?????????????????? | | #????###?#?#" ### #????????????????? | | ###### ### ## #?## s #???????????????? | | ## #""""% #??? #??????????????? | | # ##??? s!s% #?????????????? | | ####???? !s* ????????????? | | #" ##### ##??????###! ???????????? | | #" "###" ##???# "####?????? ####???????????? | | #" "#??## #????# #?????? ##??????????????? | | "# "###?####????# #??????? ##???????????????? | | ## #######??## #???????##????????????????? | | #?## #?????????????????????????? | | !### #?????????????????????????? | | "### ## #?????????????????????????? | | #####??# ## ####?????????????????????????? | | ##??????# ##????????????????????????????? | | # #???????##### ## #?????????????????????????????? | | ###???????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Antigrav System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Chainsword | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Matter Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Core Analyzer | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Adv. Treads | -6/Factory | Scanalyzed Machine Analyzer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 26% | -8/Materials Gauss Cannon | 10% | -7/Factory Studied --------- Gauss Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Myspace Throw Away The Key We Love MA Challenges ------------ None Game ------ Seed OpticalElectrostormBank Manual? 0 Play Time 02:16:00 Cumulative 56.0 hours Start 2026.06.28 @ 18:03:06 End 2026.06.28 @ 22:36:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 41 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de4d41e5-f9b1-4f0b-9612-817daed22db1