Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.29 @ 21:57:55 Player: Mares Result: Destroyed by S7 Guard with Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (517) 2585 Value Destroyed (25976) 25976 Prototype IDs (87) 1740 Alien Tech Used (8) 1600 Bonus (12402) 12402 TOTAL SCORE: 55103 Bonus ------- High Alert Combat Kills 3176 Follower Combat Kills 1825 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 164 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -2763 Cogmind --------- Core Integrity 0/1450 Matter 200/300 Energy 820/1300 System Corruption 14% Temperature Cool (0) Movement Core (1450) Ox28 Location -2/Section 7 Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (14) ----- High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter Assembled Combat Suite System Mapper GOLEM Unit > --- WEAPON (3) ------- Guided Micro-nuke Launcher > --- INVENTORY (12) --- Improved Core Shielding Improved Energy Mantle Point Defense Array Potential Cannon Helical Railgun Sigix Broadsword Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Experimental Optical Array Advanced Signal Interpreter Assembled Combat Suite Medium Regenerative Plating Heavy Regenerative Plating Improved Energy Mantle System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Biometal Heavy Treads Biometal Heavy Treads Improved Energy Well Advanced Sensor Array Improved Transmission Jammer Point Defense Array GOLEM Unit Potential Cannon Core Cannon Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 194] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Tesla Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 450 | 3 5 7 17 3 . . 3 36 11 9 7 6 44 6 3 . . 6 4 3 8 4 4 8 46 14 4 9 9 8 46 32 32 53 Power 30 | . 1 1 3 1 . . . 3 . . . 1 2 1 . . . . . . . . . . . . 2 . . 2 3 3 2 5 Engine 9 | . 1 1 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . 2 . . 1 3 3 2 5 Propulsion 72 | . 2 4 3 . . . 1 13 3 1 5 1 7 1 3 . . 2 2 1 2 . 1 3 5 1 2 . . . 3 . 2 4 Treads 29 | . 2 . 3 . . . . 2 2 . 3 1 5 . . . . . . . . . . . . . 2 . . . 3 . 2 4 Leg 23 | . . . . . . . . 2 1 . 2 . 1 1 2 . . 2 2 1 2 . 1 1 4 1 . . . . . . . . Wheel 11 | . . 2 . . . . 1 4 . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . Hover 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Flight 5 | . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 230 | 1 2 . 2 . . . . 2 4 4 . 1 17 . . . . 4 1 2 4 4 3 5 32 11 . 9 9 6 30 24 21 32 Device 128 | . . . . . . . . . 3 2 . . 4 . . . . 1 . 1 2 1 3 2 17 9 . 6 8 4 21 14 11 19 Storage 36 | 1 2 . 2 . . . . 2 . 1 . 1 4 . . . . 2 1 . . 2 . 2 5 1 . 2 . . 1 2 3 2 Processor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 2 2 4 Hackware 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Protection 49 | . . . . . . . . . . 1 . . 9 . . . . 1 . . 2 1 . 1 7 1 . 1 1 1 6 6 4 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 2 9 2 . . 2 18 4 4 2 3 18 4 . . . . 1 . 2 . . . 9 2 . . . . 10 5 7 12 Energy Gun 25 | 1 . . 7 1 . . . 9 . . . . 5 . . . . . . . . . . . 1 . . . . . 1 . . . Energy Cannon 14 | . . . . 1 . . . 2 . . . . 5 . . . . . . . . . . . 2 . . . . . 1 . . 3 Ballistic Gun 25 | 1 . 2 2 . . . 1 1 1 3 1 1 1 . . . . . 1 . . . . . . . . . . . 3 3 3 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . . . . . 1 4 1 1 1 2 4 4 . . . . . . 1 . . . 4 2 . . . . 2 1 2 4 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 3 1 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 70 | . . . 1 1 . . . 9 3 . . 2 13 . . . . . . . 1 . 3 . 6 1 1 . 1 1 9 5 3 10 Parts Lost 123 | . . 5 10 3 . . 3 7 5 3 2 . 11 5 . . . . 6 . . . . 3 15 . . . . 3 4 2 10 26 Power 17 | . . 1 3 1 . . . 1 . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 1 . 2 3 Propulsion 34 | . . 2 1 . . . 2 3 4 2 1 . 4 3 . . . . 2 . . . . 1 5 . . . . . . . 1 3 Utility 32 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 5 . . . . 2 2 2 5 13 Weapon 40 | . . 2 6 2 . . 1 3 1 1 1 . 4 1 . . . . 3 . . . . 1 4 . . . . . 1 . 2 7 Highest Loss Streak 16 | . . 3 3 2 . . 2 2 3 2 1 . 5 3 . . . . 6 . . . . 2 13 . . . . 2 3 1 2 16 Average Slot Usage (%) 87 | . 96 97 94 99 100 100 76 94 92 84 88 94 91 76 80 86 86 82 78 87 87 88 87 82 85 88 86 82 84 85 89 85 84 76 Engine 1 | . 13 13 9 10 11 11 9 7 7 7 7 . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . 6 6 6 6 6 6 6 6 5 5 5 5 5 4 5 8 10 10 7 8 8 7 4 Treads 8 | . 26 18 14 22 22 22 12 11 14 11 12 29 16 . . . . . . . . . . . . . 6 10 10 9 9 8 7 7 Leg 8 | . . . . . . . . 2 5 . 6 . 7 15 19 26 26 26 22 23 23 23 23 19 16 21 7 . . . . . . . Wheel 1 | . . 3 7 . . . 1 17 6 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Device 10 | . . . . . . . . . 7 6 7 2 4 7 6 6 6 6 6 11 10 10 10 7 13 13 15 17 10 13 14 22 23 17 Storage 20 | . 27 28 31 33 33 33 27 27 23 23 23 23 18 23 25 26 26 23 25 23 23 23 23 23 22 20 15 14 15 14 14 13 13 13 Processor 2 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 4 4 6 1 6 Hackware 2 | . . . . . . . . . 4 7 7 7 4 . . . . . . . . . . . . 5 5 5 5 6 4 . 3 4 Protection 4 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . 2 4 2 5 2 9 11 18 12 12 7 Energy Gun 2 | . 14 6 16 11 11 11 9 15 16 4 . . 9 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . 1 11 11 9 2 . . . . 5 18 18 20 20 16 15 16 16 17 17 14 11 14 10 15 15 13 7 8 9 9 Ballistic Gun 4 | . 14 20 14 20 11 11 8 3 . 15 22 22 3 . . . . . . . . . . . . . . . . . 2 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 6 47 47 78 81 81 81 81 103 101 122 115 169 166 158 183 183 183 183 183 184 191 190 184 187 203 175 159 165 178 176 186 184 189 200 Greatest Support 170 | 3 40 40 40 40 40 40 40 40 40 40 68 88 88 60 92 92 92 116 116 104 104 100 110 110 100 100 160 170 160 160 160 145 145 165 Greatest Overweight (x) 51 | 1 4 14 3 2 2 2 26 10 10 5 7 1 6 4 6 1 1 1 2 1 1 1 1 2 51 2 1 1 1 1 2 1 2 23 Average Overweight (x) 1 | . . 1 1 1 2 2 3 4 8 3 3 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 . Largest Inventory Capacity 40 | 6 16 16 24 24 24 24 24 26 26 28 28 40 40 28 28 28 28 28 28 28 28 28 28 28 28 20 20 20 20 20 20 24 20 20 Average Capacity 23 | 5 12 16 22 24 24 24 24 25 26 27 28 35 24 28 28 28 28 23 28 28 28 28 28 28 23 20 20 19 20 20 20 20 20 19 Most Carried 36 | 6 7 8 24 24 22 22 24 26 26 28 28 36 36 28 28 28 28 28 28 28 28 28 28 28 28 20 20 20 20 20 20 20 20 20 Average Carried 22 | 4 4 6 20 23 21 22 23 25 25 27 27 31 24 27 27 28 27 23 27 25 26 27 24 27 21 19 19 18 19 18 19 19 18 19 Final Capacity 40 | 6 16 16 24 24 24 24 24 26 26 28 28 40 28 28 28 28 28 28 28 28 28 28 28 28 20 20 20 20 20 20 20 20 20 12 Final Carried 36 | 6 7 6 24 21 22 22 24 26 26 28 28 36 28 28 28 28 28 28 27 28 28 23 28 28 20 20 20 20 20 20 20 20 20 8 Class Distribution -------------------- 27% | Hauler-Golem 15% | Hauler-Gunner 11% | Hauler-Mutant 8% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Hacker-Golem 4% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Gunner | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Data Miner Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Golem | -4/Factory Hacker-Golem | -4/Extension Hacker-Mutant | -4/Cetus Scavenger-Golem | -4/Archives Hacker-Skirmisher | -4/Hub_04(d) Scavenger-Golem | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Matter Collected 7462 | 171 118 132 309 72 . . 3 742 116 244 308 87 687 256 30 . . 60 70 30 80 40 40 65 565 432 148 106 108 62 585 639 481 676 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28088 | 82 315 237 1680 104 . . 81 1219 282 189 434 68 1531 783 1038 135 255 470 861 235 364 513 61 1122 3416 1823 655 560 408 508 1241 1837 2222 3359 Parts 1246 | 2 15 31 106 5 . . 9 67 18 14 18 1 24 26 35 6 13 12 40 7 17 20 1 35 136 62 27 32 15 19 95 63 127 148 Haulers Intercepted 10 | . . . 4 . . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 Recyclers Shooed 8 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . . . . . . . . . 15 25 3 . 26 . 9 13 . 42 . 16 3 39 33 . . . . . . . . . . Prevented 14 | . . . . . . . . . . 2 . . . . . . . . . . . . 12 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Combat Hostiles Destroyed 442 | . 7 15 26 1 . . 4 16 8 7 12 . 59 22 10 2 4 5 18 3 7 8 1 14 37 19 8 4 5 6 17 23 29 45 Melee 18 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 10 . . . 1 . . . 4 1 Guns 108 | . 7 15 25 1 . . 3 11 2 5 7 . 5 . . . . . 3 . . . . . . . . . . . 6 12 6 . Cannons 180 | . . . . . . . . 2 . . . . . 9 10 2 4 5 15 3 6 8 . 14 15 10 1 4 4 6 8 7 16 31 AOE 104 | . . . 1 . . . 1 3 6 2 5 . 48 13 . . . . . . . . . . 6 5 2 . . . . 2 . 10 Classes Destroyed 31 | 1 3 . 6 1 . . 1 . 1 1 1 . 4 1 2 1 . . . . 2 . 1 1 . . . . . . 1 2 . 1 Worker 21 | . . . 4 1 . . 1 3 . . . . . . 2 . . . . . . . . . 1 1 . . 2 . . . 2 4 Builder 26 | . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . . 7 1 . . . 2 2 . 2 5 Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 10 | . . . 4 . . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 Recycler 15 | 1 1 . 2 1 . . . 2 . . . . . . 1 . . . . . . . . . 3 1 . . . . . 1 . 2 Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Operator 14 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 2 . 6 . . . . . 2 Watcher 23 | . 1 . 4 . . . 1 1 . . . . . . 1 . . . . . . . . . 6 . 1 . 1 . 2 . 2 3 Swarmer 88 | . 3 15 6 . . . 3 1 5 6 4 . . 5 1 . . . 7 . 3 . . 1 3 . . . . . 2 5 4 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 115 | . 4 . 14 . . . 1 9 1 . 4 . . 9 4 . 3 . 6 . 1 . . 6 17 8 2 . 1 4 . 7 4 10 Brawler 15 | . . . . . . . . . 1 . 2 . . 4 . . . . 1 . . . . 3 2 1 . . . . 1 . . . Duelist 13 | . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 2 1 1 1 . . . . 1 . 3 Protector 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 49 | . . . 5 . . . . 6 1 . 1 . . 2 3 . 1 . 2 3 . 1 . 2 2 4 . 4 1 1 . 4 5 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 23 | . . . . . . . . . . . . . . . 1 2 . . . . 2 . . . 2 2 1 . . 1 3 . 5 4 Programmer 44 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 9 2 . . 3 . 11 . 11 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . 1 Golem 7 | . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . Thug 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 37 | 1 4 9 8 1 . . 6 7 4 3 6 . 37 6 4 2 3 3 12 1 3 7 1 8 7 7 5 3 2 4 5 5 10 11 Combat Bots Only 37 | . 3 9 6 1 . . 4 6 4 3 6 . 37 6 4 2 3 3 12 1 3 7 1 8 5 7 4 2 2 4 4 5 5 6 Max Kills in Single Turn 16 | 1 1 2 2 1 . . 1 2 2 2 2 1 16 3 2 1 1 1 1 1 1 1 1 1 6 4 2 2 2 1 2 2 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . . 1 . . . 1 2 2 2 2 . 16 3 . . . . . . . . . . 2 2 1 . . . . 2 . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Damage Taken 41997 | . 294 586 1029 460 . . 452 1283 382 662 521 . 1928 1305 1106 137 41 1756 2080 311 415 831 106 1323 5760 992 252 341 1072 499 1109 1291 3831 9842 Core 4379 | . 54 155 115 96 . . 87 213 40 32 139 . 281 161 115 20 . 272 224 . 56 62 16 150 503 97 . 28 164 31 21 65 256 926 Absorbed by Shields 2955 | . . . . . . . . . . . . . . . . . . . . . . . . . 83 345 . . 349 . 589 468 579 542 Reduced by Siege Mode 336 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 17 51 91 44 117 Core Remaining (%) 48 | 100 . 16 . . . 47 . 45 . . . . . 6 . . . . 25 . . . . 71 . . . . 31 . 96 . . . Volleys Fired 1290 | 3 27 43 92 11 . . 13 86 11 20 25 3 63 33 37 4 8 35 42 21 14 14 1 31 101 60 11 26 28 44 94 57 84 148 Largest 3 | 2 2 2 3 3 . . 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 Hottest 325 | 60 60 60 146 147 . . 147 151 135 90 73 73 164 50 75 75 75 75 75 75 75 75 75 75 138 96 50 75 75 75 85 100 100 325 Shots Fired 2544 | 6 53 72 220 32 . . 27 196 26 50 65 8 117 38 83 12 24 59 82 43 39 39 3 66 201 114 16 55 58 78 147 114 165 236 Gun 848 | 6 53 72 220 30 . . 14 143 24 49 61 8 85 . . . . . 10 . . . . . 2 . . . . . 22 29 20 . Cannon 1594 | . . . . 2 . . 7 49 . . . . 22 24 83 12 24 59 72 43 39 39 3 66 188 97 8 55 58 78 121 82 140 223 Launcher 102 | . . . . . . . 6 4 2 1 4 . 10 14 . . . . . . . . . . 11 17 8 . . . 4 3 5 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 492 | 3 27 60 68 19 . . 7 76 3 44 61 8 35 . . . . . 10 . . . . . . . . . . . 22 29 20 . Thermal 1714 | 3 26 12 56 13 . . 14 67 . . . . 10 24 83 12 24 59 72 43 39 39 3 66 187 97 8 55 58 78 121 82 140 223 Explosive 44 | . . . . . . . 6 4 2 1 4 . 10 14 . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 294 | . . . 96 . . . . 49 21 5 . . 62 . . . . . . . . . . . 14 17 8 . . . 4 3 5 10 Robot Hit Streak 33 | 3 14 10 8 6 . . 10 16 8 22 8 12 19 12 10 7 8 28 19 14 13 27 5 26 17 10 10 16 20 19 12 18 21 33 Robot Miss Streak 6 | 1 2 5 5 3 . . 2 4 3 6 2 . 3 1 3 1 1 1 5 2 2 2 . 2 4 3 1 2 2 1 2 3 3 2 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 4 Secondary Targets 16 | . 2 7 4 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1619 | 4 39 39 122 21 . . 14 123 23 33 44 7 73 24 50 7 9 41 60 20 27 31 3 48 157 60 13 39 36 30 60 81 111 170 Core Hits 1067 | 2 17 22 58 3 . . 13 54 16 14 37 2 188 59 24 3 5 21 34 6 10 13 1 23 86 45 14 19 10 12 30 52 61 113 Critical Hits 72 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 18 24 22 2 Critical Kills 29 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 12 6 . Critical Parts Destroyed 37 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 9 11 13 . Melee Attacks 115 | . . . . . . . . 4 3 . . . 18 . . . . . . . 2 . . . 55 . . . . . . 1 10 22 Impact 22 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 19 . . . . . . . . . Slashing 22 | . . . . . . . . 4 . . . . 18 . . . . . . . . . . . . . . . . . . . . . Piercing 71 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 36 . . . . . . 1 10 22 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage Inflicted 77559 | 41 394 355 2183 237 . 24 585 2336 791 591 1371 111 5624 3107 2591 314 466 1533 2651 893 1085 1311 136 2204 9480 4689 1328 1888 2328 1495 2828 3194 5488 13907 Guns 7728 | 41 394 355 1911 211 . . 112 1206 308 499 703 111 875 . . . . . 213 . . . . . 33 . . . . . 264 307 185 . Cannons 48940 | . . . . 20 . . 61 695 . . . . 236 735 2579 314 466 1533 2438 893 1051 1311 136 2204 5412 2697 284 1888 1993 1451 2010 2582 4780 11171 Explosions 18195 | . . . 229 . . . 412 435 483 92 668 . 3991 2372 . . . . . . . . . . 2735 1992 1044 . 265 . 468 305 332 2372 Melee 2318 | . . . . . . . . . . . . . 522 . . . . . . . 34 . . . 1243 . . . . . . . 174 345 Ramming 378 | . . . 43 6 . 24 . . . . . . . . 12 . . . . . . . . . 57 . . . 70 44 86 . 17 19 Kinetic 4090 | 6 146 246 394 89 . . 28 746 58 460 703 111 134 . . . . . 213 . . . . . . . . . . . 264 307 185 . Thermal 52523 | 35 248 109 743 142 . . 145 1013 123 . . . 463 735 2579 314 466 1533 2438 893 1051 1311 136 2204 6458 2697 284 1888 1993 1451 2010 2582 4780 11699 Explosive 9181 | . . . . . . . 412 398 360 92 668 . 3578 2372 . . . . . . . . . . 152 . . . . . 67 . . 1082 Electromagnetic 9069 | . . . 1003 . . . . 179 250 39 . . 927 . . . . . . . . . . . 1570 1992 1044 . 265 . 401 305 332 762 Impact 448 | . . . . . . . . . . . . . . . . . . . . . . . . . 448 . . . . . . . . . Slashing 522 | . . . . . . . . . . . . . 522 . . . . . . . . . . . . . . . . . . . . . Piercing 1348 | . . . . . . . . . . . . . . . . . . . . . 34 . . . 795 . . . . . . . 174 345 Highest Corruption 17 | . . . . . . . . . 2 2 2 2 . . . . . . 1 . . . . 2 13 14 14 14 2 . 17 . 10 14 Average Corruption 8 | . . . . . . . . . 1 2 2 2 . . . . . . 1 . . . . 2 8 13 14 9 1 . 12 . 5 12 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Effects 503 | . . . . . . . . . 4 3 8 5 . . . . . . . . . . . 6 78 92 10 34 . . 91 . 39 133 Message Errors 81 | . . . . . . . . . 3 2 . . . . . . . . . . . . . 1 13 12 3 3 . . 17 . 6 21 Matter Fused 83 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 27 1 6 . . 18 . 10 8 Heat Flow Errors 40 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 8 7 1 3 . . 9 . 3 7 Energy Discharges 54 | . . . . . . . . . . 1 4 1 . . . . . . . . . . . 1 6 6 2 3 . . 11 . 7 12 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Data Loss (minor) 58 | . . . . . . . . . 1 . 1 2 . . . . . . . . . . . 2 6 6 . 7 . . 16 . 1 16 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . . 1 . . 2 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . 3 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Misdirections 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 2 . . . 5 . 3 10 Targeting Errors 96 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 18 16 . 6 . . 9 . 5 40 Weapon Failures 34 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 8 5 . 3 . . 3 . 3 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4479 | . . . 30 . . . 15 . 88 . 8 . 74 16 215 36 . 41 280 42 49 59 20 50 497 226 29 238 406 49 172 97 300 1442 Projectiles 3847 | . . . . . . . 1 . . . . . 23 13 215 36 . 41 280 42 49 59 20 50 238 157 29 238 376 45 151 78 286 1420 Explosions 581 | . . . 30 . . . 14 . 88 . 8 . 51 3 . . . . . . . . . . 226 69 . . 30 . 21 19 . 22 Melee 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . 4 . . 14 . Knockbacks 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . Kinetic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1577 | . . . 142 . . . 43 116 44 . . . 158 116 . . . . . 150 . . . . 273 94 27 . 164 . 160 37 53 . Shots 45 | . . . 4 . . . 2 3 1 . . . 7 5 . . . . . 2 . . . . 5 3 1 . 2 . 4 3 3 . Rammed 19 | . . . 7 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 4 1 2 . 1 1 Targets Rammed 26 | . . . 7 1 . 1 . . . . . . . . 1 . . . . . . . . . 5 . . . 5 1 2 . 2 1 Kicked 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Highest Temperature 551 | 10 132 20 417 171 . . 213 383 158 30 . 204 551 16 36 . 5 30 24 17 461 30 . 157 246 252 159 231 96 183 255 48 223 235 Average Temperature 85 | 7 43 14 85 75 . . 72 116 80 16 . 106 167 8 20 . 3 11 6 6 237 7 . 37 57 74 47 57 28 61 72 13 89 59 Received Heat Transfer 5805 | . 141 . 306 . . . 126 486 60 9 144 . 386 282 189 . 9 228 414 27 33 297 18 156 842 142 9 36 232 120 . 108 102 903 Effects 24 | . . . 3 . . . . 3 . . . . 16 . . . . . . . . . . . . 1 . . . . 1 . . . Shutdowns 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Interference 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 6 4 3 11 Total Turns 323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 4 20 77 48 58 86 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 4 20 36 18 40 16 Robots Corrupted 31 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 6 5 5 . . . 3 1 3 3 Combat Hostiles 29 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 6 4 5 . . . 3 1 3 3 Parts Fried 55 | . . . 2 . . . . 2 . . . . 8 . . . . . . . . . . . 14 8 6 . 1 . 2 3 2 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 1 . . . . . 1 . . . . . 2 . 2 . . . 1 . 4 . . 2 6 . . 2 1 2 1 1 1 7 Heat Transferred 29082 | 75 575 250 1397 296 . . 296 1826 50 . . . 280 425 1350 175 250 1075 1275 475 600 725 75 1225 3747 1400 150 1025 875 750 975 1270 2150 4045 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 4 . . . . 1 1 . . . 4 . . . . . . . . . . . 1 . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Peak Influence 1519 | 5 204 256 524 180 . . 181 445 143 . . . . . 460 . . . . 241 . . . . 992 855 711 474 883 546 403 745 673 1519 Initial 471 | . 3 1 44 160 . . . 72 67 . . . . . 148 . . . . 18 . . . . . 471 456 284 4 463 138 164 372 281 Average 319 | . 112 93 326 143 . . 54 300 70 . . . . . 186 . . . . 132 . . . . 362 504 592 251 132 346 200 467 484 445 Maximum Alert Level 4 | . 1 1 2 . . . . 2 . . . . . . 2 . . . . 1 . . . . 3 3 3 2 3 2 2 3 2 4 Low Security (%) 37 | 100 65 89 19 100 . 100 100 18 100 . . . . . 70 . . . . 86 . . . . 33 2 . 38 91 20 59 16 . 13 Level 1 30 | . 35 10 43 . . . . 53 . . . . . . 24 . . . . 13 . . . . 40 34 . 40 . 38 38 30 24 42 Level 2 23 | . . . 37 . . . . 28 . . . . . . 5 . . . . . . . . . 4 32 69 21 . 41 1 40 75 25 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 31 30 . 8 . . 12 . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 1 . 5 . . . 1 3 5 . 1 . . 1 3 . . . . 1 . . . 1 9 6 . . 3 2 8 2 12 14 Investigation 13 | . . . 2 . . . . 1 3 . . . . . 2 . . . . . . . . . . 1 . . . 1 . 1 1 1 Extermination 24 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 5 . . . 2 1 5 . 5 3 Reinforcement 21 | . 1 . 3 . . . 1 2 1 . . . . . . . . . . . . . . . 3 2 . . . . 2 1 1 4 Assault 11 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 3 . . 1 . . . . 3 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Distress Signals 27 | . 1 . 5 . . . 1 3 . . . . . . 1 . . . . . . . . . 2 1 1 1 . 1 2 7 . 1 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 17 15 Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 10 15 Times Spotted 671 | . 9 15 40 3 . . 13 24 14 9 20 . 61 28 16 2 3 5 19 5 8 8 6 16 61 45 11 17 16 7 36 36 43 75 Peak Tracking Total 35 | . 3 3 4 2 . . 7 7 4 4 8 . 35 9 5 2 2 3 14 3 4 7 3 10 9 14 5 2 5 5 5 5 4 15 Tactical Retreats 40 | . . . . 1 . . 2 . . 1 . . . 3 3 . . . 1 . . . 1 . 9 1 . . . 2 5 1 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Traps Triggered 21 | . . . . . . . . 3 2 . . . . . . . . . . 1 . . . . 1 7 . . 2 . 3 . 1 1 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 15 | . . . 1 . . . . . . . . . . . . . . . . . 3 . 11 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Disabled 105 | . . . . 1 . . 2 5 2 1 . . 2 . 1 . . 1 2 5 . . . . 11 3 2 4 24 2 12 6 4 15 Max in Single Turn 16 | . . . . 1 . . 2 1 2 1 . . 1 . 1 . . 1 1 4 . . . . 3 1 2 1 16 1 2 2 1 3 Garrison Access 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 3 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Accessed 87 | . 2 . 4 . 1 . 2 9 7 . . 1 . . 2 1 . 4 1 1 . 1 5 . 6 8 . . 7 3 9 . 8 5 Terminals 54 | . 2 . 2 . . . 2 6 4 . . . . . 2 . . . 1 1 . 1 . . 3 8 . . 6 1 5 . 6 4 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . Recycling Units 5 | . . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 1 1 Total Hacks 274 | . 6 . 9 . 1 . 5 27 22 . . 3 . . 5 1 . 28 8 1 . 1 8 . 11 15 . . 18 9 34 . 39 23 Successful 168 | . 4 . 8 . 1 . 1 16 14 . . 3 . . 2 1 . 28 8 . . 1 8 . 7 9 . . 10 6 14 . 14 13 Failed 106 | . 2 . 1 . . . 4 11 8 . . . . . 3 . . . . 1 . . . . 4 6 . . 8 3 20 . 25 10 Catastrophic 15 | . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . 2 . 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 3 . 7 . . . 4 8 14 . . 5 . . 4 . . . . 1 . . 1 . 2 3 . . 11 . 6 . 11 13 Terminals 183 | . 6 . 7 . . . 5 21 13 . . . . . 5 . . . 8 1 . 1 . . 4 15 . . 16 5 19 . 35 22 Fabricators 9 | . . . . . . . . . 6 . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations 15 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . 8 . 2 . Recycling Units 7 | . . . 2 . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Garrison Access 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 2 2 4 . 2 1 Terminal Hacks 118 | . 4 . 2 . 1 . 1 9 6 . . 3 . . 1 1 . 28 8 . . 1 8 . 2 9 . . 6 3 6 . 9 10 Record 28 | . . . . . 1 . . . . . . . . . . . . 11 8 . . 1 7 . . . . . . . . . . . Part Schematic 16 | . 1 . . . . . . . 3 . . 3 . . . . . 8 . . . . . . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Open Door 10 | . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . 1 5 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Terminal Index 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 12 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 3 2 Unreport Threat 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . 2 1 . 2 1 Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 12 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 3 Fabricator Hacks 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 3 . 2 . Scan Component 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . Repair 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 Seal Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 Unauthorized Hacks 25 | . . . 6 . . . . 4 4 . . . . . 1 . . . . . . . . . 1 . . . 3 . 2 . 2 2 Terminals 19 | . . . 4 . . . . 3 1 . . . . . 1 . . . . . . . . . 1 . . . 3 . 2 . 2 2 Track 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 12 | . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . 2 . 1 . 2 2 Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 1 . . . 2 5 6 . . . . . 2 . . . 1 1 . . . . 4 6 . . 7 2 6 . 6 3 Full Trace Events 7 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . 3 . . 3 . . . . . 8 . . . . . . . . . . . 1 1 . . . Parts Built 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 394 | . . . . . . . . . 292 . . . . . . . . . . . . . . . 102 . . . . . . . . . Time 123 | . . . . . . . . . 72 . . . . . . . . . . . . . . . 51 . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . 12 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Time 134 | . . . . . . . . 32 . . . . . . . . . . . . . . . . 26 . . . . . 45 . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 20 | . . . . . . . . . . 4 2 . . 2 . . . . . . . 2 . . . 10 . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total Allies 42 | . . . . . . . . 1 . 4 2 2 . 2 . . . . . . . 2 . . . 20 . . 1 . . . . 8 Largest Group 14 | . . . . . . . . 1 . 4 3 2 2 2 . . . . . . . 2 2 . . 14 3 1 1 . . . . 8 Highest-Rated Group 725 | . . . . . . . . 99 . 113 82 188 188 62 . . . . . . . 50 50 . . 725 119 29 10 . . . . 115 Highest-Rated Ally 156 | . . . . . . . . 99 . 31 32 94 94 32 . . . . . . . 25 25 . . 156 46 29 10 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 297 | . . . . . . . . 2 . 8 32 . 41 9 . . . . . . . . . . . 106 16 . . . . . . 83 Total Damage 7321 | . . . . . . . . 80 . 107 561 . 1043 307 . . . . . . . . . . . 2670 338 . . . . . . 2215 Kills 55 | . . . . . . . . 2 . 1 8 . 8 4 . . . . . . . . . . . 23 2 . . . . . . 7 Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Robot Analysis Total 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 1 1 2 . . . 2 1 . 1 . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Turns Passed 38684 | 57 460 643 1327 469 465 216 234 1356 860 804 900 1886 3200 805 845 625 707 1053 971 515 1349 398 1027 848 2480 1659 200 1303 1050 742 2443 2876 2053 1858 Spaces Moved 15565 | 53 222 303 614 234 233 106 95 700 430 332 361 1023 1175 345 356 298 423 261 294 266 437 196 632 279 957 822 100 154 492 273 841 898 724 636 Core 75 | 53 16 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Treads 7991 | . 206 232 393 234 233 106 69 2 8 264 356 1023 782 . . . . . . . . . . . . . 66 154 492 273 841 898 724 635 Legs 5934 | . . . . . . . . 5 . . 5 . 393 345 299 298 423 261 294 266 437 196 632 279 945 822 34 . . . . . . . Wheels 1555 | . . 69 221 . . . 25 693 422 68 . . . . 57 . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 180 200 200 150 110 170 140 180 180 160 190 160 160 160 160 160 160 160 160 155 155 149 160 160 160 180 160 160 170 185 140 Average Speed 176 | 73 166 171 153 182 200 200 201 130 171 210 223 180 205 193 172 160 160 160 165 160 160 160 158 171 177 162 160 166 180 171 183 194 192 172 Slowest Speed 2600 | 100 250 750 220 200 200 200 1350 270 240 260 330 180 280 230 190 160 160 160 185 160 160 160 160 179 2600 182 180 180 180 180 200 195 240 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 3 47 64 44 43 56 26 14 87 10 47 46 86 82 52 14 62 74 80 49 10 52 38 78 47 29 76 53 75 48 7 91 38 89 33 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 12 | . . . 2 . 1 . . 1 2 . . 2 . . . . 1 1 . . . . . 2 . . . . . . . . . . Known Exits Taken 19 | . . . . . . . 1 1 1 . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 37 | . . 1 . 1 . . . . . 12 1 4 . 3 . 3 4 . 1 . 2 1 . 4 . . . . . . . . . . Spaces Dug 214 | . . . . . . . . 25 2 . . . . . 3 . 9 . . 14 1 . . 3 18 14 . . 7 28 47 5 19 19 Terrain Destroyed 1394 | . . . 22 . . . 35 71 20 11 22 . 56 122 26 4 14 1 18 40 15 10 . 17 160 31 1 6 332 44 110 20 49 137 Melee 12 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 4 3 Projectile 509 | . . . . . . . . 5 . . . . . 7 26 4 14 1 18 19 15 10 . 17 56 31 1 6 18 44 63 20 45 89 AOE 873 | . . . 22 . . . 35 63 18 11 22 . 56 115 . . . . . 21 . . . . 104 . . . 314 . 47 . . 45 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total 24595 | 64 264 365 817 252 233 110 114 988 524 403 423 1067 1850 444 524 438 436 852 708 321 1058 251 656 590 1500 1058 134 1171 606 488 1609 1925 1220 1132 Wait 6329 | . 8 9 47 2 . 4 2 86 66 10 3 5 480 29 111 136 2 522 362 28 573 . 7 266 285 86 5 932 66 154 585 900 334 224 Move 15531 | 52 221 302 613 233 232 105 94 699 429 331 360 1022 1174 344 355 297 422 260 293 265 436 195 631 278 956 821 99 153 491 272 841 897 722 636 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 6 3 2 32 1 1 . 2 21 2 3 2 21 24 3 4 . 2 8 3 2 10 1 5 2 18 7 4 17 2 3 10 2 7 8 Fast Attach 217 | 3 1 4 7 . . . 1 25 4 2 5 5 20 1 3 . . 3 1 1 . . 3 3 15 . 4 7 . 3 25 24 17 30 Attach 99 | . 3 3 9 3 . . . 4 3 . 1 1 8 3 . . . 1 2 2 4 . . 2 14 1 . . . 4 8 1 7 15 Detach 34 | . . . . . . . . 5 1 . . . 1 2 1 . . . . . 1 . 2 1 5 1 2 1 . . 2 3 3 3 Swap 140 | . 1 . 1 . . . 2 7 4 7 1 . 16 2 . . . 2 1 . 4 4 1 3 17 13 . 2 9 1 13 7 9 13 Drop 388 | . . 2 9 1 . . . 35 1 2 2 10 46 2 12 1 2 21 4 2 12 6 6 4 32 8 9 33 3 6 29 33 24 31 Fire 1290 | 3 27 43 92 11 . . 13 86 11 20 25 3 63 33 37 4 8 35 42 21 14 14 1 31 101 60 11 26 28 44 94 57 84 148 Melee 112 | . . . . . . . . 4 3 . . . 18 . . . . . . . 2 . . . 52 . . . . . . 1 10 22 Ram 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . Crush 14 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . 2 1 Escape Stasis 34 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . 15 . . 2 . . . 1 . Rewire 154 | . . . . . . . . . . 28 24 . . 25 . . . . . . . 31 . . . 46 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Entered Mines 585 | -10/Mines | Discovered new exit (range 9) 677 | -10/Mines | Learned Materials emergency access door positions 696 | -10/Mines | Discovered new exit (range 10) 816 | -10/Mines | Core integrity fell below 50% 871 | -10/Mines | Lost 3 parts (1p1n1w) 886 | -10/Mines | Destroyed 9 combat bots 983 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 987 | -10/Mines | Found Prototype Device 1056 | -10/Mines | Core integrity fell below 20% 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1711 | -9/Materials | Lost 3 parts (1p2w) 1734 | -9/Materials | Discovered new exit (range 6) 2045 | -9/Materials | Build established: Hauler-Gunner 2445 | -9/Materials | Discovered new exit (range 14) 2488 | -9/Materials | Entered Mines 2503 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2603 | -9/Mines | Learned location of 2 exits from Materials 2765 | -9/Mines | Assembled infested the area 2895 | -9/Mines | Core integrity fell below 50% 2947 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2949 | -9/Mines | Discovered new exit (range 5) 2957 | -9/Mines | Entered Exiles 2991 | -9/Exiles | Discovered new exit (range 14) 3027 | -9/Exiles | Met 8R-AWN 3051 | -9/Exiles | Met EX-HEX 3166 | -9/Exiles | Met EX-DEC 3280 | -9/Exiles | Discovered new exit (range 14) 3346 | -9/Exiles | Learned location of Zion (-7) 3422 | -9/Exiles | Entered Mines 3622 | -8/Mines | Discovered new exit (range 8) 3638 | -8/Mines | Entered Materials 3638 | -8/Materials | Evolved 2 slots: Propulsion x2 3639 | -8/Materials | Identified exit to Storage 3639 | -8/Materials | Identified exit to Factory 3872 | -8/Materials | Entered Storage 4321 | -8/Storage | Core integrity fell below 50% 4757 | -8/Storage | Repaired Rocket Launcher 4764 | -8/Storage | Discovered exit to Factory (range 5) 4773 | -8/Storage | Met 01-MTF 4807 | -8/Storage | Found Prototype Launcher 4807 | -8/Storage | Identified Scatter Rocket Array 4926 | -8/Storage | Found Prototype Launcher 4926 | -8/Storage | Identified Gui. Missile Launcher 5183 | -8/Storage | Destroyed 01-MTF 5201 | -8/Storage | Found Prototype Device 5215 | -8/Storage | Found 01-MTF's Shockpuncher 5228 | -8/Storage | Entered Factory 5228 | -7/Factory | Evolved 2 slots: Utility x2 5229 | -7/Factory | Identified Exp. Sensor Array 5230 | -7/Factory | Identified 01-MTF's Autohacker 5502 | -7/Factory | Identified exit to Lower Caves 5625 | -7/Factory | Fabricated Axe (x2) 5674 | -7/Factory | Build established: Hauler-Mutant 5843 | -7/Factory | Fabricated Great Maul (x2) 6087 | -7/Factory | Lost 3 parts (3n) 6088 | -7/Factory | Entered Lower Caves 6349 | -7/Lower Caves | Learned Factory emergency access door positions 6443 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6691 | -7/Lower Caves | Discovered new exit (range 14) 6848 | -7/Lower Caves | Build established: Hauler-Gunner 6892 | -7/Lower Caves | Entered another Lower Caves area 6892 | -7/Lower Caves | Accompanied by 3 allies 6956 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7512 | -7/Lower Caves | Identified exit to Factory 7766 | -7/Lower Caves | Build established: Scavenger-Gunner 7779 | -7/Lower Caves | Discovered new exit (range 7) 7792 | -7/Lower Caves | Entered Zion 7792 | -7/Zion | Accompanied by 1 ally 8010 | -7/Zion | Discovered new exit (range 10) 8173 | -7/Zion | System corruption cleaned by Quarantine Array 8235 | -7/Zion | Learned location of 1 exit from Factory 8407 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8517 | -7/Zion | Found CR-A16's Pointy Stick 8646 | -7/Zion | Given A8's code to call for help 8738 | -7/Zion | Found Prototype Device 8777 | -7/Zion | Build established: Hauler-Gunner 8902 | -7/Zion | Found Prototype Launcher 8902 | -7/Zion | Identified Rocket Array 9047 | -7/Zion | Learned location of Data Miner (-6) 9170 | -7/Zion | Learned Factory stockpile data 9610 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9616 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9637 | -7/Zion | Opened final containment barrier to the Deep Caves 9665 | -7/Zion | Discovered new exit (range 3) 9665 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9678 | -7/Zion | Entered Deep Caves 9678 | -7/Deep Caves | Accompanied by 2 allies 9684 | -7/Deep Caves | Identified Phasing AFG 9995 | -7/Deep Caves | Z-Facility disabled 10010 | -7/Deep Caves | Attacked by Z-Imprinter 10032 | -7/Deep Caves | Destroyed Z-Imprinter 10065 | -7/Deep Caves | Lost 3 parts (1p2w) 10355 | -7/Deep Caves | Core integrity fell below 50% 10388 | -7/Deep Caves | Lost 5 parts (2n1u2w) 10393 | -7/Deep Caves | Found Prototype Device 10538 | -7/Deep Caves | Build established: Scavenger-Mutant 10621 | -7/Deep Caves | Found Prototype Protection 10621 | -7/Deep Caves | Identified Zio. Weapon Casing 10633 | -7/Deep Caves | Found Prototype Protection 10644 | -7/Deep Caves | Found Prototype Protection 10685 | -7/Deep Caves | Identified Exp. Thermal Shield 10690 | -7/Deep Caves | Found Zio. Weapon Casing 10969 | -7/Deep Caves | Build established: Scavenger-Tank 11400 | -7/Deep Caves | Discovered new exit (range 7) 11574 | -7/Deep Caves | Spotted as-03681 11603 | -7/Deep Caves | Destroyed as-03681 11673 | -7/Deep Caves | Triggered Deep Caves wall 11707 | -7/Deep Caves | Spotted AS-16796 11712 | -7/Deep Caves | Spotted AS-00334 11713 | -7/Deep Caves | Destroyed 37 combat bots 11728 | -7/Deep Caves | Destroyed AS-00334 11740 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 11754 | -7/Deep Caves | Destroyed AS-16796 11811 | -7/Deep Caves | Exposed GOLEM chamber 11829 | -7/Deep Caves | Found GOLEM Unit 11834 | -7/Deep Caves | Found GOLEM Unit 11845 | -7/Deep Caves | Found GOLEM Unit 11870 | -7/Deep Caves | Found GOLEM Unit 11888 | -7/Deep Caves | Found GOLEM Unit 12209 | -7/Deep Caves | Build established: Hauler-Golem 12878 | -7/Deep Caves | Entered Proximity Caves 12880 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12929 | -6/Proximity Caves | Lost 3 parts (1p2n) 13014 | -6/Proximity Caves | Core integrity fell below 20% 13222 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13653 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13683 | -6/Proximity Caves | Entered Factory 13683 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13684 | -6/Factory | Identified exit to Lower Caves 14528 | -6/Factory | Entered Lower Caves 14930 | -6/Lower Caves | Spotted B-75 Beast 15001 | -6/Lower Caves | Learned location of 1 exit from Factory 15132 | -6/Lower Caves | Discovered new exit (range 7) 15140 | -6/Lower Caves | Learned Factory terminal intel 15153 | -6/Lower Caves | Entered another Lower Caves area 15193 | -6/Lower Caves | Encountered a Warlord checkpoint 15395 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15850 | -6/Lower Caves | Discovered new exit (range 5) 15860 | -6/Lower Caves | Entered Data Miner 15860 | -6/Data Miner | Discovered new exit (range 6) 15891 | -6/Data Miner | Met Data Miner 15919 | -6/Data Miner | Learned location of Section 7 (-2) 15919 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15947 | -6/Data Miner | Received God Mode back door access code from Data Miner 16334 | -6/Data Miner | Data Conduit disabled 16913 | -6/Data Miner | Entered Proximity Caves 17037 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17058 | -5/Proximity Caves | Core integrity fell below 50% 17133 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17238 | -5/Proximity Caves | Destroyed 12 combat bots 17246 | -5/Proximity Caves | Lost 6 parts (1p2n3w) 17641 | -5/Proximity Caves | Identified exit to Factory 17641 | -5/Proximity Caves | Learned 8 Research zone layouts 17641 | -5/Proximity Caves | Learned Factory emergency access door positions 17641 | -5/Proximity Caves | Learned Extension stockpile data 17641 | -5/Proximity Caves | Learned Armory stockpile data 17755 | -5/Proximity Caves | Learned Factory machine intel 17774 | -5/Proximity Caves | Spotted B-75 Beast 17884 | -5/Proximity Caves | Entered Factory 17884 | -5/Factory | Evolved 2 slots: Utility x2 17885 | -5/Factory | Identified exit to Factory 17886 | -5/Factory | Identified exit to Upper Caves 17888 | -5/Factory | Loaded intel: 266 machine locations 17889 | -5/Factory | Loaded intel: 20 terminal locations 18399 | -5/Factory | Entered Upper Caves 19244 | -5/Upper Caves | Spotted B-75 Beast 19260 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 19263 | -5/Upper Caves | Destroyed B-75 Beast 19735 | -5/Upper Caves | Discovered new exit (range 7) 19745 | -5/Upper Caves | Identified exit to Upper Caves 19748 | -5/Upper Caves | Entered another Upper Caves area 19756 | -5/Upper Caves | Attacked by a faux Warlord 19810 | -5/Upper Caves | Destroyed 7 combat bots 20000 | -5/Upper Caves | Encountered a Warlord checkpoint 20017 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20127 | -5/Upper Caves | Discovered new exit (range 7) 20140 | -5/Upper Caves | Identified exit to Warlord 20146 | -5/Upper Caves | Entered Warlord 20146 | -5/Warlord | Accompanied by 2 allies 20386 | -5/Warlord | Learned Testing emergency access door positions 20388 | -5/Warlord | Learned 4 Command zone layouts 20390 | -5/Warlord | Learned Testing security intel 20390 | -5/Warlord | Learned Research terminal intel 20390 | -5/Warlord | Learned Research repair station intel 20863 | -5/Warlord | Met Warlord 20879 | -5/Warlord | Opened Warlord's prototype stash 20883 | -5/Warlord | Found Prototype Reactor 20888 | -5/Warlord | Warlord's base attacked by MAIN.C 20905 | -5/Warlord | Found Prototype Processor 20914 | -5/Warlord | Found Prototype Hackware 21068 | -5/Warlord | Opened side exit 21162 | -5/Warlord | Discovered new exit (range 9) 21171 | -5/Warlord | Identified exit to Proximity Caves 21173 | -5/Warlord | Entered Proximity Caves 21476 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21484 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21556 | -4/Proximity Caves | Destroyed 8 combat bots 21787 | -4/Proximity Caves | Learned location of Testing (-3) 21812 | -4/Proximity Caves | Build established: Hauler-Mutant 21997 | -4/Proximity Caves | Discovered exit to Factory (range 11) 22021 | -4/Proximity Caves | Entered Factory 22021 | -4/Factory | Evolved 2 slots: Utility x2 22050 | -4/Factory | Found Prototype Processor 22050 | -4/Factory | Identified Exp. Melee Analysis Suite 22099 | -4/Factory | Identified Spectral Analyzer 22316 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 22549 | -4/Factory | Found Prototype Launcher 22738 | -4/Factory | Identified Tesla Bomb Launcher 22885 | -4/Factory | Lost 13 parts (1p5n4u3w) 23043 | -4/Factory | Build established: Hauler-Golem 23295 | -4/Factory | Repaired Hcp. Storage Unit 23406 | -4/Factory | Found Tesla Bomb Launcher 23870 | -4/Factory | System corruption reached 10% 24021 | -4/Factory | First assault squad dispatched 24106 | -4/Factory | Identified System Mapper 24107 | -4/Factory | Identified exit to Upper Caves 24107 | -4/Factory | Identified exit to Extension 24397 | -4/Factory | Build established: Hacker-Golem 24501 | -4/Factory | Entered Extension 24819 | -4/Extension | Rescued a captive Derelict 24885 | -4/Extension | Rescued A7 24963 | -4/Extension | Rescued a captive Derelict 24964 | -4/Extension | Rescued a captive Derelict 25001 | -4/Extension | Build established: Commander-Golem 25251 | -4/Extension | First assault squad dispatched 25386 | -4/Extension | P-70 Sage assimilated allied QV-GDE(h) 25420 | -4/Extension | Found Prototype Protection 25421 | -4/Extension | Identified Med. Regenerative Plating 25651 | -4/Extension | Build established: Hacker-Golem 25805 | -4/Extension | Rescued a captive Derelict 25805 | -4/Extension | Rescued a captive Derelict 25867 | -4/Extension | Core integrity fell below 50% 25937 | -4/Extension | Rescued a captive Derelict 25939 | -4/Extension | Rescued a captive Derelict 25985 | -4/Extension | Destroyed 7 combat bots 26114 | -4/Extension | Rescued a captive Derelict 26114 | -4/Extension | Rescued a captive Derelict 26147 | -4/Extension | Discovered new exit (range 10) 26148 | -4/Extension | Discovered new exit (range 6) 26156 | -4/Extension | Identified exit to Cetus 26160 | -4/Extension | Entered Cetus 26160 | -4/Cetus | Accompanied by 3 allies 26180 | -4/Cetus | Spotted Cetus Guard 26180 | -4/Cetus | Spotted Cetus Guard 26181 | -4/Cetus | Spotted Cetus Guard 26183 | -4/Cetus | Spotted Cetus Guard 26189 | -4/Cetus | Destroyed Cetus Guard 26189 | -4/Cetus | Destroyed Cetus Guard 26190 | -4/Cetus | Destroyed Cetus Guard 26191 | -4/Cetus | Destroyed Cetus Guard 26331 | -4/Cetus | Discovered new exit (range 15) 26354 | -4/Cetus | Identified exit to Archives 26360 | -4/Cetus | Entered Archives 26360 | -4/Archives | Accompanied by 1 ally 26537 | -4/Archives | Discovered new exit (range 16) 26554 | -4/Archives | Discovered new exit (range 15) 26917 | -4/Archives | Build established: Scavenger-Golem 27296 | -4/Archives | Discovered new exit (range 16) 27661 | -4/Archives | Identified exit to Hub_04(d) 27663 | -4/Archives | Entered Hub_04(d) 27710 | -4/Hub_04(d) | Build established: Hacker-Skirmisher 28082 | -4/Hub_04(d) | Discovered new exit (range 5) 28106 | -4/Hub_04(d) | Identified exit to Research 28255 | -4/Hub_04(d) | Discovered exit to Research (range 8) 28627 | -4/Hub_04(d) | Network Hub disabled 28629 | -4/Hub_04(d) | Network Hub disabled 28663 | -4/Hub_04(d) | First assault squad dispatched 28713 | -4/Hub_04(d) | Entered Research 28713 | -3/Research | Evolved 2 slots: Utility x2 28715 | -3/Research | Loaded intel: 18 terminal locations 28716 | -3/Research | Loaded intel: 4 repair station locations 29004 | -3/Research | Build established: Scavenger-Golem 29019 | -3/Research | Identified exit to Armory 29019 | -3/Research | Identified exit to Testing 29377 | -3/Research | Found Prototype Device 29377 | -3/Research | Identified Exp. Focal Shield 29455 | -3/Research | Entered Testing 29461 | -3/Testing | Spotted PY-D60EYI37M4 29584 | -3/Testing | Build established: Scavenger-Mutant 29610 | -3/Testing | Found Prototype Energy Cannon 29780 | -3/Testing | Garrison activated, responded to threat 30027 | -3/Testing | Lost 3 parts (1p1u1w) 30145 | -3/Testing | Found System Mapper 30263 | -3/Testing | Found Prototype Energy Cannon 30400 | -3/Testing | Found Prototype Ballistic Gun 30400 | -3/Testing | Identified Hyp. Multirail 30541 | -3/Testing | Found Prototype Device 30541 | -3/Testing | Identified Imp. Particle Accelerator 30621 | -3/Testing | Found Prototype Energy Gun 30621 | -3/Testing | Identified Tachyon Dispersion Ray 30705 | -3/Testing | Identified Hpw. Disruptor Cannon 30817 | -3/Testing | System corruption reached 10% 31119 | -3/Testing | Repaired Broken Centrium Heavy Treads 31180 | -3/Testing | Spotted PL-LHSKJIDJ3H 31269 | -3/Testing | Discovered new exit (range 16) 31405 | -3/Testing | Build established: Hauler-Mutant 31445 | -3/Testing | Identified exit to Research 31898 | -3/Testing | Entered Research 31898 | -2/Research | Warlord forces began assault on 0b10 31898 | -2/Research | Evolved 2 slots: Utility x2 31899 | -2/Research | Identified exit to Access 32008 | -2/Research | Research machine network offline 32168 | -2/Research | Met up with Warlord 32200 | -2/Research | Borebot progress halted 32349 | -2/Research | Spotted Executioner 32450 | -2/Research | Build established: Scavenger-Mutant 32486 | -2/Research | Spotted Executioner 32486 | -2/Research | Spotted Striker 32493 | -2/Research | Destroyed Striker 32496 | -2/Research | Destroyed Executioner 32502 | -2/Research | Borebot progress halted 32560 | -2/Research | Spotted Striker 32569 | -2/Research | Destroyed Striker 32595 | -2/Research | Spotted W0-NQG(B) 32623 | -2/Research | Destroyed W0-NQG(B) 32657 | -2/Research | Spotted Striker 32662 | -2/Research | Spotted Executioner 32664 | -2/Research | Destroyed Striker 32902 | -2/Research | Found Prototype Processor 32902 | -2/Research | Identified Exp. Targeting Computer 32949 | -2/Research | Spotted Striker 32950 | -2/Research | Spotted Striker 32985 | -2/Research | Spotted Executioner 33266 | -2/Research | Build established: Scavenger-Tank 33336 | -2/Research | Warlord destroyed during the assault 33528 | -2/Research | Spotted B-90 Cyclops 33745 | -2/Research | Discovered exit to Access (range 12) 33937 | -2/Research | Spotted Executioner 33978 | -2/Research | Destroyed Executioner 34041 | -2/Research | Discovered new exit (range 5) 34050 | -2/Research | Identified exit to Quarantine 34342 | -2/Research | Build established: Hauler-Gunner 34774 | -2/Research | Entered Quarantine 34824 | -2/Quarantine | Garrison activated, responded to threat 35056 | -2/Quarantine | Crushed by falling debris 35109 | -2/Quarantine | Found Prototype Device 35109 | -2/Quarantine | Identified Exp. Thermal Shield 35124 | -2/Quarantine | Discovered exit to Access (range 10) 35705 | -2/Quarantine | Found Alien Artifact 35705 | -2/Quarantine | Identified Core Reset Matrix 35705 | -2/Quarantine | Used Core Reset Matrix 35709 | -2/Quarantine | Detected hypermatrix surge 35709 | -2/Quarantine | Sensed 6 artifacts in vicinity 36049 | -2/Quarantine | Found Sigix Broadsword 36278 | -2/Quarantine | System corruption reached 10% 36449 | -2/Quarantine | Found Core Cannon 36547 | -2/Quarantine | Spotted Fortress 36553 | -2/Quarantine | Build established: Hacker-Mutant 36676 | -2/Quarantine | Discovered new exit (range 5) 36827 | -2/Quarantine | Entered Section 7 36827 | -2/Section 7 | Spotted S7 Guard 36828 | -2/Section 7 | Sensed 24 artifacts in vicinity 36955 | -2/Section 7 | Lost 3 parts (1p1u1w) 36957 | -2/Section 7 | Destroyed S7 Guard 37171 | -2/Section 7 | Found Integrated Heat Negator 37171 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 37508 | -2/Section 7 | Spotted S7 Guard 37558 | -2/Section 7 | Destroyed S7 Guard 37575 | -2/Section 7 | Found Prototype Protection 37575 | -2/Section 7 | Identified Hvy. Regenerative Plating 37591 | -2/Section 7 | Found Integrated Dissipator 37591 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37620 | -2/Section 7 | Found Core Membrane 37620 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38096 | -2/Section 7 | Found Integrated Reactor 38096 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38327 | -2/Section 7 | First assault squad dispatched 38531 | -2/Section 7 | Found Integrated Singularity Reactor 38531 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 38538 | -2/Section 7 | Spotted S7 Guard 38563 | -2/Section 7 | Destroyed S7 Guard 38592 | -2/Section 7 | Scanned by Researcher 38593 | -2/Section 7 | Intercept squad dispatched 38595 | -2/Section 7 | Spotted Tracker 38595 | -2/Section 7 | Spotted Tracker 38599 | -2/Section 7 | Spotted B-90 Cyclops 38602 | -2/Section 7 | Spotted Combat Programmer 38603 | -2/Section 7 | Spotted Combat Programmer 38613 | -2/Section 7 | Destroyed Combat Programmer 38615 | -2/Section 7 | Core integrity fell below 50% 38615 | -2/Section 7 | Destroyed Tracker 38617 | -2/Section 7 | Destroyed Combat Programmer 38619 | -2/Section 7 | Destroyed Tracker 38627 | -2/Section 7 | Identified Potential Cannon 38634 | -2/Section 7 | Emitted hypermatrix ping 38639 | -2/Section 7 | Assembled emerged from beneath the floor 38652 | -2/Section 7 | Found Prototype Launcher 38657 | -2/Section 7 | Core integrity fell below 20% 38674 | -2/Section 7 | Spotted S7 Guard 38675 | -2/Section 7 | Allies destroyed B-90 Cyclops 38675 | -2/Section 7 | Identified Gui. Micro-nuke Launcher 38683 | -2/Section 7 | Identified Vortex Chain Reactor 38685 | -2/Section 7 | Destroyed by S7 Guard with Hardcell Cannon Last Messages --------------- 38679_ G-73 Enforcer destroyed. 38679_ K-01 Serf collects debris. 38679_ G-73 Enforcer destroyed. 38680_ The unstable cave ceiling collapses. 38681_ G-73 Enforcer destroyed. 38681_ as-26109 destroyed. 38682_ U-05 Engineer lays Concrete. 38682_ K-01 Serf collects debris. 38682_ Hcp. Storage Unit destroyed. 38682_ Knocked back. 38683_ Identified Vortex Chain Reactor. 38683_ U-05 Engineer lays Concrete. 38684_ ALERT: Hostile activity reported, dispatching reinforcements to area. 38684_ as-59482 held in stasis. 38684_ U-05 Engineer lays Concrete. 38685_ GOLEM Unit beginning Asb. Alloy Leg integration. 38685_ K-01 Serf collects debris. 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