Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.24 @ 22:53:58 Player: youngster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (1786) 1786 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1149) 1149 TOTAL SCORE: 9300 Bonus ------- Follower Combat Kills 807 Met Imprinter 300 Was Imprinted 300 Friendly Fire -258 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 170/300 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (6) --- Improved Treads Medium Treads Medium Treads Medium Treads Gravmag System > --- UTILITY (6) ------ Advanced Heat Sink Salvage Targeting Computer Precision Matter Filter Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Barrage Gun Heavy Flak Cannon Enhanced Flamer Axe > --- INVENTORY (5) ---- Micro Fission Core Coolant Injector Compact Battery (0) System Shield Makeshift System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads Gravmag System > --- UTILITY ---------- Advanced Heat Sink Salvage Targeting Computer Precision Matter Filter Maneuvering Thrusters Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Barrage Gun Heavy Flak Cannon Enhanced Flamer Axe > --- INVENTORY -------- Micro Fission Core Coolant Injector Compact Battery System Shield Makeshift System Shield [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Maneuvering Thrusters Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . Utility 4 | . . . . . 1 1 . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 154 | 7 29 12 3 18 21 12 4 10 . . 16 5 11 6 Power 13 | 1 3 1 . 2 1 . . 2 . . 1 . 2 . Engine 10 | 1 3 1 . 2 1 . . 1 . . . . 1 . Core 3 | . . . . . . . . 1 . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 2 11 7 . 5 8 6 . 3 . . 5 . 1 4 Treads 32 | 2 6 4 . 3 7 5 . 1 . . . . 1 3 Leg 4 | . . . . . . . . 2 . . 2 . . . Wheel 12 | . 5 3 . 2 1 1 . . . . . . . . Hover 4 | . . . . . . . . . . . 3 . . 1 Flight . | . . . . . . . . . . . . . . . Utility 40 | 2 8 1 1 2 5 6 2 2 . . 3 4 3 1 Device 13 | . . . . 1 2 3 1 . . . 1 2 2 1 Storage 7 | 2 3 . 1 . . . . 1 . . . . . . Processor 4 | . . . . . 1 1 . 1 . . . . 1 . Hackware 3 | . . . . . . . . . . . 1 2 . . Protection 13 | . 5 1 . 1 2 2 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 7 3 2 9 7 . 2 3 . . 7 1 5 1 Energy Gun 3 | 1 2 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . 2 . . . Ballistic Gun 23 | 1 4 3 . 5 7 . 1 1 . . . . 1 . Ballistic Cannon 7 | . 1 . 1 . . . 1 1 . . . . 2 1 Launcher 2 | . . . . 2 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . 1 . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . . . . . 4 . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . 1 . 1 Corrupted Parts 4 | . . . . 2 . . . . . . . . 1 1 System Corruption 18 | . . . . 6 . . . . . . . . 5 7 Parts Lost 23 | . 1 3 . 1 . . 4 5 . . 8 . . 1 Power 2 | . . . . . . . . 1 . . 1 . . . Propulsion 12 | . . . . 1 . . 4 3 . . 4 . . . Utility 5 | . . 1 . . . . . . . . 3 . . 1 Weapon 4 | . 1 2 . . . . . 1 . . . . . . Highest Loss Streak 8 | . 1 2 . 1 . . 3 5 . . 8 . . 1 Average Slot Usage (%) 83 | . 97 99 100 99 99 100 63 62 . . 42 14 56 72 Engine 9 | . 13 14 14 13 8 7 4 3 . . . . 5 5 Treads 14 | . 20 14 14 7 26 34 22 12 . . . . 5 11 Wheel 8 | . 7 13 14 19 9 3 . . . . . . . . Device 2 | . . . . . 3 4 1 . . . 2 5 11 14 Storage 9 | . 14 14 14 14 9 7 2 5 . . . . . . Processor 3 | . . . . . 7 15 15 19 . . . . 4 5 Hackware 1 | . . . . . . . . . . . 2 8 13 11 Protection 8 | . 12 14 14 14 7 2 2 . . . 2 . . . Energy Gun 1 | . 12 . . . . . . . . . . . . . Ballistic Gun 13 | . 9 13 14 16 26 23 8 2 . . . . 5 5 Ballistic Cannon 4 | . 5 14 . 9 . . 4 3 . . . . . 1 Special Melee Weapon 1 | . . . 13 1 . . . . . . . . . . Naked Turns 337 | . . . . . . . . 60 24 86 82 85 . . Heaviest Build 104 | 11 53 53 90 92 99 99 104 30 . . 26 1 23 36 Greatest Support 108 | 40 40 40 10 40 62 108 108 43 3 3 36 3 28 107 Greatest Overweight (x) 8 | . 5 5 8 8 6 6 . . . . . . 2 . Average Overweight (x) 2 | . 2 4 5 4 5 2 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 10 5 5 5 5 5 5 Average Capacity 17 | 7 14 20 22 25 25 25 11 8 5 5 5 5 5 5 Most Carried 25 | 4 20 20 24 25 25 25 25 6 5 5 5 5 5 5 Average Carried 16 | 2 12 19 21 24 24 24 11 4 5 5 4 4 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 4 20 20 24 25 25 25 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 23% | Commander-Mutant 10% | Gunner 7% | Derelict-Mutant 4% | Hacker-Mutant 4% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Matter Collected 3057 | 280 628 269 19 233 588 162 226 144 . 1 160 50 178 119 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3510 | 175 917 364 20 145 837 162 244 251 . . 231 . 64 100 Parts 149 | 12 51 20 . 8 34 6 2 7 . . 6 . . 3 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . . . . Recyclers Shooed 7 | . 2 . . . 4 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 2 2 . 7 . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 64 | . 15 9 . 19 6 3 1 5 . . 4 . 2 . Melee 4 | . . . . . . . . . . . 4 . . . Guns 26 | . 12 3 . . 6 3 1 1 . . . . . . Cannons 14 | . 2 6 . . . . . 4 . . . . 2 . AOE 20 | . 1 . . 19 . . . . . . . . . . Classes Destroyed 14 | 2 6 1 . . 2 . 1 1 . . 1 . . . Worker 4 | . 2 1 . . 1 . . . . . . . . . Builder 3 | . 3 . . . . . . . . . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . . . . . Recycler 8 | 1 1 1 . 1 4 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . Swarmer 12 | . 8 . . 2 2 . . . . . . . . . Grunt 24 | . 7 7 . . 1 2 . 3 . . 3 . 1 . Brawler 2 | . . . . . . . . . . . 1 . 1 . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 3 | . . . . . 2 1 . . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . 1 Assembled 19 | . . 2 . 17 . . . . . . . . . . Best Kill Streak 17 | 3 7 5 . 17 4 1 1 4 . . 2 . 2 . Combat Bots Only 17 | . 3 3 . 17 3 1 1 4 . . 2 . 2 . Max Kills in Single Turn 7 | 1 3 1 . 7 1 1 1 1 . . 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 7 | . 1 . . 7 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Damage Taken 4527 | . 602 449 . 256 321 236 158 1045 . 456 788 . 43 173 Core 1345 | . 84 41 . 74 38 6 46 335 . 456 265 . . . Absorbed by Shields 13 | . . . . . . . . . . . 13 . . . Core Remaining (%) 54 | 100 . . . 20 93 . . 44 . . . . 15 . Volleys Fired 234 | 10 76 34 3 13 38 11 11 20 . . 5 . 11 2 Largest 3 | 2 2 2 1 2 3 3 3 3 . . 1 . 1 1 Hottest 124 | 60 75 75 23 58 73 73 89 124 . . 69 . 53 80 Shots Fired 468 | 20 133 66 3 14 106 33 31 44 . . 5 . 11 2 Gun 350 | 20 120 32 3 6 106 33 21 9 . . . . . . Cannon 112 | . 13 34 . 4 . . 10 35 . . 5 . 11 . Launcher 4 | . . . . 4 . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . 2 Kinetic 355 | 10 65 62 3 10 106 33 31 24 . . . . 11 . Thermal 22 | . . . . . . . . 20 . . . . . 2 Explosive 4 | . . . . 4 . . . . . . . . . . Electromagnetic 87 | 10 68 4 . . . . . . . . 5 . . . Robot Hit Streak 14 | 12 8 8 5 7 13 10 12 14 . . 4 . 5 . Robot Miss Streak 5 | 2 5 3 . 2 3 2 1 2 . . 1 . 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 334 | 15 68 41 15 8 72 23 26 28 . . 25 . 11 2 Core Hits 174 | 6 34 22 1 31 27 7 5 15 . . 9 . 15 2 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 5 | . 2 1 . . 1 . . . . . 1 . . . Destroy 3 | . 2 . . . 1 . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . Melee Attacks 50 | . . . 12 1 . . . . . . 34 1 . 2 Impact 1 | . . . . . . . . . . . . 1 . . Slashing 32 | . . . . . . . . . . . 30 . . 2 Piercing 4 | . . . . . . . . . . . 4 . . . Sneak Attacks 17 | . . . 12 1 . . . . . . 2 . . 2 Combat Hostiles 14 | . . . 12 . . . . . . . 2 . . . Follow-up Attacks 8 | . . . . . . . . . . . 8 . . . Damage Inflicted 7421 | 166 1064 664 46 1529 1041 383 508 640 . 7 884 . 266 223 Guns 3063 | 166 789 196 46 59 1031 373 310 93 . . . . . . Cannons 1629 | . 97 407 . 18 . . 198 537 . . 106 . 266 . Explosions 1668 | . 163 60 . 1445 . . . . . . . . . . Melee 972 | . . . . . . . . . . . 776 . . 196 Ramming 76 | . 15 1 . 7 10 10 . 10 . 7 2 . . 14 Kinetic 3589 | 75 410 563 46 77 1031 373 508 240 . . . . 266 . Thermal 490 | . 27 60 . . . . . 390 . . . . . 13 Explosive 1445 | . . . . 1445 . . . . . . . . . . Electromagnetic 849 | 91 612 40 . . . . . . . . 106 . . . Impact . | . . . . . . . . . . . . . . . Slashing 908 | . . . . . . . . . . . 712 . . 196 Piercing 64 | . . . . . . . . . . . 64 . . . Highest Corruption 7 | . . . . 6 . . . 4 . . . . 5 7 Average Corruption 5 | . . . . 5 . . . 3 . . . . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 17 | . . . . 1 . . . 1 . . . . 14 1 Message Errors 1 | . . . . . . . . . . . . . 1 . Matter Fused 7 | . . . . 1 . . . . . . . . 6 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 6 | . . . . . . . . . . . . . 5 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . 68 . . . . . 3 35 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 68 | . . . . 68 . . . . . . . . . . Melee 38 | . . . . . . . . . . 3 35 . . . Knockbacks 13 | . 2 4 . . . . . 3 . . . . 4 . Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . 2 4 . . . . . 3 . . . . 4 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . 20 44 . 13 . . . 5 . 3 1 . . . Shots 4 | . 2 1 . 1 . . . . . . . . . . Rammed 19 | . 4 1 . 2 1 2 . 5 . 2 1 . . 1 Targets Rammed 20 | . 4 1 . 2 2 2 . 5 . 2 1 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 281 | 40 222 185 . . 35 100 112 281 . . 105 . 224 . Average Temperature 55 | 16 50 56 . . 15 43 41 104 . . 43 . 94 . Received Heat Transfer 1356 | . 162 180 . 15 153 90 . 342 . 102 312 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 648 | . . 50 . . . . . 518 . . . . . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Peak Influence 342 | 20 342 181 . 197 331 167 20 215 14 . . . . 100 Initial 72 | . 13 1 . . 10 72 . 14 14 . . . . 18 Average 113 | 7 169 37 . 80 186 123 6 129 14 . . . . 36 Maximum Alert Level 1 | . 1 . . . 1 . . 1 . . . . . . Low Security (%) 85 | 100 48 100 . 100 76 100 100 95 100 . . . . 100 Level 1 14 | . 51 . . . 23 . . 4 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . . 4 2 . 4 1 . . . . 2 Investigation 10 | . 3 1 . . 3 2 . . 1 . . . . . Extermination 2 | . . . . . . . . 1 . . . . . 1 Reinforcement 5 | . . . . . 1 . . 3 . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Distress Signals 5 | . 3 1 . . 1 . . . . . . . . . Communications Jammed 13 | . . . . . 13 . . . . . . . . . Distress Signals 13 | . . . . . 13 . . . . . . . . . Times Spotted 145 | . 33 12 . 16 24 3 6 13 . 10 15 . 9 4 Peak Tracking Total 15 | . 5 3 . 15 4 2 5 4 . 8 4 . 5 3 Tactical Retreats 16 | . 4 . . . 1 . 1 1 . 1 7 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Traps Triggered 8 | . 5 . . . . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 61 | . . . . 61 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Disabled 10 | . 5 1 . 2 1 . . 1 . . . . . . Max in Single Turn 1 | . 1 1 . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Accessed 31 | . 11 1 3 2 10 2 . . 1 . 1 . . . Terminals 16 | . 8 . . 1 6 . . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 79 | . 32 1 3 3 31 5 . . 3 . 1 . . . Successful 50 | . 26 1 3 1 17 1 . . . . 1 . . . Failed 29 | . 6 . . 2 14 4 . . 3 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . 21 . 2 2 11 . . . 3 . . . . 6 Terminals 54 | . 28 . . 2 21 . . . 3 . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . Repair Stations 9 | . 2 . . . 7 . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 22 | . 10 1 3 1 6 . . . . . 1 . . . Record 2 | . . . 2 . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . 3 . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 3 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . 2 . . . 5 . . . . . . . . . Scan Component 4 | . 1 . . . 3 . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 14 . . . 6 . . . . . . . . . Terminals 17 | . 12 . . . 5 . . . . . . . . . Track 5 | . 4 . . . 1 . . . . . . . . . Botnet 6 | . 3 . . . 3 . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . Disrupt 4 | . 4 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 8 . . 1 9 2 . . 1 . . . . . Full Trace Events 5 | . . . . . 2 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . Time 200 | . 26 . . . 174 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Total Allies 18 | . . 5 4 1 . . . . . . . 4 . 4 Largest Group 7 | . . 5 7 7 5 . . . . . . 4 4 4 Highest-Rated Group 177 | . . 101 101 121 92 . . . . . . 148 148 177 Highest-Rated Ally 47 | . . 31 31 31 31 . . . . . . 39 39 47 Zionite Dispatches 2 | . . . . . . . . . . . . . . 2 Hacker 1 | . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . 2 . . . . . . . . . 1 STAY 2 | . . . . 1 . . . . . . . . . 1 FOLLOW 1 | . . . . 1 . . . . . . . . . . Ally Attacks 195 | . . 2 . 66 87 . 8 . . . . . 23 9 Total Damage 3930 | . . 43 . 1021 1133 . 433 . . . . . 879 421 Kills 39 | . . 1 . 12 14 . . . . . . . 8 4 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Turns Passed 9503 | 129 1255 1189 857 1438 1557 436 190 442 24 86 297 699 609 295 Spaces Moved 6055 | 57 653 658 484 626 702 220 180 375 48 168 300 1029 390 165 Core 1838 | 4 . . . . . . 128 227 48 168 158 1029 76 . Treads 1174 | 53 255 6 . 1 40 140 52 148 . . . . 314 165 Legs 2 | . . . . . . . . . . . 2 . . . Wheels 2901 | . 398 652 484 625 662 80 . . . . . . . . Hover 140 | . . . . . . . . . . . 140 . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 140 140 135 175 159 50 50 50 50 50 50 50 160 Average Speed 126 | 152 145 142 168 165 192 170 81 93 50 50 58 50 138 160 Slowest Speed 320 | 160 240 240 200 320 238 190 160 160 50 50 120 50 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 99 99 90 99 53 8 77 16 2 39 50 89 62 6 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 8 | . 2 . 1 1 1 . . . . . . 2 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . . . 1 4 1 . Spaces Dug 37 | . . . . 37 . . . . . . . . . . Terrain Destroyed 68 | . 3 4 . 61 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 68 | . 3 4 . 61 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Total 7413 | 79 818 851 509 997 834 261 203 418 47 169 384 1211 445 187 Wait 719 | . 32 134 . 266 35 6 5 2 . . 35 171 29 4 Move 6043 | 56 652 657 483 625 701 220 179 375 47 167 299 1028 389 165 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | 4 16 7 5 6 16 5 . 5 . . 4 2 . 4 Fast Attach 57 | 7 13 . . 3 1 . 2 5 . . 9 4 8 5 Attach 24 | . 1 3 . 1 5 2 . 5 . . 3 1 2 1 Detach 8 | 1 1 . . . . . 2 1 . . . 1 2 . Swap 73 | . 15 9 3 14 15 10 2 . . . 4 . 1 . Drop 58 | 1 7 6 1 5 21 5 2 1 . . 1 3 2 3 Fire 234 | 10 76 34 3 13 38 11 11 20 . . 5 . 11 2 Melee 39 | . . . 12 1 . . . . . . 23 1 . 2 Ram 5 | . . . . . . . . 2 . 2 1 . . . Kick . | . . . . . . . . . . . . . . . Crush 14 | . 4 1 . 2 2 2 . 2 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . 1 . 2 . . . . . . . . . 1 . Trap 61 | . . . . 61 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 19) 315 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 10) 904 | -10/Materials | Discovered new exit (range 13) 1024 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Repaired Huge Storage Unit 1255 | -10/Materials | Discovered new exit (range 13) 1385 | -10/Materials | Entered Mines 1467 | -10/Mines | Excavation squad dispatched 1467 | -10/Mines | A large section of the Mines collapsed 1691 | -10/Mines | Discovered new exit (range 6) 1714 | -10/Mines | Identified exit to Exiles 1747 | -10/Mines | Met a Derelict shopkeep closing up shop 1902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2006 | -10/Mines | Discovered new exit (range 13) 2312 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2505 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2574 | -10/Mines | Entered Exiles 2574 | -10/Exiles | Found Exiles lab destroyed 2574 | -10/Exiles | Accompanied by 5 allies 2604 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2642 | -10/Exiles | Discovered new exit (range 15) 2851 | -10/Exiles | Learned location of Zion (-6) 2925 | -10/Exiles | Build established: Commander-Mutant 2950 | -10/Exiles | Opened EX-Vault 2967 | -10/Exiles | Found Deploy-a-Sentry 2970 | -10/Exiles | Found Deploy-a-Sentry 2973 | -10/Exiles | Found Deploy-a-Sentry 3414 | -10/Exiles | Discovered new exit (range 10) 3431 | -10/Exiles | Entered Mines 3431 | -9/Mines | Accompanied by 7 allies 3567 | -9/Mines | Discovered new exit (range 11) 3592 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3980 | -9/Mines | Core integrity fell below 50% 4085 | -9/Mines | Escorted by a lone wolf Derelict 4142 | -9/Mines | Learned Materials terminal intel 4151 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4190 | -9/Mines | Assembled infested the area 4219 | -9/Mines | Destroyed 17 combat bots 4298 | -9/Mines | Learned Materials emergency access door positions 4424 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4428 | -9/Mines | Found Prototype Device 4443 | -9/Mines | Identified Exp. Sensor Array 4635 | -9/Mines | Discovered new exit (range 11) 4869 | -9/Mines | Entered Materials 4869 | -8/Materials | Accompanied by 5 allies 4869 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4871 | -8/Materials | Loaded intel: 12 terminal locations 5284 | -8/Materials | Discovered new exit (range 16) 5461 | -8/Materials | Build established: Gunner 5472 | -8/Materials | Repaired Faulty Exp. Sensor Array? 6212 | -8/Materials | Repaired Adv. Treads 6426 | -8/Materials | Entered Factory 6426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6862 | -7/Factory | Sucked down chute 6862 | -7/Factory | Entered Waste 6910 | -7/Waste | Spotted C-40 Crusher 6927 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6927 | -7/Waste | Destroyed C-40 Crusher 6930 | -7/Waste | Spotted C-40 Crusher 6930 | -7/Waste | Spotted C-40 Crusher 6934 | -7/Waste | DAS Turret deployed 6943 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6946 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6977 | -7/Waste | Lost 3 parts (3n) 7004 | -7/Waste | Spotted C-40 Crusher 7004 | -7/Waste | Spotted C-40 Crusher 7014 | -7/Waste | Spotted C-40 Crusher 7014 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7038 | -7/Waste | Discovered new exit (range 11) 7051 | -7/Waste | Identified exit to Factory 7052 | -7/Waste | Entered Factory 7434 | -7/Factory | Released all parts (6) 7462 | -7/Factory | Lost 5 parts (1p3n1w) 7488 | -7/Factory | Discovered new exit (range 11) 7489 | -7/Factory | Core integrity fell below 50% 7494 | -7/Factory | Entered another Factory area 7494 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7516 | -6/Factory | Discovered new exit (range 5) 7518 | -6/Factory | Entered Lower Caves 7537 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7598 | -6/Lower Caves | Discovered new exit (range 15) 7601 | -6/Lower Caves | Core integrity fell below 50% 7604 | -6/Lower Caves | Entered another Lower Caves area 7708 | -6/Lower Caves | Learned location of 1 exit from Factory 7886 | -6/Lower Caves | Released all parts (4) 7890 | -6/Lower Caves | Core integrity fell below 20% 7896 | -6/Lower Caves | Discovered new exit (range 11) 7901 | -6/Lower Caves | Entered Zion 7917 | -6/Zion | Lost 8 parts (1p4n3u) 7945 | -6/Zion | Discovered new exit (range 11) 8053 | -6/Zion | Identified exit to Deep Caves 8054 | -6/Zion | Learned Factory scanalyzer intel 8088 | -6/Zion | Learned location of Quarantine (-3) 8090 | -6/Zion | Found Prototype Device 8090 | -6/Zion | Identified Bomb Factory No. 2 8166 | -6/Zion | Build established: Mutant 8256 | -6/Zion | Imprinted 8258 | -6/Zion | Declared Zion's savior 8522 | -6/Zion | Build established: Hacker-Mutant 8600 | -6/Zion | Entered Proximity Caves 8600 | -5/Proximity Caves | Accompanied by 4 allies 9107 | -5/Proximity Caves | Discovered new exit (range 12) 9194 | -5/Proximity Caves | Build established: Derelict-Mutant 9209 | -5/Proximity Caves | Entered Factory 9209 | -5/Factory | Accompanied by 1 ally 9209 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9210 | -5/Factory | Identified exit to Factory 9211 | -5/Factory | Loaded intel: 4 scanalyzer locations 9250 | -5/Factory | Zion Hacker squad teleported in 9373 | -5/Factory | Zion Hacking Resupply teleported in 9504 | -5/Factory | Self-destructed Last Messages --------------- 09444_ An explosion rips through the floor. 09444_ Door Terminal disabled. 09446_ U-05 Engineer lays Concrete. 09451_ U-05 Engineer builds a Wall. 09455_ U-05 Engineer lays Concrete. 09459_ ALERT: Rogue bot located, Programmers report to Factory Zone 6N. 09459_ U-05 Engineer lays Concrete. 09461_ The unstable cave ceiling collapses. 09461_ U-05 Engineer lays Concrete. 09466_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09483_ Slug penetrates 1I-EM3(p). 09488_ H-66 Slayer destroyed. 09488_ Chain reaction triggered in Lgt. Fission Core. 09488_ YM-472(M) destroyed. 09488_ 1I-EM3(p) destroyed. 09494_ R-10 Processor collects Corrupted Gauss Rifle. 09496_ Slammed into R-10 Processor. 09504_ Penetrated by Slug. 09504_ Maneuvering Thrusters destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????? h ???????????????????????? | | ???????????????# |!= ???????????????????????? | | ???????????????#] |!= ???????????????????????? | | ???????????????# |= ???????????????????????? | | ???????????????# h #??????????????????????? | | ???????????????# +??????????????????????? | | ???????????????# #???"" ????????????????? | | ???????????????# R#???"" #???????????????? | | ????????????????? +??""" #???????????????? | | ??????????????????? #?? ????????????????? | | ????????????????????? #? """ #???????????????? | | ??????????????????????? t#? """ #???????????????? | | ????????????????????????#@# """ #???????????????? | | ????????????????????????#p# #???????????????? | | ????????????????????????#%+ #???????????????? | | ??????????????????????###%########???????????????? | | ?????????????????######"; *##?????"""""""""??????? | | ??????????????+ =%; #?????# # #??????? | | ????????????????########; ;##?????# ##??????? | | ??????????????????????# ;%; #?????# #??????? | | ??????????????????????#"; ;##?????# ##??????? | | ??????????????????????## ######## # #??????? | | ???????????????????????# ##??????? | | ???????????????????????# ########## ##?####### | | ???????????????????????#####????????# #? # | | ????????????????????????????????????# #? # | | ????????????????????????????????????# # # | | ????????????????????????????????????# # ! [== # | | ???????????????????????????########## + [== # | | ???????????????????????????# # # [== # | | ???????????????????????????# """ # # # | | ???????????????????????????#! """ # #? # | | ???????????????????????????# """ [!# #? # | | ???????????????????????????# [!# #??####### | | ??????????????????????????## ! !% # #???###??? | | ??????????????????????????# %[ + #??? ?? | | ??????????????????????????## *" %" # #?? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 56 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Field Propulsion Drive | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Reclamation Unit | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Falx | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Force Rifle | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Power Sword | -6/Zion | Archive Neutron Cannon | -6/Zion | Archive Imp. Maneuvering Thrusters | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionShadeChainsword Manual? 0 Play Time 01:41:09 Cumulative 137.4 hours Start 2021.11.23 @ 09:31:30 End 2021.11.24 @ 22:53:58 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6ba6cfa8-1328-480f-b479-18297237fc3f