Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.27 @ 18:54:50 Player: Magi163 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (87) 435 Value Destroyed (3486) 3486 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (7424) 7424 TOTAL SCORE: 21645 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1748 Follower Combat Kills 3013 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 36/100 System Corruption 13% Temperature Cool (0) Movement Rolling (115) Ox1 Location -1/Access Parts ------- > --- POWER (4) -------- Zionite Heavy DM Reactor > --- PROPULSION (8) --- Compact Wheel > --- UTILITY (11) ----- Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Zionite Phaser-H Compact HERF Cannon Heavy Proton Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Gyrokinetic Inverter Zionite Glidesys II Experimental Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Layered Medium Armor Plating Improved Remote Force Field Antimissile System > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Heavy Antimatter Reactor Light Quantum Reactor Cooled Aerolev Unit Gyrokinetic Inverter Large Storage Unit Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Heavy Proton Missile Launcher Centrium Greatsword CR-A16's Behemoth Slayer GAL Module [Rating: 181] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Reaction Control System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Guided Micro-nuke Launcher Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . 1 Utility 9 | . . . . 1 1 . . . . . . . . . 2 . . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | 2 4 11 . 6 6 1 1 . 1 7 3 1 1 6 29 . . 7 11 11 13 8 44 Power 26 | . 1 2 . . . . . . 1 1 2 1 . 2 5 . . 1 1 2 1 . 6 Engine 6 | . 1 . . . . . . . 1 . . 1 . 1 1 . . . . . . . 1 Core 13 | . . 2 . . . . . . . 1 2 . . 1 4 . . . 1 1 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 5 Propulsion 42 | 2 2 4 . 1 2 . . . . 3 . . 1 2 5 . . 3 2 3 1 3 8 Treads 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 3 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 Hover 18 | . . . . . . . . . . . . . . . 3 . . 3 2 3 1 3 3 Flight 14 | . . 3 . 1 2 . . . . 3 . . 1 2 2 . . . . . . . . Utility 46 | . 1 3 . 1 1 1 . . . 1 1 . . 1 12 . . 3 4 4 5 3 5 Device 23 | . 1 . . . . . . . . 1 . . . 1 9 . . 1 1 4 2 2 1 Storage 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Processor 9 | . . . . . 1 1 . . . . . . . . 1 . . . 2 . 2 . 2 Hackware 6 | . . 3 . . . . . . . . 1 . . . 1 . . 1 . . . . . Protection 5 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | . . 2 . 4 3 . 1 . . 2 . . . 1 7 . . . 4 2 6 2 25 Energy Gun 11 | . . 1 . 3 1 . 1 . . 1 . . . . 4 . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 6 Ballistic Gun 7 | . . 1 . . . . . . . . . . . . . . . . 2 1 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 1 2 . . . . 1 . . . . . . . . 2 . 1 1 10 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . . . . . 1 2 1 5 Piercing Weapon 5 | . . . . . . . . . . . . . . 1 2 . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 1 2 . . . . 1 . . . . 2 . . 4 . 1 2 4 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . 3 . . . . . . . 7 Parts Lost 71 | . 2 3 . 1 . . . . 1 1 2 . . 8 9 . . . 4 . 3 2 35 Power 21 | . 1 . . . . . . . 1 . 2 . . 3 4 . . . 1 . 1 . 8 Propulsion 18 | . 1 . . . . . . . . . . . . 3 1 . . . . . . 1 12 Utility 24 | . . 1 . 1 . . . . . . . . . 2 4 . . . 3 . 2 1 10 Weapon 8 | . . 2 . . . . . . . 1 . . . . . . . . . . . . 5 Highest Loss Streak 17 | . 2 3 . 1 . . . . 1 1 2 . . 8 3 . . . 2 . 3 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 93 95 100 95 88 94 100 100 96 86 80 80 86 84 75 76 76 73 72 83 85 80 69 Engine 2 | . 14 . . . . . . . 3 6 . . 6 5 3 5 5 5 . . . . . Core 10 | . . 20 22 18 15 15 15 15 11 9 8 13 13 10 8 5 5 2 5 9 9 8 4 Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 4 4 5 Treads 3 | . 18 28 . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 9 17 17 17 17 29 28 25 20 Flight 13 | . . 2 33 36 36 38 38 38 38 36 40 40 40 35 14 . . . . . . . . Device 9 | . 8 3 . . . . . . . 2 6 6 6 5 12 23 23 23 16 13 17 12 10 Storage 6 | . 14 10 . 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 5 | . . . . . 5 9 15 15 15 10 4 . . . 1 . . . 4 10 15 13 13 Hackware 5 | . . 7 22 16 7 7 7 7 7 6 7 13 13 13 8 5 5 3 . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . 1 4 . . 7 3 Energy Gun 2 | . . 1 11 12 15 7 10 15 11 4 . . . . 1 . . . . . . . . Ballistic Gun 3 | . 28 19 11 1 . . . . . . . . . . . . . . 2 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 6 4 5 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 15 20 15 25 24 24 24 20 20 34 31 24 24 27 59 50 50 63 58 73 94 103 118 Greatest Support 104 | 26 40 60 15 20 25 25 25 20 20 32 31 31 31 31 60 60 60 62 62 74 81 84 104 Greatest Overweight (x) 2 | . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 5 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 8 8 7 5 7 8 8 8 8 8 8 8 8 8 8 11 15 15 15 15 15 15 15 14 Most Carried 15 | 6 6 8 5 8 8 8 7 7 7 8 8 8 8 8 15 14 15 15 15 15 15 15 15 Average Carried 9 | 6 5 7 4 6 7 7 7 7 6 6 7 7 7 6 9 13 14 14 14 13 14 14 10 Final Capacity 15 | 8 8 5 5 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 5 5 7 8 7 7 7 7 8 7 8 8 4 13 14 14 15 15 15 14 15 5 Class Distribution -------------------- 21% | Mutant 20% | Hacker-Sprinter 20% | Scavenger-Mutant 12% | Sprinter 5% | Hacker-Mutant 5% | Messiah-Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Messiah-Skirmisher | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 3165 | 202 102 214 67 112 . 94 . . 10 7 120 46 . 55 275 4 6 80 133 90 149 708 691 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4584 | . 164 459 . 135 . . . . . 33 . . . . 644 . 88 416 402 18 48 946 1231 Parts 173 | . 6 25 . 5 . . . . . 6 . . . . 26 . 6 5 20 3 5 23 43 Haulers Intercepted 5 | . . 1 . . . . . . . . . . . . 1 . . . . . . 2 1 Recyclers Shooed 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 2 . . 3 . . 5 2 9 . . . . Prevented 8 | . . . . . . . . . . . . . . 4 . . . . 4 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 57 | . 2 7 . 3 . . . . . 1 . . . . 8 . 1 . 10 . . 13 12 Melee 5 | . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 Guns 13 | . 2 7 . . . . . . . . . . . . 4 . . . . . . . . AOE 32 | . . . . 3 . . . . . 1 . . . . . . . . 8 . . 13 7 Classes Destroyed 14 | . 2 4 . 1 . . . . . 2 . . . . 2 . . . 1 . . 2 . Worker 10 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 2 4 Builder 6 | . . . . . . . . . . 2 . . . . . . . . . 1 . 1 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . 1 . . . . . . . . . . . . 1 . . . . . . 2 1 Recycler 6 | . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 2 Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 16 | . . . . . . . . . . . . . . . 3 . . . 8 . . 3 2 Grunt 23 | . 2 5 . 1 . . . . . . . . . . 4 . . . . . . 6 5 Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Sentry 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . . . 1 . . . . . . . . . . . 3 4 Programmer 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Best Kill Streak 10 | . 3 3 . 4 . . . . . 4 . . . . 3 . 1 . 4 1 2 8 10 Combat Bots Only 6 | . 2 3 . 3 . . . . . 1 . . . . 3 . 1 . 4 . . 6 6 Max Kills in Single Turn 4 | . 1 1 . 3 . . . . . 1 . . . . 1 . 1 . 3 1 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . 1 . . . . . . . . 3 . . 3 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 853 | . 35 46 . 25 . 27 2 . 12 15 7 . . 33 136 7 8 . 59 . 13 50 378 Missed 345 | . 10 15 . 12 . 16 1 . 8 4 2 . . 10 70 6 6 . 26 . 6 11 142 Damage Taken 9394 | . 344 393 . 211 . 38 12 . 68 241 103 . . 589 1055 18 33 . 565 . 306 944 4474 Core 2412 | . 58 118 . 72 . 11 . . 15 83 16 . . 112 167 . . . 126 . . 156 1478 Absorbed by Shields 624 | . . . . . . . . . . . . . . . 205 . . . . . 13 304 102 Redirected to Shielding 402 | . . . . . . . . . . . . . . . . . . . 160 . . 136 106 Regen/Repaired (Parts) 31 | . . . . . 31 . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 76 . 70 86 . . . . 96 . . . . 75 . . . . 70 100 100 89 . Volleys Fired 133 | . 11 34 . 3 1 . 2 . . 6 . . . . 12 . . . 6 . 4 27 27 Largest 2 | . 2 2 . 1 1 . 2 . . 1 . . . . 1 . . . 1 . 1 1 2 Hottest 188 | . 40 85 . 39 39 . 126 . . 36 . . . . 35 . . . 39 . 94 94 188 Shots Fired 188 | . 22 68 . 3 1 . 4 . . 6 . . . . 13 . . . 6 . 4 27 34 Gun 110 | . 22 68 . . . . 4 . . . . . . . 11 . . . . . . . 5 Cannon 16 | . . . . . . . . . . . . . . . 2 . . . . . 2 2 10 Launcher 62 | . . . . 3 1 . . . . 6 . . . . . . . . 6 . 2 25 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . 22 62 . . . . . . . . . . . . . . . . . . . . 5 Thermal 23 | . . 6 . . . . 4 . . . . . . . 13 . . . . . . . . Explosive 47 | . . . . 3 1 . . . . 6 . . . . . . . . . . . 25 12 Electromagnetic 29 | . . . . . . . . . . . . . . . . . . . 6 . 4 2 17 Robot Hit Streak 16 | . 16 12 . 5 . . . . . . . . . . 3 . . . 2 . 6 11 16 Robot Miss Streak 6 | . 4 5 . . . . 4 . . . . . . . 5 . . . 6 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 148 | . 16 45 . 3 . . . . . . . . . 7 21 . 1 6 5 2 4 5 33 Core Hits 161 | . 6 20 . 7 . . . . . 4 . . . 1 10 . . 5 12 2 4 47 43 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . . . . . . . . . 1 1 . . 2 1 1 1 1 6 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 8 | . . . . . . . . . . . . . . 1 1 . . 2 1 1 . . 2 Melee Attacks 80 | . . . . . . . . . . . . . . 10 19 . 1 7 4 4 2 7 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . . . . 2 7 20 Piercing 51 | . . . . . . . . . . . . . . 10 19 . 1 7 4 4 . . 6 Sneak Attacks 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12805 | . 198 559 . 517 . . . . . 409 . . . 266 739 . . 482 482 200 147 4769 4037 Guns 1062 | . 198 559 . . . . . . . . . . . . 115 . . . . . . . 190 Cannons 521 | . . . . . . . . . . . . . . . . . . . . . 90 86 345 Explosions 8625 | . . . . 517 . . . . . 409 . . . . . . . . 414 . 57 4683 2545 Melee 2592 | . . . . . . . . . . . . . . 266 624 . . 482 68 200 . . 952 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 849 | . 198 461 . . . . . . . . . . . . . . . . . . . . 190 Thermal 309 | . . 98 . . . . . . . . . . . . 115 . . . 96 . . . . Explosive 7424 | . . . . 517 . . . . . 409 . . . . . . . . . . . 4683 1815 Electromagnetic 1626 | . . . . . . . . . . . . . . . . . . . 318 . 147 86 1075 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 768 | . . . . . . . . . . . . . . . . . . . . . . . 768 Piercing 1824 | . . . . . . . . . . . . . . 266 624 . . 482 68 200 . . 184 Highest Corruption 13 | . . 2 2 . . . . . 1 . . . . . 4 4 4 4 5 . . 5 13 Average Corruption 2 | . . 2 2 . . . . . 1 . . . . . 2 4 4 4 4 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . 1 1 . . . . . 1 . . . . . 6 1 3 2 4 . . 5 5 Message Errors 4 | . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . Matter Fused 6 | . . . . . . . . . . . . . . . 2 . . . 1 . . 2 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . 1 1 2 1 1 . . 2 . Energy Discharges 4 | . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 741 | . . . . 60 . . . . . 56 . . . . 64 . . . 42 . . 248 271 Projectiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Explosions 432 | . . . . 60 . . . . . 56 . . . . . . . . 42 . . 248 26 Melee 307 | . . . . . . . . . . . . . . . 64 . . . . . . . 243 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . . . . . . . . . . 40 . . . 12 Shots 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 3 157 . 100 29 134 260 . 8 130 18 42 225 . 214 191 158 118 80 . . 258 240 Average Temperature 60 | . 2 47 . 56 10 71 125 . 4 53 8 4 133 . 45 101 86 76 41 . . 82 63 Received Heat Transfer 1183 | . 213 168 . 144 . 6 . . 18 . 18 . . 117 229 9 . . 27 . . 70 164 Effects 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . 2 2 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 544 | . . 222 . . . . . . . . . . . . 222 . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 2892 | . 55 224 27 243 131 . . . . 271 . . . . 667 . . . . 310 954 2892 2816 Initial 1735 | . . 22 27 10 109 . . . . 107 . . . . 74 . . . . 179 162 536 1735 Average 808 | . 35 93 27 117 101 . . . . 177 . . . . 386 . . . . 246 374 1470 2399 Maximum Alert Level 5 | . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 3 5 5 Low Security (%) 43 | 100 100 94 100 78 100 . . . . 68 . . . . 11 . . . . 34 62 . . Level 1 13 | . . 5 . 21 . . . . . 31 . . . . 39 . . . . 65 3 . . Level 2 11 | . . . . . . . . . . . . . . . 49 . . . . . 12 23 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 22 2 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 40 . Level 5 23 | . . . . . . . . . . . . . . . . . . . . . . 25 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 1 . 2 . . . . 1 3 . . . . 4 . . . . . 3 8 14 Investigation 6 | . . 1 . . . . . . . . . . . . 2 . . . . . . 2 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 19 | . 1 . . 1 . . . . . 3 . . . . 2 . . . . . 2 4 6 Assault 9 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 6 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 7 | . 1 1 . 1 . . . . . . . . . . 2 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 6 12 . 15 . 2 1 . 14 7 13 3 . 9 37 3 5 . 16 2 11 34 62 Peak Tracking Total 15 | . 4 4 . 11 . 2 1 . 9 5 12 3 . 4 7 3 4 . 5 1 5 10 15 Tactical Retreats 26 | . . 2 . 2 . . . . 4 1 2 2 . . 2 2 1 . 3 . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . . . . 1 . 2 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 7 | . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 2 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 33 | . . 1 . 3 3 . . 4 . 1 1 2 1 . 1 1 . 9 . 3 1 1 1 Terminals 7 | . . 1 . 2 2 . . . . . . . . . . 1 . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Total Hacks 125 | . . 4 . 11 8 . . 30 . 5 1 4 2 . 2 1 . 48 . 5 1 2 1 Successful 106 | . . 1 . 6 4 . . 30 . 5 1 4 2 . 2 1 . 48 . 1 . . 1 Failed 19 | . . 3 . 5 4 . . . . . . . . . . . . . . 4 1 2 . Catastrophic 4 | . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . . 3 . 5 2 . . . . . . . 1 . 12 . . . . 8 7 4 7 Terminals 20 | . . 4 . 9 5 . . . . . . . . . . 1 . . . 1 . . . Fabricators 6 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Scanalyzers 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 94 | . . 1 . 5 1 . . 30 . . 1 4 2 . . 1 . 48 . 1 . . . Record 51 | . . . . . . . . 11 . . . 3 . . . 1 . 36 . . . . . Part Schematic 17 | . . . . . . . . 11 . . . . 2 . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . 1 . . . 3 . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . 1 . 3 3 . . . . 1 . . . . 2 . . . . 3 1 1 1 Full Trace Events 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . 116 . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . 11 . 2 . . 16 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Time 25 | . . . . . 25 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 32 | . . . 5 . . . . . . . . . 7 . 4 . . . . 4 6 3 3 Largest Group 10 | . . . 5 4 . . . . . . . . 7 7 3 . . . . 4 10 8 2 Highest-Rated Group 773 | . . . 85 71 . . . . . . . . 252 252 153 . . . . 368 773 756 244 Highest-Rated Ally 122 | . . . 31 31 . . . . . . . . 39 39 51 . . . . 103 103 122 122 Zionite Dispatches 9 | . . . . . . . . . . . . . . . 2 . . . . 2 2 1 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 288 | . . . . 17 . . . . . . . . . 56 39 . . . . 8 49 88 31 Total Damage 11710 | . . . . 180 . . . . . . . . . 1175 1401 . . . . 557 2047 4145 2205 Kills 78 | . . . . 2 . . . . . . . . . 5 13 . . . . 2 16 26 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . 1 . . 1 2 . 2 . 1 . . . . 1 2 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 4478 | 10 175 493 108 147 81 60 70 23 104 138 53 94 423 120 465 100 160 155 222 144 181 357 595 Spaces Moved 7058 | 8 99 235 191 313 151 218 227 80 352 398 188 366 810 211 629 190 294 201 340 261 332 282 682 Core 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 235 | . 55 180 . . . . . . . . . . . . . . . . . . . . . Legs 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 Wheels 54 | 8 44 . . . . . . . . . . . . . . . . . . . . . 2 Hover 2756 | . . . . . . . . . . . . . . . 243 190 294 201 340 261 332 282 613 Flight 3946 | . . 55 191 313 151 218 227 80 352 398 188 366 810 211 386 . . . . . . . . Fastest Speed 22 | 90 90 34 34 31 27 27 27 29 29 24 24 24 24 24 22 52 52 52 43 35 35 87 33 Average Speed 42 | 90 128 130 34 31 27 27 27 29 29 26 24 24 24 24 37 52 52 55 50 35 38 87 53 Slowest Speed 180 | 90 160 160 34 101 31 27 29 29 29 94 24 24 27 29 60 52 52 106 52 38 87 94 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 5 . . . . 1 1 . . . 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 2 27 26 41 42 4 51 50 73 60 18 40 60 84 39 18 38 56 62 66 7 8 14 14 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 11 | . . . . . . . . 1 2 . 1 . 1 . . 1 2 3 . . . . . Known Exits Taken 5 | . . . . 1 . . . . . 1 . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 18 | 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . 1 . Scrap Searched 20 | . . . 1 . . 3 . . 1 . 2 4 2 2 . . 2 . 3 . . . . Spaces Dug 37 | . . . . . . . . . . 11 . . . . . . . . 1 2 . 7 16 Terrain Destroyed 551 | . . . . 29 28 . . . . 12 . . . . 2 . . . 9 2 . 308 161 Melee 18 | . . . . . . . . . . . . . . . . . . . 1 2 . 7 8 Projectile 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . AOE 531 | . . . . 29 28 . . . . 12 . . . . . . . . 8 . . 301 153 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 8181 | 9 124 355 234 354 187 218 229 79 352 422 196 371 1034 255 810 190 300 234 372 305 379 347 825 Wait 535 | . 9 53 40 25 25 . . . . . . . 217 29 71 . . . 5 12 12 13 24 Move 7018 | 7 98 234 190 302 150 217 226 79 349 395 187 365 809 208 628 189 293 200 339 260 331 280 682 Hop 8 | . . . . 5 . . . . 1 1 . . . 1 . . . . . . . . . Pick Up 96 | . 2 11 2 7 3 . . . . 7 2 3 3 1 19 1 3 6 3 9 6 5 3 Fast Attach 67 | . 1 4 . 2 3 . . . . 2 . 1 . 1 16 . . 6 4 4 4 4 15 Attach 72 | . 2 4 . 3 . 1 . . 1 3 2 . . 5 7 . . 1 4 5 6 3 25 Detach 29 | . . 1 . 1 . . . . 1 . 2 . . . 1 . . 2 1 1 2 2 15 Swap 36 | 2 1 3 . 1 3 . 1 . . 2 1 . 1 . 6 . . 1 3 2 3 1 5 Drop 86 | . . 11 2 5 2 . . . . 6 2 2 4 . 13 . 3 11 3 8 9 3 2 Fire 133 | . 11 34 . 3 1 . 2 . . 6 . . . . 12 . . . 6 . 4 27 27 Melee 80 | . . . . . . . . . . . . . . 10 19 . 1 7 4 4 2 7 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . 18 . . . . . . 1 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 300 | -9/Materials | Build established: Mutant 642 | -9/Materials | Lost 3 parts (1u2w) 673 | -9/Materials | Discovered new exit (range 12) 679 | -9/Materials | Entered Mines 691 | -9/Mines | Learned 2 Materials zone layouts 725 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 744 | -9/Mines | Discovered new exit (range 9) 787 | -9/Mines | Entered Materials 787 | -8/Materials | Accompanied by 4 allies 787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -8/Materials | Identified exit to Factory 792 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 872 | -8/Materials | Garrison activated, responded to threat 929 | -8/Materials | Lost 4 allies 934 | -8/Materials | Entered Factory 934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 985 | -7/Factory | Repaired Imp. Flight Unit 1010 | -7/Factory | Discovered new exit (range 11) 1015 | -7/Factory | Entered Lower Caves 1020 | -7/Lower Caves | Spotted B-75 Beast 1049 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1049 | -7/Lower Caves | Learned Factory emergency access door positions 1056 | -7/Lower Caves | Encountered a Warlord checkpoint 1072 | -7/Lower Caves | Discovered new exit (range 10) 1075 | -7/Lower Caves | Entered another Lower Caves area 1075 | -7/Lower Caves | Discovered new exit (range 7) 1080 | -7/Lower Caves | Learned Factory trap positions 1140 | -7/Lower Caves | Discovered new exit (range 17) 1144 | -7/Lower Caves | Encountered a Warlord checkpoint 1145 | -7/Lower Caves | Entered Data Miner 1145 | -7/Data Miner | Discovered new exit (range 6) 1150 | -7/Data Miner | Met Data Miner 1157 | -7/Data Miner | Learned location of Section 7 (-3) 1157 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1162 | -7/Data Miner | Received God Mode back door access code from Data Miner 1168 | -7/Data Miner | Entered Proximity Caves 1170 | -6/Proximity Caves | Build established: Sprinter 1175 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1177 | -6/Proximity Caves | Spotted B-75 Beast 1190 | -6/Proximity Caves | Learned location of Zion (-6) 1270 | -6/Proximity Caves | Discovered new exit (range 7) 1272 | -6/Proximity Caves | Entered Factory 1272 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1273 | -6/Factory | Identified exit to Lower Caves 1274 | -6/Factory | Loaded intel: 106 trap records 1342 | -6/Factory | Discovered new exit (range 5) 1410 | -6/Factory | Entered Lower Caves 1415 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1451 | -6/Lower Caves | Discovered new exit (range 14) 1463 | -6/Lower Caves | Entered another Lower Caves area 1472 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1473 | -6/Lower Caves | Discovered new exit (range 10) 1499 | -6/Lower Caves | Encountered a Warlord checkpoint 1543 | -6/Lower Caves | Discovered new exit (range 9) 1553 | -6/Lower Caves | Learned 8 Factory zone layouts 1557 | -6/Lower Caves | Entered Zion 1565 | -6/Zion | Received a hallucinogenic algorithm 1644 | -6/Zion | Found CR-A16's Pointy Stick 1651 | -6/Zion | Gained Derelict followers 1697 | -6/Zion | Met Imprinter 1709 | -6/Zion | Imprinted 1711 | -6/Zion | Declared Zion's savior 1738 | -6/Zion | Build established: Hacker-Sprinter 1776 | -6/Zion | Found GAL Module 1778 | -6/Zion | Discovered new exit (range 10) 1980 | -6/Zion | Entered Proximity Caves 1980 | -5/Proximity Caves | Accompanied by 7 allies 2032 | -5/Proximity Caves | Spotted B-75 Beast 2080 | -5/Proximity Caves | Allies destroyed B-75 Beast 2096 | -5/Proximity Caves | Discovered new exit (range 6) 2100 | -5/Proximity Caves | Entered Factory 2100 | -5/Factory | Evolved 2 slots: Utility x2 2101 | -5/Factory | Identified exit to Factory 2131 | -5/Factory | Lost 8 parts (3p3n2u) 2148 | -5/Factory | Zion Hacker squad teleported in 2201 | -5/Factory | Zion Recon squad teleported in 2331 | -5/Factory | Spotted B-75 Beast 2339 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 2343 | -5/Factory | Destroyed B-75 Beast 2473 | -5/Factory | Lost 3 parts (2p1u) 2507 | -5/Factory | Fabricated D-53 Grenadier? 2508 | -5/Factory | Retrieved Zion intel report: Branch Access 2508 | -5/Factory | Identified exit to Upper Caves 2508 | -5/Factory | Identified exit to Extension 2565 | -5/Factory | Entered Upper Caves 2581 | -5/Upper Caves | Lost 3 parts (1p2u) 2649 | -5/Upper Caves | Build established: Scavenger-Mutant 2655 | -5/Upper Caves | Discovered new exit (range 15) 2665 | -5/Upper Caves | Entered another Upper Caves area 2670 | -5/Upper Caves | Discovered exit to Factory (range 9) 2673 | -5/Upper Caves | Spotted B-75 Beast 2684 | -5/Upper Caves | Destroyed B-75 Beast 2769 | -5/Upper Caves | Learned location of Armory (-3) 2787 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2818 | -5/Upper Caves | Discovered new exit (range 12) 2825 | -5/Upper Caves | Entered Zhirov 2825 | -5/Zhirov | Discovered new exit (range 3) 2835 | -5/Zhirov | Met Zhirov 2854 | -5/Zhirov | Learned location of Quarantine (-3) 2854 | -5/Zhirov | Learned location of Testing (-2) 2854 | -5/Zhirov | Learned location of Command (-1) 2863 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2873 | -5/Zhirov | Found Alien Artifact 2881 | -5/Zhirov | Identified Integrated Dissipator 2881 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2885 | -5/Zhirov | Found Alien Artifact 2980 | -5/Zhirov | Entered Proximity Caves 3000 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3021 | -4/Proximity Caves | Spotted B-86 Titan 3028 | -4/Proximity Caves | Destroyed B-86 Titan 3136 | -4/Proximity Caves | Learned 8 Research zone layouts 3195 | -4/Proximity Caves | Discovered exit to Factory (range 12) 3202 | -4/Proximity Caves | Entered Factory 3202 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3204 | -4/Factory | Identified exit to DSF 3244 | -4/Factory | Zion Heavy squad teleported in 3282 | -4/Factory | Discovered new exit (range 15) 3309 | -4/Factory | Discovered new exit (range 9) 3314 | -4/Factory | Found Prototype Slashing Weapon 3316 | -4/Factory | Identified Centrium Greatsword 3331 | -4/Factory | Retrieved Zion intel report: Emergency Access 3332 | -4/Factory | Zion Hacker squad teleported in 3346 | -4/Factory | Entered Research 3346 | -3/Research | Accompanied by 4 allies 3346 | -3/Research | Evolved 2 slots: Utility x2 3347 | -3/Research | Identified exit to Research 3379 | -3/Research | Zion Fire squad teleported in 3428 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 3429 | -3/Research | Zion Light squad teleported in 3499 | -3/Research | Discovered exit to Research (range 9) 3515 | -3/Research | Found Prototype Protection 3522 | -3/Research | Found Prototype Device 3522 | -3/Research | Identified Active Sensor Suite 3527 | -3/Research | Entered another Research area 3527 | -2/Research | Accompanied by 6 allies 3527 | -2/Research | Evolved 2 slots: Utility x2 3527 | -2/Research | Identified Zio. Weapon Casing 3534 | -2/Research | Lost 4 allies 3535 | -2/Research | Lost 3 parts (1p2u) 3577 | -2/Research | Crushed by falling debris 3587 | -2/Research | Zion Heavy squad teleported in 3611 | -2/Research | Found Prototype Launcher 3611 | -2/Research | Identified Gui. Micro-nuke Launcher 3805 | -2/Research | First assault squad dispatched 3857 | -2/Research | High security lockdown imminent 3865 | -2/Research | Found Prototype Device 3865 | -2/Research | Identified Exp. Sensor Array 3866 | -2/Research | Discovered new exit (range 14) 3884 | -2/Research | Lost 6 allies 3884 | -2/Research | Entered Access 3884 | -1/Access | Accompanied by 2 allies 3884 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4063 | -1/Access | Retrieved Zion intel report: Main Access 4063 | -1/Access | Identified exit to Surface 4064 | -1/Access | Zion Demo squad teleported in 4134 | -1/Access | First assault squad dispatched 4136 | -1/Access | Spotted B-99 Colossus 4233 | -1/Access | Lost 5 parts (2p1n1u1w) 4241 | -1/Access | Identified Transdimensional Reconstructor 4241 | -1/Access | Warped through subspace 4254 | -1/Access | Zion Heavy squad teleported in 4272 | -1/Access | Lost 7 parts (2p2n3u) 4357 | -1/Access | Lost 4 parts (3n1w) 4420 | -1/Access | Spotted B-99 Colossus 4440 | -1/Access | Incoming assault squad redirected 4450 | -1/Access | Core integrity fell below 50% 4450 | -1/Access | System corruption reached 10% 4467 | -1/Access | Core integrity fell below 20% 4479 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Com. Wheel Prototype Reactor Prototype Energy Gun Prototype Flight Unit Com. Wheel Prototype Leg Prototype Flight Unit 04475_ Acquired Com. Wheel. 04476_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 04476_ R-10 Processor collects Welding Torch. 04477_ P-80 Master resets R-10 Processor, system corruption cleaned. 04477_ Recycling Unit disabled. 04477_ Hvy. Machine Gun tumbles out of recycling unit. 04477_ Slug penetrates Recycling Unit. 04477_ Slug penetrates Wall. 04478_ Acquired Prototype Reactor. 04478_ Identified Zio. Heavy DM Reactor. 04479_ Penetrated by Slug. 04479_ Slug penetrates Wall. 04479_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ? ???????????????????????# #????????? ???????? | | #????????########+###### ####????""""???????? | | ######### #?? """"???????? | | # # """"???????? | | # + """"???????? | | # # """"???????? | | ? # ########### #?? ?????? | | ? " # #?????????# #???? ???? | | # """" # #?????????# #?????? #??? | | #""""" # #?????????# #???????? ???? | | # """"" # ###########+#+#####??????##???? | | # """" # *# #???????????? | | # " + %/[ #???????????? | | # ! # #% #???????????? | | # # %= #???????????? | | #########+#### #???????????? | | #???????????? | | # #???????????? | | # ################???????????? | | ##############????????????????? | | ########## # # # #????????????????? | | ????????# # # % # #????????????????? | | ????????# # # # """"""" #????????????????? | | ????????# # # " " """ #????????????????? | | ????????###### # h R=[== !#????????????????? | | ?????????????# # p [@== #????????????????? | | ?????????????# ug = ! #????????????????? | | ???????????## hl# #????????????????? | | ???????## # g; #????????????????? | | ########## %# #????????????????? | | BB% % # p #????????????????? | | BB %! #b #????????????????? | | !!| % %%! ;#############????????????????? | | =%%= = %=%! ## ???????????????? | | ##########/####### # ## ??????????????? | | ??????# !%%!%*!! # ###???? ??????????????? | | ????????# !%!!= #?##???????????????????????? | | ?????#### [! #??????????????????????????? | | ?????# / & "#??????????????????????????? | | ?????# # "%/ ?????????????????????????? | | ?????# # "###????????????????????????? | | ###### / #??????????????????????????? | | " ## ## #??????????????????????????? | | ##### ## #??????????????????????????? | | %=* = ## #??????????????????????????? | | ###!| ## #??????????????????????????? | | "## ## #??????????????????????????? | | #### ###############??????????????????????????? | | ???# #############????????????????????????????? | | ???# # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 65 Energy Generation 65 Energy Capacity 670 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 74 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 3 Kinecelleration 40 Force Boost 30 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Imp. Flight Unit | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive H-55 Commando | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ D-53 Grenadier | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst Deadly Force Generalissimo Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed TerrabombTowerExtrapolator Manual? 0 Play Time 02:24:28 Cumulative 53.8 hours Start 2024.07.27 @ 16:12:40 End 2024.07.27 @ 18:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d527d0-478e-435d-a196-93203b1063ba