Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 00:24:15 Player: LandRaider Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (745) 745 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2772 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 15/100 System Corruption 1% Temperature Cool (9) Movement Walking (108) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Core Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Pulse Rifle Heavy Particle Gun > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Large Storage Unit Light Armor Plating Particle Gun Heavy Assault Rifle Assault Cannon Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Experimental Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Small Storage Unit Large Storage Unit Core Shielding Hardened Medium Armor Plating Rocket Launcher Hammer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 52 | 7 2 7 11 25 Power 10 | 1 . 1 2 6 Engine 7 | 1 . 1 2 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 3 1 2 . 8 Treads 2 | . . . . 2 Leg 10 | 2 . 2 . 6 Wheel 2 | 1 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 1 6 6 Device 6 | . . 1 1 4 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 13 | 2 . 3 3 5 Energy Gun 6 | 2 . 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 22 | . . 5 1 16 Power 4 | . . 1 . 3 Propulsion 6 | . . 1 . 5 Utility 5 | . . . . 5 Weapon 7 | . . 3 1 3 Highest Loss Streak 10 | . . 5 1 10 To Critical Strikes . | . . . . . Average Backups 6 | 2 3 3 8 9 Power 1 | . 1 1 1 1 Propulsion 1 | 1 1 . 1 1 Utility 2 | . . 1 3 3 Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 8 | . . . 3 5 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 85 84 93 90 Engine 7 | . 14 12 11 2 Core 2 | . . . . 5 Treads 2 | . . . . 4 Leg 16 | . 16 8 22 18 Wheel 5 | . 11 18 . . Device 13 | . . 2 15 20 Storage 11 | . 14 14 11 9 Protection 8 | . . . 11 12 Energy Gun 11 | . 28 15 9 7 Ballistic Gun 4 | . . . 10 5 Launcher 1 | . . . . 3 Special Weapon 1 | . . 6 . . Impact Weapon 1 | . . 4 2 . Peak Build Rating 28 | 6 7 15 21 28 Average Rating 16 | 4 6 7 18 24 On Entrance 9 | . 6 6 15 21 Avg Prop Armor Cover (%) 4 | 5 . . . 4 Naked Turns . | . . . . . Heaviest Build 34 | 12 27 29 24 34 Greatest Support 49 | 20 26 26 26 49 Greatest Overweight (x) 4 | 1 1 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 10 15 Average Capacity 11 | 7 11 14 9 10 Most Carried 10 | 3 5 4 10 10 Average Carried 6 | 2 3 3 8 9 Final Capacity 15 | 8 15 8 10 10 Final Carried 10 | 3 3 3 10 10 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 897 | 176 . 115 213 393 Remotely . | . . . . . Salvage Created 982 | . . 160 152 670 Parts 55 | . . 10 17 28 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . . 4 7 12 Melee 2 | . . 2 . . Guns 18 | . . 1 7 10 AOE 2 | . . 1 . 1 Classes Destroyed 7 | . . 3 1 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 2 | . . . 1 1 Recycler 1 | . . 1 . . Swarmer 9 | . . 2 7 . Grunt 11 | . . 2 . 9 Sentry 3 | . . . . 3 Best Kill Streak 4 | . . 3 4 4 Combat Bots Only 4 | . . 2 4 3 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 328 | . 3 40 73 212 Missed 93 | . 1 12 28 52 Hits 235 | . 2 28 45 160 Projectile 235 | . 2 28 45 160 Critical Strikes 13 | . . 2 . 11 Damage Taken 3424 | . 32 456 408 2528 Core 795 | . 17 140 78 560 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 9 42 Core Remaining (%) 72 | 100 . 37 80 . Volleys Fired 141 | . . 26 31 84 Largest 2 | . . 2 2 2 Hottest 140 | . . 140 60 118 Shots Fired 233 | . . 31 51 151 Gun 210 | . . 14 51 145 Cannon 5 | . . . . 5 Launcher 1 | . . . . 1 Special 17 | . . 17 . . Kinetic 111 | . . . 26 85 Thermal 107 | . . 17 25 65 Explosive 1 | . . . . 1 Electromagnetic 14 | . . 14 . . Robot Hit Streak 16 | . . 2 6 16 Robot Miss Streak 4 | . . 3 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 159 | . . 12 30 117 Core Hits 55 | . . 7 12 36 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 . 2 Burn 2 | . . . . 2 Corrupt 1 | . . 1 . . Smash 1 | . . 1 . . Melee Attacks 14 | . . 5 . 9 Impact 14 | . . 5 . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2339 | . . 391 270 1678 Guns 1702 | . . 72 270 1360 Cannons 54 | . . . . 54 Explosions 205 | . . 156 . 49 Melee 330 | . . 115 . 215 Ramming . | . . . . . Kinetic 660 | . . . 119 541 Thermal 1228 | . . 204 151 873 Explosive 49 | . . . . 49 Electromagnetic 72 | . . 72 . . Impact 330 | . . 115 . 215 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . . . 43 Projectiles . | . . . . . Explosions 43 | . . . . 43 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . 73 . 11 Shots 3 | . . 2 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . . 195 126 243 Average Temperature 68 | . . 87 51 61 Received Heat Transfer 1641 | . 18 219 27 1377 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . 1 7 Heat Transferred 2661 | . . 350 350 1961 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | . 16 77 75 135 Initial 18 | . . 1 . 18 Average 28 | . 1 16 29 39 Influence Increases 901 | . 21 163 182 535 Destroy 0b10 Robot/C 480 | . . 100 140 240 Destroy 0b10 Robot/NC 25 | . . 5 5 15 Destroy Leader 104 | . . 20 22 62 Allied During Kill 4 | . . 4 . . Successful Hack 66 | . 21 . . 45 Destroy Structure 27 | . . 19 . 8 Lose Combat Pursuer 195 | . . 15 15 165 Influence Decreases 782 | . 15 169 137 461 Entered New Map 32 | . . 5 . 27 Time Decay 565 | . 15 134 127 289 Lost Part 185 | . . 30 10 145 Squads Dispatched 5 | . . . . 5 Investigation 5 | . . . . 5 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 4 6 14 26 Peak Tracking Total 8 | . 4 3 6 8 Tactical Retreats 10 | . . 1 1 8 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 4 . 1 7 Terminals 11 | . 4 . 1 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 46 | . 15 . 2 29 Successful 27 | . 11 . 1 15 Failed 19 | . 4 . 1 14 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 15 | . 8 . 2 5 Terminals 41 | . 15 . 2 24 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 13 | . 6 . . 7 Record 5 | . 1 . . 4 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Retrieve Study 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 . 1 4 Terminals 10 | . 5 . 1 4 Track 3 | . 1 . . 2 Botnet 7 | . 4 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . 1 7 Full Trace Events 5 | . . . . 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . . 4 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage 20 | . . 20 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 754 | . . 113 384 257 Sensors 754 | . . 113 384 257 Terrain 252 | . . . . 252 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1959 | 62 107 534 384 872 Spaces Moved 1088 | 42 85 352 201 408 Core 3 | 2 . . . 1 Treads 81 | . . . . 81 Legs 683 | 34 41 81 201 326 Wheels 321 | 6 44 271 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 105 90 120 108 Average Speed 124 | 117 113 117 135 127 Slowest Speed 260 | 190 190 260 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 26 60 22 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 32 | . . 25 . 7 Melee . | . . . . . Projectile 12 | . . 12 . . AOE 20 | . . 13 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1415 | 51 95 396 268 605 Wait 54 | . 4 2 3 45 Move 1084 | 41 84 351 200 408 Hop . | . . . . . Pick Up 30 | 3 1 2 12 12 Fast Attach 20 | 6 1 4 3 6 Attach 19 | . . 3 1 15 Detach 6 | . 1 1 1 3 Swap 27 | 1 2 2 8 14 Drop 20 | . 2 . 9 9 Fire 141 | . . 26 31 84 Melee 14 | . . 5 . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 13) 170 | -10/Materials | Entered Mines 173 | -10/Mines | Received a Mining Laser from a helpful Derelict 307 | -10/Mines | Build established: Mutant 517 | -10/Mines | Core integrity fell below 50% 567 | -10/Mines | Lost 5 parts (1p1n3w) 586 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 590 | -10/Mines | Found Prototype Device 591 | -10/Mines | Identified Exp. Sensor Array 691 | -10/Mines | Discovered new exit (range 5) 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Utility x2 802 | -9/Materials | Build established: Scavenger-Mutant 1068 | -9/Materials | Discovered new exit (range 16) 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -8/Materials | Core integrity fell below 50% 1412 | -8/Materials | Lost 10 parts (1p3n3u3w) 1742 | -8/Materials | Core integrity fell below 20% 1778 | -8/Materials | Lost 4 parts (1p1n2u) 1828 | -8/Materials | Identified exit to Storage 1960 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01866_ Triggered EMP Trap. 01866_ A bubble of electromagnetic force engulfs the area. 01866_ T-07 Excavator shuts down. 01866_ EMP Trap short circuited. 01866_ U-05 Engineer destroyed. 01866_ A bubble of electromagnetic force engulfs the area. 01866_ K-01 Serf destroyed. 01866_ Door malfunctions. 01866_ T-07 Excavator destroyed. 01886_ K-01 Serf destroyed. 01889_ K-01 Serf collects debris. 01942_ Connecting with Terminal... >>Query(Storage) Holding area for both raw materials and components based on old technology. >>Alert(Check) Current Alert Level: Low Security 01942_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 01954_ Imp. Ion Engine+ destroyed. 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Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PietyPiercelightDriver Manual? 0 Play Time 00:33:01 Cumulative 40.3 hours Start 2026.08.06 @ 23:46:36 End 2026.08.07 @ 00:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d6f907-56b5-4d5c-b784-2722f413f3c3