Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.11 @ 04:07:43 Player: lyrabold Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (463) 2315 Value Destroyed (16574) 16574 Prototype IDs (298) 5960 Alien Tech Used (14) 2800 Bonus (60441) 60441 TOTAL SCORE: 100190 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2851 Follower Combat Kills 4211 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 514 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1935 Cogmind --------- Core Integrity 289/1600 Matter 285/300 Energy 336/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Weapon Mount Experimental Core Analyzer Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON (3) ------- Modified Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun > --- INVENTORY (9) ---- Experimental Cooling System Experimental EM Disruption Field Spacefold Activator Sigix Sheargun Perforator Core Stripper Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Advanced Phase Shifter AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Core Stripper > --- INVENTORY -------- Experimental Cooling System Weapon Mount Experimental Weapon Cycler Experimental ECM Suite Sigix Sheargun Sigix Sheargun Sigix Sheargun Perforator [Rating: 254] Favorites ----------- Power Compact Particle Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Compact Particle Reactor Propulsion Combat Airjet Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Weapon Mount Storage Large Storage Unit Processor Experimental Optical Array Hackware Makeshift Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Advanced KE Penetrator Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Tearclaws Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . 1 . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 942 | 7 17 6 30 5 40 44 52 12 36 2 21 46 11 34 6 11 8 8 48 4 15 9 4 39 24 19 16 4 11 17 52 30 52 23 31 33 61 54 Power 66 | 1 3 1 1 . 3 5 3 . . . . . . 5 . . 2 . 1 . 1 . . 8 1 2 3 . . 1 4 2 5 . 3 3 8 . Engine 12 | 1 3 . 1 . . 3 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . Core 26 | . . 1 . . 3 2 3 . . . . . . 4 . . 1 . 1 . 1 . . 4 1 2 . . . . . . . . 3 . . . Reactor 28 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . 4 2 5 . . 3 8 . Propulsion 126 | 2 4 2 14 1 12 17 17 2 . . 2 2 3 5 . . 2 . 3 2 . . . 3 1 2 4 . 2 2 1 6 12 2 1 . . . Treads 45 | . . . 12 1 12 17 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | 2 4 2 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover 60 | . . . . . . . 4 2 . . 2 2 3 5 . . 2 . 3 2 . . . 3 1 2 4 . 2 2 1 5 12 2 1 . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 453 | 2 2 . 8 1 14 12 15 2 6 . 10 25 8 20 4 9 2 3 32 1 8 6 4 20 16 9 3 2 5 9 29 5 28 15 22 27 40 29 Device 304 | 1 1 . 4 . 5 5 7 . 3 . 4 16 4 13 3 9 1 2 25 1 7 6 4 14 8 5 1 . 4 7 18 4 23 7 16 19 32 25 Storage 13 | 1 1 . 2 . 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 1 . Processor 20 | . . . 1 . . 1 1 1 . . . 2 . . . . . . . . . . . 1 . 2 1 1 . . 4 . . 1 . 2 2 . Hackware 11 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 3 1 2 Protection 101 | . . . 1 1 7 6 5 1 3 . 5 6 4 7 1 . 1 1 6 . . . . 5 8 2 1 1 1 2 6 1 4 7 5 . 2 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Weapon 297 | 2 8 3 7 3 11 10 17 8 30 2 9 19 . 4 2 2 2 5 12 1 6 3 . 8 6 6 6 2 4 5 18 17 7 6 5 3 13 25 Energy Gun 73 | 2 2 . 5 1 7 6 2 . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . 1 1 4 2 2 1 2 11 20 Energy Cannon 65 | . . . . 1 1 1 6 1 2 . 2 . . . . . . . 2 . 1 1 . 4 2 3 4 . . 1 7 13 4 4 3 . 1 1 Ballistic Gun 64 | . 4 2 1 . 1 1 4 5 14 2 4 7 . . . . . 2 . . 1 . . . . . 1 2 2 3 8 . . . . . . . Ballistic Cannon 45 | . . . . . . . 2 . 10 . 1 5 . 2 1 1 2 1 6 1 3 2 . 1 3 3 1 . . . . . . . . . . . Launcher 19 | . 1 1 1 1 2 . 3 1 1 . 1 1 . . 1 . . . . . . . . 2 1 . . . . . 2 . . . . . . . Special Weapon 7 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . 1 . . Impact Weapon 17 | . . . . . . 2 . . 1 . . 6 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 4 Slashing Weapon 4 | . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . . . 6 2 6 . . . 1 . . 1 . . . . . . . . . 13 . . 2 2 . 2 4 4 2 . 2 2 8 6 Corrupted Parts 5 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . System Corruption 15 | . . . 3 . . . . . . . 5 . . . . . . . . . . . . . . . . . 6 1 . . . . . . . . Parts Lost 68 | . 4 4 4 1 8 3 13 . . . . 1 . . . . . 1 3 . 1 . . . 1 4 3 . . 2 2 . 3 . 9 1 . . Power 15 | . 1 1 1 . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 2 . . 1 . . . . 3 1 . . Propulsion 17 | . . 1 . . 2 . 7 . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . 3 . . . Utility 19 | . 1 . . . 4 2 3 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . 2 . 1 . . . Weapon 17 | . 2 2 3 1 1 1 2 . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . 2 . . . Highest Loss Streak 7 | . 4 4 2 1 6 3 7 . . . . 1 . . . . . 1 3 . 1 . . . 1 3 3 . . 2 1 . 1 . 5 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 95 98 100 99 99 92 90 91 79 92 92 93 90 86 86 88 92 92 94 92 93 94 93 93 92 95 89 88 91 93 94 94 94 82 80 75 77 Core 3 | . . 10 5 . 6 4 6 7 7 7 7 6 6 5 6 6 5 6 4 5 5 5 5 3 5 6 5 . . . . . . . 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 5 5 8 8 8 8 2 8 8 9 Treads 4 | . . . 28 33 35 35 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 26 4 . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 9 Hover 19 | . . . . . . . . 29 30 30 30 32 33 30 26 26 30 33 29 29 29 29 29 29 29 28 30 26 25 25 23 22 25 26 16 . . . Device 13 | . 13 14 5 . 11 8 11 . . . . 6 6 7 13 13 12 15 20 23 21 22 23 20 17 19 14 10 10 14 19 19 16 15 14 27 28 26 Storage 5 | . 14 14 11 11 9 9 7 7 7 7 8 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 . . . Processor 12 | . . . 10 11 . 1 5 14 15 15 15 14 13 13 13 13 13 13 11 11 11 11 11 11 17 15 15 21 21 21 21 23 19 17 12 . 1 9 Protection 7 | . . . 5 11 14 16 9 14 14 15 13 6 5 5 6 6 6 3 4 5 5 5 5 7 4 4 9 10 9 5 3 3 6 9 6 . . . Energy Gun 5 | . 7 . 9 13 12 14 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 6 27 26 21 Energy Cannon 1 | . . . . 8 4 . 5 . . . . . . . . . . . . 5 1 3 5 3 . . 5 1 . . 1 3 3 4 4 . . . Ballistic Gun 4 | . 19 20 11 . . 3 2 13 12 3 13 4 . . . . . 1 . . . . . . . . 2 8 9 9 6 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . 7 13 13 12 13 11 8 10 5 9 6 5 6 10 9 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 30 32 54 61 68 68 90 55 55 50 50 59 62 62 69 61 61 61 73 66 66 59 66 68 66 72 69 64 64 68 80 78 92 96 93 62 58 58 Greatest Support 110 | 20 20 20 69 69 88 82 102 53 50 50 50 62 65 65 64 64 68 68 68 68 68 68 68 70 69 72 70 68 68 73 79 79 97 110 110 60 60 60 Greatest Overweight (x) 21 | 1 1 2 1 . . 1 8 1 1 . 1 . . 1 1 . 1 . 1 . . . . . 1 . 18 . 21 1 1 1 1 1 1 1 . . Average Overweight (x) . | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Largest Inventory Capacity 29 | 8 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 29 9 9 Average Capacity 15 | 7 12 15 17 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 9 9 9 Most Carried 20 | 6 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 9 Average Carried 14 | 3 10 14 16 19 19 19 19 14 14 14 14 14 14 14 15 15 14 15 14 14 14 14 15 14 13 14 14 14 14 14 14 14 14 14 13 9 8 8 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 9 9 Final Carried 20 | 4 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 15 15 15 15 15 15 14 15 15 15 15 9 9 8 Class Distribution -------------------- 31% | Scavenger-Mutant 23% | Scout 17% | Mutant 10% | Alien-Sigix 6% | Scavenger-Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Trapper-Scout | -4/Factory Commander-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Scout | -4/Hub_04(d) Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 18221 | 270 301 126 776 129 321 891 972 511 760 80 648 1031 522 1084 143 291 123 282 1042 . 681 122 154 754 809 958 447 57 165 187 897 466 421 720 322 168 320 270 Remotely 1853 | . . . . . . 10 568 . 344 . . 112 487 130 . 56 . . 146 . . . . . . . . . . . . . . . . . . . Salvage Created 20567 | 161 867 230 1351 352 1702 2294 1932 181 396 . 247 811 9 502 96 88 . 103 661 . 720 78 . 125 430 683 465 33 120 202 1194 174 923 515 376 637 725 1184 Parts 1051 | 11 56 15 81 27 83 102 110 7 17 . 12 30 . 19 2 . . 5 21 . 15 2 . 6 20 39 18 2 15 22 66 14 45 20 23 39 38 69 Haulers Intercepted 22 | . 2 . 2 . 4 6 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Recyclers Shooed 33 | . 6 . 2 . . . 4 . . . . 1 . 1 . . . . . . 6 . . . . 1 2 . . . 3 . 6 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 14 . 13 . . . 1 . . 21 . . . 2 . . 21 . . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . 2 . . . . . . 7 . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 288 | . 13 5 32 9 34 28 32 1 10 . 4 11 . 5 4 1 . 6 6 . 1 1 . 6 12 9 5 . . . 12 3 8 4 7 3 5 11 Guns 124 | . 9 4 26 3 18 25 2 . 3 . 1 5 . . . . . . . . . . . . . . 1 . . . 9 . 3 . 2 3 3 7 Cannons 95 | . . . . 2 7 . 19 . 4 . . 3 . 5 . 1 . 6 6 . 1 1 . 6 10 9 3 . . . . 3 4 3 2 . . . AOE 50 | . 4 1 5 4 7 . 10 1 3 . 3 3 . . 4 . . . . . . . . . 1 . . . . . 3 . . . 1 . . . Classes Destroyed 31 | 2 5 2 4 1 3 . 3 2 2 . 1 . . . . . . 1 . . . . . 1 . . . . . 1 1 . . 1 . 1 . . Worker 28 | . 1 . 4 . 1 2 4 . . . . 1 . 1 . . . . 2 . 2 . . . . 4 . . . 1 3 . . 1 . 1 . . Builder 15 | . . . . 1 2 2 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 1 . . . . 3 . . Tunneler 9 | 3 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hauler 22 | . 2 . 2 . 4 6 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Recycler 43 | 1 4 1 1 2 . 4 3 . . . . 5 . 2 . . . . 3 . 5 . . . . 3 1 . . . 3 . 3 1 . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 6 | . . . . . 1 1 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 9 | . . . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . 3 . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Watcher 36 | . 3 . 1 . 2 2 6 . . . . 1 . 4 . . . . 1 . 5 . . . . 4 . 1 . 1 1 1 . 1 . 1 1 . Swarmer 63 | . 6 . 11 6 7 . 3 . 1 . 3 5 . . 4 . . 3 . . . . . . 2 5 1 . . . 4 . . . 2 . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . Grunt 88 | . 7 2 12 2 21 18 8 . 4 . 1 4 . . . . . . . . . . . 1 4 . 2 . . . 1 . . . . 1 . . Brawler 6 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . Duelist 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 34 | . . . 7 . 4 10 5 . 1 . . 1 . 1 . . . 1 . . . . . . 1 . 2 . . . . . . . 1 . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . 1 . 6 . . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . Programmer 41 | . . . . . . . 4 . . . . 1 . 2 . . . . 6 . . . . 1 3 4 . . . . 3 2 8 4 2 . 1 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 5 | . . . . . . . . 2 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 4 4 5 8 5 5 9 18 1 4 . 3 5 . 3 4 5 . 2 3 . 4 1 . 1 4 7 2 1 1 2 5 2 3 4 2 7 2 3 Combat Bots Only 14 | . 3 4 6 4 5 4 14 1 4 . 3 3 . 1 4 5 . 2 2 . 1 1 . 1 3 4 2 . . . 4 2 3 3 2 1 2 3 Max Kills in Single Turn 4 | 1 2 1 3 4 4 2 3 1 1 . 2 2 1 1 2 1 . 1 2 . 1 1 . 1 1 1 1 1 1 2 4 1 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 4 4 . 3 1 1 . 2 2 . . 2 . . . . . . . . . 1 . . . . . 3 . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 6 A7 (-4/Extension) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 23778 | . 458 634 958 230 1988 1700 2133 91 111 . 84 512 . 710 63 . . 154 785 . 329 96 111 353 519 722 588 . 82 287 862 299 1273 413 2806 450 1614 2363 Core 4050 | . 87 137 99 10 210 212 307 44 . . 15 41 . 28 . . . . . . . 22 . 72 20 36 54 . . 47 198 108 141 95 432 158 624 853 Absorbed by Shields 3337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . . . . 288 816 2158 Redirected to Shielding 243 | . . . . . 59 48 . . 9 . 7 15 . . . . . . . . . . . . . . . . . . . . . 17 88 . . . Regen/Repaired (Parts) 1607 | . . . . . . . . . . . . . 230 16 . . . . 257 . . . . 16 . . 7 79 38 18 40 22 384 98 402 . . . Core Remaining (%) 59 | 100 . 10 . 72 . 23 . . . . 47 . . . . . . 91 . . . . . . 88 . . . . 88 . 76 . . 37 . . 18 Volleys Fired 1677 | 7 59 15 83 12 111 136 121 13 56 . 35 58 13 56 4 15 . 22 49 . 46 31 . 49 47 64 35 1 15 18 81 24 99 56 70 38 68 70 Largest 3 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Hottest 300 | 100 100 53 100 120 150 122 130 94 94 . 69 80 80 80 80 80 . 80 114 . 97 105 . 130 128 128 176 70 70 70 148 193 200 214 200 300 300 300 Shots Fired 2863 | 14 113 28 160 26 217 267 213 19 69 . 45 97 26 94 5 24 . 39 81 . 72 37 . 66 77 102 43 2 28 36 119 32 120 66 93 72 168 193 Gun 1614 | 14 108 25 157 20 150 267 74 12 19 . 23 33 . . . . . . . . . . . . . . 11 2 16 36 73 21 77 4 41 72 166 193 Cannon 1173 | . . . . 4 62 . 122 1 46 . 20 58 26 94 3 24 . 39 78 . 72 37 . 64 77 102 32 . . . 44 11 41 62 52 . 2 . Launcher 56 | . 2 3 3 2 5 . 17 6 4 . 2 6 . . 2 . . . . . . . . 2 . . . . . . 2 . . . . . . . Special 20 | . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 12 . . . 2 . . . . . Kinetic 1142 | . 32 25 96 . 7 83 28 12 61 . 37 91 26 94 3 24 . 39 78 . 53 9 . 38 61 96 22 2 16 36 73 . . . . . . . Thermal 1058 | 14 79 . . 4 193 184 168 . . . . . . . . . . . . . 19 28 . 26 15 1 12 . 12 . 44 32 119 57 49 . 2 . Explosive 43 | . 2 3 3 2 5 . 10 . 4 . 2 6 . . 2 . . . . . . . . 2 . . . . . . 2 . . . . . . . Electromagnetic 145 | . . . 61 20 12 . 7 7 4 . 6 . . . . . . . . . . . . . 1 5 9 . . . . . 1 9 3 . . . Slashing 472 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 72 166 193 Robot Hit Streak 33 | 6 9 6 11 7 27 27 16 9 13 . 9 10 2 14 18 20 . 18 33 . 16 6 . 7 11 22 16 17 22 9 11 17 20 6 6 7 17 19 Robot Miss Streak 7 | 1 5 6 3 1 3 3 5 1 3 . 2 3 3 2 . 1 . 3 2 . 2 3 . 2 1 4 1 . 2 1 4 . 4 2 5 7 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 1 1 Secondary Targets 21 | . 2 2 5 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 1578 | 12 67 15 106 18 165 206 127 10 35 . 20 59 7 55 4 10 . 28 47 . 42 5 . 29 31 56 38 1 20 12 47 9 41 12 26 28 62 128 Core Hits 779 | 5 30 11 56 12 73 78 104 8 24 . 12 31 3 22 7 1 . 9 16 . 20 2 . 13 21 23 15 1 10 7 38 5 15 7 12 18 23 47 Critical Kills 16 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 2 6 . 1 1 . . . . Critical Parts Destroyed 9 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 3 . . . 2 . . . Critical Strikes 86 | 2 2 . . . 8 13 5 . 3 . . 4 . 3 . . . 3 2 . 2 1 . 3 5 3 2 . 5 4 10 . 1 1 2 . 1 1 Burn 27 | 2 2 . . . 7 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Destroy 20 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 4 4 10 . . . . . . . Blast 29 | . . . . . . . . . 3 . . 3 . 3 . . . 3 2 . 1 1 . 3 5 3 2 . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Melee Attacks 59 | . . . . . . 5 . . 5 . . 11 . . . . . 7 1 . . . . . . . . . . . . . . . 12 . 5 13 Kinetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 Impact 36 | . . . . . . 5 . . . . . 11 . . . . . 7 1 . . . . . . . . . . . . . . . 12 . . . Slashing 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 5 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57382 | 148 1277 331 2399 567 3995 3775 5158 312 1367 . 579 2588 420 2056 416 397 . 980 1991 . 1436 134 . 1169 1387 2247 1155 56 513 618 2040 405 1854 715 1507 2678 3759 6953 Guns 27235 | 148 949 260 1683 234 2051 3728 868 126 172 . 255 339 . . . . . . . . . . . . . . 287 56 416 317 1157 215 1229 . 428 2551 3546 6220 Cannons 20603 | . . . . 54 1125 . 2111 37 579 . 99 1254 420 2056 77 397 . 980 1781 . 1436 134 . 1145 1387 2247 868 . . . 395 190 585 715 531 . . . Explosions 7449 | . 304 71 691 244 791 . 2174 149 474 . 225 838 . . 339 . . . 128 . . . . 24 . . . . . 301 488 . . . 208 . . . Melee 1563 | . . . . . . . . . 142 . . 157 . . . . . . 82 . . . . . . . . . . . . . . . 317 . 213 652 Ramming 395 | . 24 . 25 35 28 47 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 127 . 81 Kinetic 19980 | . 350 260 919 . 70 894 182 126 705 . 255 1593 420 2056 77 397 . 980 1781 . 986 99 . 1078 1346 1947 648 56 416 317 1157 . . . . . 213 652 Thermal 14196 | 148 710 . 196 54 3011 2834 2888 . . . . . . . . . . . . . 450 35 . 67 . . 251 . 97 21 379 405 1834 394 422 . . . Explosive 6231 | . 193 71 495 244 744 . 1847 . 474 . 225 838 . . 339 . . . 128 . . . . 24 . . . . . . 401 . . . 208 . . . Electromagnetic 3121 | . . . 764 234 142 . 236 186 46 . 99 . . . . . . . . . . . . . 41 300 256 . . 280 87 . 20 321 109 . . . Impact 572 | . . . . . . . . . . . . 157 . . . . . . 82 . . . . . . . . . . . 16 . . . 317 . . . Slashing 12887 | . . . . . . . . . 142 . . . . . . . . . . . . . . . . . . . . . . . . . 428 2551 3546 6220 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 9 9 . . 3 3 3 3 8 1 1 1 1 1 1 . 7 14 14 12 13 13 3 1 1 1 6 1 1 1 13 16 17 1 3 . Average Corruption 5 | . . . 5 9 . . 2 3 3 3 3 1 1 1 1 1 1 . 4 12 12 12 12 13 2 1 1 1 2 1 1 1 8 13 7 1 2 . Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . 7 . . . . . . . 3 . Corruption Blocked 55 | . . . . . . . . . . . . . . . . . . . 8 . . . . 15 . . . . . . 12 . . 20 . . . . Effects 376 | . . . 25 40 . . 18 9 12 1 17 . 1 8 2 2 . . 33 4 34 21 19 1 14 1 12 . 1 . . 4 24 39 19 . 15 . Message Errors 87 | . . . 8 10 . . 2 1 . 1 4 . 1 3 . 1 . . 10 1 5 4 2 1 2 . 6 . . . . 1 7 7 4 . 6 . Matter Fused 89 | . . . 7 8 . . 5 2 7 . 4 . . 3 2 . . . 7 1 11 6 8 . 2 1 . . . . . 2 4 6 3 . . . Heat Flow Errors 40 | . . . 3 3 . . 1 3 . . 2 . . 1 . . . . 6 1 6 . 1 . 2 . 2 . . . . . 3 1 3 . 2 . Energy Discharges 44 | . . . 2 6 . . 3 . 2 . 1 . . . . 1 . . 4 1 2 4 2 . 1 . 2 . . . . . 2 8 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 7 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 1 . . . Data Loss (minor) 47 | . . . 1 7 . . 3 3 . . 2 . . 1 . . . . 4 . 1 2 2 . 4 . 1 . 1 . . 1 4 5 4 . 1 . Data Loss (major) 13 | . . . 2 1 . . 3 . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 2 . . . . Misfires 20 | . . . . 4 . . . . 2 . . . . . . . . . 1 . 2 2 . . 2 . . . . . . . 1 2 2 . 2 . Alerts 8 | . . . 1 1 . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . 3 . . . . Weapon Failures 13 | . . . . . . . 1 . . . 2 . . . . . . . 1 . 1 . . . . . 1 . . . . . 2 2 1 . 2 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Overflow Damage 1581 | . 134 41 19 . 59 . 100 . 87 . . 190 13 29 28 93 . 12 89 . 62 . . 11 29 175 . . . 51 23 . 24 33 250 29 . . Projectiles 793 | . . . . . 3 . 41 . . . . 100 13 29 28 93 . 12 85 . 62 . . 11 29 175 . . . . 10 . 24 33 45 . . . Explosions 531 | . 134 41 19 . 56 . 59 . 70 . . 42 . . . . . . 4 . . . . . . . . . . 51 13 . . . 42 . . . Melee 257 | . . . . . . . . . 17 . . 48 . . . . . . . . . . . . . . . . . . . . . . 163 29 . . Knockbacks 82 | . . . . 1 . . . . . . . 5 9 6 1 2 . . 12 . 9 . . 4 5 21 1 . . . . . . . 3 1 . 2 Impact 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 Kinetic 72 | . . . . . . . . . . . . 5 9 6 1 1 . . 12 . 9 . . 4 5 19 1 . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 559 | . 128 6 44 42 26 . . 25 . . 21 . . . . . . . . . . . . . . . . . . 165 . . . . 102 . . . Shots 17 | . 2 1 2 1 4 . . 3 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Rammed 12 | . . . 3 2 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Targets Rammed 33 | . 5 . 3 5 4 3 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 5 . 4 Kicked 16 | . 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 Crushed 5 | . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | 156 364 16 259 251 373 363 163 211 161 . 244 97 149 265 15 18 . 90 259 270 241 252 171 143 85 138 281 21 33 157 249 305 377 160 329 156 325 290 Average Temperature 72 | 68 134 8 45 67 69 62 27 70 34 . 44 23 61 37 12 8 . 32 64 130 67 67 83 52 48 50 83 4 6 77 64 87 97 54 95 64 120 169 Received Heat Transfer 3880 | . 150 54 327 12 882 909 507 . 54 . 9 93 . 96 . . . 27 . . 36 . 9 . 39 58 63 . . 55 75 . . 45 198 113 32 37 Effects 13 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 5 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . 1 . . . Combat Hostiles 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Parts Fried 20 | . . . 3 . . . 3 1 . . 1 1 . . . . . . . . . . . . . 1 . . . 3 . . . 6 1 . . . Impact Corruptions 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 2 . . Robots Melted 8 | . . . . . 2 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Combat Hostiles 7 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Melted 68 | 2 1 . . . 18 13 14 . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 1 11 4 . . . . Heat Transferred 24460 | 592 1974 . 300 74 6105 6808 4577 . . . . . . . . . . . . . 481 37 . 56 . . 298 . 222 50 370 333 1517 296 370 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2864 | 20 317 127 708 593 785 791 1131 . . . . 449 194 245 . . . . 441 86 312 . . . . 493 1054 693 513 777 1071 656 372 293 1925 2864 2545 . Initial 1832 | . 13 46 49 276 104 260 341 . . . . 102 153 54 . . . . 372 71 60 . . . . 56 163 589 277 8 407 510 337 168 126 1154 1832 . Average 343 | 7 191 104 360 356 480 580 614 . . . . 257 160 123 . . . . 227 74 174 . . . . 222 588 675 46 286 862 545 253 186 612 2058 1973 . Maximum Alert Level 5 | . 1 . 3 2 3 3 4 . . . . 2 . 1 . . . . 2 . 1 . . . . 2 3 2 2 3 3 2 1 1 5 5 5 . Low Security (%) 40 | 100 60 100 14 . 10 . . . . . . 30 100 85 . . . . 48 100 56 . . . . 40 1 . 91 46 . . 30 66 10 . . . Level 1 22 | . 39 . 49 63 16 11 23 . . . . 59 . 14 . . . . 38 . 43 . . . . 50 19 . 4 3 . . 69 33 36 . . . Level 2 18 | . . . 21 36 64 67 50 . . . . 10 . . . . . . 13 . . . . . . 9 45 100 4 38 13 100 . . 36 . . . Level 3 6 | . . . 14 . 8 20 13 . . . . . . . . . . . . . . . . . . . 33 . . 11 86 . . . . . . . Level 4 . | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 89 . . Squads Dispatched 154 | . 4 . 5 . 10 6 10 . . . 1 8 . 6 . . . 1 8 . 4 . . . . 4 3 . . 4 13 3 6 3 18 31 6 . Investigation 31 | . 2 . 3 . 4 3 3 . . . 1 4 . 2 . . . . 1 . 3 . . . . . . . . . 1 1 2 . 1 . . . Extermination 21 | . . . . . . . 2 . . . . 1 . 2 . . . . 3 . . . . . . 2 . . . 1 2 1 3 2 1 . 1 . Reinforcement 34 | . 2 . 1 . 3 2 1 . . . . 3 . 2 . . . . 4 . 1 . . . . 1 1 . . 1 5 1 1 1 3 1 . . Assault 60 | . . . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 2 . . . 5 . . . 13 30 5 . Garrison 8 | . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . 2 . 1 . . . . 2 . 2 . . . . . 3 . . . 5 1 . . . . 2 . Construction Impeded 10 | . . . . . . . 1 . . . . 3 . 1 . . . . 2 . 1 . . . . . 1 . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 69 | . 2 . 4 . 4 3 . . . . . . . 2 . . . . . . 1 . . 1 . 4 2 1 . 3 . 1 1 1 4 . 35 . Communications Jammed 107 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 6 . . . 9 1 13 26 4 26 18 . . Distress Signals 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 7 . 12 26 4 24 15 . . Times Spotted 991 | . 20 6 41 12 52 45 56 7 10 . 7 43 9 28 5 5 . 21 15 4 19 5 5 73 21 38 35 3 14 11 64 12 13 16 92 111 23 50 Peak Tracking Total 37 | . 4 3 5 4 7 4 12 5 4 . 4 9 6 6 4 4 . 8 6 4 6 2 9 15 6 9 7 3 1 3 11 7 3 4 26 37 15 17 Tactical Retreats 115 | . 1 1 2 . 3 1 1 . 1 . . 7 1 4 1 2 . 6 2 . 6 2 2 3 7 4 2 . . . 8 1 2 3 8 18 5 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 32 | . 1 . 4 . 1 3 1 . . . . 1 . . . . . . 4 . . . 1 . . . 2 . . . . 2 3 . 1 2 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . Triggered 19 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 13 3 . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 8 7 7 7 7 7 6 6 6 6 6 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 103 | . 3 . 1 1 5 5 6 3 2 . 1 3 . 1 . . . . 9 . 2 . . . 2 1 1 . 3 6 2 6 3 4 18 2 5 8 Max in Single Turn 4 | . 3 . 1 1 1 1 3 2 1 . 1 1 . 1 . . . . 2 . 1 . . . 1 1 . . 1 4 1 1 1 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 115 | . 7 . 9 . 7 11 10 . 1 3 1 13 . 10 . 1 . . 8 . 3 1 . 2 1 2 . . . 1 3 3 4 6 4 . 3 1 Terminals 52 | . 6 . 5 . 5 9 5 . 1 . 1 7 . 4 . . . . . . . . . . 1 . . . . . . 1 . 2 3 . 2 . Fabricators 12 | . . . . . . . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . 2 . 1 . . . . . Repair Stations 8 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 2 . . . . Recycling Units 13 | . 1 . 2 . 1 1 1 . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Scanalyzers 13 | . . . 2 . . . 2 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . 1 1 1 1 . . . Garrison Access 9 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . 1 1 1 1 1 . . . . Total Hacks 334 | . 15 . 31 . 22 27 25 . 5 19 5 36 . 24 . 1 . . 26 . 5 1 . 6 3 3 . . . 1 7 7 18 17 6 . 7 17 Successful 181 | . 6 . 14 . 7 11 12 . 5 19 5 15 . 11 . 1 . . 17 . . 1 . 6 3 . . . . . 5 1 10 6 5 . 4 17 Failed 153 | . 9 . 17 . 15 16 13 . . . . 21 . 13 . . . . 9 . 5 . . . . 3 . . . 1 2 6 8 11 1 . 3 . Catastrophic 31 | . 1 . 2 . 3 6 2 . . . . 6 . 2 . . . . . . 2 . . . . 2 . . . . . . 3 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 275 | . 7 . 10 . 8 6 5 . . . . 11 . 7 . . . . 24 . 6 . . 1 . 26 9 . . 7 44 16 25 33 16 . 14 . Terminals 135 | . 14 . 16 . 15 24 12 . 5 . 5 18 . 7 . . . . . . . . . . 3 . . . . . . 5 . 3 4 . 4 . Fabricators 33 | . . . . . . . 6 . . . . 6 . 5 . . . . 6 . 1 . . . . . . . . . 6 . 3 . . . . . Repair Stations 24 | . . . . . 2 2 . . . . . . . 2 . . . . 4 . . . . . . 1 . . . . . . 3 10 . . . . Recycling Units 37 | . 1 . 5 . 5 1 2 . . . . 5 . 7 . . . . 6 . 2 . . . . . . . . . . . . . . . 3 . Scanalyzers 44 | . . . 10 . . . 5 . . . . 3 . 3 . . . . 9 . . . . . . . . . . . . 1 8 3 2 . . . Garrison Access 17 | . . . . . . . . . . . . 4 . . . . . . 1 . 2 . . . . 2 . . . 1 1 1 4 1 . . . . Terminal Hacks 98 | . 5 . 5 . 4 9 5 . 5 19 5 3 . 2 . 1 . . . . . 1 . 6 3 . . . . . . . . 3 3 . 2 17 Record 35 | . . . . . . . . . 5 2 5 . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . 17 Part Schematic 13 | . . . . . . 2 . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 1 . . . 1 . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Open Door 8 | . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . 2 . 1 . Branch Access Points 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . 3 . 2 . . . . . Network Status 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . Build 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . . . 1 1 . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . 2 3 . . . . Scan Component 8 | . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 2 . . . . Repair 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 9 | . . . 2 . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . 2 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Scanalyzer 26 | . . . 4 . . . 4 . . . . 2 . 2 . . . . 8 . . . . . . . . . . . . . 5 . 1 . . . Insert Component 14 | . . . 2 . . . 2 . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . . 3 . 1 . . . Analyze 12 | . . . 2 . . . 2 . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 23 | . 1 . 3 . 1 1 . . . . . 6 . 3 . . . . 3 . . . . . . . . . . . 1 1 1 . 1 . 1 . Terminals 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 . 1 1 . . . . . 1 . 3 . . . . 3 . . . . . . . . . . . . . . . . . 1 . Reject 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recyclers 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 6 . 8 . 7 9 10 . 1 . 1 11 . 10 . . . . 7 . 3 . . . 1 2 . . . 1 1 2 2 3 3 . 2 . Full Trace Events 20 | . 1 . 3 . 2 2 3 . . . 1 2 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 192 | . . . 4 . . 2 2 . . 9 . 2 . 3 . . . . 11 . . . . . . 50 . . . . 24 14 1 70 . . . . Parts Built 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 124 | . . . . . . . 31 . . . . . . 31 . . . . . . . . . . . . . . . . 62 . . . . . . . Total Part Build Rating 22 | . . . . . . . 5 . . . . . . 10 . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . Time 228 | . . . . . . . . . . . . . . . . . . . 142 . . . . . . . . . . . . . 51 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 10 . 1 . 1 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed 11 | . . . 2 . . . 2 . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 10 | . . . 2 . . . 2 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 197 | . . . . 4 . 10 . . . . 1 1 18 . . . 4 . 3 . . . . . . . 28 . . 5 3 . 2 . . 42 76 . Largest Group 25 | . . . . 3 3 10 9 . . . 1 1 18 2 . . 4 4 3 . . . . . . . 25 15 10 13 6 . 2 . . 7 16 . Highest-Rated Group 1257 | . . . . 40 40 173 157 . . . 96 26 638 54 . . 159 159 93 . . . . . . . 1257 742 537 808 502 . 54 . . 102 1174 . Highest-Rated Ally 269 | . . . . 31 16 29 29 . . . 96 26 50 27 . . 41 41 31 . . . . . . . 159 103 103 103 103 . 28 . . 15 269 . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 . 2 . . . . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 19 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 4 . . . 2 . 6 1 . . . . STAY 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . FOLLOW 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 694 | . . . . 11 26 23 56 . . . 11 . 68 . . . . 39 33 . . . . . . . 111 33 16 37 55 . . . . 31 144 . Total Damage 29376 | . . . . 166 365 345 758 . . . 447 . 4746 . . . . 802 568 . . . . . . . 4709 1118 712 1571 2677 . . . . 485 9907 . Kills 142 | . . . . 3 4 3 7 . . . 4 . 10 . . . . 11 4 . . . . . . . 31 5 4 12 11 . . . . . 33 . Allies Corrupted 18 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . 2 2 . 2 . . . 6 . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . 1 . . . 1 2 . 3 . . . 2 2 1 1 . . . 1 1 . 1 . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Zionite Intel Received 47 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 7 . . . . 10 4 4 9 4 . 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Component Schematics 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 3 . . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . 3 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 44368 | 119 1225 243 1493 1170 1488 1539 1693 512 877 54 783 1149 245 921 617 558 907 862 2295 96 753 562 493 1244 959 842 1156 159 8934 291 1201 731 1723 957 966 558 3165 828 Spaces Moved 35966 | 73 605 41 697 694 662 645 863 807 987 90 1187 1590 273 1139 849 768 1265 1121 2144 113 875 567 705 1178 1134 1078 697 87 805 332 1660 827 1450 1076 1170 1136 3162 1414 Core 623 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 613 . . . . . . . . . Treads 2729 | . . . 629 694 662 645 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 7602 | 63 605 41 68 . . . 605 . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 1134 3152 1411 Wheels 135 | . . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24862 | . . . . . . . 24 807 987 90 1187 1590 273 1139 849 768 1265 1121 2144 113 875 567 705 1178 1134 1078 697 87 192 332 1660 827 1450 1076 647 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 160 160 148 156 59 53 53 53 53 48 53 53 59 59 59 60 58 58 63 63 63 49 54 48 44 44 44 44 44 42 35 30 30 30 30 30 Average Speed 79 | 114 161 198 163 160 154 156 138 53 58 53 53 49 53 55 59 59 59 60 62 61 63 63 63 57 63 51 49 44 848 45 44 43 37 39 38 30 30 30 Slowest Speed 1100 | 120 190 260 240 160 158 240 200 121 113 53 108 53 53 114 119 59 129 60 129 63 63 63 63 63 116 56 50 44 1100 98 98 105 118 94 116 90 30 30 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 4 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Exploration Rate (%) 68 | 4 92 8 70 98 68 96 22 94 89 74 98 45 89 33 95 81 92 98 36 95 19 89 88 91 94 29 86 63 98 32 40 78 42 86 78 33 83 58 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 27 | . 1 . 2 . 1 1 . . . 1 2 . . . 1 1 2 . 9 . . . 1 . . . . . . . 5 . . . . . . . Known Exits Taken 27 | . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 32 | . . . . 3 . . . 3 3 . 1 . . . 4 3 5 5 . . . 3 1 . 1 . . . . . . . . . . . . . Spaces Dug 392 | . 1 . . . . . 3 . 8 . 19 12 2 12 1 6 . 9 14 . 13 5 . 16 7 15 . . . 14 23 13 43 23 23 36 41 33 Terrain Destroyed 1533 | . 53 23 16 22 56 . 85 . 56 . 43 44 15 35 18 13 . 18 85 . 29 31 . 52 35 35 4 1 4 191 44 15 60 39 72 78 113 148 Melee 11 | . . . . . . . . . . . . 4 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Projectile 904 | . 3 . . 1 15 . 19 . 22 . 13 19 15 35 1 13 . 11 34 . 29 31 . 23 35 35 4 1 4 17 35 15 60 39 36 78 113 148 AOE 618 | . 50 23 16 21 41 . 66 . 34 . 30 21 . . 17 . . . 51 . . . . 29 . . . . . 174 9 . . . 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 48988 | 92 739 180 915 728 916 933 1157 877 1205 96 1296 1842 342 1335 955 843 1420 1253 3015 137 1003 734 751 1668 1293 1259 1464 205 2858 433 1985 1162 2509 1542 1567 1304 5280 1695 Wait 9170 | . 29 113 55 10 53 61 64 23 108 1 41 108 41 80 97 48 128 95 720 19 57 120 40 369 80 84 458 109 2018 57 165 239 861 358 239 39 1896 87 Move 35918 | 72 604 40 696 693 661 644 862 806 986 89 1186 1590 272 1138 848 767 1264 1120 2144 112 874 566 704 1177 1133 1077 696 86 804 331 1659 826 1448 1075 1169 1134 3154 1411 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 6 16 4 23 2 18 8 20 10 3 1 4 11 3 5 . . 7 . 16 1 3 1 1 2 3 7 3 1 2 1 9 4 13 8 20 5 13 9 Fast Attach 388 | 5 4 1 4 1 13 17 16 3 6 2 4 9 . 12 . 2 7 2 21 . 7 4 . 28 . 7 10 3 6 8 13 19 25 13 17 30 42 27 Attach 155 | 2 3 3 10 2 13 4 25 6 1 . 1 4 1 1 . . 1 . 12 1 3 1 . . 3 4 2 . . 1 9 1 5 1 10 3 9 13 Detach 73 | . . . 2 . 3 . 8 1 1 . . 3 . 2 . . . . 8 . . 1 . . 2 2 . . . . 4 2 1 3 4 7 7 12 Swap 418 | . 10 2 16 2 14 23 12 3 29 . 16 33 10 21 6 9 . 6 15 3 5 4 4 11 21 8 4 1 5 8 30 10 22 9 15 4 11 16 Drop 532 | . 9 2 23 1 26 32 27 12 10 3 8 15 2 20 . 2 13 1 29 1 8 4 1 31 1 6 12 4 7 8 15 24 34 19 10 26 53 33 Fire 1677 | 7 59 15 83 12 111 136 121 13 56 . 35 58 13 56 4 15 . 22 49 . 46 31 . 49 47 64 35 1 15 18 81 24 99 56 70 38 68 70 Melee 59 | . . . . . . 5 . . 5 . . 11 . . . . . 7 1 . . . . . . . . . . . . . . . 12 . 5 13 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Kick 16 | . 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 Crush 15 | . . . 3 5 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 13 1 . . 13 . . Rewire 248 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 223 . . . . . . . . . 22 . Trap 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 120 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 9) 501 | -10/Materials | Lost 4 parts (1p1u2w) 562 | -10/Materials | Discovered new exit (range 5) 1000 | -10/Materials | Discovered new exit (range 15) 1345 | -10/Materials | Entered Mines 1346 | -10/Mines | Assembled infested the area 1359 | -10/Mines | Core integrity fell below 50% 1373 | -10/Mines | Core integrity fell below 20% 1399 | -10/Mines | Lost 4 parts (1p1n2w) 1444 | -10/Mines | Discovered new exit (range 7) 1588 | -10/Mines | Entered Materials 1588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1771 | -9/Materials | Build established: Scavenger-Mutant 2108 | -9/Materials | Build established: Mutant 2451 | -9/Materials | Identified exit to Mines 2640 | -9/Materials | Discovered new exit (range 12) 2788 | -9/Materials | First assault squad dispatched 2839 | -9/Materials | Discovered new exit (range 16) 3081 | -9/Materials | Entered Mines 3113 | -9/Mines | Learned Materials terminal intel 3150 | -9/Mines | Discovered new exit (range 10) 3152 | -9/Mines | Received a Mining Laser from a helpful Derelict 3421 | -9/Mines | Discovered new exit (range 3) 3644 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4251 | -9/Mines | Entered Materials 4251 | -8/Materials | Accompanied by 3 allies 4251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4252 | -8/Materials | Loaded intel: 12 terminal locations 4252 | -8/Materials | Discovered new exit (range 15) 4284 | -8/Materials | Identified exit to Storage 4600 | -8/Materials | Discovered new exit (range 15) 4682 | -8/Materials | Lost 6 parts (1p2n2u1w) 5339 | -8/Materials | Hacking Suite fried by hacking feedback 5498 | -8/Materials | Garrison activated, responded to threat 5524 | -8/Materials | Discovered new exit (range 16) 5739 | -8/Materials | Entered Storage 6168 | -8/Storage | Core integrity fell below 50% 6257 | -8/Storage | Build established: Scavenger-Mutant 6403 | -8/Storage | Lost 3 parts (2u1w) 6539 | -8/Storage | First assault squad dispatched 6567 | -8/Storage | Discovered new exit (range 5) 6982 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7278 | -8/Storage | Entered Factory 7278 | -7/Factory | Accompanied by 9 allies 7278 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7287 | -7/Factory | Build established: Commander-Mutant 7467 | -7/Factory | Fabricated Gravmag Array (x1) 7654 | -7/Factory | Discovered new exit (range 14) 7672 | -7/Factory | Identified exit to Factory 8109 | -7/Factory | Identified exit to Lower Caves 8148 | -7/Factory | Build established: Mutant 8409 | -7/Factory | Garrison activated, responded to threat 8478 | -7/Factory | Destroyed 11 combat bots 8480 | -7/Factory | Lost 7 parts (1p4n2u) 8538 | -7/Factory | Cargo convoy interrupted 8595 | -7/Factory | Lost 4 parts (3n1w) 8613 | -7/Factory | Destroyed 14 combat bots 8771 | -7/Factory | Build established: Scavenger-Mutant 8878 | -7/Factory | First assault squad dispatched 8971 | -7/Factory | Entered Lower Caves 8997 | -7/Lower Caves | Core integrity fell below 50% 9063 | -7/Lower Caves | Encountered a Warlord checkpoint 9314 | -7/Lower Caves | Build established: Mutant 9346 | -7/Lower Caves | Learned Factory trap positions 9377 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9394 | -7/Lower Caves | Discovered new exit (range 3) 9395 | -7/Lower Caves | Identified exit to Lower Caves 9475 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 9483 | -7/Lower Caves | Entered another Lower Caves area 9526 | -7/Lower Caves | Discovered exit to Factory (range 12) 9615 | -7/Lower Caves | Identified exit to Data Miner 9651 | -7/Lower Caves | Encountered a Warlord checkpoint 9915 | -7/Lower Caves | Attracted the attention of an 0b10 base 10001 | -7/Lower Caves | Learned Extension emergency access door positions 10001 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10041 | -7/Lower Caves | Learned Factory trap positions 10243 | -7/Lower Caves | Ambushed by wild Derelicts 10360 | -7/Lower Caves | Entered Data Miner 10361 | -7/Data Miner | Identified exit to Proximity Caves 10368 | -7/Data Miner | Met Data Miner 10381 | -7/Data Miner | Learned location of Section 7 (-2) 10381 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10390 | -7/Data Miner | Received God Mode back door access code from Data Miner 10414 | -7/Data Miner | Entered Proximity Caves 10444 | -6/Proximity Caves | Learned location of Zion (-6) 10718 | -6/Proximity Caves | Escorted by Enhanced Grunt 10922 | -6/Proximity Caves | Found Prototype Device 10922 | -6/Proximity Caves | Identified Exp. Thermal Shield 10968 | -6/Proximity Caves | Build established: Scavenger-Mutant 11046 | -6/Proximity Caves | Learned Factory interactive machine intel 11143 | -6/Proximity Caves | Learned Research terminal intel 11143 | -6/Proximity Caves | Learned Extension security intel 11143 | -6/Proximity Caves | Learned Armory emergency access door positions 11143 | -6/Proximity Caves | Learned Research emergency access door positions 11143 | -6/Proximity Caves | Learned Armory trap positions 11197 | -6/Proximity Caves | Entered Factory 11197 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11198 | -6/Factory | Loaded intel: 118 trap records 11199 | -6/Factory | Loaded intel: 52 interactive machine locations 11289 | -6/Factory | Discovered new exit (range 6) 11291 | -6/Factory | Identified exit to Lower Caves 11366 | -6/Factory | Discovered new exit (range 10) 11450 | -6/Factory | Identified exit to Factory 11589 | -6/Factory | Incoming investigation squad redirected 11648 | -6/Factory | Discovered exit to Factory (range 4) 11673 | -6/Factory | Incoming investigation squad redirected 11796 | -6/Factory | Spotted B-75 Beast 12052 | -6/Factory | Build established: Scout 12346 | -6/Factory | Manually triggered Chute Trap 12346 | -6/Factory | Sucked down chute 12346 | -6/Factory | Entered Waste 12352 | -6/Waste | Spotted C-40 Crusher 12359 | -6/Waste | Spotted C-40 Crusher 12362 | -6/Waste | Spotted C-40 Crusher 12381 | -6/Waste | Found Broken Imp. Powered Armor 12406 | -6/Waste | Spotted C-40 Crusher 12407 | -6/Waste | Spotted C-40 Crusher 12408 | -6/Waste | Spotted C-40 Crusher 12467 | -6/Waste | Warlord forces began an assault 12491 | -6/Waste | Discovered new exit (range 11) 12496 | -6/Waste | Identified exit to Factory 12560 | -6/Waste | Allies destroyed C-40 Crusher 12564 | -6/Waste | Allies destroyed C-40 Crusher 12573 | -6/Waste | Allies destroyed C-40 Crusher 12591 | -6/Waste | Entered Factory 12591 | -6/Factory | Accompanied by 2 allies 12592 | -6/Factory | Loaded intel: 118 trap records 12772 | -6/Factory | Discovered exit to Lower Caves (range 6) 12784 | -6/Factory | Found Exp. Targeting Computer 12787 | -6/Factory | Discovered exit to Lower Caves (range 6) 13137 | -6/Factory | Incoming investigation squad redirected 13381 | -6/Factory | Fabricated Weapon Mount (x2) 13512 | -6/Factory | Entered Lower Caves 13513 | -6/Lower Caves | Encountered a Warlord checkpoint 13536 | -6/Lower Caves | Identified exit to Lower Caves 13772 | -6/Lower Caves | Spotted B-75 Beast 14129 | -6/Lower Caves | Entered another Lower Caves area 14152 | -6/Lower Caves | Discovered exit to Factory (range 17) 14271 | -6/Lower Caves | Spotted B-75 Beast 14611 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14619 | -6/Lower Caves | Discovered new exit (range 7) 14621 | -6/Lower Caves | Identified exit to Zion 14687 | -6/Lower Caves | Entered Zion 14710 | -6/Zion | System corruption cleaned by Quarantine Array 14719 | -6/Zion | Learned Factory security intel 14780 | -6/Zion | Discovered new exit (range 12) 14786 | -6/Zion | Identified exit to Proximity Caves 14863 | -6/Zion | Received a visual enhancement algorithm 14880 | -6/Zion | Learned location of Warlord (-5) 14900 | -6/Zion | Learned Factory emergency access door positions 15289 | -6/Zion | Imprinted 15291 | -6/Zion | Declared Zion's savior 15594 | -6/Zion | Entered Proximity Caves 15594 | -5/Proximity Caves | Accompanied by 4 allies 15596 | -5/Proximity Caves | Spotter reported a threat 15597 | -5/Proximity Caves | Spotter reported a threat 15795 | -5/Proximity Caves | Learned Factory terminal intel 15943 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16084 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16253 | -5/Proximity Caves | Spotted B-75 Beast 16404 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16456 | -5/Proximity Caves | Entered Factory 16456 | -5/Factory | Evolved 2 slots: Utility x2 16457 | -5/Factory | Identified exit to Upper Caves 16460 | -5/Factory | Loaded intel: 26 terminal locations 16535 | -5/Factory | Build established: Ninja 16630 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16650 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 16662 | -5/Factory | Retrieved Zion intel report: Active Garrisons 16734 | -5/Factory | Retrieved Zion intel report: Emergency Access 16756 | -5/Factory | Search patrols dispatched 16847 | -5/Factory | Build established: Scout 16865 | -5/Factory | Repaired Antimatter Cannon 16889 | -5/Factory | Retrieved Zion intel report: Branch Access 17026 | -5/Factory | Found Prototype Launcher 17047 | -5/Factory | Repaired Adv. Reaction Control System? 17068 | -5/Factory | Identified Scatter Rocket Array 17171 | -5/Factory | Allied Derelicts emerged from ambush trap array 17741 | -5/Factory | Terminal network hard line cut 17966 | -5/Factory | Found Faulty Scatter Rocket Array 17972 | -5/Factory | Found Scatter Rocket Array 18103 | -5/Factory | Found Unknown Device 18103 | -5/Factory | Identified Launcher Loader 18127 | -5/Factory | Cargo convoy interrupted 18152 | -5/Factory | Incoming assault squad redirected 18156 | -5/Factory | Incoming assault squad redirected 18322 | -5/Factory | Lost 3 parts (1p2u) 18348 | -5/Factory | Found Hvy. Reactive Plating 18751 | -5/Factory | Sucked down chute 18751 | -5/Factory | Entered Waste 18757 | -5/Waste | Spotted C-40 Crusher 18766 | -5/Waste | EMP discharged 18766 | -5/Waste | System corruption reached 10% 18795 | -5/Waste | Spotted C-40 Crusher 18804 | -5/Waste | Spotted C-40 Crusher 18812 | -5/Waste | Spotted C-40 Crusher 18818 | -5/Waste | Spotted C-40 Crusher 18818 | -5/Waste | Spotted C-40 Crusher 18840 | -5/Waste | Discovered new exit (range 11) 18845 | -5/Waste | Identified exit to Factory 18847 | -5/Waste | Entered Factory 18997 | -5/Factory | Incoming investigation squad redirected 19338 | -5/Factory | Incoming investigation squad redirected 19397 | -5/Factory | Retrieved Zion intel report: Branch Access 19600 | -5/Factory | Entered Upper Caves 19816 | -5/Upper Caves | Discovered new exit (range 5) 19818 | -5/Upper Caves | Identified exit to Upper Caves 19871 | -5/Upper Caves | Encountered a Warlord checkpoint 20162 | -5/Upper Caves | Entered another Upper Caves area 20251 | -5/Upper Caves | Discovered new exit (range 6) 20567 | -5/Upper Caves | Encountered a Warlord checkpoint 20591 | -5/Upper Caves | Discovered new exit (range 7) 20594 | -5/Upper Caves | Identified exit to Warlord 20655 | -5/Upper Caves | Entered Warlord 20679 | -5/Warlord | System corruption cleaned by Quarantine Array 20841 | -5/Warlord | Found Prototype Device 20841 | -5/Warlord | Identified Minesniffer Drone Bay 20873 | -5/Warlord | Rebuked by Warlord 20894 | -5/Warlord | Opened Warlord's prototype stash 20897 | -5/Warlord | Found Prototype Device 20897 | -5/Warlord | Identified Exp. Focal Shield 20898 | -5/Warlord | Warlord's base attacked by MAIN.C 20986 | -5/Warlord | Found Prototype Piercing Weapon 20986 | -5/Warlord | Identified Vortex Lance 21248 | -5/Warlord | Warlord forces counterattacked 21256 | -5/Warlord | Spotted Executioner 21310 | -5/Warlord | Spotted Striker 21313 | -5/Warlord | Spotted Striker 21435 | -5/Warlord | Discovered new exit (range 14) 21498 | -5/Warlord | Spotted Executioner 21573 | -5/Warlord | Warlord base infiltrated, sounded retreat 21633 | -5/Warlord | Spotted Striker 21654 | -5/Warlord | Spotted Striker 21677 | -5/Warlord | Spotted Executioner 21700 | -5/Warlord | Found Prototype Device 21700 | -5/Warlord | Identified Exp. Shock Absorption System 21724 | -5/Warlord | Spotted Striker 21798 | -5/Warlord | Spotted Executioner 21798 | -5/Warlord | Spotted Executioner 21834 | -5/Warlord | Found Prototype Processor 21834 | -5/Warlord | Identified Exp. Core Analyzer 21849 | -5/Warlord | Identified exit to Proximity Caves 21899 | -5/Warlord | Entered Proximity Caves 21966 | -4/Proximity Caves | Spotted B-86 Titan 22232 | -4/Proximity Caves | Learned Research emergency access door positions 22461 | -4/Proximity Caves | Discovered new exit (range 6) 22464 | -4/Proximity Caves | Identified exit to Factory 22714 | -4/Proximity Caves | Attracted the attention of an 0b10 base 22778 | -4/Proximity Caves | Learned Extension garrison access intel 22778 | -4/Proximity Caves | Learned Armory security intel 22778 | -4/Proximity Caves | Learned Research security intel 22858 | -4/Proximity Caves | Entered Factory 22858 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22859 | -4/Factory | Identified exit to Armory 23040 | -4/Factory | Retrieved Zion intel report: Active Terminals 23099 | -4/Factory | Retrieved Zion intel report: Branch Access 23099 | -4/Factory | Identified exit to Upper Caves 23099 | -4/Factory | Identified exit to Extension 23105 | -4/Factory | Build established: Trapper-Scout 23175 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23178 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23286 | -4/Factory | Retrieved Zion intel report: Component Schematics 23292 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23320 | -4/Factory | Retrieved Zion intel report: Component Schematics 23526 | -4/Factory | Lost 3 parts (1p1n1u) 23645 | -4/Factory | First assault squad dispatched 23700 | -4/Factory | Entered Extension 23867 | -4/Extension | Build established: Scavenger-Mutant 23950 | -4/Extension | First assault squad dispatched 23967 | -4/Extension | Incoming assault squad redirected 24030 | -4/Extension | Zion Recon squad teleported in 24036 | -4/Extension | Rescued A7 24050 | -4/Extension | Zion Heavy squad teleported in 24315 | -4/Extension | Spotted B-86 Titan 24318 | -4/Extension | Build established: Commander-Mutant 24326 | -4/Extension | Allies destroyed B-86 Titan 24330 | -4/Extension | Spotted B-86 Titan 24352 | -4/Extension | Allies destroyed B-86 Titan 24380 | -4/Extension | Lost 3 parts (2p1w) 24470 | -4/Extension | Incoming assault squad redirected 24486 | -4/Extension | Rescued a captive Derelict 24486 | -4/Extension | Rescued a captive Derelict 24628 | -4/Extension | Zion Fire squad teleported in 24786 | -4/Extension | Rescued a captive Derelict 24787 | -4/Extension | Rescued a captive Derelict 24804 | -4/Extension | Discovered new exit (range 10) 24807 | -4/Extension | Discovered new exit (range 6) 24822 | -4/Extension | Identified exit to Cetus 24828 | -4/Extension | Allies destroyed A7 24834 | -4/Extension | Incoming assault squad redirected 24841 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 24842 | -4/Extension | Found Prototype Protection 24842 | -4/Extension | Identified Med. Regenerative Plating 24856 | -4/Extension | Entered Cetus 24856 | -4/Cetus | Accompanied by 15 allies 24859 | -4/Cetus | Spotted Cetus Guard 24859 | -4/Cetus | Spotted Cetus Guard 24866 | -4/Cetus | Spotted Cetus Guard 24866 | -4/Cetus | Spotted Cetus Guard 24871 | -4/Cetus | Allies destroyed Cetus Guard 24873 | -4/Cetus | Allies destroyed Cetus Guard 24883 | -4/Cetus | Allies destroyed Cetus Guard 24887 | -4/Cetus | Allies destroyed Cetus Guard 24920 | -4/Cetus | Discovered new exit (range 22) 24929 | -4/Cetus | Identified exit to Archives 25015 | -4/Cetus | Entered Archives 25015 | -4/Archives | Accompanied by 10 allies 25042 | -4/Archives | Discovered new exit (range 22) 25062 | -4/Archives | Discovered new exit (range 14) 25071 | -4/Archives | Discovered new exit (range 15) 25176 | -4/Archives | Build established: Scavenger-Mutant 28351 | -4/Archives | Identified exit to Research 33780 | -4/Archives | Identified exit to Hub_04(d) 33949 | -4/Archives | Entered Hub_04(d) 33949 | -4/Hub_04(d) | Accompanied by 10 allies 33949 | -4/Hub_04(d) | Discovered exit to Research (range 11) 33969 | -4/Hub_04(d) | Zion Light squad teleported in 34020 | -4/Hub_04(d) | Spotted B-86 Titan 34078 | -4/Hub_04(d) | Discovered exit to Research (range 11) 34085 | -4/Hub_04(d) | Garrison activated, responded to threat 34120 | -4/Hub_04(d) | Zion Heavy squad teleported in 34207 | -4/Hub_04(d) | Network Hub disabled 34240 | -4/Hub_04(d) | Entered Research 34240 | -3/Research | Accompanied by 6 allies 34240 | -3/Research | Evolved 2 slots: Utility x2 34243 | -3/Research | Loaded intel: 22 terminal locations 34284 | -3/Research | Retrieved Zion intel report: Active Terminals 34346 | -3/Research | Retrieved Zion intel report: Trap Installations 34427 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 34449 | -3/Research | Retrieved Zion intel report: Component Schematics 34465 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 34534 | -3/Research | First assault squad dispatched 34552 | -3/Research | Retrieved Zion intel report: Prototype Schematics 34558 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 34587 | -3/Research | P-80 Master assimilated allied 1I-GBJ(g) 34598 | -3/Research | Found Prototype Protection 34598 | -3/Research | Identified Zio. Weapon Casing 34622 | -3/Research | Build established: Scavenger-Scout 34762 | -3/Research | Incoming assault squad redirected 34867 | -3/Research | Spotted B-86 Titan 34924 | -3/Research | Incoming assault squad redirected 34979 | -3/Research | Retrieved Zion intel report: Emergency Access 34980 | -3/Research | Zion Infowar Resupply teleported in 35153 | -3/Research | Build established: Scavenger-Mutant 35190 | -3/Research | Retrieved Zion intel report: Guard Positions 35191 | -3/Research | Zion Heavy squad teleported in 35206 | -3/Research | Spotted B-86 Titan 35238 | -3/Research | Incoming investigation squad redirected 35288 | -3/Research | Retrieved Zion intel report: Unaware Analyses 35312 | -3/Research | Incoming assault squad redirected 35312 | -3/Research | Discovered new exit (range 3) 35329 | -3/Research | Fabricated Exp. Signal Interpreter? 35408 | -3/Research | Incoming assault squad redirected 35426 | -3/Research | Discovered new exit (range 23) 35438 | -3/Research | Identified exit to Testing 35441 | -3/Research | Entered Testing 35466 | -3/Testing | Found Prototype Energy Cannon 35466 | -3/Testing | Identified Cld. Nova Cannon 35599 | -3/Testing | Build established: Scavenger-Scout 35615 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 35634 | -3/Testing | Found Prototype Energy Cannon 35634 | -3/Testing | Identified Hpw. Disruptor Cannon 35654 | -3/Testing | Found Prototype Energy Gun 35654 | -3/Testing | Identified Hyp. EM Gauss Rifle 35719 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 35734 | -3/Testing | Spotted PD-AJT8674YBP 35737 | -3/Testing | Incoming investigation squad redirected 35753 | -3/Testing | Discovered new exit (range 8) 35807 | -3/Testing | Found Med. Regenerative Plating 36124 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 36146 | -3/Testing | Spotted Striker 36149 | -3/Testing | Retrieved Zion intel report: Component Schematics 36152 | -3/Testing | Spotted Striker 36172 | -3/Testing | Identified exit to Research 36172 | -3/Testing | Entered Research 36172 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36418 | -2/Research | Spotted B-90 Cyclops 36423 | -2/Research | Retrieved Zion intel report: Active Garrisons 36424 | -2/Research | Zion Hacking Resupply teleported in 36461 | -2/Research | Zion Hover Resupply teleported in 36756 | -2/Research | Crushed by falling debris 36800 | -2/Research | Retrieved Zion intel report: Guard Positions 36861 | -2/Research | Found Exp. Signal Interpreter 37256 | -2/Research | System corruption reached 10% 37406 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 37431 | -2/Research | Discovered new exit (range 7) 37433 | -2/Research | Identified exit to Access 37441 | -2/Research | Retrieved Zion intel report: Branch Access 37441 | -2/Research | Identified exit to Quarantine 37524 | -2/Research | Repaired Broken Cmb. Linear Gravjet 37769 | -2/Research | Terminal network hard line cut 37895 | -2/Research | Entered Quarantine 37954 | -2/Quarantine | Repaired Broken Adv. Terrain Scanner 38106 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 38132 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 38134 | -2/Quarantine | Retrieved Zion intel report: Branch Access 38141 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 38150 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 38166 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 38232 | -2/Quarantine | Discovered exit to Access (range 13) 38265 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 38266 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 38337 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 38545 | -2/Quarantine | Found Alien Artifact 38622 | -2/Quarantine | Found Alien Artifact 38628 | -2/Quarantine | Found Alien Artifact 38737 | -2/Quarantine | Found Alien Impact Weapon 38746 | -2/Quarantine | Scanned by Researcher 38822 | -2/Quarantine | Spotted Fortress 38850 | -2/Quarantine | Discovered new exit (range 6) 38852 | -2/Quarantine | Identified exit to Section 7 38852 | -2/Quarantine | Entered Section 7 38862 | -2/Section 7 | Found Alien Artifact 38862 | -2/Section 7 | Identified Integrated Reactor 38862 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38938 | -2/Section 7 | Identified Subatomic Replicator 38960 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 38977 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 38988 | -2/Section 7 | Found Alien Artifact 38988 | -2/Section 7 | Identified Core Reset Matrix 38988 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 38988 | -2/Section 7 | Identified Core Stripper 38988 | -2/Section 7 | Identified Transdimensional Reconstructor 38988 | -2/Section 7 | Used Core Reset Matrix 38992 | -2/Section 7 | Sensed 19 artifacts in vicinity 38996 | -2/Section 7 | Warped through subspace 39009 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 39023 | -2/Section 7 | Discovered exit to Access (range 19) 39048 | -2/Section 7 | Retrieved Zion intel report: Main Access 39169 | -2/Section 7 | Build established: Scout 39213 | -2/Section 7 | Warped through subspace 39254 | -2/Section 7 | Found Integrated Mediator 39254 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 39471 | -2/Section 7 | Lost 5 parts (1p1n1u2w) 39538 | -2/Section 7 | Integrated with Sigix Exoskeleton 39562 | -2/Section 7 | Spotted Executioner 39576 | -2/Section 7 | Spotted B-99 Colossus 39588 | -2/Section 7 | Found Integrated Reactor 39588 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39590 | -2/Section 7 | Found Integrated Reactor 39590 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39592 | -2/Section 7 | Found Integrated Reactor 39592 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39602 | -2/Section 7 | First assault squad dispatched 39604 | -2/Section 7 | Found LRC Insulator 39605 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 39606 | -2/Section 7 | Found LRC Storage 39622 | -2/Section 7 | Found Integrity Redistributor 39671 | -2/Section 7 | Spotted Striker 39671 | -2/Section 7 | Spotted Striker 39671 | -2/Section 7 | Spotted Executioner 39704 | -2/Section 7 | Found Sigix Sheargun 39705 | -2/Section 7 | Found Sigix Sheargun 39729 | -2/Section 7 | Core integrity fell below 50% 39754 | -2/Section 7 | Found Transdimensional Reconstructor 39756 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 39757 | -2/Section 7 | Warped through subspace 39765 | -2/Section 7 | Found Integrated Reactor 39765 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39773 | -2/Section 7 | Found Spacefold Activator 39800 | -2/Section 7 | Spotted Executioner 39818 | -2/Section 7 | Entered Access 39818 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 39823 | -1/Access | Emitted hypermatrix ping 39828 | -1/Access | Assembled emerged from beneath the floor 39847 | -1/Access | Build established: Alien-Sigix 39861 | -1/Access | Used Subatomic Replicator to replicate LRC Storage 39862 | -1/Access | Installed LRC Storage, increased inventory capacity (+2) 39865 | -1/Access | Installed LRC Storage, increased inventory capacity (+2) 39887 | -1/Access | Found Unknown Device 39887 | -1/Access | Identified Antimissile System 40082 | -1/Access | Assembled emerged from beneath the floor 40083 | -1/Access | Destroyed Investigator 40128 | -1/Access | Assembled emerged from beneath the floor 40208 | -1/Access | Assembled emerged from beneath the floor 40266 | -1/Access | Assembled emerged from beneath the floor 40279 | -1/Access | Found Prototype Hackware 40328 | -1/Access | Spotted Investigator 40330 | -1/Access | Assembled emerged from beneath the floor 40348 | -1/Access | Energy Cycler disabled 40349 | -1/Access | Spotted Executioner 40349 | -1/Access | Spotted Striker 40349 | -1/Access | Spotted Executioner 40365 | -1/Access | Discovered new exit (range 18) 40376 | -1/Access | Entered Command 40381 | -1/Command | Emitted hypermatrix ping 40386 | -1/Command | Assembled emerged from beneath the floor 40591 | -1/Command | Retrieved Zion intel report: Component Stockpiles 40602 | -1/Command | Retrieved Zion intel report: Branch Access 40609 | -1/Command | Retrieved Zion intel report: Unaware Schematics 40616 | -1/Command | Identified Exp. Hacking Suite 40621 | -1/Command | Disengaged cave seal 40621 | -1/Command | Zionites emerged from the dark tunnel 40653 | -1/Command | First assault squad dispatched 40683 | -1/Command | Incoming assault squad redirected 40699 | -1/Command | Incoming assault squad redirected 40705 | -1/Command | High security lockdown imminent 40721 | -1/Command | Spotted Combat Programmer 40723 | -1/Command | Spotted Combat Programmer 40724 | -1/Command | Spotted M Guard 40725 | -1/Command | Spotted M Guard 40739 | -1/Command | Destroyed M Guard 40740 | -1/Command | Allies destroyed Combat Programmer 40746 | -1/Command | Allies destroyed Combat Programmer 40749 | -1/Command | Destroyed M Guard 40749 | -1/Command | All MAIN.C guards destroyed 40763 | -1/Command | Found Prototype Device 40763 | -1/Command | Identified Thermal Barrier 40767 | -1/Command | Found Prototype Device 40767 | -1/Command | Identified AEGIS Remote Shield 40785 | -1/Command | High security lockdown engaged 40802 | -1/Command | Met MAIN.C 40808 | -1/Command | 0b10 Conduit disabled 40820 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 40820 | -1/Command | Allies destroyed MAIN.C Shell 40820 | -1/Command | Spotted M Shell/Def 40820 | -1/Command | Spotted M Shell/Atk 40820 | -1/Command | Spotted M Shell/Def 40820 | -1/Command | Spotted M Shell/Atk 40820 | -1/Command | Spotted M Shell/Def 40820 | -1/Command | Spotted M Shell/Atk 40820 | -1/Command | Spotted M Shell/Atk 40820 | -1/Command | Spotted M Shell/Def 40823 | -1/Command | MAIN.C activated Command garrisons 40824 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 40825 | -1/Command | Allies destroyed M Shell/Def 40889 | -1/Command | Destroyed MAIN.C 40894 | -1/Command | Discovered new exit (range 74) 40894 | -1/Command | Discovered new exit (range 169) 40894 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40896 | -1/Command | Found Zero-point Reactor 40961 | -1/Command | Spotted Executioner 41230 | -1/Command | Found Exp. System Purifier 41286 | -1/Command | Found Femtoactuators 42454 | -1/Command | Found Exp. ECM Suite 42807 | -1/Command | Found Perforator 42810 | -1/Command | Found Zero-point Reactor 42921 | -1/Command | Assembled emerged from beneath the floor 42941 | -1/Command | Assembled emerged from beneath the floor 43032 | -1/Command | Assembled emerged from beneath the floor 43049 | -1/Command | Found Exp. Core Analyzer 43085 | -1/Command | Found Corrupted Exp. Weapon Cycler 43087 | -1/Command | Found Prototype Protection 43087 | -1/Command | Identified Zio. Shade Armor 43088 | -1/Command | Found Prototype Protection 43088 | -1/Command | Identified Zio. Weapon Casing 43187 | -1/Command | Assembled emerged from beneath the floor 43291 | -1/Command | Assembled emerged from beneath the floor 43343 | -1/Command | Assembled emerged from beneath the floor 43537 | -1/Command | Warped through subspace to slip node 43537 | -1/Command | Discovered new exit (range 4) 43538 | -1/Command | Core integrity fell below 50% 43541 | -1/Command | Entered Access_0 43542 | -1/Access_0 | Sensed 4 artifacts in vicinity 43544 | -1/Access_0 | Met Architect 43552 | -1/Access_0 | Destroyed A8 43561 | -1/Access_0 | Architect warped through subspace 43595 | -1/Access_0 | Architect warped through subspace 43607 | -1/Access_0 | Subspace Access Node disabled 43609 | -1/Access_0 | A6 warped into view 43622 | -1/Access_0 | Subspace Access Node disabled 43665 | -1/Access_0 | Destroyed A6 43679 | -1/Access_0 | Architect warped through subspace 43706 | -1/Access_0 | Found Core Regenerator 43706 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 43735 | -1/Access_0 | Architect warped through subspace 43742 | -1/Access_0 | A5 warped into view 43758 | -1/Access_0 | Subspace Access Node disabled 43805 | -1/Access_0 | Destroyed A5 43857 | -1/Access_0 | Destroyed A2 43871 | -1/Access_0 | Singularity Gate disabled 43887 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 43894 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 43905 | -1/Access_0 | Subspace Access Node disabled 43910 | -1/Access_0 | A4 warped into view 43987 | -1/Access_0 | Destroyed A4 44099 | -1/Access_0 | Destroyed Architect 44117 | -1/Access_0 | Found Prototype Hackware 44117 | -1/Access_0 | Identified Architect God Chip A 44121 | -1/Access_0 | Found Modified Sigix Sheargun 44123 | -1/Access_0 | Found Prototype Protection 44123 | -1/Access_0 | Identified Centrium Linked Plating 44126 | -1/Access_0 | Found Prototype Hackware 44126 | -1/Access_0 | Identified Architect God Chip D 44128 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 44129 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 44131 | -1/Access_0 | Found Modified Sigix Sheargun 44135 | -1/Access_0 | Found Modified Sigix Sheargun 44196 | -1/Access_0 | Found Prototype Device 44196 | -1/Access_0 | Identified Desublimator 44273 | -1/Access_0 | Found Exp. Thermal Defense Suite 44276 | -1/Access_0 | Found Prototype Device 44276 | -1/Access_0 | Identified ST Field Compressor 44304 | -1/Access_0 | Core integrity fell below 20% 44352 | -1/Access_0 | Found Exp. EM Disruption Field 44361 | -1/Access_0 | Warped through subspace to slip node 44361 | -1/Access_0 | Discovered new exit (range 8) 44369 | *** | Heading to fleet! Last Messages --------------- surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record! "Log L.XLJZXWC5" [REDACTED] >>Record! "Log L.Y1U23ASU" [REDACTED] 44337_ Quantum Shear penetrates Wall. 44339_ Quantum Shear penetrates Earth. 44341_ Quantum Shear penetrates Wall. 44341_ Reinforced Shell breached. 44349_ Quantum Shear penetrates Reinforced Shell. 44349_ Quantum Shear penetrates Wall. 44352_ Acquired Exp. EM Disruption Field. [Achievement: Superinsulated] 44360_ Dropped Exp. EM Disruption Field. 44361_ Warped through subspace, drawn to slip node. 44361_ EXIT=FOUND 44363_ Acquired Exp. EM Disruption Field. 44367_ Dimensional Slip Node implodes. 44368_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#################################???????? | | ????????##################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????################## ##################?????? | | ???????################# ################??????? | | ??????################## X ################??????? | | ???????################# ################??????? | | ???????############### ################??????? | | ???????############# ##############??????? | | ??????############## ##############??????? | | ???????############ ############???????? | | ???????############ ############???????? | | ??????############# #############??????? | | ???????############ ############???????? | | ???????############ ############???????? | | ???????############## #############???????? | | ???????############# #############???????? | | ???????############### ###############???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 120 Energy Generation 125 Energy Capacity 450 Matter Stores 567 Matter Capacity 600 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Corruption Block 15 Armor Coverage 625 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 100 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ G-73 Enforcer | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel Y-72 Warden | -1/Command | Z-intel C-57 Dissector | -1/Command | Z-intel Fabricated ------------ Gravmag Array | x1 | -7/Factory | Preloaded Weapon Mount | x2 | -6/Factory Exp. Signal Interpreter | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrated Mediator Sigix Exoskeleton Sigix Sheargun LRC Insulator Subatomic Replicator LRC Storage Spacefold Activator Core Stripper Core Regenerator Modified Sigix Sheargun Achievements -------------- Superinsulated l33t h4x0r Challenges ------------ None Game ------ Seed ScrapAnalysisTerminator Manual? 0 Play Time 13:30:11 Cumulative 312.1 hours Start 2023.07.04 @ 18:24:57 End 2023.07.11 @ 04:07:43 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type 2 Total 15 Types 8/0/3/3/0/0/1/0/0 Lore% 85 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f20fc7b-f8c6-49f9-a1aa-c952e951d964