Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 15:17:48 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (863) 863 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3043 Bonus ------- None Cogmind --------- Core Integrity 376/550 Matter 172/300 Energy 315/315 System Corruption 0% Temperature Cool (58) Movement Walking (193) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Medium Reactive Plating > --- WEAPON (2) ------- Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Improved Signal Interpreter Targeting Computer Improved Light Armor Plating Hacking Suite Pulse Rifle Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Kinecellerator Medium Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Battle Cannon > --- INVENTORY -------- Aluminum Leg Improved Signal Interpreter Improved Light Armor Plating Medium Laser Assault Rifle Grenade Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Protection Medium Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 23 | 6 . 2 . . 15 Power 6 | 1 . 1 . . 4 Engine 5 | 1 . . . . 4 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads . | . . . . . . Leg 7 | 2 . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . . . . 2 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 . 1 . . 4 Energy Gun 4 | 1 . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 85 85 85 95 Engine 7 | . 14 5 . . 11 Core 7 | . . 8 14 14 4 Leg 31 | . 28 28 28 28 35 Device 4 | . . . . . 8 Storage 11 | . 14 14 14 14 9 Protection 4 | . . . . . 8 Energy Gun 11 | . 14 14 14 14 9 Ballistic Gun 3 | . 14 4 . . 2 Ballistic Cannon 8 | . . 9 14 14 6 Naked Turns . | . . . . . . Heaviest Build 48 | 14 14 15 15 15 48 Greatest Support 47 | 20 20 20 20 20 47 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 2 7 6 6 8 Average Carried 4 | . . 4 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 2 6 6 6 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 812 | 250 . 106 . . 456 Remotely . | . . . . . . Salvage Created 832 | . . 170 . . 662 Parts 59 | . . 7 . . 52 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . . 6 . . 14 Guns 9 | . . 3 . . 6 Cannons 11 | . . 3 . . 8 Classes Destroyed 10 | . . 3 . . 7 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Recycler 2 | . . 1 . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 4 | . . . . . 4 Grunt 7 | . . 4 . . 3 Sentry 5 | . . . . . 5 Demolisher 2 | . . 2 . . . Hunter 2 | . . . . . 2 Best Kill Streak 4 | . . 2 . . 4 Combat Bots Only 4 | . . 2 . . 4 Max Kills in Single Turn 2 | . . 2 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1340 | . 8 261 . . 1071 Core 252 | . . 78 . . 174 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 71 | . . . . . 71 Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 86 | . 2 14 . . 70 Largest 2 | . 2 2 . . 2 Hottest 100 | . 70 89 . . 100 Shots Fired 150 | . 4 28 . . 118 Gun 94 | . 4 14 . . 76 Cannon 56 | . . 14 . . 42 Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | . 2 14 . . 70 Thermal 64 | . 2 14 . . 48 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 7 . . 6 Robot Miss Streak 7 | . . 2 . . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 86 | . 4 18 . . 64 Core Hits 40 | . 1 10 . . 29 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . 1 . . 6 Burn 3 | . . 1 . . 2 Destroy 1 | . . . . . 1 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1848 | . 49 349 . . 1450 Guns 970 | . 49 126 . . 795 Cannons 862 | . . 223 . . 639 Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | . . . . . 16 Kinetic 1227 | . 24 223 . . 980 Thermal 605 | . 25 126 . . 454 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . 1 . . 2 Projectiles 3 | . . 1 . . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 533 | . 18 201 . . 533 Average Temperature 167 | . 10 80 . . 185 Received Heat Transfer 435 | . 9 75 . . 351 Effects 25 | . . . . . 25 Shutdowns 8 | . . . . . 8 Energy Bleed 3 | . . . . . 3 Interference 4 | . . . . . 4 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 . . 3 Heat Transferred 1702 | . 74 444 . . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 310 | . 15 178 . . 310 Initial 5 | . . 5 . . . Average 113 | . 3 92 . . 161 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 81 | 100 100 100 . 100 65 Level 1 18 | . . . . . 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 3 12 . . 24 Peak Tracking Total 8 | . 2 8 . . 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 3 | . . 1 . 1 1 Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 1 . 1 3 Successful 4 | . . 1 . 1 2 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Open Door 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 13 | . . . . . 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1458 | 95 66 346 173 77 701 Spaces Moved 873 | 78 49 246 145 65 290 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 859 | 64 49 246 145 65 290 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 131 | 107 120 120 120 120 156 Slowest Speed 193 | 120 120 120 120 120 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 17 46 51 20 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . 1 . . 6 Melee . | . . . . . . Projectile 7 | . . 1 . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1034 | 89 52 269 144 64 416 Wait 16 | . . . . . 16 Move 868 | 77 48 245 144 64 290 Hop . | . . . . . . Pick Up 30 | 6 2 6 . . 16 Fast Attach . | . . . . . . Attach 13 | 6 . . . . 7 Detach . | . . . . . . Swap 10 | . . 2 . . 8 Drop 10 | . . 2 . . 8 Fire 86 | . 2 14 . . 70 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 8) 162 | -10/Materials | Entered Mines 167 | -10/Mines | Assembled infested the area 172 | -10/Mines | Assisted by a Guerilla fighting off Assembled 246 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 303 | -10/Mines | Build established: Mutant 471 | -10/Mines | Found a hidden stash of uninstalled traps 490 | -10/Mines | Learned location of Zion (-6) 502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 502 | -10/Mines | Discovered new exit (range 5) 508 | -10/Mines | Entered Exiles 541 | -10/Exiles | Met 8R-AWN 558 | -10/Exiles | Met EX-HEX 603 | -10/Exiles | Met EX-DEC 662 | -10/Exiles | Discovered new exit (range 14) 681 | -10/Exiles | Entered Mines 692 | -9/Mines | Found the Drone Emporium 749 | -9/Mines | Discovered new exit (range 8) 758 | -9/Mines | Entered Materials 758 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1150 | -8/Materials | Repaired Aluminum Leg 1459 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. Overheating: Energy bleed (-44). R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. Power failure, Deuterium Engine shutdown. K-01 Serf collects debris. Kicked K-01 Serf. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Lgt. Treads. Dropped Broken Aluminum Leg. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Destroy). Destroyed Aluminum Leg. K-01 Serf collects debris. Kinecellerator destroyed. K-01 Serf collects debris. 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