Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 04:54:39 Player: MutatedPixel Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (406) 406 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1971 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hacking Drone Bay Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Shotgun Maul > --- INVENTORY -------- Ion Engine Heat Sink Coolant Injector Structural Scanner Hacking Drone Bay Phasing AFG Small Laser Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Maul Energy Gun Small Laser Ballistic Gun Shotgun Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 4 7 5 . 2 2 Power 5 | 1 1 2 . . 1 Engine 5 | 1 1 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 1 2 2 . 2 . Treads 2 | . 2 . . . . Leg 3 | 1 . 2 . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 1 . . . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 1 3 1 . . 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 3 . . 7 Power 4 | . . 2 . . 2 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 3 . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | . 3 6 6 6 5 Power . | . . 1 1 1 . Propulsion . | . . . 1 . . Utility 2 | . . 1 2 2 5 Weapon 1 | . 2 2 2 2 . Tool/Special . | . . . . . . Unused Backups 6 | . 1 . . . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 83 86 100 91 63 Engine 18 | . 11 17 22 22 13 Treads 9 | . 20 17 11 6 . Leg 10 | . 3 6 22 14 3 Wheel 2 | . . . . 4 3 Storage 22 | . 22 22 22 22 22 Energy Gun 1 | . 3 . . . 7 Ballistic Gun 10 | . 9 11 11 11 10 Impact Weapon 9 | . 10 11 11 11 2 Peak Build Rating 20 | 4 10 12 12 20 20 Average Rating 12 | 3 8 10 12 15 10 On Entrance 9 | . 4 10 12 12 20 Avg Prop Armor Cover (%) 8 | . . 9 9 8 7 Naked Turns . | . . . . . . Heaviest Build 25 | 11 19 25 25 25 25 Greatest Support 46 | 10 46 46 20 28 28 Greatest Overweight (x) 5 | 1 1 1 1 1 5 Average Overweight (x) . | . . . 1 . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 3 8 8 6 8 8 Average Carried 6 | . 3 6 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 6 6 6 8 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 668 | 218 101 129 115 . 105 Remotely . | . . . . . . Salvage Created 374 | . 101 129 . . 144 Parts 16 | . 3 5 . . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 3 3 . . 6 Melee 1 | . 1 . . . . Guns 10 | . 2 2 . . 6 Classes Destroyed 4 | . 1 2 . . 1 Watcher 1 | . . 1 . . . Swarmer 6 | . . . . . 6 Grunt 5 | . 3 2 . . . Sentry 1 | . . 1 . . . Best Kill Streak 3 | . 2 2 . . 3 Combat Bots Only 3 | . 2 2 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 202 | . 69 53 . . 80 Missed 58 | . 21 17 . . 20 Hits 144 | . 48 36 . . 60 Projectile 144 | . 48 36 . . 60 Critical Strikes 4 | . 1 . . . 3 Damage Taken 1940 | . 580 435 . . 925 Core 522 | . 122 141 . . 259 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 129 | . . 129 . . . Core Remaining (%) 75 | 100 51 . . . . Volleys Fired 45 | . 18 7 . . 20 Largest 2 | . 1 1 . . 2 Hottest 60 | . 23 23 . . 60 Shots Fired 50 | . 18 7 . . 25 Gun 50 | . 18 7 . . 25 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 45 | . 18 7 . . 20 Thermal 5 | . . . . . 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 3 . . 4 Robot Miss Streak 4 | . 2 4 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 44 | . 14 9 . . 21 Core Hits 25 | . 8 4 . . 13 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 2 | . 1 1 . . . Destroy 1 | . 1 . . . . Smash 1 | . . 1 . . . Melee Attacks 10 | . 4 6 . . . Impact 10 | . 4 6 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 682 | . 251 178 . . 253 Guns 529 | . 184 92 . . 253 Cannons . | . . . . . . Explosions . | . . . . . . Melee 153 | . 67 86 . . . Ramming . | . . . . . . Kinetic 487 | . 184 92 . . 211 Thermal 42 | . . . . . 42 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 153 | . 67 86 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . 34 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 34 | . . 34 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 18 | . 18 . . . 14 Average Temperature 11 | . 11 . . . 14 Received Heat Transfer 601 | . 336 189 . . 76 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 7 | . . 7 . . . Impact Corruptions 3 | . . 3 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 50 | . 50 40 . . . Initial . | . . . . . . Average 3 | . 4 6 . . . Influence Increases 368 | . 70 83 . . 215 Destroy 0b10 Robot/C 240 | . 60 60 . . 120 Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 42 | . 10 12 . . 20 Successful Hack 6 | . . 6 . . . Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 368 | . 70 83 . . 215 Time Decay 298 | . 70 73 . . 155 Lost Part 70 | . . 10 . . 60 Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 12 6 . . 14 Peak Tracking Total 4 | . 4 3 . . 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 7 . . . Successful 13 | . 6 7 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 7 | . 4 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 7 | . 4 3 . . . Recycle Component 2 | . 2 . . . . Process 2 | . 1 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 111 | . 85 26 . . . Retrieved Matter 111 | . 85 26 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 41 | . . . 41 41 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3372 | 53 606 371 426 1367 549 Spaces Moved 1938 | 33 310 166 202 987 240 Core 137 | 9 . . . . 128 Treads 343 | . 233 110 . . . Legs 753 | 24 77 56 202 394 . Wheels 705 | . . . . 593 112 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 100 100 Average Speed 158 | 141 167 170 190 135 205 Slowest Speed 300 | 190 190 190 190 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 44 17 51 79 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2182 | 40 371 237 245 1014 275 Wait 121 | . 11 46 44 15 5 Move 1933 | 32 309 165 201 986 240 Hop . | . . . . . . Pick Up 31 | 4 16 6 . 5 . Fast Attach 1 | . 1 . . . . Attach 23 | 4 7 6 . 3 3 Detach 1 | . . . . 1 . Swap 2 | . 2 . . . . Drop 15 | . 3 1 . 4 7 Fire 45 | . 18 7 . . 20 Melee 10 | . 4 6 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 115 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 710 | -9/Materials | Repaired Imp. Treads 913 | -9/Materials | Lost 3 parts (2p1w) 1016 | -9/Materials | Discovered new exit (range 9) 1031 | -9/Materials | Entered Mines 1399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1411 | -9/Mines | Learned Materials terminal intel 1457 | -9/Mines | Entered Zion 1457 | -7/Zion | Accompanied by 2 allies 1507 | -7/Zion | Led the pair of lost Derelicts to a safe place 1513 | -7/Zion | Given A8's code to call for help 1585 | -7/Zion | Found GAL Module 1603 | -7/Zion | Discovered new exit (range 9) 1778 | -7/Zion | Learned location of Extension (-6) 2429 | -7/Zion | Learned Factory interactive machine intel 2436 | -7/Zion | Found Prototype Device 2610 | -7/Zion | Given the Hacking Drone Bay 2611 | -7/Zion | Found Prototype Device 2824 | -7/Zion | Entered Proximity Caves 2861 | -6/Proximity Caves | Core integrity fell below 50% 3010 | -6/Proximity Caves | Lost 6 parts (2p2n2w) 3368 | -6/Proximity Caves | Core integrity fell below 20% 3373 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 02990_ VTOL Module fries itself beyond repair. 02992_ Acquired 27 matter. 02995_ Autogun fries itself beyond repair. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. 03001_ Acquired 15 matter. 03354_ C-30 ARC bursts open, deploying its payload. 03354_ G-67 Veteran unfolds itself. 03354_ G-50 Soldier unfolds itself. 03367_ Assault Rifle destroyed. 03367_ Dropped Sml. Laser. 03368_ Dropped Heat Sink. 03369_ Dropped Coolant Injector. 03369_ Dropped Structural Scanner. 03370_ Dropped Prototype Device. 03370_ Critical hit (Burn: +50). 03370_ Dropped Hcp. Matter Pod. 03371_ Dropped Ion Engine. 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"" #??????# #### | | ??????????????????????????? """" #??????# #### | | ??????????????????????? ?# "" #??????# ## # | | ?????????????????????? # "" ##????## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Power Sword | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 16% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room I Have A Map? Organ Harvest Robot Respite There's More Where That Came From Challenges ------------ None Game ------ Seed ArmorSupersonicInverter Manual? 0 Play Time 00:30:34 Cumulative 20.3 hours Start 2026.11.01 @ 04:23:25 End 2026.11.01 @ 04:54:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01396461-4b94-40b4-b135-1f2ca70eb2a9