Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.08 @ 08:45:36 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (3666) 3666 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 8729 Bonus ------- Follower Combat Kills 108 Cogmind --------- Core Integrity 835/1150 Matter 469/900 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (187) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg > --- UTILITY (9) ------ Coolant Injector Makeshift Microdissipator Network Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Reinforced Ion Engine Micro Nuclear Core Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Hammer Great Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Cooling System Coolant Injector Makeshift Microdissipator Network Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Advanced Sensor Array Improved Target Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Flexi-carbon Leg Improved VSS Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Assault Cannon Hammer Great Axe [Rating: 87] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Slots Evolved 13 | . 1 . . 6 2 2 2 Power 2 | . 1 . . . . . 1 Propulsion 2 | . . . . 2 . . . Utility 7 | . . . . 2 2 2 1 Weapon 2 | . . . . 2 . . . Parts Attached 65 | 7 2 . 8 10 22 11 5 Power 11 | 1 1 . 3 2 4 . . Engine 9 | 1 1 . 3 . 4 . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 4 2 3 6 1 Treads . | . . . . . . . . Leg 18 | 2 . . 4 2 3 6 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 1 . . 3 8 3 4 Device 12 | 1 . . . 1 6 2 2 Storage 5 | 1 1 . . . . 1 2 Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 15 | 2 . . 1 3 7 2 . Energy Gun 4 | 1 . . . 2 1 . . Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 6 | 1 . . 1 . 2 2 . Ballistic Cannon 3 | . . . . . 3 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 28 | . . . . 3 6 . 19 Power 5 | . . . . . . . 5 Propulsion 5 | . . . . . 1 . 4 Utility 8 | . . . . 1 2 . 5 Weapon 10 | . . . . 2 3 . 5 Highest Loss Streak 7 | . . . . 3 2 . 7 To Critical Strikes . | . . . . . . . . Average Backups 16 | 1 6 8 15 15 21 24 20 Power 3 | . . . 2 3 6 8 6 Propulsion 3 | . 1 2 2 2 5 6 6 Utility 7 | 1 3 5 8 7 7 7 4 Weapon 2 | . 1 1 2 1 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . 1 . . . 3 . 5 Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 4 | . 1 . . . . . 3 Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 96 99 99 95 Engine 18 | . 25 25 25 12 8 11 13 Leg 24 | . 25 25 24 26 24 22 19 Device 12 | . 12 12 12 12 13 16 16 Storage 10 | . 12 12 12 7 6 10 17 Processor 3 | . . . . 6 9 11 7 Protection 2 | . . . . 1 7 5 3 Energy Gun 6 | . 12 12 7 12 2 . . Energy Cannon 1 | . . . . 1 5 . . Ballistic Gun 13 | . 12 12 17 12 10 11 7 Ballistic Cannon 2 | . . . . . 6 11 9 Peak Build Rating 87 | 7 9 9 20 36 65 81 87 Average Rating 31 | 5 8 9 13 32 55 77 79 On Entrance 27 | . 7 9 9 20 34 61 81 Naked Turns . | . . . . . . . . Heaviest Build 150 | 20 95 95 103 113 127 133 150 Greatest Support 85 | 20 20 20 38 76 63 83 85 Greatest Overweight (x) 35 | 5 4 4 33 35 3 3 2 Average Overweight (x) 2 | . 2 4 4 2 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 Average Capacity 24 | 9 20 25 25 25 25 25 25 Most Carried 25 | 4 8 8 22 21 25 25 24 Average Carried 16 | 2 6 8 15 16 22 24 20 Final Capacity 25 | 10 25 25 25 25 25 25 25 Final Carried 25 | 4 8 8 22 21 25 25 13 Class Distribution -------------------- 53% | Hacker-Mutant 36% | Scavenger-Gunner 4% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Matter Collected 3571 | 184 332 243 313 246 1040 288 925 Remotely . | . . . . . . . . Salvage Created 3634 | . 59 73 151 427 1630 255 1039 Parts 172 | . 3 8 6 15 90 19 31 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 5 | . . . 2 . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Combat Hostiles Destroyed 60 | . . 3 3 8 29 5 12 Guns 27 | . . 3 3 7 8 2 4 Cannons 31 | . . . . 1 19 3 8 AOE 2 | . . . . . 2 . . Classes Destroyed 15 | . 1 2 3 2 6 . 1 Worker 8 | . . . . 1 4 1 2 Builder 2 | . . . . . 1 . 1 Tunneler 1 | . . . . . . . 1 Hauler 2 | . 1 . . . . . 1 Recycler 5 | . . . . . 1 . 4 Turret 1 | . . 1 . . . . . Watcher 4 | . . . . . 3 1 . Swarmer 7 | . . 3 . . 4 . . Grunt 22 | . . . . 6 11 2 3 Brawler 2 | . . . . . 1 . 1 Duelist 2 | . . . 1 . 1 . . Sentry 4 | . . . 1 1 2 . . Hunter 13 | . . . . . 4 3 6 Programmer 8 | . . . 1 1 5 . 1 Behemoth 2 | . . . . . 1 . 1 Best Kill Streak 7 | . 1 3 1 7 5 3 4 Combat Bots Only 6 | . . 3 1 6 4 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Hostile Shots Fired 588 | . . 106 11 70 118 19 264 Missed 221 | . . 40 1 22 51 11 96 Hits 367 | . . 66 10 48 67 8 168 Melee 3 | . . . 3 . . . . Projectile 364 | . . 66 7 48 67 8 168 Critical Strikes 15 | . . 1 1 4 3 . 6 Actively Blocked 4 | . . . . 1 2 . 1 Damage Taken 4085 | . . 272 198 410 1016 67 2122 Core 556 | . . 61 39 41 100 . 315 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 81 | . . . . 7 33 3 38 Ignored by Resistances 2486 | . . 201 116 255 614 39 1261 Regen/Repaired (Parts) 87 | . . . . 87 . . . Core Remaining (%) 88 | 100 . . 60 94 88 100 . Volleys Fired 210 | . 3 20 11 23 59 8 86 Largest 4 | . 2 2 2 4 4 4 4 Hottest 247 | . 70 70 70 192 247 144 144 Shots Fired 623 | . 6 40 22 62 225 32 236 Gun 361 | . 6 40 22 61 113 16 103 Cannon 262 | . . . . 1 112 16 133 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 479 | . 3 20 11 30 147 32 236 Thermal 109 | . 3 20 11 23 52 . . Explosive . | . . . . . . . . Electromagnetic 35 | . . . . 9 26 . . Robot Hit Streak 26 | . 5 14 14 23 23 17 26 Robot Miss Streak 9 | . . 3 1 3 6 1 9 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 4 | . . 1 . 3 . . . Max Gunslinging Chain 2 | . . 1 . 2 . . . Shots Hit Robots 458 | . 5 27 19 52 147 23 185 Core Hits 277 | . 2 7 9 24 106 29 100 Critical Kills 3 | . . . . . 2 1 . Critical Parts Destroyed 6 | . . . . . 1 1 4 Critical Strikes 29 | . 1 . 2 2 6 2 16 Burn 6 | . 1 . 2 2 1 . . Destroy 10 | . . . . . 3 2 5 Blast 12 | . . . . . 1 . 11 Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10687 | . 67 343 287 760 4270 547 4413 Guns 4811 | . 67 343 263 719 1577 246 1596 Cannons 5292 | . . . . 28 2192 301 2771 Explosions 429 | . . . . . 429 . . Melee . | . . . . . . . . Ramming 155 | . . . 24 13 72 . 46 Kinetic 7709 | . 29 181 132 363 2090 547 4367 Thermal 1698 | . 38 162 131 272 1095 . . Explosive 367 | . . . . . 367 . . Electromagnetic 758 | . . . . 112 646 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 2 . 1 Average Corruption 1 | . . . . 1 1 . 1 Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . 18 . . Message Errors 3 | . . . . . 3 . . Matter Fused 4 | . . . . . 4 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . . 4 . . Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 183 | . . . . . 175 . 8 Projectiles 61 | . . . . . 53 . 8 Explosions 122 | . . . . . 122 . . Melee . | . . . . . . . . Knockbacks 26 | . . . . . 5 3 18 Impact 1 | . . . . . . . 1 Kinetic 25 | . . . . . 5 3 17 Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . . . . . 80 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed 17 | . . . 3 2 7 . 5 Kicked 17 | . . . 3 2 7 . 5 Crushed . | . . . . . . . . Highest Temperature 339 | . 72 18 177 200 339 138 12 Average Temperature 106 | . 36 10 70 135 117 50 7 Received Heat Transfer 792 | . . 252 21 184 152 6 177 Effects 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 5 1 . . . Heat Transferred 3639 | . 185 481 518 925 1530 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 99 | 100 100 . 100 90 100 100 100 Level 1 . | . . . . 9 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 250 | . 7 . 25 250 112 60 57 Initial 250 | . . . 1 250 . . . Average 11 | . . . . 60 17 7 11 Influence Increases 2242 | . 7 170 120 477 911 144 413 Destroy 0b10 Robot/C 1220 | . . 80 60 160 580 100 240 Destroy 0b10 Robot/NC 110 | . 5 . . 5 45 10 45 Destroy Leader 330 | . 2 . . 40 186 32 70 Allied During Kill 1 | . . . . . 1 . . Successful Hack 66 | . . . 36 16 14 . . Disable Machine 72 | . . . 16 . 32 . 24 Destroy Structure 88 | . . . 8 6 38 2 34 Advance Influence 250 | . . . . 250 . . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 90 | . . 90 . . . . . Influence Decreases 2242 | . 7 165 125 477 911 144 413 Entered New Map 4 | . . . 4 . . . . Time Decay 2064 | . 7 165 114 447 866 144 321 Lost Part 167 | . . . . 30 45 . 92 Lost Ally 7 | . . . 7 . . . . Squads Dispatched 21 | . . . . 4 11 3 3 Investigation 7 | . . . . 1 5 1 . Extermination 8 | . . . . 2 4 1 1 Reinforcement 6 | . . . . 1 2 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . 1 2 1 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . . 7 6 9 35 6 22 Peak Tracking Total 5 | . . 5 3 5 5 2 4 Tactical Retreats 4 | . . 4 . . . . . Traps | -11 -10 -10 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Traps Triggered 4 | . . . . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Machines Disabled 20 | . . . 6 . 8 . 6 Max in Single Turn 4 | . . . . . 4 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Machines Accessed 17 | . 2 . 7 1 6 1 . Terminals 13 | . 2 . 6 . 4 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 76 | . 7 . 32 5 28 4 . Successful 62 | . 5 . 27 4 24 2 . Failed 14 | . 2 . 5 1 4 2 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 60 | . 7 . 25 . 24 4 . Fabricators 2 | . . . . . 2 . . Repair Stations 5 | . . . . 5 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 56 | . 5 . 27 . 22 2 . Record 20 | . 1 . 8 . 9 2 . Part Schematic 6 | . . . 6 . . . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 2 | . . . . . 2 . . Terminal Index 1 | . . . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . Dispatch Records 4 | . 1 . 1 . 2 . . Surveillance Status 1 | . . . . . 1 . . Transport Status 3 | . . . 1 . 2 . . Hauler Manifests 4 | . . . 3 . 1 . . Zone Layout 4 | . . . 3 . 1 . . Release Object 2 | . . . 2 . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 6 1 6 1 . Full Trace Events 13 | . 1 . 5 1 5 1 . Feedback Events 2 | . . . . . 2 . . Corruption 2 | . . . . . 2 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 81 | . . . . . 81 . . Total Robot Build Rating 4 | . . . . . 4 . . Part Schematics Acquired 6 | . . . 6 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . 7 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Total Allies 11 | . . . 7 . 4 . . Largest Group 7 | . . . 7 1 4 2 . Highest-Rated Group 110 | . . . 110 34 20 10 . Highest-Rated Ally 34 | . . . 34 34 5 5 . Total Orders . | . . . . . . . . Ally Attacks 51 | . . . 18 3 29 1 . Total Damage 976 | . . . 728 84 159 5 . Kills 8 | . . . 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Active Infowar (turns) 10089 | 46 493 1604 4608 650 1102 744 842 Sensors 471 | . . . . . 382 . 89 IFF 1285 | . . . . . . 744 541 Terrain 1102 | . . . . . 1102 . . Structural 7613 | 46 493 1604 4608 650 . . 212 Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Turns Passed 11780 | 80 493 1604 4608 873 2502 746 874 Spaces Moved 3522 | 51 160 387 1000 298 961 360 305 Core 20 | 13 . . 3 4 . . . Treads . | . . . . . . . . Legs 3502 | 38 160 387 997 294 961 360 305 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 190 400 240 170 185 182 185 Average Speed 308 | 130 298 400 450 251 231 195 191 Slowest Speed 1800 | 300 400 400 1700 1800 330 330 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 37 29 96 8 26 6 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . . . . . 33 1 17 Melee . | . . . . . . . . Projectile 25 | . . . . . 17 1 7 AOE 26 | . . . . . 16 . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Total 3968 | 61 172 406 1069 372 1088 384 416 Wait 30 | . . . . 29 . . 1 Move 3515 | 50 159 386 999 297 960 359 305 Hop . | . . . . . . . . Pick Up 29 | 4 6 . 7 3 9 . . Fast Attach 26 | 7 . . 1 3 10 1 4 Attach 37 | . 1 . 1 9 11 2 13 Detach 11 | . . . 1 3 7 . . Swap 25 | . 1 . 6 3 5 8 2 Drop 18 | . 2 . . . 10 6 . Fire 210 | . 3 20 11 23 59 8 86 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 17 | . . . 3 2 7 . 5 Crush . | . . . . . . . . Escape Stasis 10 | . . . . . 10 . . Rewire 40 | . . . 40 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Power x1 82 | -10/Materials | Met a group of wandering Federalists 175 | -10/Materials | Identified exit to Subcaves 175 | -10/Materials | Discovered exit to Subcaves (range 15) 184 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Hacker-Mutant 434 | -10/Materials | Identified exit to Materials 434 | -10/Materials | Discovered exit to Materials (range 10) 574 | -10/Materials | Entered Subcaves 575 | -10/Subcaves | Continued accompanying wandering Federalists (5) 575 | -10/Subcaves | Approached by a straggling Scientist 1351 | -10/Subcaves | Learned location of Recycling (-9) 1551 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1766 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1779 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2025 | -10/Subcaves | Identified exit to Recycling 2025 | -10/Subcaves | Discovered exit to Recycling (range 10) 2178 | -10/Subcaves | Entered Recycling 2886 | -9/Recycling | Identified exit to Factory 2886 | -9/Recycling | Discovered exit to Factory (range 5) 5204 | -9/Recycling | Build established: Commander-Mutant 5257 | -9/Recycling | Scanned before Scraplab entrance 5309 | -9/Recycling | Identified exit to Scraptown 5309 | -9/Recycling | Discovered exit to Scraptown (range 13) 5328 | -9/Recycling | Entered Scraplab 5375 | -9/Recycling | Angered Scraplab inhabitants 5398 | -9/Recycling | Found Prototype Device 5418 | -9/Recycling | Lost 6 allies 5691 | -9/Recycling | Build established: Hacker-Mutant 6786 | -9/Recycling | Entered Factory 6786 | -7/Factory | Accompanied by 1 ally 6786 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 7078 | -7/Factory | Build established: Scavenger-Gunner 7366 | -7/Factory | Repaired Aluminum Leg 7382 | -7/Factory | Repaired Aluminum Leg 7467 | -7/Factory | Lost 3 parts (1u2w) 7639 | -7/Factory | Identified exit to Factory 7639 | -7/Factory | Discovered exit to Factory (range 8) 7639 | -7/Factory | Identified exit to Lower Caves 7639 | -7/Factory | Discovered exit to Lower Caves (range 14) 7659 | -7/Factory | Entered another Factory area 7659 | -6/Factory | Evolved 2 slots: Utility x2 8439 | -6/Factory | Build established: Scavenger-Skirmisher 8548 | -6/Factory | Identified Scrap Engine 8762 | -6/Factory | Spotted B-75 Beast 8773 | -6/Factory | Destroyed B-75 Beast 8849 | -6/Factory | Build established: Scavenger-Gunner 8898 | -6/Factory | Identified exit to Lower Caves 9440 | -6/Factory | Fabricated S-10 Pest? 9952 | -6/Factory | Identified exit to Factory 9952 | -6/Factory | Discovered exit to Factory (range 8) 10161 | -6/Factory | Entered another Factory area 10161 | -5/Factory | Accompanied by 2 allies 10161 | -5/Factory | Evolved 2 slots: Utility x2 10858 | -5/Factory | Identified exit to Factory 10858 | -5/Factory | Discovered exit to Factory (range 4) 10907 | -5/Factory | Entered another Factory area 10907 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11427 | -4/Factory | Spotted B-86 Titan 11478 | -4/Factory | Destroyed B-86 Titan 11495 | -4/Factory | Lost 3 parts (2u1w) 11571 | -4/Factory | Lost 5 parts (1p2n1u1w) 11737 | -4/Factory | Lost 7 parts (3p2n2w) 11781 | -4/Factory | Self-destructed Last Messages --------------- 11725_ H-77 Assassin knocked back. 11727_ Penetrated by Slug. 11727_ Slug penetrates Wall. 11728_ U-05 Engineer builds a Wall. 11729_ H-77 Assassin destroyed. 11731_ U-05 Engineer builds a Wall. 11731_ K-01 Serf collects debris. 11738_ Acquired 2 matter. 11742_ K-01 Serf collects debris. 11764_ B-60 Warrior Hvy. Mace blasted off. 11764_ B-60 Warrior destroyed. 11765_ K-01 Serf collects debris. 11770_ Critical hit (Burn: +25). 11775_ Matter Pump disabled. 11775_ P-70 Sage Mic. Fission Core blasted off. 11776_ Lgt. Deuterium Engine destroyed. 11777_ G-67 Veteran Flexi-carbon Leg blasted off. 11777_ G-67 Veteran knocked back. 11779_ Adv. Assault Cannon destroyed. 11780_ Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ??????? ???????????????????????? | | ??????????????? "?? ??? ???????????????????????? | | ?????????????? "?? ??? ???????????????????????? | | ??????????????## ? ?? ???????????????????????? | | ??????????????## " """ "??????????????????????? | | ??????????????## """ %"" "??????????????????????? | | ??????????????## """ %"" "??????????????????????? | | ???????######### % ??????????????????????? | | ???????######### """ %"" """ "??????????????????? | | ??????? # """ %"" """ """????????????????? | | ????????""" #%%""%%""" """ """????????????????? | | ???????"""" #%% % % ???????????????? | | ???????"""" #% % %"""*""" """ ???????????????? | | ?## ??""""" %#!% T* """ """ """ ?????????? | | ?## + %""%p""" """ ???????? | | ?## ??""""" # % ggp ???????? | | ???????"""" ? # ! %= ^ ???????? | | ???????""""??? # % #### #############?????????? | | ????????"????? # = ####@ #############?????????? | | ?????????????? # =# ######????????????????????? | | ?????????????? # =!########????????????????????? | | ??????????????## != ##???####???????????????????? | | ??????????????## !=*##############??????????????? | | #?????????????## =!=|#= #??????????????? | | #?????????????## =!!!# #??????????????? | | ########??????## =* # " #??????????????? | | # #??????## # " #??????????????? | | # " "" #??????## # " ""#??????????????? | | # "["""#??????## # ""#??????????????? | | # "[[F"#??????## + ""#??????????????? | | # "["""#??????## # " S#??????????????? | | # " "" #??????## ! # " ""#??????????????? | | # " ######### ! # " ""#??????????????? | | # " ## # ""#??????????????? | | # " ## # #??????????????? | | # " ## ####+#########??????????????? | | # ## ##?# ####???????????????????? | | # ## ##??????????????????????????? | | # ## ###+#####??????????????????????????? | | ###""####^ ^ ## ??????????????????????????? | | ^^^ "#? ??????????????????????????????? | | % % %% ##? ??????????????????????????????? | | % % #?? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 44 Energy Capacity 525 Matter Stores 900 Matter Capacity 900 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- EM Shotgun | -9/Recycling | Hacked Cryofiber Web | -9/Recycling | Hacked Med. Armor Plating | -9/Recycling | Hacked Field Recycling Unit | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Com. Battery | -9/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ S-10 Pest | x4 | -6/Factory Repaired ---------- Aluminum Leg | 36% | -7/Factory Aluminum Leg | 66% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingMinesnifferSuit Manual? 0 Play Time 00:55:16 Cumulative 2009.4 hours Start 2025.05.06 @ 08:00:56 End 2025.05.08 @ 08:45:36 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1013 Rogue 62 Adventurer 0 Explorer 951 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1aab467-716f-45df-a31c-bb244ea8d5f8