Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.20 @ 00:33:05 Player: ToasterKoishi Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (78) 390 Value Destroyed (2187) 2187 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (10359) 10359 TOTAL SCORE: 24576 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 68 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1538/1600 Matter 180/300 Energy 106/150 System Corruption 1% Temperature Cool (43) Movement Flying (15) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Cooled VTOL Module Cooled VTOL Module (fused) Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (11) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Experimental Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Lance > --- INVENTORY (10) --- Medium Storage Unit Long-range Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Cloaking Device Advanced Force Field Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Experimental Cloaking Device Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Axe Lance > --- INVENTORY -------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating Advanced Force Field Advanced Hacking Suite Transdimensional Reconstructor [Rating: 166] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Improved Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Axe Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 7 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 Utility 9 | . . . . . 2 2 . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 7 6 3 . . 31 24 3 . . 4 . 1 3 . 6 1 2 13 2 6 . . 6 1 9 5 8 . 8 Power 25 | 1 1 . . . 4 5 1 . . 1 . . . . . . 2 1 . 1 . . . . 3 2 2 . 1 Engine 13 | 1 . . . . 2 4 1 . . 1 . . . . . . 2 1 . 1 . . . . . . . . . Core 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . 1 Propulsion 45 | 2 1 1 . . 15 5 1 . . 3 . . . . 2 . . 2 . 2 . . 1 . 2 2 1 . 5 Treads 11 | 1 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . 3 5 1 . . 3 . . . . 2 . . 2 . 2 . . 1 . 2 2 1 . 5 Utility 60 | 2 1 2 . . 6 12 1 . . . . 1 1 . 4 1 . 9 . 3 . . 4 1 4 1 5 . 2 Device 30 | 1 . 2 . . . 8 1 . . . . 1 1 . . 1 . 7 . 2 . . 1 1 2 . 2 . . Storage 5 | 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Processor 10 | . . . . . 4 2 . . . . . . . . 1 . . 1 . . . . . . . . 2 . . Hackware 7 | . . . . . . 1 . . . . . . . . 3 . . 1 . . . . 1 . . . . . 1 Protection 8 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 3 . . . 6 2 . . . . . . 2 . . . . 1 2 . . . 1 . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 2 . . . . . . 2 . . . . 6 . . . . 3 . . 2 . . . Parts Lost 24 | . 1 1 . . 10 4 . . . . 1 . . . 1 . . . . . . . . . . . . . 6 Power 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 8 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 3 Utility 6 | . . 1 . . 2 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . 1 1 . . 3 2 . . . . 1 . . . 1 . . . . . . . . . . . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 100 100 94 90 . 92 92 85 86 86 92 93 93 94 94 96 94 93 94 94 95 100 100 100 95 100 97 Engine 4 | . 9 . . . 3 1 . 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 3 . . . . Core 3 | . 3 14 14 14 5 4 . . . . . . . . . . . . . . . . . . . . . . . Treads 9 | . 14 14 14 14 26 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 29 . 30 30 32 33 33 33 33 35 35 35 35 35 30 31 31 31 31 33 33 34 34 34 Device 11 | . 14 13 14 14 . 14 . 15 15 13 13 13 19 20 16 11 11 10 11 15 15 15 13 14 14 14 13 17 14 Storage 7 | . 14 14 14 14 9 7 . 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 11 | . . . . . 19 15 . 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Hackware 6 | . . . . . . 6 . 7 7 6 6 6 6 6 11 17 17 17 17 15 15 15 15 15 14 14 13 13 12 Protection 1 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 1 3 4 4 4 5 Ballistic Gun 2 | . 22 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 4 28 28 28 14 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 . 7 7 6 6 6 5 6 5 5 5 5 4 5 5 5 5 5 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 94 94 94 94 105 87 20 20 20 24 24 24 25 25 25 24 24 27 24 34 34 34 37 37 43 43 44 44 52 Greatest Support 63 | 16 16 16 10 10 16 21 21 21 21 25 25 25 25 25 29 27 27 35 25 36 36 36 37 37 45 50 58 50 63 Greatest Overweight (x) 10 | . 5 9 9 9 10 4 . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) 1 | . 3 5 9 9 8 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 22 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 8 25 25 25 25 25 24 9 7 7 8 9 9 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 3 17 24 25 25 24 9 7 7 7 7 8 8 9 9 9 9 9 9 10 9 10 9 9 10 9 9 9 10 8 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 8 25 25 25 25 24 10 7 7 7 8 9 9 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 46% | Mutant 18% | Hacker-Ninja 16% | Hacker-Scout 9% | Scout 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 3206 | 213 339 281 . . 1441 268 . . 48 16 22 3 40 . . 65 20 130 20 . 38 22 . 80 6 . 154 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1746 | 95 304 80 . . 1080 182 . . . . . . . . . . . . . . . . . 5 . . . . . Parts 129 | 13 24 12 . . 70 8 . . . . . . . . . . . . . . . . . 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . . 6 2 . . . . 4 . 2 . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 66 | . 10 5 . . 46 4 . . . . . . . . . . . . . . . . . 1 . . . . . Melee 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . Guns 14 | . 10 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 47 | . . 5 . . 42 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 3 . . . 7 1 . . . . . . . . . . . . . . . . . 1 . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 27 | . 6 3 . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 24 | . 4 2 . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 3 3 . . 9 1 . . . . . . . . . . . . . . . . . 1 . . . . . Combat Bots Only 7 | . 3 3 . . 7 1 . . . . . . . . . . . . . . . . . 1 . . . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 4730 | . 317 132 . . 2660 624 . . . . 19 . . . 145 19 . . . 17 . . . . 67 . . . 730 Core 887 | . 51 10 . . 460 229 . . . . . . . . 33 19 . . . . . . . . 23 . . . 62 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . 62 Regen/Repaired (Parts) 417 | . . . . . 279 16 . . . 48 . . . . . . . 44 . 30 . . . . . . . . . Core Remaining (%) 84 | 100 . . . 75 16 . . . 67 . . . . 100 . . . . 94 . . . . 100 . 98 . 100 96 Volleys Fired 207 | 13 37 14 . . 143 . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hottest 83 | 60 60 78 . . 83 . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 412 | 26 74 28 . . 284 . . . . . . . . . . . . . . . . . . . . . . . . Gun 130 | 26 74 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 282 | . . 28 . . 254 . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 393 | 13 68 28 . . 284 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 19 | 13 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 4 16 17 . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 8 | 2 5 8 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 297 | 17 44 12 . . 200 22 . . . . . . . . . . . . . . . . . 2 . . . . . Core Hits 110 | 4 18 7 . . 77 4 . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 186 | . . . . . . 40 . . 4 6 1 . . 1 36 2 3 . 5 14 . 1 . 4 13 5 13 4 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . 40 . . 4 6 1 . . 1 36 2 3 . 4 14 . 1 . 1 11 3 10 4 25 Piercing 20 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 2 3 . 9 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6474 | 196 479 327 . . 4552 808 . . . . . . . . . . . . . . . . . 112 . . . . . Guns 1121 | 196 479 . . . 446 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4405 | . . 327 . . 4078 . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 920 | . . . . . . 808 . . . . . . . . . . . . . . . . . 112 . . . . . Ramming 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5391 | 94 446 327 . . 4524 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 135 | 102 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 808 | . . . . . . 808 . . . . . . . . . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . . . . . . . . . . . . . . . 112 . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . 1 Average Corruption 2 | . . . . . . 1 4 4 4 . . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . 12 1 1 9 . . . . . . . . . . . . . . . . . . . . Message Errors 7 | . . . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . Matter Fused 7 | . . . . . . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 192 | . . 13 . . 51 76 . . . . . . . . . . . . . . . . . 52 . . . . . Projectiles 64 | . . 13 . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 128 | . . . . . . 76 . . . . . . . . . . . . . . . . . 52 . . . . . Knockbacks 45 | . . 7 . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . 6 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 8 | . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | 15 20 183 . . 369 271 249 . . . 2 . . . 9 . . 9 . 311 303 294 177 . 58 . 115 91 282 Average Temperature 76 | 10 13 91 . . 68 159 249 . . . 2 . . . 4 . . 4 . 87 102 113 92 . 12 . 36 34 56 Received Heat Transfer 1128 | . 126 33 . . 927 24 . . . . 9 . . . . . . . . . . . . . . . . . 9 Effects 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | 225 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 936 | 20 205 117 . . 936 434 . . . 58 . . . . 182 . . . . 104 . . . . 537 232 116 74 345 Initial 463 | . 13 . . . . 425 . . . . . . . . . . . . . . . . . . 463 217 11 65 44 Average 276 | 6 64 16 . . 646 217 . . . 29 . . . . 45 . . . . 46 . . . . 486 135 57 66 177 Maximum Alert Level 3 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . 2 1 . . 1 Low Security (%) 59 | 100 92 100 . 100 6 65 . . . 100 . . . . 100 . . . . 100 . . . . . 41 100 100 58 Level 1 9 | . 7 . . . 11 20 . . . . . . . . . . . . . . . . . . 5 58 . . 41 Level 2 13 | . . . . . 30 14 . . . . . . . . . . . . . . . . . . 94 . . . . Level 3 16 | . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 . 1 10 3 . . . 2 . . . . 6 . . . . 4 . . . . 1 . 1 1 6 Investigation 5 | . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Extermination 7 | . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 Reinforcement 17 | . . . . . 5 1 . . . 2 . . . . 2 . . . . 1 . . . . . . . 1 5 Assault 4 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 16 | . 1 . . . 4 . . . . . . . . . 1 . . . . . . . . . 1 . 3 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 17 5 . . 98 10 . . . . 4 . . . 13 2 2 1 . 3 . 1 . 6 6 . 11 1 32 Peak Tracking Total 20 | . 4 3 . . 7 2 . . . . 3 . . . 7 2 4 1 . 4 . 1 . 5 5 . 5 1 20 Tactical Retreats 27 | . 2 . . . 7 2 . . . . 1 . . . 4 1 2 . . 3 . . . 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . 2 . . . . . . . . . . . . . 2 . 2 14 . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 96 | . 7 1 1 . 11 11 . 4 1 6 . 1 . . 17 . . 6 . 8 . 1 6 . 2 3 2 5 3 Terminals 48 | . 6 . . . 6 8 . . 1 2 . . . . 10 . . . . 3 . . . . 2 3 1 4 2 Fabricators 6 | . . . . . . 1 . . . . . . . . 4 . . . . 1 . . . . . . . . . Repair Stations 7 | . 1 . . . 2 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 1 Total Hacks 262 | . 16 1 1 . 22 24 . 30 1 11 . 2 . . 39 . . 17 . 22 . 1 19 . 4 33 4 11 4 Successful 175 | . 9 1 1 . 9 10 . 30 1 7 . 2 . . 22 . . 17 . 12 . 1 19 . 3 23 2 3 3 Failed 87 | . 7 . . . 13 14 . . . 4 . . . . 17 . . . . 10 . . . . 1 10 2 8 1 Catastrophic 11 | . 1 . . . 2 3 . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 6 . . . 6 9 . . . 4 . . . . 16 . . 1 . 4 . . . . 2 16 1 4 1 Terminals 131 | . 13 . . . 7 19 . . 1 4 . . . . 27 . . . . 8 . . . . 4 33 2 10 3 Fabricators 11 | . . . . . . 1 . . . . . . . . 8 . . . . 2 . . . . . . . . . Repair Stations 16 | . 3 . . . 4 2 . . . 4 . . . . . . . . . 3 . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 7 2 . . . . . . . . 2 . . . . 6 . . . . . . . . . Garrison Access 12 | . . . . . 2 . . . . 2 . . . . 1 . . . . 3 . . . . . . 2 1 1 Terminal Hacks 134 | . 8 1 1 . 1 6 . 30 1 3 . 2 . . 11 . . 17 . 3 . 1 19 . 3 21 1 3 2 Record 53 | . . . 1 . . 2 . 11 1 1 . 2 . . 4 . . 10 . . . . 7 . . 11 1 1 1 Part Schematic 16 | . . . . . . . . 10 . . . . . . 2 . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 14 | . 1 . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . 1 . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . Locate Traps 6 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . 1 . . . 4 2 . . . 3 . . . . . . . . . 2 . . . . . . . . . Scan Component 7 | . 1 . . . 2 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . Repair 5 | . . . . . 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 4 1 . . . . . . . . 2 . . . . 3 . . . . . . . . . Insert Component 6 | . . . . . 2 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . Analyze 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . 1 Seal Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . 1 Unauthorized Hacks 6 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . 2 . . . Terminals 6 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . 2 . . . Track 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . . . 11 8 . . . 6 . . . . 14 . . . . 4 . . . . 2 3 1 5 2 Full Trace Events 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . . 10 . . . . . . 2 . . . . 1 . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 294 | . . . . . . . . . . . . . . . 247 . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . Parts Repaired 5 | . . . . . 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Time 172 | . . . . . 64 38 . . . 35 . . . . . . . . . 35 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 5 | . . . . 1 . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Largest Group 3 | . . . . 1 1 . . . . . . . 3 3 1 . . . . . . . . . . . . . . Highest-Rated Group 76 | . . . . 31 31 . . . . . . . 76 76 10 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . 31 31 10 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 105 | . . . . . 105 . . . . . . . . . . . . . . . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 . . . 1 1 . 2 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 16216 | 137 1271 1188 615 102 3896 1144 5 27 498 255 409 94 472 213 1222 257 370 437 284 1214 368 166 48 101 315 333 285 87 403 Spaces Moved 21261 | 81 697 622 287 47 1467 1276 6 82 470 418 611 378 1132 529 3042 624 635 941 362 2499 715 559 160 297 574 367 917 286 1180 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3200 | 80 697 622 287 47 1467 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18060 | . . . . . . 1276 6 82 470 418 611 378 1132 529 3042 624 635 941 362 2499 715 559 160 297 574 367 917 286 1180 Fastest Speed 12 | 50 100 175 215 215 190 26 26 26 26 24 24 24 24 24 20 23 23 18 23 18 19 19 19 19 16 17 15 18 12 Average Speed 47 | 99 159 176 215 215 216 26 26 26 26 24 24 24 24 24 23 23 23 22 23 18 19 19 19 19 16 17 19 18 17 Slowest Speed 286 | 100 175 215 215 215 230 286 26 26 26 24 24 24 24 24 24 23 23 23 23 19 19 19 19 19 17 18 20 18 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 4 . . . 2 1 . . . 15 . . 4 . 13 . . . . 1 2 8 1 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 87 99 68 13 99 22 3 71 57 9 73 61 88 79 38 70 69 96 49 23 77 72 62 46 19 36 27 45 29 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . 2 1 . . . . 1 . . . . 2 . . 1 . . . . . . 3 . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . . . . . . . . 1 1 3 4 . 2 1 . 3 . 2 2 . 2 . . . . . Spaces Dug 135 | . . . . . . 14 . . 4 6 1 . . 1 35 2 3 . 5 14 . 1 . . 11 3 10 3 22 Terrain Destroyed 152 | . . 2 . . 15 14 . . 4 6 1 . . 1 35 2 3 . 5 14 . 1 . . 11 3 10 3 22 Melee 135 | . . . . . . 14 . . 4 6 1 . . 1 35 2 3 . 5 14 . 1 . . 11 3 10 3 22 Projectile 17 | . . 2 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 26640 | 108 792 698 286 49 1919 2017 8 86 838 559 869 380 1335 613 3477 733 851 1162 553 3207 946 616 177 335 772 631 998 312 1313 Wait 4680 | . 19 36 . 3 219 650 . 5 365 131 258 1 190 80 404 107 212 194 183 699 232 55 . 35 173 247 61 9 112 Move 21112 | 80 696 621 286 46 1466 1268 5 81 469 414 608 377 1131 528 3011 623 634 934 361 2473 714 558 159 296 571 362 902 283 1155 Hop 53 | . . . . . . 3 . . . 1 1 . . . 15 . . 2 . 12 . . . . 1 2 6 1 9 Pick Up 106 | 8 23 12 . . 25 6 . . . 1 1 1 5 2 2 . . 2 . 1 . 1 5 . 2 4 3 . 2 Fast Attach 60 | 7 4 1 . . 12 7 . . . 1 . . 1 . 2 . . 9 1 1 . . 3 . . 2 7 . 2 Attach 58 | . . 1 . . 14 16 3 . . 2 . 1 2 . 2 1 . 1 . 2 . . 3 . 3 2 1 . 4 Detach 15 | . 1 . . . 3 4 . . . 2 . . 2 . 1 . . 2 . . . . . . . . . . . Swap 34 | . 2 1 . . 6 1 . . . 1 . . . . 2 . 2 3 1 3 . . 1 1 6 2 . . 2 Drop 130 | . 10 12 . . 29 23 . . . . . . 4 2 2 . . 15 2 2 . 1 6 . 5 7 8 . 2 Fire 207 | 13 37 14 . . 143 . . . . . . . . . . . . . . . . . . . . . . . . Melee 168 | . . . . . . 39 . . 4 6 1 . . 1 36 2 3 . 5 14 . 1 . 3 11 3 10 4 25 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 138 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Discovered new exit (range 8) 766 | -10/Materials | Discovered new exit (range 6) 1092 | -10/Materials | Discovered new exit (range 4) 1409 | -10/Materials | Entered Mines 1432 | -10/Mines | Met a Derelict bent on vengeance 1439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1463 | -10/Mines | Discovered new exit (range 5) 1608 | -10/Mines | Discovered new exit (range 8) 1621 | -10/Mines | Learned location of Storage (-9) 1850 | -10/Mines | Met a Derelict shopkeep closing up shop 2190 | -10/Mines | Learned location of Zion (-6) 2478 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2478 | -10/Mines | Discovered new exit (range 5) 2597 | -10/Mines | Entered Exiles 2651 | -10/Exiles | Met 8R-AWN 2688 | -10/Exiles | Met EX-HEX 2744 | -10/Exiles | Met EX-BIN 2772 | -10/Exiles | Met EX-DEC 3011 | -10/Exiles | Visited The Gauntlet 3187 | -10/Exiles | Discovered new exit (range 14) 3212 | -10/Exiles | Entered Mines 3255 | -9/Mines | Met a Derelict testing a Signal Generator 3301 | -9/Mines | Discovered new exit (range 7) 3314 | -9/Mines | Entered Materials 3314 | -8/Materials | Accompanied by 1 ally 3314 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3517 | -8/Materials | Garrison activated, responded to threat 4097 | -8/Materials | Destroyed 7 combat bots 4232 | -8/Materials | Lost 3 parts (1n2w) 4390 | -8/Materials | Discovered new exit (range 12) 4514 | -8/Materials | First assault squad dispatched 4781 | -8/Materials | Core integrity fell below 50% 5404 | -8/Materials | Repaired Imp. Treads 5781 | -8/Materials | Discovered new exit (range 13) 5875 | -8/Materials | Repaired Imp. Treads 6549 | -8/Materials | Discovered new exit (range 16) 6647 | -8/Materials | Identified exit to Factory 6979 | -8/Materials | Core integrity fell below 20% 7210 | -8/Materials | Entered Factory 7210 | -7/Factory | Evolved 2 slots: Utility x2 7247 | -7/Factory | Identified exit to DSF 7361 | -7/Factory | Identified exit to Lower Caves 8128 | -7/Factory | Build established: Scavenger-Scout 8248 | -7/Factory | Repaired Imp. Sensor Array 8354 | -7/Factory | Entered Lower Caves 8355 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8359 | -7/Lower Caves | Identified exit to Data Miner 8359 | -7/Lower Caves | Entered Data Miner 8359 | -7/Data Miner | Discovered new exit (range 6) 8361 | -7/Data Miner | Identified exit to Proximity Caves 8364 | -7/Data Miner | Met Data Miner 8370 | -7/Data Miner | Learned location of Section 7 (-2) 8370 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8375 | -7/Data Miner | Received God Mode back door access code from Data Miner 8386 | -7/Data Miner | Entered Proximity Caves 8643 | -6/Proximity Caves | Build established: Scout 8689 | -6/Proximity Caves | Learned Factory emergency access door positions 8882 | -6/Proximity Caves | Discovered new exit (range 8) 8884 | -6/Proximity Caves | Identified exit to Factory 8884 | -6/Proximity Caves | Entered Factory 8884 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8978 | -6/Factory | Repaired Cld. VTOL Module 9004 | -6/Factory | Identified exit to Lower Caves 9004 | -6/Factory | Identified exit to Extension 9004 | -6/Factory | Identified exit to Factory 9139 | -6/Factory | Entered Lower Caves 9265 | -6/Lower Caves | Build established: Scavenger-Scout 9379 | -6/Lower Caves | Discovered new exit (range 7) 9547 | -6/Lower Caves | Identified exit to Lower Caves 9548 | -6/Lower Caves | Entered another Lower Caves area 9639 | -6/Lower Caves | Discovered new exit (range 15) 9642 | -6/Lower Caves | Identified exit to Zion 9642 | -6/Lower Caves | Entered Zion 9653 | -6/Zion | Given the Hacking Drone Bay 9653 | -6/Zion | Found Prototype Device 9656 | -6/Zion | Identified Hacking Drone Bay 9662 | -6/Zion | Discovered new exit (range 9) 9664 | -6/Zion | Identified exit to Proximity Caves 9718 | -6/Zion | Found Prototype Special Weapon 9718 | -6/Zion | Identified RU-N14's Throwing Claymores 9782 | -6/Zion | Gained Derelict followers 9806 | -6/Zion | Learned location of Warlord (-5) 9841 | -6/Zion | Build established: Scout 10114 | -6/Zion | Entered Proximity Caves 10114 | -5/Proximity Caves | Accompanied by 3 allies 10207 | -5/Proximity Caves | Learned Factory trap positions 10325 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10327 | -5/Proximity Caves | Entered Factory 10327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10328 | -5/Factory | Loaded intel: 85 trap records 10372 | -5/Factory | Discovered new exit (range 2) 10372 | -5/Factory | Identified exit to Upper Caves 10484 | -5/Factory | Incoming investigation squad redirected 10615 | -5/Factory | Build established: Hacker-Scout 10621 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 11306 | -5/Factory | Incoming assault squad redirected 11549 | -5/Factory | Entered Upper Caves 11610 | -5/Upper Caves | Encountered a Warlord checkpoint 11634 | -5/Upper Caves | Learned Factory terminal intel 11804 | -5/Upper Caves | Discovered new exit (range 9) 11806 | -5/Upper Caves | Identified exit to Upper Caves 11806 | -5/Upper Caves | Entered another Upper Caves area 11820 | -5/Upper Caves | Discovered new exit (range 16) 11823 | -5/Upper Caves | Identified exit to Factory 11839 | -5/Upper Caves | Encountered a Warlord checkpoint 11868 | -5/Upper Caves | Learned Factory terminal intel 11984 | -5/Upper Caves | Discovered new exit (range 19) 12175 | -5/Upper Caves | Identified exit to Warlord 12176 | -5/Upper Caves | Entered Warlord 12190 | -5/Warlord | Discovered new exit (range 9) 12192 | -5/Warlord | Identified exit to Proximity Caves 12236 | -5/Warlord | Visited the Vortex Lab 12242 | -5/Warlord | Warlord's base attacked by MAIN.C 12261 | -5/Warlord | Met Warlord 12342 | -5/Warlord | Opened Warlord's prototype stash 12349 | -5/Warlord | Found Prototype Hackware 12349 | -5/Warlord | Identified Ghost Barrier 12353 | -5/Warlord | Found Prototype Processor 12353 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12355 | -5/Warlord | Found Prototype Device 12355 | -5/Warlord | Identified System Purifier 12364 | -5/Warlord | Found Prototype Device 12364 | -5/Warlord | Identified Exp. Cloaking Device 12592 | -5/Warlord | Warlord forces counterattacked 12600 | -5/Warlord | Opened side exit 12613 | -5/Warlord | Entered Proximity Caves 12895 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12897 | -4/Proximity Caves | Entered Factory 12897 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12898 | -4/Factory | Loaded intel: 26 terminal locations 12902 | -4/Factory | Identified exit to Upper Caves 12902 | -4/Factory | Identified exit to Armory 12997 | -4/Factory | Repaired Cld. VTOL Module 13203 | -4/Factory | Incoming investigation squad redirected 13225 | -4/Factory | Fabricated Adv. Sensor Array? 13310 | -4/Factory | Build established: Hacker-Ninja 13995 | -4/Factory | Spotted B-86 Titan 14111 | -4/Factory | Entered Upper Caves 14418 | -4/Upper Caves | Learned 8 Research zone layouts 14460 | -4/Upper Caves | Discovered new exit (range 20) 14479 | -4/Upper Caves | Identified exit to Upper Caves 14479 | -4/Upper Caves | Entered another Upper Caves area 14479 | -4/Upper Caves | Discovered new exit (range 12) 14490 | -4/Upper Caves | Learned 8 Research zone layouts 14578 | -4/Upper Caves | Discovered new exit (range 7) 14579 | -4/Upper Caves | Identified exit to Zhirov 14645 | -4/Upper Caves | Entered Zhirov 14645 | -4/Zhirov | Discovered new exit (range 3) 14646 | -4/Zhirov | Identified exit to Proximity Caves 14649 | -4/Zhirov | Met Zhirov 14653 | -4/Zhirov | Learned location of Quarantine (-3) 14653 | -4/Zhirov | Learned location of Testing (-2) 14653 | -4/Zhirov | Learned location of Command (-1) 14657 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14664 | -4/Zhirov | Found Alien Artifact 14665 | -4/Zhirov | Identified Integrated Dissipator 14665 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14684 | -4/Zhirov | Found Alien Artifact 14693 | -4/Zhirov | Entered Proximity Caves 14695 | -3/Proximity Caves | Spotter reported a threat 14696 | -3/Proximity Caves | Spotter reported a threat 14699 | -3/Proximity Caves | Spotted B-86 Titan 14749 | -3/Proximity Caves | Spotter reported a threat 14777 | -3/Proximity Caves | Discovered new exit (range 11) 14778 | -3/Proximity Caves | Identified exit to Research 14794 | -3/Proximity Caves | Entered Research 14794 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14795 | -3/Research | Identified exit to Quarantine 15060 | -3/Research | Spotted B-86 Titan 15091 | -3/Research | Search patrols dispatched 15109 | -3/Research | Entered Quarantine 15111 | -3/Quarantine | Found Alien Artifact 15113 | -3/Quarantine | Identified Core Reset Matrix 15113 | -3/Quarantine | Used Core Reset Matrix 15117 | -3/Quarantine | Detected hypermatrix surge 15117 | -3/Quarantine | Sensed 12 artifacts in vicinity 15190 | -3/Quarantine | Identified exit to Research 15442 | -3/Quarantine | Entered Research 15442 | -2/Research | Warlord forces began assault on 0b10 15442 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15490 | -2/Research | Met up with Warlord 15552 | -2/Research | Research machine network offline 15683 | -2/Research | Discovered new exit (range 8) 15710 | -2/Research | Identified exit to Testing 15720 | -2/Research | Discovered new exit (range 5) 15724 | -2/Research | Spotted Striker 15727 | -2/Research | Entered Testing 15813 | -2/Testing | Discovered new exit (range 5) 15814 | -2/Testing | Identified exit to Access 15814 | -2/Testing | Entered Access 15814 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16216 | -1/Access | Discovered new exit (range 5) 16217 | -1/Access | Identified exit to Surface 16217 | *** | Heading to fleet! Last Messages --------------- 16199_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 16203_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16204_ Axe destroyed. 16204_ K-01 Serf destroyed. 16205_ K-01 Serf collects debris. 16206_ R-10 Processor collects Corrupted Unknown Storage. 16207_ W-44 Eye sends out distress signal. 16213_ K-01 Serf cleans the Terminal. 16213_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 16214_ Mic. Antimatter Reactor destroyed. 16215_ P-80 Master resets P-80 Master, system corruption cleaned. 16216_ P-80 Master resets R-10 Processor, system corruption cleaned. 16216_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16216_ The Access Shell folds into the floor. 16216_ EXIT=FOUND 16217_ EXIT=IDENTIFIED: SURFACE [Achievement: 20k Club] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ? ????????????????#??????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?? ????????##????#???????????????????????????????? | | ?????????????????????? ???????????#??????????????? | | ???? ??????##????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ????? ??#??#?????????????????????????????????????? | | ??#?????????#????????????? ??????????????????????? | | ####??????#?#?####??""????????????????#??????????? | | #??????? ? ##??????????????????????#???????? | | ###??????? #?????"?""??????????????????????? | | #?????##? #?#""""""""""#??????????????????? | | #???????? #?# #??????????#???????? | | ##??#### #?# #??????????????????? | | ##### # ### #??????????????????? | | + #?# "" #????????#?????????? | | ######## # #?# "@ #??????????????????? | | ????" / # ### #??????????????????? | | ?"Y"" # #? #?# #??????????????????? | | # #? #?# #??????? ??? ??????? | | # #?? ### ##?????????????????? | | ? # #?? ## #?????????#???????? | | ? # #???######"" ##???#?????#???????? | | ???# #?#???#??#"" #??????????????????? | | ##????## #??#??##?#"" #??????????????????? | | ##?????# #???????##T #????????#?????????? | | ??? ? ?# ##???????#"" #??????????????????? | | ???? ?## "#??#????#"" #?????? ??????????? | | "??? ?# "########"" ###????????????????? | | ??????+ = H R p ???????????? | | ????? # ???????????? | | ???? # ##########################??#?????????? | | ??? ? ######??#???????????#??#???????????????????? | | ? ??? ?#?#?#????#?????????#?#???#?#??????????????? | | ????????#????#??????????????????#????? ??????????? | | ???#?#?????#?????#???#???#??????????????#????????? | | ?#????#?##????????????#??????????????????????????? | | ?????????????#???????#????#??????????????????????? | | ???????????###???????????????#?#?????????????????? | | ?#????#?????????#???#?#?????????????? ???????????? | | ?????#?#????????#???#??#???###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 51 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 225 Utility Shielding 90 Evasion (%) 74 Targeting Accuracy 16 Recoil Reduction 1 Offensive Hacking 28 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory Adv. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- 20k Club A Powerful Ally? Adventurer Alien Roots All-out Warlord Charge!!! Cya! Home At Last? Maximum Efficiency Origins Reappropriation Rockin' Loadout Challenges ------------ None Game ------ Seed ArmageddonThrusterRay Manual? 0 Play Time 06:00:36 Cumulative 43.9 hours Start 2024.02.19 @ 04:09:50 End 2024.02.20 @ 00:33:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dedf09a1-dad4-4b7f-a324-862db6a322eb