Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 11:31:39 Player: UniqueName Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3345) 3345 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6695 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 84/100 System Corruption 17% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Nuclear Core Plasma Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Particle Charger > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Improved Heat Sink Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher Great Maul [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 76 | 5 7 13 21 10 8 12 Power 12 | 1 1 1 3 3 1 2 Engine 10 | 1 1 1 3 2 . 2 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 1 6 7 3 3 1 Treads 17 | 2 1 6 5 . 3 . Leg 4 | . . . . 3 . 1 Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 1 | . . . 1 . . . Utility 13 | 1 2 1 3 2 2 2 Device 4 | . . . . 1 1 2 Storage 2 | 1 1 . . . . . Processor 3 | . 1 . 1 1 . . Hackware . | . . . . . . . Protection 4 | . . 1 2 . 1 . Artifact . | . . . . . . . Weapon 28 | 1 3 5 8 2 2 7 Energy Gun 9 | . 2 2 4 . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 1 1 1 3 2 . 1 Ballistic Cannon 4 | . . . . . . 4 Launcher 2 | . . 1 1 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 3 . . 1 Parts Lost 61 | . 6 6 19 5 5 20 Power 13 | . 2 . 5 1 2 3 Propulsion 21 | . 2 4 7 1 3 4 Utility 10 | . . . 2 2 . 6 Weapon 17 | . 2 2 5 1 . 7 Highest Loss Streak 13 | . 4 2 4 4 4 13 To Critical Strikes 1 | . . . 1 . . . Average Backups 11 | 2 6 4 13 14 14 13 Power 1 | . 1 . 1 1 2 2 Propulsion 1 | 1 4 3 1 . . . Utility . | . . . . 1 1 . Weapon 8 | . . . 11 12 10 9 Tool/Special . | . . . . . . . Unused Backups 14 | 1 . . 6 2 . 5 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 11 | 1 . . 4 2 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 66 | . 85 70 57 67 60 68 Engine 5 | . 9 8 6 5 2 2 Core 1 | . . . . 2 2 4 Treads 13 | . 26 22 11 7 4 21 Leg 2 | . . . . 8 4 3 Device 1 | . . . . 3 . 6 Storage 8 | . 14 11 9 6 7 7 Processor 11 | . 6 11 8 13 15 6 Protection 3 | . . 1 3 4 6 . Energy Gun 5 | . 12 6 7 . 7 . Ballistic Gun 7 | . 14 3 7 11 7 . Peak Build Rating 44 | 5 7 12 19 27 35 44 Average Rating 16 | 4 6 7 13 21 22 30 On Entrance 12 | . 5 5 12 11 21 35 Avg Prop Armor Cover (%) 6 | . . . 9 7 . 4 Naked Turns . | . . . . . . . Heaviest Build 41 | 9 26 34 34 38 40 41 Greatest Support 62 | 40 40 60 60 32 62 62 Greatest Overweight (x) 10 | . 1 1 10 1 9 7 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 14 15 15 Most Carried 15 | 4 10 13 15 15 15 15 Average Carried 11 | 2 6 4 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 7 13 15 14 15 8 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1967 | 247 158 201 546 313 196 306 Remotely . | . . . . . . . Salvage Created 4104 | . 643 755 1178 665 355 508 Parts 174 | . 29 36 50 27 12 20 Haulers Intercepted 12 | . 2 3 5 2 . . Recyclers Shooed 4 | . 1 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 27 | . . . . . 8 19 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 81 | . 11 16 27 11 4 12 Melee 3 | . . 3 . . . . Guns 58 | . 10 10 22 11 4 1 Cannons 11 | . . . . . . 11 AOE 5 | . . 1 4 . . . Classes Destroyed 13 | . 3 4 2 2 1 1 Worker 3 | . . . 1 2 . . Hauler 12 | . 2 3 5 2 . . Recycler 3 | . 1 . . 2 . . Operator 1 | . . . 1 . . . Watcher 2 | . . 1 1 . . . Swarmer 17 | . . 4 8 4 . 1 Grunt 41 | . 11 7 16 3 2 2 Brawler 3 | . . 2 . . . 1 Sentry 9 | . . 3 3 1 1 1 Specialist 3 | . . . . . . 3 Hunter 4 | . . . . 1 . 3 Programmer 3 | . . . . 2 . 1 Mutant 1 | . . . . . 1 . Best Kill Streak 12 | . 3 6 9 12 2 5 Combat Bots Only 8 | . 3 6 6 8 2 5 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 815 | . 85 110 234 122 51 213 Missed 215 | . 19 27 59 40 16 54 Hits 600 | . 66 83 175 82 35 159 Melee 10 | . . 6 . . . 4 Projectile 590 | . 66 77 175 82 35 155 Critical Strikes 27 | . 2 5 12 1 2 5 Part Disruptions 5 | . . . . . . 5 Damage Taken 8067 | . 774 1005 2399 842 449 2598 Core 1388 | . 143 114 428 108 59 536 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 291 | . . . . 291 . . Core Remaining (%) 58 | 100 42 71 22 . . . Volleys Fired 326 | . 75 48 99 35 19 50 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 70 112 112 53 84 100 Shots Fired 582 | . 147 70 169 64 40 92 Gun 496 | . 147 69 166 64 40 10 Cannon 82 | . . . . . . 82 Launcher 4 | . . 1 3 . . . Special . | . . . . . . . Kinetic 348 | . 80 34 80 64 20 70 Thermal 206 | . 59 19 86 . 20 22 Explosive 2 | . . . 2 . . . Electromagnetic 26 | . 8 17 1 . . . Robot Hit Streak 21 | . 8 13 8 8 9 21 Robot Miss Streak 5 | . 3 5 5 5 2 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 5 | . 1 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 412 | . 94 60 123 46 31 58 Core Hits 187 | . 33 24 67 29 14 20 Critical Kills 3 | . . . . 2 . 1 Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 22 | . 5 2 6 2 3 4 Burn 13 | . 4 1 5 . 3 . Destroy 4 | . . . 1 2 . 1 Blast 3 | . . . . . . 3 Corrupt 1 | . 1 . . . . . Smash 1 | . . 1 . . . . Melee Attacks 22 | . . 20 . . 1 1 Impact 22 | . . 20 . . 1 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8161 | . 983 1239 2790 1174 615 1360 Guns 5849 | . 983 626 2324 1168 615 133 Cannons 1227 | . . . . . . 1227 Explosions 547 | . . 81 466 . . . Melee 532 | . . 532 . . . . Ramming 6 | . . . . 6 . . Kinetic 4686 | . 478 265 1408 1168 359 1008 Thermal 2241 | . 438 279 916 . 256 352 Explosive 443 | . . . 443 . . . Electromagnetic 253 | . 67 163 23 . . . Impact 532 | . . 532 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . 1 1 17 Average Corruption 1 | . . . . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 5 8 8 Message Errors 7 | . . . . 1 2 4 Matter Fused 7 | . . . . 3 3 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Misfires 4 | . . . . 1 2 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 179 | . . 177 . . . 2 Projectiles 2 | . . . . . . 2 Explosions 8 | . . 8 . . . . Melee 169 | . . 169 . . . . Knockbacks 10 | . . 1 . . . 9 Impact 1 | . . 1 . . . . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 35 | . . 35 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . 1 . . . . . Targets Rammed 4 | . 1 . . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 399 | . 231 399 252 32 92 202 Average Temperature 67 | . 69 89 61 15 28 103 Received Heat Transfer 2819 | . 465 255 1305 156 296 342 Effects 4 | . . 1 3 . . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 4 | . 1 3 . . . . Impact Corruptions 5 | . . 5 . . . . Robots Melted 3 | . 1 1 1 . . . Combat Hostiles 2 | . 1 . 1 . . . Parts Melted 7 | . . 3 3 . 1 . Heat Transferred 5983 | . 1591 729 2368 . 777 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | 100 100 100 77 100 . . Level 1 6 | . . . 22 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 303 | . 57 167 303 166 . . Initial 112 | . . 10 44 112 . . Average 79 | . 15 95 135 62 . . Influence Increases 2266 | . 304 496 805 331 80 250 Destroy 0b10 Robot/C 1600 | . 220 320 540 220 60 240 Destroy 0b10 Robot/NC 115 | . 15 20 40 30 10 . Destroy Leader 328 | . 54 88 112 54 10 10 Successful Hack 50 | . . 18 8 24 . . Disable Machine 15 | . . 15 . . . . Destroy Structure 23 | . . 5 15 3 . . Lose Combat Pursuer 135 | . 15 30 90 . . . Influence Decreases 2244 | . 278 416 663 495 164 228 Entered New Map 246 | . . 16 62 136 32 . Time Decay 1581 | . 237 340 427 319 112 146 Lost Part 417 | . 41 60 174 40 20 82 Squads Dispatched 17 | . 4 3 6 3 . 1 Investigation 5 | . 2 1 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 7 | . 2 2 2 1 . . Assault 1 | . . . . . . 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 9 | . 2 . 5 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 17 25 39 16 5 15 Peak Tracking Total 8 | . 4 6 6 7 3 8 Tactical Retreats 7 | . 1 2 4 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 9 | . 2 3 2 2 . . Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 4 8 3 4 . . Successful 14 | . 3 5 3 3 . . Failed 5 | . 1 3 . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 9 | . 4 5 . . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 3 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 4 . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 2 | . . 2 . . . . Recycling Unit Index 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 1 | . . . . 1 . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 1 . . Report Inventory 2 | . . . 1 1 . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 2 1 2 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 5590 | . 389 872 1129 1066 1627 507 T.N.C. 5590 | . 389 872 1129 1066 1627 507 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 6183 | 117 802 872 1171 1066 1627 528 Spaces Moved 2485 | 67 330 379 371 438 689 211 Core 51 | 2 . . 13 . 35 1 Treads 1993 | 65 330 379 320 273 416 210 Legs 403 | . . . . 165 238 . Wheels . | . . . . . . . Hover 18 | . . . 18 . . . Flight 20 | . . . 20 . . . Fastest Speed 50 | 50 160 160 160 195 157 157 Average Speed 193 | 156 162 164 213 198 225 162 Slowest Speed 600 | 160 240 200 600 200 500 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 45 29 29 10 64 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 3 | . . 2 . . . 1 Terrain Destroyed 30 | . . 5 10 . . 15 Melee 3 | . . 2 . . . 1 Projectile 14 | . . . . . . 14 AOE 13 | . . 3 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3233 | 77 459 527 579 567 719 305 Wait 230 | . 40 50 56 68 . 16 Move 2479 | 66 329 378 370 437 688 211 Hop . | . . . . . . . Pick Up 56 | 5 6 12 17 11 2 3 Fast Attach 42 | 5 4 3 10 9 6 5 Attach 32 | . 3 9 8 1 1 10 Detach 3 | . . 2 . . . 1 Swap 16 | . . 3 7 1 2 3 Drop 23 | 1 1 2 12 2 . 5 Fire 326 | . 75 48 99 35 19 50 Melee 22 | . . 20 . . 1 1 Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 803 | -10/Materials | Core integrity fell below 50% 842 | -10/Materials | Lost 4 parts (1p1n2w) 845 | -10/Materials | Discovered new exit (range 13) 920 | -10/Materials | Entered another Materials area 920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -9/Materials | Discovered new exit (range 11) 1744 | -9/Materials | Discovered new exit (range 5) 1792 | -9/Materials | Entered another Materials area 1792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -8/Materials | Lost 4 parts (1p1n1u1w) 2178 | -8/Materials | Lost 3 parts (1p2w) 2417 | -8/Materials | Discovered new exit (range 16) 2522 | -8/Materials | Lost 4 parts (1p2n1u) 2564 | -8/Materials | Core integrity fell below 50% 2570 | -8/Materials | Garrison activated, responded to threat 2623 | -8/Materials | Lost 3 parts (1p1n1w) 2949 | -8/Materials | Discovered new exit (range 4) 2963 | -8/Materials | Entered Factory 2963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3269 | -7/Factory | Build established: Scavenger-Mutant 3404 | -7/Factory | Discovered new exit (range 16) 3693 | -7/Factory | Destroyed 8 combat bots 3703 | -7/Factory | Lost 4 parts (1p1n1u1w) 3868 | -7/Factory | Repaired Lrg. Storage Unit 4029 | -7/Factory | Entered Lower Caves 4031 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4559 | -7/Lower Caves | Lost 4 parts (2p2n) 4807 | -7/Lower Caves | Build established: Mutant 5417 | -7/Lower Caves | Learned Factory emergency access door positions 5437 | -7/Lower Caves | Discovered new exit (range 7) 5578 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5656 | -7/Lower Caves | Entered another Lower Caves area 5696 | -7/Lower Caves | Lost 4 parts (2u2w) 5698 | -7/Lower Caves | Learned Factory trap positions 5739 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5753 | -7/Lower Caves | Found Prototype Special Weapon 5803 | -7/Lower Caves | Identified Molecular Deconstructor 5867 | -7/Lower Caves | Build established: Scavenger-Mutant 5923 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5992 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5995 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6015 | -7/Lower Caves | Core integrity fell below 50% 6154 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6161 | -7/Lower Caves | System corruption reached 10% 6168 | -7/Lower Caves | Core integrity fell below 20% 6184 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06167_ Acquired 44 matter. 06167_ Penetrated by Slug. 06167_ G-47 Trooper destroyed. 06169_ Slug penetrates Y-64 Sentinel. 06170_ Lgt. Nuclear Core fries itself beyond repair. 06170_ Penetrated by Slug. 06172_ System corrupted: Adv. Assault Cannon jammed. 06172_ Penetrated by Slug. 06173_ Imp. Heat Sink fries itself beyond repair. 06175_ Y-64 Sentinel destroyed. 06177_ Mace fries itself beyond repair. 06177_ Aluminum Leg fries itself beyond repair. 06178_ VPG#029T%,JDT LUPNKUJ/S|UX3YB/7X4S2 06178_ G-47 Trooper destroyed. 06179_ Gauss Rifle destroyed. 06180_ KE Penetrator fries itself beyond repair. 06180_ Deuterium Engine destroyed. 06181_ G-47 Trooper knocked back. 06182_ Adv. Assault Cannon destroyed. 06183_ Imp. Light Armor Plating fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????? % ????????????????????????? | | ???????????????????? p ????????????????????????? | | ????????????????????#; ????????????????????????? | | ?????????????#?????##; ????????????????????????? | | ??????????????;?####;; ????????????????????????? | | ???????????? #;# !%* ????????????????????????? | | ???????????? !== ##??????????????????????? | | ???????????# ! ##?????????????????????? | | ???????????? ##????????????????????? | | ?????????????? ##??????#????????????? | | ???????????????? ####? ##???????????? | | ?????????????????? ## ##??????????? | | ??????????????????? #??????????? | | ??????????????###??# % #??????????? | | ????????????#"""" ?# ?# #??????????? | | ????????????# # ##%@% #???????????? | | ????????????# " % [%% ## #???????????? | | ???????????????# # % g #??????#???????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ?????????????????### ;#??????????##?????? | | ??????????# ## #???????## #?????? | | ?????????????##### ###; ###?##??????# #?????? | | ?????????????????## #??## #??????????? ##????? | | ??????????????????# ##### #??????????# #????? | | ??????????????????# #???###???# #????? | | ??????????????????# ##### #???# ### #????? | | ???????????????????????## ###?? #????? | | ??????????????????# #### ##?? #????? | | ??????????????????# #??# ## #????? | | ??????????????????##### ##?# #?# #??### | | ??????????????????????# ### ### ##### # | | ??????????????????????# ! ! ## ## | | ??????????????????????# !! #?# | | ??????????????????????# #?# | | ?????????????????????# ######### ### | | ?????????????????????# ##???????## | | ????????????????????# #?????????## | | ????????????????????# ??????????#### ## % | | ???????????????????? ?????????????# ##### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 16% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleMomentumInterrupter Manual? 0 Play Time 00:48:06 Cumulative 13.6 hours Start 2026.02.15 @ 00:02:43 End 2026.02.15 @ 11:31:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d37c14e-32a1-41ca-921a-3793527a45d1