Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 21:59:38 Player: StaticNoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (2262) 2262 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 10233 Bonus ------- Follower Combat Kills 641 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Cesium-ion Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Advanced Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Targeting Computer Improved Component Analysis Suite Cooled Particle Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Improved Datajack Lance > --- INVENTORY -------- Light Ion Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Experimental Targeting Computer Improved Component Analysis Suite Cooled Particle Cannon Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . . . 4 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 . . . 3 . . . Utility 8 | . . 1 . 1 . . . 1 1 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 95 | 7 3 13 10 12 10 . 2 16 8 5 9 Power 10 | 1 . 1 . 2 1 . . 1 1 1 2 Engine 8 | 1 . 1 . 2 1 . . 1 1 1 . Core . | . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 32 | 2 . 5 6 5 4 . . 6 1 1 2 Treads 16 | 2 . 5 1 5 3 . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . Hover 2 | . . . 2 . . . . . . . . Flight 11 | . . . . . 1 . . 6 1 1 2 Utility 30 | 2 3 2 2 2 1 . . 7 4 3 4 Device 9 | 1 . . . . . . . 2 1 2 3 Storage 5 | 1 2 . 1 . . . . 1 . . . Processor 6 | . . 1 . 1 . . . 2 . 1 1 Hackware 6 | . . . . 1 . . . 2 3 . . Protection 4 | . 1 1 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . 5 2 3 4 . 2 2 2 . 1 Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon 4 | . . . . . 2 . . 1 1 . . Ballistic Gun 11 | 2 . 5 . 3 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . . Parts Lost 40 | . . 6 10 3 . . . . . 1 20 Power 6 | . . 1 1 . . . . . . . 4 Propulsion 16 | . . 2 6 1 . . . . . . 7 Utility 10 | . . 1 2 . . . . . . 1 6 Weapon 8 | . . 2 1 2 . . . . . . 3 Highest Loss Streak 20 | . . 2 10 3 . . . . . 1 20 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | . 8 14 17 19 19 18 19 9 9 9 6 Power 1 | . 1 1 1 2 1 1 1 1 . . . Propulsion 3 | . . 1 . 1 6 7 7 . 1 2 1 Utility 6 | . 4 6 6 8 7 6 6 6 4 3 1 Weapon 4 | . 2 6 8 7 4 3 3 1 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . . . . 4 5 . 4 5 4 1 4 Power 3 | . . . . 1 . . . 2 . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 12 | . . . . 1 2 . 2 2 3 . 2 Weapon 11 | . . . . 2 3 . 2 1 . 1 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 82 92 99 100 100 98 95 93 63 Engine 9 | . 14 10 3 8 8 9 9 6 10 10 4 Treads 24 | . 28 32 10 12 35 36 36 . . . . Wheel 1 | . . . 12 17 . . . . . . . Flight 6 | . . . . . . . . 44 36 31 17 Device 3 | . 10 7 . . . . . 5 5 9 15 Storage 9 | . 14 11 12 9 9 9 9 6 5 5 2 Processor 7 | . . 3 11 9 9 9 9 6 5 10 9 Hackware 7 | . . . . 9 9 9 9 12 16 14 5 Protection 7 | . 3 11 9 9 9 9 9 . . . . Energy Cannon 2 | . . . . . 2 8 8 . . . . Ballistic Gun 11 | . 28 21 14 12 14 9 8 . . . . Special Melee Weapon 1 | . . . . . . . . 6 5 5 2 Peak Build Rating 101 | 7 8 13 20 25 28 28 29 62 80 87 101 Average Rating 30 | 5 7 11 13 22 26 28 28 58 74 86 69 On Entrance 30 | . 7 8 13 15 25 27 28 28 62 76 81 Avg Prop Armor Cover (%) 1 | . . . . 15 . . . 2 1 1 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 13 50 53 52 54 57 55 55 24 29 25 32 Greatest Support 80 | 40 40 60 60 80 80 80 80 35 38 40 41 Greatest Overweight (x) 17 | . 1 1 16 2 17 . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 17 | 7 14 20 20 20 20 20 20 10 10 10 7 Most Carried 20 | 2 12 20 20 20 20 19 20 17 10 10 9 Average Carried 15 | . 8 14 17 19 19 18 19 9 9 9 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 5 Final Carried 20 | 2 12 20 18 20 18 19 17 10 10 10 5 Class Distribution -------------------- 49% | Scavenger-Mutant 23% | Mutant 12% | Hacker-Sprinter 10% | Commander-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Matter Collected 2704 | 272 445 563 305 194 356 73 47 200 78 122 49 Remotely . | . . . . . . . . . . . . Salvage Created 3221 | 100 456 828 221 212 697 58 . 207 90 175 177 Parts 206 | 6 34 64 19 15 28 5 . 9 5 6 15 Haulers Intercepted 10 | . 1 2 . 2 4 . . . . 1 . Recyclers Shooed 4 | . 1 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Combat Hostiles Destroyed 73 | . 11 21 24 2 6 1 . 1 . . 7 Melee 1 | . . . . . . . . 1 . . . Guns 47 | . 11 21 8 2 4 1 . . . . . Cannons 2 | . . . . . 2 . . . . . . AOE 23 | . . . 16 . . . . . . . 7 Classes Destroyed 15 | 2 6 2 3 1 . . . 1 . . . Worker 6 | . 1 3 . . . . . 1 1 . . Builder 3 | . . . 1 . . 1 . . . . 1 Tunneler 2 | 1 . . 1 . . . . . . . . Hauler 10 | . 1 2 . 2 4 . . . . 1 . Recycler 4 | 1 . . . . 2 . . 1 . . . Operator 5 | . 1 . . . . . . 2 1 1 . Drone 1 | . . . . . . . . 1 . . . Watcher 7 | . 1 1 . 1 1 . . . 1 1 1 Swarmer 20 | . 3 7 3 . . . . . . . 7 Grunt 22 | . 8 10 . . 4 . . . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 7 | . . 3 . 1 2 1 . . . . . Demolisher 2 | . . . 2 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . Assembled 19 | . . . 19 . . . . . . . . Best Kill Streak 19 | 2 3 8 19 3 3 1 . 1 1 1 8 Combat Bots Only 18 | . 3 6 18 1 2 1 . 1 . . 7 Max Kills in Single Turn 5 | 1 2 2 5 1 1 1 . 1 1 1 5 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 5 | . . . 5 . . . . . . . 5 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Hostile Shots Fired 502 | . 57 77 59 26 39 3 . . 38 27 176 Missed 184 | . 13 22 14 7 10 . . . 22 12 84 Hits 318 | . 44 55 45 19 29 3 . . 16 15 92 Melee 1 | . . 1 . . . . . . . . . Projectile 317 | . 44 54 45 19 29 3 . . 16 15 92 AOE 23 | . . . 23 . . . . . . . . Critical Strikes 11 | . 2 2 . 1 3 . . . 1 1 1 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 1 | . . . 1 . . . . . . . . Damage Taken 5825 | . 514 654 1208 292 472 42 . . 299 271 2073 Core 2017 | . 108 36 303 44 29 . . . 89 85 1323 Absorbed by Shields 35 | . . . . . . . . . . 35 . Regen/Repaired (Parts) 37 | . . . . . . . . . 13 24 . Core Remaining (%) 77 | 100 56 . 15 . . . 86 100 91 92 . Volleys Fired 233 | 2 43 70 24 25 46 6 . 4 9 1 3 Largest 2 | 2 2 2 2 2 2 2 . 1 1 1 1 Hottest 100 | 40 40 46 79 79 100 93 . 90 90 90 43 Shots Fired 434 | 4 86 133 42 50 89 13 . 4 9 1 3 Gun 390 | 4 86 133 35 50 75 7 . . . . . Cannon 34 | . . . . . 14 6 . 4 9 1 . Launcher 10 | . . . 7 . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 366 | 4 86 133 21 40 75 7 . . . . . Thermal 58 | . . . 14 10 14 6 . 4 9 1 . Explosive 10 | . . . 7 . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | 4 11 14 8 19 14 2 . . . . 2 Robot Miss Streak 7 | . 3 7 6 3 2 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 305 | 4 53 93 21 42 67 5 . 9 4 4 3 Core Hits 187 | 3 28 53 44 11 25 2 . 3 2 3 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 4 | . . . 1 . 1 . . 2 . . . Burn 1 | . . . 1 . . . . . . . . Smash 1 | . . . . . 1 . . . . . . Impale 2 | . . . . . . . . 2 . . . Melee Attacks 77 | . . . . . 3 2 . 29 25 14 4 Impact 5 | . . . . . 3 2 . . . . . Slashing 3 | . . . . . . . . 3 . . . Piercing 69 | . . . . . . . . 26 25 14 4 Sneak Attacks 12 | . . . . . 1 1 . 6 2 2 . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7385 | 52 670 1341 1445 557 1132 177 . 617 264 301 829 Guns 3834 | 52 666 1336 336 532 857 55 . . . . . Cannons 231 | . . . . . 210 21 . . . . . Explosions 1880 | . . . 1100 . . . . . . . 780 Melee 1364 | . . . . . 65 68 . 617 264 301 49 Ramming 76 | . 4 5 9 25 . 33 . . . . . Kinetic 3570 | 52 666 1336 193 411 857 55 . . . . . Thermal 495 | . . . 143 121 210 21 . . . . . Explosive 1880 | . . . 1100 . . . . . . . 780 Electromagnetic . | . . . . . . . . . . . . Impact 133 | . . . . . 65 68 . . . . . Slashing 77 | . . . . . . . . 77 . . . Piercing 1154 | . . . . . . . . 540 264 301 49 Highest Corruption 3 | . . 2 2 . 3 3 . . 1 1 . Average Corruption 2 | . . 2 2 . 2 3 . . 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . 12 10 . 6 17 . . . . . Message Errors 9 | . . 6 1 . 1 1 . . . . . Matter Fused 16 | . . 4 2 . 1 9 . . . . . Heat Flow Errors 2 | . . 1 . . . 1 . . . . . Energy Discharges 4 | . . 1 2 . . 1 . . . . . Data Loss (minor) 8 | . . . 2 . 3 3 . . . . . Data Loss (major) 3 | . . . 2 . . 1 . . . . . Misfires 3 | . . . 1 . 1 1 . . . . . Overload Shots 4 | . . . . . . . . . 3 1 . Effects 2 | . . . . . . . . . 2 . . Heat Surge 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Overflow Damage 477 | . . . 55 5 74 . . 240 60 7 36 Projectiles 9 | . . . . . 9 . . . . . . Explosions 91 | . . . 55 . . . . . . . 36 Melee 377 | . . . . 5 65 . . 240 60 7 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . 53 12 . . . . . . 39 Shots 3 | . . . 1 . . . . . . . 2 Rammed 7 | . 1 1 1 2 . 2 . . . . . Targets Rammed 7 | . 1 1 1 2 . 2 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 367 | . 29 149 55 159 367 138 . 270 274 38 2 Average Temperature 58 | . 8 15 31 70 92 41 . 73 51 18 2 Received Heat Transfer 1107 | . 270 279 120 135 234 18 . . 9 6 36 Effects 6 | . . . . . 3 . . . 3 . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 3 | . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 1 1 1 . . . . . . Heat Transferred 962 | . . . 370 259 296 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Maximum Alert Level 1 | . . 1 . . 1 . . . . 1 1 Low Security (%) 86 | 100 100 59 100 100 69 100 . 100 100 86 99 Level 1 13 | . . 40 . . 30 . . . . 13 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 304 | 10 101 304 87 141 287 136 . 35 182 242 202 Initial 89 | . . 31 87 11 40 89 . . . 83 69 Average 76 | . 27 127 31 32 127 55 . 6 67 171 87 Influence Increases 3851 | 10 285 609 181 294 870 342 . 157 458 290 355 Destroy 0b10 Robot/C 1500 | . 220 420 100 180 320 100 . . 20 . 140 Destroy 0b10 Robot/NC 215 | 10 20 30 10 20 50 5 . 25 20 15 10 Destroy Leader 346 | . 44 96 20 46 112 . . . 2 4 22 Allied During Kill 367 | . . . 11 24 296 36 . . . . . Successful Hack 191 | . . 18 . 9 30 21 . 52 18 43 . Select Force Hacks 180 | . . . . . . 180 . . . . . Disable Machine 135 | . . . 15 . 60 . . 15 45 . . Destroy Structure 152 | . 1 . 25 . 2 . . 20 38 18 48 Partial Spotted 120 | . . . . . . . . 15 45 45 15 Lose Combat Pursuer 645 | . . 45 . 15 . . . 30 270 165 120 Influence Decreases 3649 | 10 209 459 377 227 737 540 32 156 289 327 286 Entered New Map 585 | . . 45 139 19 57 141 32 . 1 87 64 Time Decay 2350 | 10 209 354 176 168 450 399 . 136 218 130 100 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . Lost Part 274 | . . 60 62 20 . . . . . 10 122 Lost Ally 190 | . . . . 20 80 . . 20 70 . . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 36 | . 3 1 . 1 1 . . 10 10 7 3 Investigation 20 | . 1 . . 1 1 . . 7 4 5 1 Extermination 6 | . . . . . . . . 2 2 1 1 Reinforcement 7 | . 2 1 . . . . . 1 1 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Distress Signals 12 | . 2 1 . . 1 1 . . 2 2 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 19 34 28 12 18 3 . 12 29 9 32 Peak Tracking Total 20 | . 3 5 19 3 4 2 . 3 9 9 20 Tactical Retreats 23 | . . 2 1 1 . . . 1 9 4 5 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Traps Triggered 6 | . 1 1 . . 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Machines Disabled 11 | . 2 . 1 . 4 . . 1 3 . . Max in Single Turn 1 | . 1 . 1 . 1 . . 1 1 . . Garrison Access 3 | . . . . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Machines Accessed 89 | . 3 3 . 7 9 11 1 26 10 12 7 Terminals 49 | . 3 3 . 5 8 5 . 13 4 5 3 Fabricators 6 | . . . . . . . . 4 1 . 1 Repair Stations 3 | . . . . . . . . . 1 1 1 Recycling Units 22 | . . . . . . 6 . 7 3 4 2 Scanalyzers 5 | . . . . 1 . . . 2 . 2 . Garrison Access 3 | . . . . 1 1 . . . 1 . . Total Hacks 252 | . 7 8 . 18 32 29 6 72 33 35 12 Successful 135 | . 1 5 . 10 16 20 6 38 15 23 1 Failed 116 | . 6 3 . 7 16 9 . 34 18 12 11 Catastrophic 26 | . 3 . . 3 2 . . 7 3 3 5 Database Lockouts 1 | . . . . 1 . . . . . . . Manual 136 | . 4 8 . 5 18 16 . 42 19 20 4 Terminals 152 | . 7 8 . 10 30 15 . 42 16 19 5 Fabricators 12 | . . . . . . . . 7 3 . 2 Repair Stations 3 | . . . . . . . . . 1 1 1 Recycling Units 56 | . . . . . . 14 . 18 11 9 4 Scanalyzers 18 | . . . . 7 . . . 5 . 6 . Garrison Access 5 | . . . . 1 2 . . . 2 . . Terminal Hacks 40 | . 1 3 . 3 9 5 6 8 1 4 . Record 2 | . . . . . 1 . . . . 1 . Part Schematic 4 | . . . . . 3 1 . . . . . Robot Analysis 9 | . . 2 . . 1 . 6 . . . . Prototype ID Bank 6 | . . . . 1 . 4 . 1 . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . 1 1 . Branch Access Points 3 | . . 1 . 1 . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 3 | . . . . 1 1 . . 1 . . . Recall Investigation 2 | . . . . . . . . 2 . . . Recall Extermination 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . 1 . 1 . Fabricator Hacks 3 | . . . . . . . . 2 1 . . Network Status 3 | . . . . . . . . 2 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . . . . 4 . 5 2 3 . Retrieve Components 14 | . . . . . . 4 . 5 2 3 . Scanalyzer 14 | . . . . 6 . . . 3 . 5 . Insert Component 5 | . . . . . . . . 2 . 3 . Retrieve Study 9 | . . . . 6 . . . 1 . 2 . Garrison Access Hacks 3 | . . . . 1 1 . . . 1 . . Seal Access 3 | . . . . 1 1 . . . 1 . . Unauthorized Hacks 61 | . . 2 . . 6 11 . 20 10 11 1 Terminals 35 | . . 2 . . 6 5 . 11 5 6 . Assimilate 6 | . . . . . . . . 3 2 1 . Botnet 3 | . . 1 . . 1 . . 1 . . . Disrupt 1 | . . . . . . . . 1 . . . Operators 2 | . . . . . . . . 1 1 . . Skim 23 | . . 1 . . 5 5 . 5 2 5 . Fabricators 3 | . . . . . . . . 2 1 . . Liberate 3 | . . . . . . . . 2 1 . . Repair Stations 2 | . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . 1 1 . Recycling Units 21 | . . . . . . 6 . 7 3 4 1 Tunnel 6 | . . . . . . 6 . . . . . Fedlink 15 | . . . . . . . . 7 3 4 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 2 . . . Used . | . . . . . . . . . . . . Hacking Detections 70 | . 3 3 . 6 7 7 . 22 7 8 7 Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 9 | . . . . 6 . . . 1 . 2 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . . . . . . 5 . 7 5 6 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Total Allies 21 | . . . 3 . 10 . . 3 4 1 . Largest Group 11 | . . . 3 3 11 5 4 2 4 1 . Highest-Rated Group 189 | . . . 40 40 189 90 74 36 147 26 . Highest-Rated Ally 54 | . . . 16 16 29 29 29 26 54 26 . Initial UFD Resources 91 | . . . . . . . . 22 50 70 91 Total Orders 3 | . . . . . . . 1 1 . 1 . STAY 3 | . . . . . . . 1 1 . 1 . Ally Attacks 174 | . . . . 53 90 17 . . 14 . . Total Damage 2032 | . . . . 567 1082 170 . . 213 . . Kills 28 | . . . . 8 14 4 . . 2 . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Active Infowar (turns) 2813 | 7 552 826 . . . . . 537 477 278 136 Optics 23 | . . . . . . . . . . . 23 Sensors 1392 | . . . . . . . . 537 477 278 100 Terrain 400 | . . . . . . . . . . 277 123 Seismic 1385 | 7 552 826 . . . . . . . . . Robot Analysis Total 9 | . . 2 . . 1 . 6 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Turns Passed 8760 | 68 761 1182 614 501 1307 1003 1728 547 541 278 230 Spaces Moved 8069 | 36 312 467 381 362 693 600 1055 1512 1382 765 504 Core 75 | 6 . . 6 . 1 . . . . . 62 Treads 3347 | 30 312 467 103 88 692 600 1055 . . . . Legs . | . . . . . . . . . . . . Wheels 543 | . . . 269 274 . . . . . . . Hover 3 | . . . 3 . . . . . . . . Flight 4101 | . . . . . . . . 1512 1382 765 442 Fastest Speed 17 | 50 160 160 95 85 160 162 162 17 17 20 20 Average Speed 87 | 141 193 160 135 106 161 162 162 20 20 23 30 Slowest Speed 900 | 160 240 240 850 160 900 162 162 23 24 24 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . 3 12 3 15 Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 3 66 51 82 33 93 95 83 47 35 26 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 12 | . . . . . 2 8 . 1 . 1 . Known Exits Taken 6 | . . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . . . . . Scrap Searched 12 | . . . . . . . 12 . . . . Spaces Dug 59 | . . . . . . . . 20 27 9 3 Terrain Destroyed 117 | . . . 37 . 2 . . 20 27 9 22 Melee 45 | . . . . . . . . 16 18 8 3 Projectile 16 | . . . . . 2 . . 4 9 1 . AOE 56 | . . . 37 . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Res Total 9216 | 46 383 762 433 436 813 615 1079 1686 1573 833 557 Wait 597 | . 15 201 7 14 27 2 9 104 143 36 39 Move 7996 | 35 311 466 380 361 692 599 1054 1505 1357 758 478 Hop 29 | . . . . . . . . 3 12 3 11 Pick Up 70 | 2 9 7 4 12 9 1 6 9 6 3 2 Fast Attach 36 | 7 . 4 6 3 6 . . 1 2 2 5 Attach 39 | . . 6 6 4 1 . 2 9 2 2 7 Detach 3 | . . . . . 2 . . . . . 1 Swap 48 | . 3 7 2 5 5 3 . 8 9 4 2 Drop 74 | . 1 . 3 10 21 . 8 14 8 4 5 Fire 233 | 2 43 70 24 25 46 6 . 4 9 1 3 Melee 77 | . . . . . 3 2 . 29 25 14 4 Ram 3 | . . . 1 2 . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . 1 1 . . . 2 . . . . . Escape Stasis 6 | . . . . . . . . . . 6 . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / Ext) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Discovered new exit (range 8) 465 | -10/Materials | Discovered new exit (range 9) 712 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Identified exit to Mines 1992 | -9/Materials | Build established: Scavenger-Mutant 2012 | -9/Materials | Entered Mines 2038 | -9/Mines | Met a Derelict bent on vengeance 2137 | -9/Mines | Assembled infested the area 2142 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2197 | -9/Mines | Destroyed 18 combat bots 2221 | -9/Mines | Core integrity fell below 50% 2227 | -9/Mines | Core integrity fell below 20% 2247 | -9/Mines | Lost 10 parts (1p6n2u1w) 2377 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2474 | -9/Mines | Discovered new exit (range 6) 2497 | -9/Mines | Build established: Mutant 2524 | -9/Mines | Learned location of 1 exit from Proximity Caves 2606 | -9/Mines | Discovered new exit (range 10) 2626 | -9/Mines | Entered Materials 2626 | -8/Materials | Accompanied by 3 allies 2626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2672 | -8/Materials | Identified exit to Storage 2713 | -8/Materials | Central database locked down 2847 | -8/Materials | Discovered new exit (range 10) 2921 | -8/Materials | Build established: Scavenger-Mutant 2929 | -8/Materials | Lost 3 parts (1n2w) 3127 | -8/Materials | Entered Storage 3127 | -8/Storage | Accompanied by 1 ally 3139 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3444 | -8/Storage | Build established: Commander-Mutant 3570 | -8/Storage | Learned Factory recycling unit intel 3601 | -8/Storage | Learned Factory emergency access door positions 3619 | -8/Storage | Used back door to open Recycling access 3619 | -8/Storage | Discovered new exit (range 4) 3635 | -8/Storage | Learned location of 1 exit from Lower Caves 3639 | -8/Storage | Learned location of 3 exits from Factory 3651 | -8/Storage | Learned Factory fabricator intel 3675 | -8/Storage | Learned location of 1 exit from Extension 3681 | -8/Storage | Learned location of Armory (-4) 3941 | -8/Storage | Discovered new exit (range 5) 4109 | -8/Storage | Lost 3 allies 4350 | -8/Storage | Build established: Scavenger-Mutant 4434 | -8/Storage | Entered Recycling 4434 | -8/Recycling | Accompanied by 5 allies 5013 | -8/Recycling | Discovered new exit (range 14) 5122 | -8/Recycling | Learned location of Storage (-8) 5166 | -8/Recycling | Learned 2 Lower Caves zone layouts 5201 | -8/Recycling | Learned 8 Factory zone layouts 5268 | -8/Recycling | Learned 8 Factory zone layouts 5329 | -8/Recycling | Learned Factory scanalyzer intel 5376 | -8/Recycling | Learned Factory trap positions 5400 | -8/Recycling | Scanned before Scraplab entrance 5423 | -8/Recycling | Entered Scraplab 5436 | -8/Recycling | Discovered new exit (range 2) 5437 | -8/Recycling | Entered Scraptown 5437 | -8/Scraptown | Accompanied by 4 allies 5437 | -8/Scraptown | System corruption cleaned by C-Scrubber 5438 | -8/Scraptown | Identified exit to Factory 5801 | -8/Scraptown | Visited Science Testing Area 5814 | -8/Scraptown | Visited Spacefarers 5863 | -8/Scraptown | Visited Bundlers 5962 | -8/Scraptown | Visited Junk Repository 6015 | -8/Scraptown | Visited The Evicted 6041 | -8/Scraptown | Visited TADAMA 6070 | -8/Scraptown | Visited Cave Peace 6125 | -8/Scraptown | Visited UFD Registry 6125 | -8/Scraptown | Registered with UFD as "Guntalker" 6302 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6634 | -8/Scraptown | Visited Science Guys 6699 | -8/Scraptown | Visited Junk Repository 6749 | -8/Scraptown | Visited Analyses Database 6783 | -8/Scraptown | Visited Research Penetration Think Tank 6819 | -8/Scraptown | Visited Derelict Rescue Squad 6880 | -8/Scraptown | Visited Botcube Research 6903 | -8/Scraptown | Visited Scrapoid Research Area 6952 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6966 | -8/Scraptown | Found DCF Scrap (28 items) 7082 | -8/Scraptown | Met Optimus 7082 | -8/Scraptown | Accepted into 0bPrime 7165 | -8/Scraptown | Entered Factory 7165 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 7166 | -6/Factory | Identified exit to Lower Caves 7167 | -6/Factory | Identified exit to Factory 7169 | -6/Factory | Loaded intel: 96 trap records 7171 | -6/Factory | Loaded intel: 6 fabricator locations 7172 | -6/Factory | Loaded intel: 8 recycling unit locations 7173 | -6/Factory | Loaded intel: 4 scanalyzer locations 7200 | -6/Factory | Loaded intel: 8 recycling unit locations 7323 | -6/Factory | Spotted B-75 Beast 7330 | -6/Factory | Found Prototype Processor 7442 | -6/Factory | Learned location of Protoforge (-3) 7461 | -6/Factory | Build established: Hacker-Sprinter 7510 | -6/Factory | Identified Exp. Targeting Computer 7534 | -6/Factory | Learned location of 1 exit from Cetus 7568 | -6/Factory | Learned Extension trap positions 7578 | -6/Factory | Loaded intel: 6 repair station locations 7596 | -6/Factory | Learned location of 2 exits from Archives 7624 | -6/Factory | Learned location of 3 exits from Factory 7712 | -6/Factory | Entered another Factory area 7712 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7713 | -5/Factory | Identified exit to Extension 7713 | -5/Factory | Identified exit to Factory 7726 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 7762 | -5/Factory | Discovered exit to Factory (range 10) 7775 | -5/Factory | Found Prototype Launcher 7867 | -5/Factory | Loaded intel: 8 recycling unit locations 7909 | -5/Factory | Discovered new exit (range 15) 7960 | -5/Factory | Garrison activated, responded to threat 8253 | -5/Factory | Entered another Factory area 8253 | -4/Factory | Evolved 2 slots: Utility x2 8261 | -4/Factory | Loaded intel: 8 recycling unit locations 8270 | -4/Factory | Spotted B-86 Titan 8273 | -4/Factory | Identified exit to Upper Caves 8273 | -4/Factory | Identified exit to Armory 8273 | -4/Factory | Identified exit to Research 8367 | -4/Factory | Identified Tesla Bomb Launcher 8477 | -4/Factory | Learned location of Testing (-2) 8503 | -4/Factory | Search patrols dispatched 8525 | -4/Factory | Learned 2 Armory zone layouts 8531 | -4/Factory | Entered Research 8531 | -3/Research | Evolved 2 slots: Utility x2 8586 | -3/Research | Build established: Hacker-Scout 8606 | -3/Research | Loaded intel: 5 recycling unit locations 8657 | -3/Research | Spotted B-86 Titan 8663 | -3/Research | Spotted B-86 Titan 8678 | -3/Research | Core integrity fell below 50% 8691 | -3/Research | Core integrity fell below 20% 8710 | -3/Research | Destroyed 7 combat bots 8710 | -3/Research | Found Gamma Bomb Array 8720 | -3/Research | Lost 20 parts (4p7n6u3w) 8761 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08688_ Slug penetrates S-43 Plague. 08688_ S-43 Plague destroyed. 08689_ Lrn. Missile Launcher destroyed. 08689_ Destroyed Lrn. Missile Launcher. 08689_ Knocked back. 08690_ Penetrated by Slug. 08692_ Slug penetrates Wall. 08696_ Penetrated by Slug. 08710_ Acquired Gamma Bomb Array. 08714_ Acquired Mic. Antimatter Reactor. 08718_ Connecting with Recycling Unit... 08733_ W-44 Eye sends out distress signal. 08736_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7V. 08742_ Connecting with Fabricator... 08743_ Slug penetrates H-77 Assassin. 08743_ Slug penetrates Quantum Generator. 08749_ Connecting with Terminal... 08750_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###########????????????????????????????? | | ??????????? #????????????????????????????? | | ??????????? #??????######????????????????? | | ???????????? #?????? =#????????????????? | | ???????????? ?? #????? #????????????????? | | ????????????#+#####+###### #????????????????? | | ????????????# ss @ #????????????????? | | ????????????# ############ ! #????????????????? | | ???????????## ##?????????? #????????????????? | | ??????###### ##############+###????????????????# | | = #??????########### | | ??????### ## ######## #??????# """"" !# | | ????????#??#####??????# ######## ""T"" #] | | ????????# ????????????# / #? | | ????????# ????????????# ##### ######## #? | | ????????# ????????????# #???# #??????# ! #?? | | ????????# #############+##### #??????# #?? | | ????????# / """"" ## #??????# #?? | | ????????# # ""T"" ## #??????# ### | | ????????# # ## #??######### | | ????????# + ## #??# " %% | | ????????# # ! ## #??# # % | | ????????# # ## #??# + [ | | ######### ########/####### #??# # %=%[ | | #?????# ###### #??# # [ | | #?????# #??# # | | #?????# ########??######## | | """ #?????## ##????????????????# | | """ ########+###???????????????##### T### | | """ ## #???????????????????####?# | | ## #????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 190 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Adv. Targeting Computer | -8/Storage | Hacked Plasma Cutter | -8/Storage | Hacked Remote Datajack | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Sml. Laser | -8/Materials | Hacked Wheel | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Lance | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMachineSlamshotty Manual? 0 Play Time 01:31:21 Cumulative 276.6 hours Start 2026.03.01 @ 20:28:33 End 2026.03.01 @ 21:59:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 85 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92540ab0-b47a-4ba0-93f0-d1cc96e8301a