Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 17:11:13 Player: MarKhan Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6220) 6220 TOTAL SCORE: 13280 Bonus ------- Pacifist 5220 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 223/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (18) ------ (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Slots Evolved 16 | . . 2 2 . . . 4 . . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 16 | . . 2 2 . . . 4 . . 2 . 2 2 . 2 Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . . . . . Peak Build Rating . | . . . . . . . . . . . . . . . . Average Rating . | . . . . . . . . . . . . . . . . On Entrance . | . . . . . . . . . . . . . . . . Naked Turns 1194 | . 73 108 44 31 95 54 11 145 5 82 29 182 71 42 222 Heaviest Build . | . . . . . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Matter Collected 97 | 51 . . . . . . . 36 . . 10 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Hostile Shots Fired 323 | . 29 36 18 2 12 . . 63 . 18 7 24 . 3 111 Missed 145 | . 14 11 7 1 7 . . 27 . 10 . 11 . 1 56 Damage Taken 3951 | . 114 349 129 15 83 . 3 598 . 60 545 426 . 164 1465 Core 3951 | . 114 349 129 15 83 . 3 598 . 60 545 426 . 164 1465 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 54 12 . . . 58 . . 29 . 39 62 . 87 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 59 | . 4 15 22 . 4 . 6 . . . . . . . 8 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 59 | . 4 15 22 . 4 . 6 . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 . . . . . . . . . . . . . 9 Average Corruption 4 | . 1 . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . 2 7 11 . 2 . 3 . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . Rammed 9 | . 2 1 2 . 1 . 1 . . . . . . . 2 Targets Rammed 9 | . 2 1 2 . 1 . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 8 | . . 8 . . . . . . . . . . . . . Average Temperature 8 | . . 8 . . . . . . . . . . . . . Received Heat Transfer 243 | . . 129 18 . 9 . . 21 . 12 . 18 . . 36 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Peak Influence 211 | . 74 211 179 105 122 . 15 . . 80 59 119 77 76 162 Initial 89 | . . 31 89 75 40 . . . . 65 59 30 62 61 42 Average 65 | . 29 94 108 80 60 . 13 . . 67 59 39 64 67 81 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . Low Security (%) 99 | 100 100 94 100 100 100 . 100 . . 100 100 100 100 100 100 Level 1 . | . . 5 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 3 . . . . 1 . . 1 . 1 . . 1 Investigation 4 | . 1 1 . . . . . . . 1 . 1 . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 4 | . . 2 . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Distress Signals 6 | . . 2 2 . 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 80 | . 5 14 12 1 4 . 1 9 . 2 1 6 . 3 22 Peak Tracking Total 16 | . 5 9 10 2 4 . 1 6 . 2 1 10 . 2 16 Tactical Retreats 14 | . 2 4 1 . 1 . . 2 . . . . . 1 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Traps Triggered 1 | . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Machines Accessed 16 | . 2 2 1 . 2 . . 1 . 3 . 2 2 . 1 Terminals 12 | . 2 1 1 . 2 . . 1 . 2 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 1 . . Total Hacks 34 | . 6 4 2 . 3 . . 1 . 5 . 7 5 . 1 Successful 12 | . 1 1 1 . 2 . . 1 . 1 . 2 2 . 1 Failed 22 | . 5 3 1 . 1 . . . . 4 . 5 3 . . Catastrophic 6 | . 2 2 1 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 3 1 1 1 2 . . . . . . 4 . . . Terminals 27 | . 6 3 2 . 3 . . 1 . 3 . 6 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 . 1 3 . . Terminal Hacks 8 | . 1 . 1 . 1 . . 1 . 1 . 1 1 . 1 Record 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 2 | . . 1 . . 1 . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 1 . 2 . . 1 . 2 . 1 2 . 1 Full Trace Events 5 | . 2 1 . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Turns Passed 1205 | 11 73 108 44 31 95 54 11 145 5 82 29 182 71 42 222 Spaces Moved 2153 | 21 142 213 84 61 187 107 20 290 10 164 57 134 140 84 439 Core 2153 | 21 142 213 84 61 187 107 20 290 10 164 57 134 140 84 439 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 28 35 12 17 52 17 1 61 3 7 81 5 8 86 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac DSF Fac Res DSF Res Total 2263 | 20 143 213 85 60 187 106 20 289 9 163 56 248 140 83 441 Wait 115 | . . . . . . . . . . . . 115 . . . Move 2140 | 20 141 212 84 60 186 106 19 289 9 163 56 133 140 83 439 Hop . | . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 8 | . 2 1 1 . 1 . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 85 | -10/Materials | Entered another Materials area 85 | -9/Materials | Evolved 2 slots: Weapon x2 167 | -9/Materials | Discovered new exit (range 15) 171 | -9/Materials | Core integrity fell below 50% 183 | -9/Materials | Core integrity fell below 20% 186 | -9/Materials | Discovered new exit (range 14) 193 | -9/Materials | Entered another Materials area 193 | -8/Materials | Evolved 2 slots: Weapon x2 214 | -8/Materials | Identified exit to Storage 237 | -8/Materials | Entered Storage 265 | -8/Storage | Used back door to open Recycling access 265 | -8/Storage | Discovered new exit (range 5) 268 | -8/Storage | Entered Recycling 305 | -8/Recycling | Build established: Mutant 351 | -8/Recycling | Scanned before Scraplab entrance 358 | -8/Recycling | Entered Scraplab 362 | -8/Recycling | Discovered new exit (range 2) 363 | -8/Recycling | Entered Scraptown 413 | -8/Scraptown | Discovered new exit (range 5) 417 | -8/Scraptown | Entered Factory 417 | -6/Factory | Evolved 4 slots: Weapon x4 426 | -6/Factory | Discovered new exit (range 5) 428 | -6/Factory | Entered Lower Caves 468 | -6/Lower Caves | Learned Factory emergency access door positions 510 | -6/Lower Caves | Core integrity fell below 50% 542 | -6/Lower Caves | Spotted B-75 Beast 567 | -6/Lower Caves | Discovered new exit (range 11) 573 | -6/Lower Caves | Entered another Lower Caves area 573 | -6/Lower Caves | Discovered new exit (range 10) 578 | -6/Lower Caves | Entered Factory 578 | -5/Factory | Evolved 2 slots: Weapon x2 625 | -5/Factory | Spotted B-75 Beast 660 | -5/Factory | Identified exit to DSF 660 | -5/Factory | Entered DSF 680 | -5/DSF | Core integrity fell below 50% 682 | -5/DSF | Discovered new exit (range 15) 689 | -5/DSF | Additional patrols routed to DSF 689 | -5/DSF | Entered Factory 689 | -4/Factory | Evolved 2 slots: Weapon x2 869 | -4/Factory | Discovered new exit (range 5) 871 | -4/Factory | Entered Research 871 | -3/Research | Evolved 2 slots: Weapon x2 942 | -3/Research | Identified exit to DSF 942 | -3/Research | Entered DSF 968 | -3/DSF | Additional patrols routed to DSF 976 | -3/DSF | Discovered new exit (range 16) 984 | -3/DSF | Entered Research 984 | -2/Research | Evolved 2 slots: Weapon x2 1048 | -2/Research | Spotted B-90 Cyclops 1130 | -2/Research | Core integrity fell below 50% 1182 | -2/Research | Core integrity fell below 20% 1206 | -2/Research | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 01105_ U-05 Engineer works on Wave Intensifier. 01116_ Door malfunctions. 01118_ ALERT: Security rotation in progress. 01129_ K-01 Serf destroyed. 01132_ K-01 Serf collects debris. 01133_ P-80 Master resets P-80 Master, system corruption cleaned. 01137_ Penetrated by Slug. 01137_ Slug penetrates Wall. 01141_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01144_ Slug penetrates Wall. 01164_ System corrupted: Matter fused (-5). 01179_ Knocked back. 01197_ Slug penetrates Wall. 01203_ P-80 Master resets C-57 Dissector, system corruption cleaned. 01206_ C-57 Dissector knocked back. 01206_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??? #???????????????# #???# | | ???? #???????????????# #???# | | ???? #???????????????# ##### | | #####+###+################## / | | # ############# | | # #???????????? | | % # #???????????? | | + #???????????? | | ##########+############ ###########???????????? | | ???????? ?????????# #?????????????????????? | | ?????? ????????# #?????????????????????? | | ????# """ ???????# #?????????????????????? | | ????# """" ?????# #?????????????????????? | | ????# """" #????# #?????????????????????? | | ????# """?? #????# g +?????????????????????? | | ????# ??????? #????# #?????????????????????? | | ????#! ??????? ?????# #?????????????????????? | | #???# ??????????????# #????????###########+## | | #???? ???????????????# #????????# | | #?????????????????????#Y #????????# | | #?????????????????????# #????????# | | #?????????????????????# ########?# H | | ??????????????????????# # ?# ######### | | ??????????????????????# # # #???????? | | ?????????????????###### =# # #???????? | | ?????????????????# @%# / #???????? | | ?????????????????# # ! # #???????? | | ?????????????????????# # #???????? | | ?????????????????????# # #???????? | | #?????????????????????# # #???????? | | ?????????????????????? # #???????? | | ????????????????????? ######### #???????? | | ????????????????????? #???????? | | ???????????????????? # c #???????? | | ???????????????????#### #???????? | | ??????????????????????# #???????? | | ??????????????????????###########+########???????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????# ???????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 228 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainGreatPerforator Manual? 0 Play Time 00:19:15 Cumulative 146.2 hours Start 2024.11.26 @ 16:48:39 End 2024.11.26 @ 17:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9483a43b-7881-4888-8127-49eb7cdb7ee7