Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 19:29:57 Player: Akl Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (2165) 2165 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4289 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 82/450 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Compact Matter Pod Utility Shielding > --- WEAPON (3) ------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Treads Wheel Flight Unit Heat Sink Medium Storage Unit Minigun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Utility Shielding > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Flight Unit Heat Sink Medium Storage Unit Minigun Mini Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 58 | 5 7 30 16 Power 8 | . 2 4 2 Engine 6 | . 2 4 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 2 1 13 2 Treads 11 | 2 . 8 1 Leg 5 | . . 4 1 Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 5 6 Device 7 | 1 1 4 1 Storage 7 | . 2 1 4 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 1 8 6 Energy Gun 11 | 2 . 8 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 3 | . . . 3 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 2 12 13 Power 4 | . . 2 2 Propulsion 11 | . . 7 4 Utility 5 | . 1 1 3 Weapon 7 | . 1 2 4 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Backups 6 | 2 4 5 9 Power 1 | . . . 1 Propulsion 2 | . 1 1 3 Utility 1 | . . 1 2 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 9 | . 1 2 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . 1 2 . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 91 85 70 Engine 7 | . 13 9 2 Core 2 | . . . 5 Treads 15 | . 14 13 16 Leg 5 | . . 12 2 Wheel 3 | . 13 1 . Device 11 | . 7 14 9 Storage 11 | . 12 11 10 Energy Gun 16 | . 24 21 9 Ballistic Cannon 3 | . . . 8 Impact Weapon 2 | . . . 4 Peak Build Rating 25 | 7 9 19 25 Average Rating 13 | 3 7 11 17 On Entrance 8 | . 7 9 19 Avg Prop Armor Cover (%) 14 | 28 13 12 15 Naked Turns . | . . . . Heaviest Build 37 | 3 18 28 37 Greatest Support 60 | 3 10 60 60 Greatest Overweight (x) 11 | . 1 2 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 5 20 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 6 10 10 Average Carried 6 | 2 4 5 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 5 5 9 10 Class Distribution -------------------- 54% | Mutant 32% | Scavenger-Mutant 8% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 796 | 240 100 273 183 Remotely . | . . . . Salvage Created 2548 | 140 386 1259 763 Parts 122 | 10 29 63 20 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 64 | . 15 30 19 Melee 6 | . . . 6 Guns 42 | . 11 29 2 Cannons 5 | . . . 5 AOE 4 | . 4 . . Classes Destroyed 7 | 2 3 2 . Worker 4 | . 1 1 2 Tunneler 4 | 3 1 . . Recycler 2 | 1 . 1 . Swarmer 16 | . 9 7 . Grunt 40 | . 6 17 17 Brawler 1 | . . 1 . Sentry 7 | . . 5 2 Best Kill Streak 7 | 3 7 5 4 Combat Bots Only 6 | . 6 5 4 Max Kills in Single Turn 4 | 1 4 1 2 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 498 | . 60 208 230 Missed 125 | . 15 49 61 Hits 373 | . 45 159 169 Melee 4 | . . 4 . Projectile 369 | . 45 155 169 Critical Strikes 11 | . . 5 6 Damage Taken 5030 | . 512 1827 2691 Core 1046 | . 117 368 561 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . . 8 Core Remaining (%) 53 | 100 53 8 . Volleys Fired 163 | 6 40 89 28 Largest 3 | 2 2 2 3 Hottest 130 | 80 80 121 130 Shots Fired 327 | 12 78 176 61 Gun 283 | 12 76 176 19 Cannon 42 | . . . 42 Launcher 2 | . 2 . . Special . | . . . . Kinetic 42 | . . . 42 Thermal 283 | 12 76 176 19 Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 29 | 10 6 29 15 Robot Miss Streak 10 | 1 2 4 10 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 274 | 10 52 131 81 Core Hits 139 | 5 24 67 43 Critical Kills 1 | . . . 1 Critical Parts Destroyed 8 | . . . 8 Critical Strikes 12 | . . 2 10 Burn 3 | . . 2 1 Smash 9 | . . . 9 Melee Attacks 43 | . . . 43 Impact 38 | . . . 38 Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 4533 | 111 762 1663 1997 Guns 2597 | 111 585 1658 243 Cannons 499 | . . . 499 Explosions 177 | . 177 . . Melee 1251 | . . . 1251 Ramming 9 | . . 5 4 Kinetic 499 | . . . 499 Thermal 2597 | 111 585 1658 243 Explosive 177 | . 177 . . Electromagnetic . | . . . . Impact 1181 | . . . 1181 Slashing 70 | . . . 70 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 409 | . . . 409 Projectiles . | . . . . Explosions . | . . . . Melee 409 | . . . 409 Knockbacks 18 | . . . 18 Impact 2 | . . . 2 Kinetic 12 | . . . 12 Secondary 4 | . . . 4 Self-Inflicted Damage 61 | . 61 . . Shots 2 | . 2 . . Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 362 | 31 252 362 273 Average Temperature 97 | 9 97 101 100 Received Heat Transfer 2478 | . 174 747 1557 Effects 5 | . 1 3 1 Energy Bleed 2 | . 1 1 . Interference 3 | . . 2 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . . . 6 Combat Hostiles 6 | . . . 6 Parts Fried 6 | . . . 6 Impact Corruptions 13 | . . . 13 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 20 | . 2 15 3 Heat Transferred 6204 | 250 1325 3963 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 88 | 100 100 67 100 Level 1 8 | . . 23 . Level 2 3 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 449 | 10 191 449 199 Initial 186 | . 6 75 186 Average 145 | 2 100 169 158 Influence Increases 1786 | 20 393 850 523 Destroy 0b10 Robot/C 1280 | . 300 600 380 Destroy 0b10 Robot/NC 50 | 20 10 10 10 Destroy Leader 270 | . 50 140 80 Successful Hack 48 | . 15 10 23 Destroy Structure 18 | . 18 . . Lose Combat Pursuer 120 | . . 90 30 Influence Decreases 1599 | 10 224 586 779 Entered New Map 365 | . 4 104 257 Time Decay 964 | 10 200 362 392 Lost Part 270 | . 20 120 130 Squads Dispatched 17 | . 3 5 9 Investigation 10 | . 2 3 5 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 19 37 27 Peak Tracking Total 7 | . 7 7 5 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 5 4 8 Terminals 16 | . 5 3 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 65 | . 18 16 31 Successful 35 | . 9 11 15 Failed 30 | . 9 5 16 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual 42 | . 13 8 21 Terminals 62 | . 18 13 31 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 5 4 8 Prototype ID Bank 4 | . 2 1 1 Recall Investigation 1 | . . 1 . Zone Layout 12 | . 3 2 7 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 4 4 7 Terminals 13 | . 4 2 7 Botnet 13 | . 4 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Reject 1 | . . 1 . Recyclers 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 3 8 Full Trace Events 11 | . 3 3 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1403 | 3 243 574 583 Terrain 813 | 3 243 567 . Structural 590 | . . 7 583 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2279 | 74 459 822 924 Spaces Moved 976 | 42 305 325 304 Core 76 | 42 7 . 27 Treads 277 | . . 69 208 Legs 254 | . . 185 69 Wheels 369 | . 298 71 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 95 165 Average Speed 139 | 50 92 131 207 Slowest Speed 600 | 50 95 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 53 31 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . 17 . . Melee . | . . . . Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1474 | 82 401 538 453 Wait 182 | 20 44 65 53 Move 973 | 41 304 324 304 Hop . | . . . . Pick Up 28 | 10 3 11 4 Fast Attach 29 | . 2 13 14 Attach 18 | 5 3 7 3 Detach 1 | . . . 1 Swap 16 | . 3 12 1 Drop 21 | . 2 16 3 Fire 163 | 6 40 89 28 Melee 41 | . . . 41 Ram . | . . . . Kick 1 | . . 1 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Discovered new exit (range 10) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 903 | -9/Materials | Discovered new exit (range 11) 1010 | -9/Materials | Core integrity fell below 50% 1020 | -9/Materials | Build established: Scavenger-Mutant 1021 | -9/Materials | Lost 3 parts (1p1n1w) 1192 | -9/Materials | Discovered new exit (range 14) 1242 | -9/Materials | Core integrity fell below 20% 1335 | -9/Materials | Lost 3 parts (1n1u1w) 1356 | -9/Materials | Entered another Materials area 1356 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1618 | -8/Materials | Build established: Mutant 1641 | -8/Materials | Lost 5 parts (1p2n1u1w) 1863 | -8/Materials | Garrison activated, responded to threat 1883 | -8/Materials | Core integrity fell below 50% 1907 | -8/Materials | Lost 3 parts (1p2n) 1938 | -8/Materials | Core integrity fell below 20% 1970 | -8/Materials | Lost 4 parts (2u2w) 2280 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Hvy. EM Shotgun Prc. Beam Rifle >>Layout(Zone) Retrieving Zone 9J layout... Downloaded map data. 02157_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 02162_ Y-45 Defender destroyed. 02169_ K-01 Serf collects debris. 02173_ Acquired Com. Matter Pod. 02180_ Acquired Utility Shielding. 02180_ K-01 Serf collects debris. 02191_ Acquired Lgt. Treads. 02193_ K-01 Serf collects debris. 02206_ G-47 Trooper knocked back. 02209_ Critical hit (Burn: +37). 02209_ G-47 Trooper knocked back. 02224_ G-47 Trooper destroyed. 02227_ Acquired 31 matter. 02234_ R-06 Scavenger collects Imp. Ion Engine. 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