Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 23:40:19 Player: Kyzrati Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (171) 855 Value Destroyed (6639) 6639 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1091) 1091 TOTAL SCORE: 13905 Bonus ------- High Alert Combat Kills 1091 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 78/100 System Corruption 18% Temperature Cool (21) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Heavy Hardcell Cannon > --- INVENTORY (5) ---- Improved Kinecellerator Thermal Shield Experimental Thermal Defense Suite Advanced Shield Generator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Quantum Capacitor Improved System Shield Advanced Recalibrator > --- WEAPON ----------- Heavy Neutron Cannon Enhanced Coil Gun Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Matter Compressor Long-range Terrain Scanner Seismic Detector Matter Filter Improved Kinecellerator Advanced Focal Shield Thermal Shield Experimental Thermal Defense Suite Tractor Beam Heavy Proton Cannon Heavy Neutron Cannon Nova Cannon Enhanced Coil Gun Heavy Shock Bomb Launcher Gamma Bomb Array Heavy Rocket Launcher Force Lance [Rating: 146] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Utility Advanced Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 6 | . . 1 1 1 1 1 1 . Utility 6 | . . 1 1 1 . 1 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 228 | 7 6 9 14 16 10 43 43 80 Power 18 | 1 3 . 1 . 2 1 4 6 Engine 8 | 1 3 . 1 . . . 3 . Core 5 | . . . . . 2 1 1 1 Reactor 5 | . . . . . . . . 5 Propulsion 37 | 2 . 4 4 2 2 8 4 11 Treads 37 | 2 . 4 4 2 2 8 4 11 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 107 | 2 1 2 1 6 6 24 21 44 Device 78 | 1 . . . 3 3 17 15 39 Storage 6 | 1 1 . . . . 1 2 1 Processor 4 | . . 2 . . 1 . 1 . Hackware 3 | . . . . . . . . 3 Protection 16 | . . . 1 3 2 6 3 1 Artifact . | . . . . . . . . . Weapon 66 | 2 2 3 8 8 . 10 14 19 Energy Gun 4 | . . 2 1 . . . . 1 Energy Cannon 7 | . . . 2 . . . 1 4 Ballistic Gun 11 | 2 . 1 2 2 . . 1 3 Ballistic Cannon 19 | . . . . 3 . 4 6 6 Launcher 9 | . . . . . . 1 4 4 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 2 . 3 . . . . . Slashing Weapon 8 | . . . . 3 . 5 . . Piercing Weapon 3 | . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . 1 1 1 5 Parts Lost 51 | . . 3 2 1 . 2 13 30 Power 9 | . . . 1 . . . 4 4 Propulsion 19 | . . 2 1 . . . 5 11 Utility 14 | . . 1 . 1 . 2 2 8 Weapon 9 | . . . . . . . 2 7 Highest Loss Streak 20 | . . 2 2 1 . 2 8 20 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 80 99 99 99 91 77 78 Engine 4 | . 14 11 8 7 . . 1 . Core 3 | . . . . . 11 11 6 1 Reactor 1 | . . . . . . . . 5 Treads 30 | . 28 20 35 37 40 35 25 22 Device 6 | . 14 5 . 3 5 4 4 9 Storage 6 | . 14 11 9 7 6 5 5 3 Processor 12 | . . 12 18 15 13 11 14 13 Protection 5 | . . . 9 10 6 8 5 . Energy Gun 1 | . . 1 7 4 . . . . Energy Cannon 1 | . . . 1 . . . . 3 Ballistic Gun 2 | . 6 1 7 3 . . 1 3 Ballistic Cannon 4 | . . . . 4 13 9 5 3 Impact Weapon 3 | . 21 17 1 . . . . . Peak Build Rating 146 | 7 10 18 25 35 47 77 83 146 Average Rating 53 | 5 8 13 23 30 41 62 72 110 On Entrance 31 | . 7 10 18 23 33 42 76 77 Naked Turns 4 | . . . . . . . . 4 Heaviest Build 142 | 14 33 33 43 58 70 102 140 142 Greatest Support 240 | 40 40 63 88 109 126 184 212 240 Greatest Overweight (x) 6 | 4 . 1 . . . . 3 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 25 25 Average Capacity 18 | 7 14 15 15 15 15 18 21 23 Most Carried 25 | 3 11 15 15 15 15 20 23 25 Average Carried 16 | 1 9 12 14 14 14 18 19 21 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 Final Carried 20 | 3 10 15 15 15 15 20 20 5 Class Distribution -------------------- 54% | Mutant 29% | Scavenger-Mutant 8% | Scavenger-Gunner 4% | Hacker-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 5120 | 313 76 191 390 434 88 1238 1250 1140 Remotely 1612 | . . . . . . 492 801 319 Salvage Created 6024 | 111 349 397 412 324 38 744 1290 2359 Parts 247 | 7 7 16 19 14 1 40 60 83 Haulers Intercepted 4 | . . . 1 . . . . 3 Recyclers Shooed 10 | . . 1 . 1 . 1 4 3 Parts Field Recycled 12 | . . . . . . . 12 . Retrieved Matter 193 | . . . . . . . 193 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 115 | . 7 10 6 6 1 18 24 43 Melee 13 | . 4 7 . . . . 1 1 Guns 11 | . . 1 5 4 . . . 1 Cannons 60 | . . . 1 2 1 18 8 30 AOE 24 | . . . . . . . 13 11 Classes Destroyed 16 | 3 3 1 2 1 . 2 1 3 Worker 16 | 1 2 . . . . 1 6 6 Builder 10 | . 2 . 1 . . . 5 2 Tunneler 6 | 1 1 . . 3 . . . 1 Hauler 4 | . . . 1 . . . . 3 Recycler 13 | 1 1 2 . 1 . 1 4 3 Mechanic 3 | . . . . . . 1 1 1 Operator 2 | . . . . . . 1 1 . Watcher 2 | . . . . . . . 1 1 Swarmer 32 | . 2 5 . . . 5 12 8 Saboteur 1 | . . . . . . . . 1 Grunt 40 | . 5 4 2 3 . 5 4 17 Duelist 4 | . . . . . . . . 4 Sentry 9 | . . 1 3 . 1 2 2 . Specialist 2 | . . . . . . . . 2 Hunter 8 | . . . 1 1 . 2 2 2 Programmer 19 | . . . . 2 . 4 4 9 Best Kill Streak 32 | 2 3 3 3 3 1 5 32 11 Combat Bots Only 17 | . 1 3 2 3 1 5 17 5 Max Kills in Single Turn 6 | 1 1 1 1 1 1 1 6 3 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . . . 5 2 Melee 1 | . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1234 | . 50 72 25 57 18 107 215 690 Missed 345 | . 13 15 8 12 4 21 69 203 Damage Taken 15065 | . 373 640 264 663 85 1730 2397 8913 Core 1970 | . 72 253 14 106 18 120 80 1307 Absorbed by Shields 200 | . . . . . . . . 200 Reduced by Siege Mode 180 | . . . . . . . 3 177 Ignored by Resistances 945 | . . . . 33 16 181 380 335 Regen/Repaired (Parts) 134 | . . . 134 . . . . . Core Remaining (%) 83 | 100 71 36 97 84 97 88 93 . Volleys Fired 373 | 6 . 2 24 36 8 57 62 178 Largest 3 | 2 . 2 2 2 2 2 2 3 Hottest 301 | 40 . 70 126 98 96 109 110 301 Shots Fired 581 | 12 . 3 43 70 10 115 100 228 Gun 133 | 12 . 3 37 43 . . 11 27 Cannon 423 | . . . 6 27 10 115 74 191 Launcher 25 | . . . . . . . 15 10 Special . | . . . . . . . . . Kinetic 341 | 12 . 2 20 47 10 115 81 54 Thermal 209 | . . 1 17 23 . . 4 164 Explosive 17 | . . . . . . . 7 10 Electromagnetic 14 | . . . 6 . . . 8 . Robot Hit Streak 23 | 3 . 4 12 13 7 10 20 23 Robot Miss Streak 5 | 1 . . 2 2 . 5 2 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Capacitor 111 | . . . . . . . . 111 Shots Hit Robots 483 | 7 35 25 36 50 4 78 82 166 Core Hits 264 | 4 4 7 13 20 2 37 72 105 Critical Kills 6 | . . . . . . 2 2 2 Critical Parts Destroyed 16 | . 3 4 . . . 3 3 3 Critical Strikes 35 | . 3 4 3 1 1 8 9 6 Burn 4 | . . . 3 1 . . . . Destroy 16 | . . . . . . 5 6 5 Blast 7 | . . . . . 1 3 2 1 Smash 7 | . 3 4 . . . . . . Impale 1 | . . . . . . . 1 . Melee Attacks 165 | . 61 33 9 9 . 10 37 6 Impact 103 | . 61 33 9 . . . . . Slashing 19 | . . . . 9 . 10 . . Piercing 43 | . . . . . . . 37 6 Sneak Attacks 19 | . 9 3 3 . . 2 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . 4 2 . . . . . . Damage Inflicted 20440 | 79 1149 696 694 847 101 2148 4685 10041 Guns 1757 | 79 . 43 400 433 . . 211 591 Cannons 10475 | . . . 136 414 101 1926 1287 6611 Explosions 5330 | . . . . . . . 2676 2654 Melee 2829 | . 1149 653 158 . . 222 511 136 Ramming 49 | . . . . . . . . 49 Kinetic 6552 | 79 . 30 251 614 101 1926 1417 2134 Thermal 6812 | . . 13 149 233 . . 809 5608 Explosive 3589 | . . . . . . . 1475 2114 Electromagnetic 609 | . . . 136 . . . 473 . Impact 1960 | . 1149 653 158 . . . . . Slashing 222 | . . . . . . 222 . . Piercing 647 | . . . . . . . 511 136 Highest Corruption 18 | . . . . 4 . 1 2 18 Average Corruption 3 | . . . . 2 . 1 1 6 Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . 11 . 8 5 30 Message Errors 13 | . . . . 2 . 2 3 6 Matter Fused 13 | . . . . 4 . . 1 8 Heat Flow Errors 6 | . . . . 2 . 1 . 3 Energy Discharges 10 | . . . . 2 . 2 . 6 Data Loss (minor) 4 | . . . . . . 2 . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . Alerts 3 | . . . . . . . 1 2 Weapon Failures 3 | . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1409 | . 237 116 56 5 . 88 347 560 Projectiles 469 | . . . . 5 . 18 73 373 Explosions 336 | . . . . . . . 167 169 Melee 604 | . 237 116 56 . . 70 107 18 Knockbacks 59 | . 9 1 1 1 . 15 14 18 Impact 11 | . 9 1 1 . . . . . Kinetic 41 | . . . . 1 . 15 12 13 Secondary 7 | . . . . . . . 2 5 Self-Inflicted Damage 483 | . . . . . . . 25 458 Shots 11 | . . . . . . . 3 8 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 501 | . . 3 120 501 145 404 364 475 Average Temperature 117 | . . 2 26 122 60 111 116 141 Received Heat Transfer 1980 | . 153 102 72 270 24 189 267 903 Effects 21 | . . . . 5 . 4 3 9 Shutdowns 6 | . . . . 1 . 2 . 3 Energy Bleed 9 | . . . . 2 . 1 1 5 Interference 1 | . . . . . . . 1 . Matter Decay 4 | . . . . 1 . 1 1 1 Short Circuit 1 | . . . . 1 . . . . Siege Activations 11 | . . . . . . . 1 10 Total Turns 181 | . . . . . . . 17 164 Longest Duration 31 | . . . . . . . 17 31 Robots Corrupted 14 | . 8 2 2 . . . 2 . Combat Hostiles 7 | . 3 2 . . . . 2 . Parts Fried 24 | . 10 5 3 . . . 6 . Impact Corruptions 28 | . 15 8 4 . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . 1 6 . . 1 2 Heat Transferred 2702 | . . 37 666 740 . . 500 759 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 2 3 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 907 | 15 151 185 115 149 65 302 758 907 Initial 332 | . 9 . 14 51 18 . 93 332 Average 214 | 6 51 47 58 48 28 132 333 615 Maximum Alert Level 3 | . . . . . . 1 3 3 Low Security (%) 70 | 100 100 100 100 100 100 81 53 . Level 1 4 | . . . . . . 18 3 6 Level 2 19 | . . . . . . . 33 73 Level 3 5 | . . . . . . . 10 20 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 2 2 2 5 . 7 6 12 Investigation 12 | . 2 1 2 3 . 1 2 1 Extermination 10 | . . . . 2 . 3 2 3 Reinforcement 11 | . . 1 . . . 3 2 5 Assault 3 | . . . . . . . . 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 8 | . 2 . 1 . . 1 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 13 16 8 8 3 25 30 73 Peak Tracking Total 10 | . 4 4 3 4 2 5 9 10 Tactical Retreats 12 | . 2 2 . . . 3 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 1 . 1 1 . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 14 | . . . . . . 4 6 4 Max in Single Turn 4 | . . . . . . 1 4 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 44 | . 3 4 6 9 3 3 4 12 Terminals 26 | . 2 4 5 2 2 1 4 6 Fabricators 4 | . . . . 2 . 1 . 1 Repair Stations 6 | . . . 1 1 1 . . 3 Recycling Units 7 | . 1 . . 4 . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 100 | . 6 10 13 20 3 5 14 29 Successful 33 | . 3 4 5 6 . 2 6 7 Failed 66 | . 3 6 7 14 3 3 8 22 Catastrophic 25 | . 2 2 1 2 2 2 2 12 Database Lockouts 1 | . . . 1 . . . . . Manual 25 | . 4 6 10 1 1 . 3 . Terminals 64 | . 5 10 11 3 2 2 14 17 Fabricators 9 | . . . . 6 . 2 . 1 Repair Stations 12 | . . . 2 1 1 . . 8 Recycling Units 14 | . 1 . . 10 . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 20 | . 2 4 3 1 . . 6 4 Part Schematic 2 | . 1 . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . Unreport Threat 4 | . . 1 . . . . 1 2 Locate Traps 2 | . . 1 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . . 1 . 1 . . 1 . Fabricator Hacks 4 | . . . . 2 . 2 . . Load Schematic 3 | . . . . 2 . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 5 | . . . 2 . . . . 3 Scan Component 4 | . . . 1 . . . . 3 Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . 3 . . . . Retrieve Components 4 | . 1 . . 3 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 2 4 6 7 3 3 4 11 Full Trace Events 8 | . 1 1 1 2 . 1 1 1 Feedback Events 2 | . . . . 1 . . . 1 Corruption 2 | . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 62 | . . . . . . 62 . . Total Part Build Rating 4 | . . . . . . 4 . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 7 . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 9 | . . . . . . 4 5 . FOLLOW 3 | . . . . . . 1 2 . EXPLORE 4 | . . . . . . 2 2 . RETURN 2 | . . . . . . 1 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . . 2 1 . Drone Recoveries 3 | . . . . . . 2 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7609 | 148 816 562 756 1016 417 1272 1139 1483 Spaces Moved 3185 | 76 347 207 342 515 222 502 429 545 Core 25 | 18 . . . . . . . 7 Treads 3160 | 58 347 207 342 515 222 502 429 538 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 156 160 160 157 152 50 Average Speed 161 | 156 160 188 158 160 160 157 159 164 Slowest Speed 400 | 250 160 240 160 160 160 157 400 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 44 20 37 16 11 16 14 21 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 69 | . 2 1 5 10 1 3 31 16 Terrain Destroyed 264 | . 2 1 5 13 2 16 74 151 Melee 35 | . 2 1 5 7 . 3 17 . Projectile 73 | . . . . 6 2 13 8 44 AOE 156 | . . . . . . . 49 107 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4879 | 92 512 324 504 622 275 850 694 1006 Wait 735 | . 94 65 74 21 26 204 104 147 Move 3177 | 75 346 206 341 514 221 501 428 545 Hop . | . . . . . . . . . Pick Up 104 | 4 8 9 23 11 4 12 13 20 Fast Attach 51 | 6 1 3 . 4 4 7 5 21 Attach 55 | 1 . 4 5 3 2 6 9 25 Detach 23 | . 1 2 . 2 1 3 2 12 Swap 122 | . 5 2 9 9 4 30 29 34 Drop 83 | . 4 2 19 13 5 20 5 15 Fire 373 | 6 . 2 24 36 8 57 62 178 Melee 153 | . 53 29 9 9 . 10 37 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . . . . 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Discovered new exit (range 5) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -9/Materials | Core integrity fell below 50% 1503 | -9/Materials | Discovered new exit (range 5) 1527 | -9/Materials | Entered another Materials area 1527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -8/Materials | Repaired Adv. Treads 2201 | -8/Materials | Discovered new exit (range 14) 2214 | -8/Materials | Central database locked down 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -7/Factory | Discovered new exit (range 8) 2495 | -7/Factory | Build established: Scavenger-Mutant 3081 | -7/Factory | Build established: Mutant 3234 | -7/Factory | Discovered new exit (range 19) 3299 | -7/Factory | Entered another Factory area 3299 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3554 | -6/Factory | Discovered new exit (range 10) 3584 | -6/Factory | Discovered new exit (range 11) 3618 | -6/Factory | Identified exit to Lower Caves 3639 | -6/Factory | Identified exit to Factory 3716 | -6/Factory | Entered another Factory area 3716 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3738 | -5/Factory | Build established: Scavenger-Mutant 4002 | -5/Factory | Fabricated Imp. Treads? 4401 | -5/Factory | Found Hvy. Reflective Plating 4406 | -5/Factory | Found Hvy. Reflective Plating 4411 | -5/Factory | Found Hvy. Reflective Plating 4430 | -5/Factory | Build established: Mutant 4526 | -5/Factory | Spotted B-75 Beast 4766 | -5/Factory | Cargo convoy interrupted 4975 | -5/Factory | Discovered new exit (range 8) 4988 | -5/Factory | Entered another Factory area 4988 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5042 | -4/Factory | Discovered new exit (range 4) 5262 | -4/Factory | Build established: Scavenger-Mutant 5309 | -4/Factory | Identified exit to Upper Caves 5309 | -4/Factory | Identified exit to Armory 5309 | -4/Factory | Identified exit to Research 5696 | -4/Factory | Destroyed 17 combat bots 5704 | -4/Factory | Lost 8 parts (2p3n1u2w) 5916 | -4/Factory | Lost 4 parts (2p1n1u) 6127 | -4/Factory | Entered Research 6127 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6377 | -3/Research | First assault squad dispatched 6402 | -3/Research | Found Quantum Capacitor 6542 | -3/Research | Found Prototype Device 6542 | -3/Research | Identified Exp. Thermal Defense Suite 6547 | -3/Research | Found Exp. Thermal Defense Suite 6566 | -3/Research | Build established: Scavenger-Gunner 6951 | -3/Research | Found Gamma Bomb Array 6967 | -3/Research | Identified exit to Quarantine 7201 | -3/Research | Build established: Hacker-Gunner 7451 | -3/Research | System corruption reached 10% 7566 | -3/Research | Core integrity fell below 50% 7571 | -3/Research | Released all parts (4) 7598 | -3/Research | Core integrity fell below 20% 7610 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07603_ Penetrated by Slug. 07603_ Slug penetrates Wall. 07603_ U-05 Engineer lays Concrete. 07604_ Destroyed Adv. Heat Sink. 07604_ G-67 Veteran knocked back. 07604_ K-01 Serf collects debris. 07604_ U-05 Engineer lays Concrete. 07606_ The unstable cave ceiling collapses. 07606_ Corrupted Plasma Rifle crushed. 07606_ U-05 Engineer lays Concrete. 07606_ Penetrated by Slug. 07606_ U-05 Engineer lays Concrete. 07607_ K-01 Serf collects debris. 07608_ U-05 Engineer lays Concrete. 07608_ A-15 Conveyor destroyed. 07609_ U-05 Engineer lays Concrete. 07610_ Penetrated by Slug. 07610_ Slug penetrates Wall. 07610_ Penetrated by Slug. 07610_ Slug penetrates Wall. 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"""???# ###########+### | | ????????????????????? ?? """???# | | ????????????????????? ??? """???# ##+######### | | ????????????????????? ??? ?????# # | | ???????????????????? ??? ??????# / | | ????????????????????????? ??????# # """ | | ?????????????????????????##??????# # "R """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 41 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Imp. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcHelicalWarhead Manual? 0 Play Time 02:29:50 Cumulative 543.4 hours Start 2024.09.08 @ 20:58:57 End 2024.09.08 @ 23:40:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 38 Types 28/0/3/2/1/1/1/2/0 Lore% 40 Gallery% 79 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae27fda5-2662-49d5-95b5-e76e769268bc