Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 22:12:31 Player: Eddbot Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (450) 450 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2205 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Small Storage Unit Improved Signal Interpreter Terrain Scanner Hacking Suite Hacking Suite Beam Rifle Assault Rifle Light Assault Rifle Light Cannon Scythe Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Compact Wheel Small Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite Beam Rifle Assault Rifle Light Assault Rifle Light Cannon Scythe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 17 | 7 2 5 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 3 | 2 . 1 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . 1 . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 2 9 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Backups 7 | 3 5 7 10 Power 1 | . 1 1 1 Propulsion 1 | 1 2 1 . Utility 1 | . . 2 3 Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 4 | . . . 4 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 96 82 Engine 18 | . 14 22 17 Leg 21 | . 28 21 16 Device 13 | . 14 11 14 Storage 11 | . 14 11 9 Processor 6 | . . 8 9 Ballistic Gun 11 | . 17 11 8 Ballistic Cannon 6 | . 10 9 . Launcher 3 | . . 1 6 Peak Build Rating 21 | 9 9 16 21 Average Rating 12 | 5 9 13 18 On Entrance 8 | . 9 9 14 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 41 | 14 31 38 41 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | 1 1 3 7 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 11 | 5 7 9 11 Average Carried 7 | 3 5 7 10 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 7 9 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 638 | 370 139 88 41 Remotely . | . . . . Salvage Created 518 | 103 178 170 67 Parts 44 | 9 16 13 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 7 7 2 Guns 7 | . 4 2 1 Cannons 7 | . 3 4 . AOE 2 | . . 1 1 Classes Destroyed 6 | 1 4 1 . Worker 1 | . 1 . . Tunneler 4 | 4 . . . Watcher 2 | . 1 . 1 Swarmer 10 | . 6 3 1 Grunt 3 | . 1 2 . Sentry 3 | . . 2 1 Best Kill Streak 3 | 1 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 192 | . 25 59 108 Missed 59 | . 11 17 31 Hits 133 | . 14 42 77 Projectile 133 | . 14 42 77 Critical Strikes 4 | . . 1 3 Damage Taken 1822 | . 112 560 1150 Core 663 | . 23 84 556 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 90 79 . Volleys Fired 73 | 25 17 24 7 Largest 2 | 2 2 2 2 Hottest 59 | 40 50 56 59 Shots Fired 140 | 50 34 46 10 Gun 98 | 50 17 24 7 Cannon 35 | . 17 18 . Launcher 7 | . . 4 3 Special . | . . . . Kinetic 133 | 50 34 42 7 Thermal . | . . . . Explosive 7 | . . 4 3 Electromagnetic . | . . . . Robot Hit Streak 8 | 8 5 8 1 Robot Miss Streak 4 | 3 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | 31 13 28 3 Core Hits 36 | 8 11 11 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1152 | 321 216 459 156 Guns 617 | 321 96 155 45 Cannons 343 | . 120 223 . Explosions 192 | . . 81 111 Melee . | . . . . Ramming . | . . . . Kinetic 960 | 321 216 378 45 Thermal . | . . . . Explosive 192 | . . 81 111 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles . | . . . . Explosions 44 | . . . 44 Melee . | . . . . Knockbacks 7 | . 2 5 . Impact . | . . . . Kinetic 7 | . 2 5 . Secondary . | . . . . Self-Inflicted Damage 100 | . . . 100 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . . 18 6 Average Temperature 8 | . . 8 4 Received Heat Transfer 354 | . 6 177 171 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | 5 143 95 50 Initial 39 | . . 39 13 Average 33 | . 75 47 11 Influence Increases 607 | 20 213 231 143 Destroy 0b10 Robot/C 320 | . 140 140 40 Destroy 0b10 Robot/NC 35 | 20 10 . 5 Destroy Leader 84 | . 32 40 12 Successful Hack 30 | . . 15 15 Disable Machine 45 | . 15 . 30 Destroy Structure 63 | . 1 21 41 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 607 | 20 120 291 176 Entered New Map 74 | . . 54 20 Time Decay 461 | 20 120 222 99 Lost Part 72 | . . 15 57 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 13 11 11 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 1 4 4 Terminals 9 | . 1 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 2 15 17 Successful 24 | . . 11 13 Failed 10 | . 2 4 4 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 34 | . 2 15 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . . 11 13 Record 13 | . . 6 7 Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . . 2 Locate Traps 2 | . . . 2 Maintenance Status 1 | . . 1 . Surveillance Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1227 | 12 308 470 437 Terrain 1227 | 12 308 470 437 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1504 | 272 308 470 454 Spaces Moved 732 | 149 185 204 194 Core 11 | 5 . . 6 Treads . | . . . . Legs 691 | 144 185 204 158 Wheels 30 | . . . 30 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 115 Average Speed 170 | 118 135 190 221 Slowest Speed 400 | 120 190 330 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 8 38 26 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . 26 37 Melee . | . . . . Projectile . | . . . . AOE 63 | . . 26 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 855 | 199 208 239 209 Wait 8 | 8 . . . Move 729 | 148 184 203 194 Hop . | . . . . Pick Up 26 | 11 4 6 5 Fast Attach . | . . . . Attach 14 | 7 . 4 3 Detach . | . . . . Swap 3 | . 2 1 . Drop 2 | . 1 1 . Fire 73 | 25 17 24 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 977 | -9/Materials | Discovered new exit (range 15) 1014 | -9/Materials | Discovered new exit (range 16) 1051 | -9/Materials | Entered another Materials area 1051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -8/Materials | Core integrity fell below 50% 1501 | -8/Materials | Core integrity fell below 20% 1505 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01476_ U-05 Engineer builds a Door. 01479_ C-30 ARC bursts open, deploying its payload. 01479_ H-55 Commando unfolds itself. 01479_ Slug penetrates Hadron Collector. 01481_ Penetrated by Slug. 01482_ Reaction Control System destroyed. 01482_ Ion Engine destroyed. 01484_ Com. Wheel destroyed. 01484_ Penetrated by Slug. 01485_ Slug penetrates Wall. 01485_ Hvy. Assault Rifle destroyed. 01487_ Penetrated by Slug. 01488_ Imp. Terrain Scanner destroyed. 01488_ Aluminum Leg destroyed. 01490_ Penetrated by Slug. 01491_ Slug penetrates Wall. 01497_ Penetrated by Slug. 01500_ Matter Filter disabled. 01505_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????##?## "" # ## ? ? ? ## | | ????? #?#?# """ ## ############ ? ?? # | | ??? ? ?#### """ # [ !! ##### "?" 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