Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 21:07:37 Player: k1ll3rb0t Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (220) 1100 Value Destroyed (8509) 8509 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2740) 2740 TOTAL SCORE: 19329 Bonus ------- High Alert Combat Kills 1129 Follower Combat Kills 860 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -249 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Targeting Computer Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Authchip [R/Combat] Relay Coupler [Duelist] (18) Plasma Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Targeting Computer Targeting Computer Weapon Cycler Makeshift Cloaking Device Improved Core Shielding Hacking Suite > --- WEAPON ----------- Field Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Gravmag System Cooled Airjet Combat Airjet Gravmag Array High-capacity Matter Pod Authchip [R/Combat] Field Laser Gauss Rifle Proton Missile Launcher Grenade Launcher Remote Datajack [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Force Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . . . . . 1 . . . Utility 8 | . . . . . 2 1 . . . . . . 1 1 2 1 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Parts Attached 294 | 6 13 9 12 9 14 11 31 4 15 22 . 5 39 16 70 18 Power 30 | 1 1 2 . 1 . 2 3 . 1 2 . . 3 2 10 2 Engine 15 | 1 1 1 . 1 . 2 3 . . . . . 3 1 2 . Core 14 | . . 1 . . . . . . 1 2 . . . 1 7 2 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 73 | 2 1 . 2 1 5 . 5 2 5 5 . 2 15 1 20 7 Treads 24 | 2 1 . 2 1 5 . 5 1 . . . . 7 . . . Leg 25 | . . . . . . . . 1 5 1 . 2 7 1 2 6 Wheel 1 | . . . . . . . . . . 1 . . . . . . Hover 18 | . . . . . . . . . . 3 . . 1 . 14 . Flight 5 | . . . . . . . . . . . . . . . 4 1 Utility 61 | 1 2 1 . 2 4 3 6 1 3 4 . . 5 5 20 4 Device 29 | . . 1 . . 1 1 2 . . 3 . . 4 4 11 2 Storage 5 | 1 2 . . . . . . . 1 . . . . . 1 . Processor 8 | . . . . . 1 1 . 1 . . . . 1 1 3 . Hackware 3 | . . . . . . . . . . . . . . . 3 . Protection 16 | . . . . 2 2 1 4 . 2 1 . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 130 | 2 9 6 10 5 5 6 17 1 6 11 . 3 16 8 20 5 Energy Gun 15 | 1 1 . . . . . . . 1 . . . 8 2 1 1 Energy Cannon 5 | . 2 1 . . . . . . . . . . . . 1 1 Ballistic Gun 26 | 1 2 . . . 1 . 2 . 2 2 . 1 3 4 7 1 Ballistic Cannon 24 | . . 2 2 . 2 3 8 . 1 1 . 1 . . 3 1 Launcher 43 | . 3 2 4 3 2 3 7 1 1 5 . 1 5 1 5 . Special Weapon 5 | . 1 1 . . . . . . . . . . . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 4 2 . . . . 1 3 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 119 | . 1 3 . 1 . . 13 2 6 18 . . 8 4 42 21 Power 19 | . . 1 . 1 . . 2 . . 2 . . 1 1 8 3 Propulsion 43 | . 1 . . . . . 5 1 3 8 . . 4 1 14 6 Utility 27 | . . . . . . . 3 1 2 4 . . . 2 9 6 Weapon 30 | . . 2 . . . . 3 . 1 4 . . 3 . 11 6 Highest Loss Streak 21 | . 1 3 . 1 . . 7 1 3 7 . . 3 2 13 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 91 | . 84 87 100 99 100 100 97 89 96 76 76 84 97 97 83 55 Engine 4 | . 14 12 . 1 9 7 6 7 . . . . 4 4 2 . Core 3 | . . 1 11 9 . . . . 6 6 7 7 1 5 5 4 Treads 19 | . 27 28 44 44 36 30 28 19 2 . . . 14 . . . Leg 5 | . . . . . . . . 3 26 13 . 7 12 28 2 10 Hover 2 | . . . . . . . . . . 4 . . 1 . 15 . Device 8 | . . 2 11 1 8 7 2 7 7 8 23 23 24 22 9 1 Storage 8 | . 13 14 11 11 9 7 7 7 7 7 7 7 6 5 5 3 Processor 7 | . . . . . 9 12 13 11 15 11 . . . 10 15 16 Hackware 1 | . . . . . . . . . . . . . . . 8 3 Protection 6 | . . . . 9 9 9 13 7 6 1 7 7 6 . 3 4 Energy Gun 1 | . 6 . . . . . . . . . . . 8 6 . . Ballistic Gun 5 | . 13 . . . . . 1 15 6 12 7 14 6 9 5 4 Ballistic Cannon 6 | . . 8 6 . 8 19 16 . 4 3 7 6 1 . 4 . Launcher 4 | . 3 11 7 11 8 3 4 6 3 3 7 . 2 . . . Slashing Weapon 1 | . . . 8 10 . . . . 4 1 . . . . . . Peak Build Rating 83 | 6 7 10 16 16 32 41 41 38 40 40 28 42 68 72 83 81 Average Rating 34 | 3 6 7 13 14 24 39 38 31 37 31 28 36 50 68 65 44 On Entrance 29 | . 6 7 10 15 14 29 37 34 38 40 28 28 42 64 69 33 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 31 32 32 38 45 60 57 50 49 49 42 43 51 52 68 64 Greatest Support 112 | 40 40 40 80 80 80 80 80 68 68 50 25 49 109 85 85 112 Greatest Overweight (x) 4 | . 1 . . . . . . 1 1 3 1 1 3 . 4 2 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 5 10 15 15 15 11 Average Carried 12 | 3 11 13 13 14 14 14 13 14 14 11 5 6 12 14 12 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 14 13 15 15 15 15 14 15 14 5 5 10 15 15 12 5 Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Gunner 17% | Scavenger-Mutant 8% | Bomber 8% | Tank 6% | Gunner 4% | Derelict-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Bomber | -7/Factory Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 7789 | 260 312 189 349 170 271 498 1330 35 588 866 . 165 568 519 1543 126 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7602 | . 538 137 546 304 331 731 828 166 346 657 . 25 883 319 1529 262 Parts 394 | . 34 15 22 19 17 34 39 19 17 26 . 3 37 12 90 10 Haulers Intercepted 8 | . 2 . 2 . 3 1 . . . . . . . . . . Recyclers Shooed 16 | . 2 . . . . 3 . 2 . . . . 1 1 7 . Parts Field Recycled 16 | . . . . . . . . . . . . . . . 16 . Retrieved Matter 62 | . . . . . . . . . . . . . . . 62 . Parts Self-Destructed 39 | . . . . . . . . . 10 18 . 11 . . . . Prevented 12 | . . . . . . . . . 5 7 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 171 | . 10 5 7 5 1 16 30 3 8 20 . 2 15 4 41 4 Melee 18 | . 1 . 4 2 . . 1 . 5 . . . . . 3 2 Guns 48 | . 6 . . . . . 1 1 . 12 . . 10 3 14 1 Cannons 52 | . . 2 1 . 1 10 19 . 1 4 . 1 1 . 11 1 AOE 51 | . 3 3 2 3 . 6 8 2 2 4 . 1 4 . 13 . Classes Destroyed 18 | . 5 2 2 . 1 3 2 . . . . . . 1 1 1 Worker 9 | . 1 . . 2 . 2 . 2 . . . . 1 . 1 . Builder 11 | . 5 . . 1 1 . . 3 . . . . . . 1 . Tunneler 5 | . . 1 . 2 . . . 1 . . . . 1 . . . Hauler 8 | . 2 . 2 . 3 1 . . . . . . . . . . Recycler 14 | . 1 1 3 1 2 1 . 1 . . . . 2 . 2 . Mechanic 2 | . . . . . . . . . . . . . . 1 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 3 | . . . . . . 1 . . . . . . . . 2 . Swarmer 49 | . . 3 . . . 2 10 . . 5 . 2 3 . 24 . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 74 | . 10 2 4 4 1 10 10 2 7 10 . . 4 2 5 3 Brawler 5 | . . . 1 . . . . . . 3 . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . 1 . . 1 . . . . . . Sentry 16 | . . . 2 1 . 1 6 . . 1 . . 3 . 2 . Demolisher 2 | . . . . . . . 2 . . . . . . . . . Hunter 9 | . . . . . . 2 1 . . . . . 3 1 2 . Programmer 11 | . . . . . . 1 . 1 1 . . . 2 . 6 . Best Kill Streak 9 | . 5 4 6 3 4 7 9 9 4 5 . 1 4 4 6 1 Combat Bots Only 9 | . 2 3 3 3 1 6 9 2 4 5 . 1 3 3 6 1 Max Kills in Single Turn 3 | . 2 2 2 2 1 3 2 3 1 2 . 1 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 2 . 2 1 2 1 2 . 1 2 . 3 . Melee 1 | . 1 . 1 1 . . 1 . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Hostile Shots Fired 1636 | . 61 20 14 30 7 47 430 18 59 112 . 11 169 54 332 272 Missed 566 | . 26 7 7 11 2 18 154 4 17 33 . 5 64 14 113 91 Damage Taken 17162 | . 511 412 76 266 71 376 3084 325 750 1415 . 48 1181 844 4287 3516 Core 2897 | . 65 85 . . . 64 176 51 83 199 . 20 86 132 631 1305 Absorbed by Shields 73 | . . . . . . 40 . . . . . . . . 33 . Redirected to Shielding 153 | . . . . . . . . . . 11 . 3 50 11 78 . Core Remaining (%) 71 | 100 . 40 . 100 100 . . . . . . 15 89 86 45 . Volleys Fired 489 | . 59 16 10 4 26 25 100 3 11 48 . 7 37 27 105 11 Largest 4 | . 2 2 2 2 2 3 3 2 2 3 . 3 3 3 3 4 Hottest 208 | . 100 100 60 60 96 144 144 56 84 112 . 104 208 154 155 193 Shots Fired 987 | . 108 19 13 7 27 58 205 5 15 106 . 16 104 70 198 36 Gun 511 | . 87 . . . 1 . 12 4 4 69 . 9 91 69 142 23 Cannon 364 | . 10 10 7 . 25 52 158 . 6 29 . 4 6 . 44 13 Launcher 106 | . 10 7 6 7 1 6 35 1 5 8 . 3 7 1 9 . Special 6 | . 1 2 . . . . . . . . . . . . 3 . Kinetic 723 | . 51 7 7 . 26 52 170 4 10 98 . 13 50 40 167 28 Thermal 153 | . 47 5 . . . . . . . . . . 45 29 19 8 Explosive 72 | . 10 7 6 7 1 5 14 1 2 4 . 3 6 . 6 . Electromagnetic 36 | . . . . . . 1 21 . 3 4 . . 3 1 3 . Robot Hit Streak 20 | . 11 7 7 8 13 7 20 7 12 11 . 2 17 17 15 12 Robot Miss Streak 12 | . 2 2 1 . 2 4 4 1 3 12 . 7 5 5 4 1 Penetration Max 1 | . . . . . 1 . 1 . . . . . . 1 1 . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . Shots Hit Robots 695 | . 71 7 16 13 19 31 121 4 22 78 . 9 72 50 139 43 Core Hits 510 | . 36 7 21 13 9 34 73 15 17 101 . 9 66 14 80 15 Critical Kills 2 | . 1 . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . 2 . 1 . Critical Strikes 39 | . 2 1 2 . 3 5 12 . 6 . . . 5 . 3 . Meltdown 1 | . 1 . . . . . . . . . . . . . . . Destroy 6 | . 1 . . . . . . . . . . . 4 . 1 . Blast 25 | . . 1 . . 3 5 12 . 2 . . . 1 . 1 . Sever 6 | . . . 2 . . . . . 4 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 74 | . . . 13 15 . . . . 20 2 . . . . 6 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 50 | . . . 13 15 . . . . 20 2 . . . . . . Piercing 24 | . . . . . . . . . . . . . . . 6 18 Sneak Attacks 7 | . . . 2 5 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . . Damage Inflicted 23368 | . 1367 315 740 824 634 1455 4111 767 1048 2225 . 304 2416 1015 5103 1044 Guns 7327 | . 703 . . . 15 . 237 91 69 1125 . 102 1489 977 2227 292 Cannons 6591 | . 107 105 111 . 536 910 2753 . 83 450 . 56 108 . 1030 342 Explosions 7321 | . 538 204 275 283 83 463 1110 627 341 650 . 146 819 38 1744 . Melee 1940 | . . . 350 523 . . . . 555 . . . . . 102 410 Ramming 189 | . 19 6 4 18 . 82 11 49 . . . . . . . . Kinetic 11768 | . 417 105 111 . 551 910 2990 91 152 1575 . 158 653 648 2980 427 Thermal 3075 | . 393 . . . . . 105 . . . . . 1234 329 807 207 Explosive 4917 | . 538 204 275 283 83 328 486 627 149 279 . 146 464 . 1055 . Electromagnetic 1479 | . . . . . . 135 519 . 192 371 . . 65 38 159 . Impact . | . . . . . . . . . . . . . . . . . Slashing 1428 | . . . 350 523 . . . . 555 . . . . . . . Piercing 512 | . . . . . . . . . . . . . . . 102 410 Highest Corruption 12 | . . 11 . . . . 1 2 3 12 12 12 . 2 5 2 Average Corruption 4 | . . 11 . . . . 1 1 2 5 12 12 . 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 111 | . . 9 . . . . 8 4 20 15 3 24 . 3 25 . Message Errors 17 | . . 1 . . . . . 1 3 3 . 5 . . 4 . Matter Fused 34 | . . 4 . . . . 4 3 6 4 3 4 . 2 4 . Heat Flow Errors 19 | . . 4 . . . . 2 . 4 3 . 4 . . 2 . Energy Discharges 12 | . . . . . . . 1 . 2 1 . 4 . . 4 . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . 1 . 2 . . 2 . 1 3 . Data Loss (major) 9 | . . . . . . . . . 1 2 . 1 . . 5 . Misfires 4 | . . . . . . . . . 2 1 . 1 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . 1 . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 592 | . 6 . . 89 10 30 58 26 19 11 . 3 71 . 269 . Projectiles 141 | . . . . . 10 30 49 . . 11 . 2 . . 39 . Explosions 302 | . 6 . . . . . 9 26 . . . 1 71 . 189 . Melee 149 | . . . . 89 . . . . 19 . . . . . 41 . Knockbacks 33 | . . . 1 . . 7 11 . 1 4 . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 31 | . . . 1 . . 6 11 . 1 4 . . . . 8 . Secondary 2 | . . . . . . 1 . . . . . . . . 1 . Self-Inflicted Damage 588 | . 19 6 . . . . 149 57 40 30 . . . . 287 . Shots 21 | . 3 1 . . . . 8 1 2 2 . . . . 4 . Rammed 30 | . 6 . 2 2 . 6 3 11 . . . . . . . . Targets Rammed 39 | . 7 1 2 3 . 8 4 14 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 9 | . 1 1 . 1 . 2 1 3 . . . . . . . . Highest Temperature 376 | . 72 208 7 21 33 300 376 . 215 223 . 231 168 280 256 344 Average Temperature 74 | . 31 63 3 10 11 78 107 . 90 40 . 66 47 93 65 138 Received Heat Transfer 4025 | . 291 36 42 138 36 123 579 45 360 432 . 6 192 234 492 1019 Effects 6 | . . . . . . . 2 . 1 . . . . . . 3 Energy Bleed 3 | . . . . . . . 2 . . . . . . . . 1 Interference 3 | . . . . . . . . . 1 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 10 | . 2 . . . . . . . . . . . 5 1 2 . Heat Transferred 4704 | . 872 . . . . . 150 . . . . . 1863 703 894 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 1173 | . 298 205 310 268 252 547 1173 922 . . . . 427 289 1152 612 Initial 615 | . . 108 25 42 22 56 312 615 . . . . 73 179 141 540 Average 347 | . 148 124 201 81 109 348 800 879 . . . . 258 257 416 539 Maximum Alert Level 4 | . 1 1 1 1 1 2 4 3 . . . . 2 1 4 2 Low Security (%) 42 | 100 56 96 34 95 95 5 . . . . . . 28 10 41 . Level 1 29 | . 43 3 65 4 4 77 18 . . . . . 58 89 18 . Level 2 9 | . . . . . . 17 8 9 . . . . 12 . 16 100 Level 3 13 | . . . . . . . 45 90 . . . . . . 21 . Level 4 4 | . . . . . . . 27 . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . 4 . 1 . 1 . . 6 1 11 1 Investigation 4 | . . . . . . 2 . . . . . . . . 2 . Extermination 6 | . . . . . . 1 . . . . . . 1 1 3 . Reinforcement 11 | . 2 . 1 . . 1 . 1 . . . . 2 . 3 1 Assault 3 | . . . . . . . . . . 1 . . 1 . 1 . Garrison 4 | . . . . . . . . . . . . . 2 . 2 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 16 | . 4 . . . 3 5 . 1 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 281 | . 23 5 11 9 8 25 35 3 16 27 . 6 20 5 65 23 Peak Tracking Total 13 | . 5 3 4 3 3 5 9 3 4 7 . 4 3 3 6 13 Tactical Retreats 22 | . 3 . . . . 1 2 . 4 4 . . . 1 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 10 | . 1 . . . . . 6 1 . . . . . . 1 1 Indirectly 5 | . . . . . . . 4 . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 47 | . 4 . . 5 1 . 1 12 . . . . 3 2 19 . Max in Single Turn 6 | . 2 . . 3 1 . 1 6 . . . . 3 1 6 . Garrison Access 4 | . . . . . . . . . . . . . 2 1 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 24 | . 2 . 1 . 3 3 2 . . . 4 . 2 1 6 . Terminals 10 | . 1 . 1 . 2 1 2 . . . . . 1 . 2 . Fabricators 4 | . . . . . . 1 . . . . . . . . 3 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 1 1 1 . Total Hacks 72 | . 5 . 3 . 4 7 3 . . . 33 . 2 1 14 . Successful 55 | . 3 . 3 . 3 3 . . . . 33 . 2 1 7 . Failed 17 | . 2 . . . 1 4 3 . . . . . . . 7 . Catastrophic 6 | . . . . . 1 2 2 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . Terminals 15 | . 2 . 3 . 2 2 3 . . . . . 1 . 2 . Fabricators 14 | . . . . . . 3 . . . . . . . . 11 . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . 1 1 1 . Terminal Hacks 40 | . 1 . 3 . 1 . . . . . 33 . 1 . 1 . Record 13 | . 1 . . . . . . . . . 11 . 1 . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . . . 3 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . 2 . . . . . . . . 5 . Load Schematic 4 | . . . . . . 1 . . . . . . . . 3 . Build 3 | . . . . . . 1 . . . . . . . . 2 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . 1 1 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 1 2 2 . . . . . 1 . 4 . Full Trace Events 5 | . . . . . . 2 1 . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . Part Schematics Acquired 14 | . . . . . 1 . . . . . 13 . . . . . Parts Built 3 | . . . . . . 1 . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 222 | . . . . . . 116 . . . . . . . . 106 . Total Part Build Rating 15 | . . . . . . 3 . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . . . 3 . . . . . 1 . 3 . Machine Destruction 7 | . . . . . . . 3 . . . . . 1 . 3 . Attached 2 | . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 10 | . . . . 5 . . . . . 1 . 1 . . 3 . Largest Group 5 | . . . . 5 5 4 1 . . 1 1 2 2 . 3 . Highest-Rated Group 128 | . . . . 80 80 71 31 . . 32 32 128 128 . 60 . Highest-Rated Ally 96 | . . . . 31 31 31 31 . . 32 32 96 96 . 20 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 171 | . . . . 17 33 83 5 . . 3 . 16 12 . 2 . Total Damage 2574 | . . . . 213 407 1054 87 . . 82 . 327 382 . 22 . Kills 29 | . . . . 4 6 8 1 . . 2 . 5 2 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 1 2 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 12918 | 61 1094 544 412 1455 654 874 1657 332 933 904 111 630 1033 333 1643 248 Spaces Moved 7035 | 38 521 304 200 849 340 435 774 151 639 417 92 493 494 196 932 160 Core 119 | 13 . . . . . . . . . 24 . . 1 . . 81 Treads 3875 | 25 521 304 200 849 340 435 774 151 50 . . . 226 . . . Legs 1389 | . . . . . . . . . 589 232 . 3 207 196 88 74 Wheels 702 | . . . . . . . . . . 60 92 490 60 . . . Hover 927 | . . . . . . . . . . 101 . . . . 826 . Flight 23 | . . . . . . . . . . . . . . . 18 5 Fastest Speed 50 | 50 160 160 160 160 160 167 160 160 120 115 115 115 100 102 50 50 Average Speed 144 | 122 162 160 160 160 162 167 165 189 128 164 115 115 136 106 111 85 Slowest Speed 269 | 160 240 160 160 160 167 167 170 240 190 200 115 190 240 110 269 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 80 66 21 98 19 13 73 5 67 46 72 67 13 5 18 8 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . . 1 . . 1 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . 3 . . . . 3 2 . 2 . . . . Spaces Dug 17 | . . 13 . . . . 2 . . . . . . . 2 . Terrain Destroyed 438 | . 30 51 23 10 21 23 31 33 10 29 . 9 53 . 113 2 Melee 2 | . . . . . . . . . . . . . . . 2 . Projectile 57 | . . 2 . . 10 6 5 . . 2 . 2 1 . 27 2 AOE 379 | . 30 49 23 10 11 17 26 33 10 27 . 7 52 . 84 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Res Total 8816 | 52 654 336 259 916 416 526 966 181 704 535 97 543 776 270 1363 222 Wait 623 | . 30 2 9 22 12 32 40 6 5 19 6 32 179 24 198 7 Move 7020 | 37 520 303 199 848 339 435 773 150 638 416 91 492 493 195 931 160 Hop . | . . . . . . . . . . . . . . . . . Pick Up 149 | 9 16 4 10 7 11 8 13 3 8 5 . 6 14 5 28 2 Fast Attach 56 | 1 2 . . . . . . 2 3 2 . 2 8 4 22 10 Attach 100 | 5 2 4 2 2 3 2 13 1 5 14 . . 10 3 27 7 Detach 9 | . 1 . . . . . . . . 1 . . 3 . 4 . Swap 138 | . 9 5 10 7 11 9 18 1 7 6 . 3 21 9 21 1 Drop 100 | . 8 1 6 8 14 7 5 1 7 1 . 1 11 3 21 6 Fire 489 | . 59 16 10 4 26 25 100 3 11 48 . 7 37 27 105 11 Melee 72 | . . . 11 15 . . . . 20 2 . . . . 6 18 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 39 | . 7 1 2 3 . 8 4 14 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . 21 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 11) 866 | -10/Materials | Discovered new exit (range 10) 1023 | -10/Materials | Discovered new exit (range 12) 1156 | -10/Materials | Entered Mines 1157 | -10/Mines | Assembled infested the area 1162 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1452 | -10/Mines | Crushed by falling debris 1452 | -10/Mines | Core integrity fell below 50% 1452 | -10/Mines | System corruption reached 10% 1483 | -10/Mines | Lost 3 parts (1p2w) 1681 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Evolved 2 slots: Propulsion x2 1706 | -9/Materials | Identified exit to Mines 1706 | -9/Materials | Identified exit to Storage 2015 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Entered Mines 2243 | -9/Mines | Identified exit to Materials 2368 | -9/Mines | Learned Materials emergency access door positions 2586 | -9/Mines | Build established: Mutant 2981 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3159 | -9/Mines | Discovered exit to Materials (range 6) 3567 | -9/Mines | Entered Materials 3567 | -8/Materials | Accompanied by 5 allies 3567 | -8/Materials | Evolved 2 slots: Utility x2 3572 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3859 | -8/Materials | Build established: Scavenger-Mutant 4132 | -8/Materials | Discovered new exit (range 10) 4221 | -8/Materials | Entered Factory 4221 | -7/Factory | Accompanied by 4 allies 4221 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4486 | -7/Factory | Build established: Bomber 4832 | -7/Factory | Fabricated Adv. EMP Blaster (x1) 5095 | -7/Factory | Identified exit to Garrison 5095 | -7/Factory | Entered Garrison 5095 | -7/Garrison | Accompanied by 1 ally 5205 | -7/Garrison | Triggered checkpoint 5377 | -7/Garrison | Triggered checkpoint 5389 | -7/Garrison | Triggered checkpoint 5395 | -7/Garrison | Triggered checkpoint 5443 | -7/Garrison | Lost 3 parts (1p1u1w) 5450 | -7/Garrison | Destroyed 9 combat bots 5513 | -7/Garrison | Triggered checkpoint 5683 | -7/Garrison | Discovered new exit (range 15) 5729 | -7/Garrison | Build established: Tank 5759 | -7/Garrison | Triggered checkpoint 5941 | -7/Garrison | Discovered new exit (range 10) 5955 | -7/Garrison | Identified exit to Factory 5979 | -7/Garrison | Triggered checkpoint 6239 | -7/Garrison | Installed Relay Interface Framework 6386 | -7/Garrison | Discovered exit to Factory (range 12) 6540 | -7/Garrison | Lost 7 parts (1p3n1u2w) 6752 | -7/Garrison | Entered Factory 7063 | -7/Factory | Discovered new exit (range 6) 7084 | -7/Factory | Entered Lower Caves 7149 | -7/Lower Caves | Learned location of 1 exit from Factory 7221 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7419 | -7/Lower Caves | Build established: Scavenger-Mutant 7687 | -7/Lower Caves | Core integrity fell below 50% 7723 | -7/Lower Caves | Lost 3 parts (2n1u) 7827 | -7/Lower Caves | Discovered new exit (range 8) 8017 | -7/Lower Caves | Entered another Lower Caves area 8103 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8169 | -7/Lower Caves | Spotted B-75 Beast 8373 | -7/Lower Caves | Build established: Scavenger-Gunner 8528 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8561 | -7/Lower Caves | Learned Factory stockpile data 8620 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 8695 | -7/Lower Caves | System corruption reached 10% 8725 | -7/Lower Caves | Lost 3 parts (2u1w) 8792 | -7/Lower Caves | Core integrity fell below 20% 8819 | -7/Lower Caves | Learned 4 Factory zone layouts 8822 | -7/Lower Caves | Lost 3 parts (2n1w) 8906 | -7/Lower Caves | Discovered new exit (range 2) 8921 | -7/Lower Caves | Entered Data Miner 8921 | -7/Data Miner | Accompanied by 1 ally 8921 | -7/Data Miner | Discovered new exit (range 6) 8943 | -7/Data Miner | Met Data Miner 8978 | -7/Data Miner | Learned location of Section 7 (-2) 8978 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8997 | -7/Data Miner | Received God Mode back door access code from Data Miner 9032 | -7/Data Miner | Entered Proximity Caves 9032 | -6/Proximity Caves | Accompanied by 1 ally 9175 | -6/Proximity Caves | Build established: Gunner 9209 | -6/Proximity Caves | Escorted by Enhanced Grunt 9629 | -6/Proximity Caves | Build established: Derelict-Gunner 9638 | -6/Proximity Caves | Discovered new exit (range 5) 9662 | -6/Proximity Caves | Entered Factory 9662 | -6/Factory | Accompanied by 2 allies 9662 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9663 | -6/Factory | Identified exit to Factory 9664 | -6/Factory | Identified exit to Lower Caves 9885 | -6/Factory | Garrison activated, responded to threat 9967 | -6/Factory | Lost 3 parts (1n2w) 10430 | -6/Factory | Garrison activated, responded to threat 10509 | -6/Factory | Build established: Scavenger-Gunner 10615 | -6/Factory | Discovered exit to Factory (range 15) 10695 | -6/Factory | Entered another Factory area 10695 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10696 | -5/Factory | Identified exit to Upper Caves 10925 | -5/Factory | Discovered new exit (range 9) 11028 | -5/Factory | Entered another Factory area 11028 | -4/Factory | Evolved 2 slots: Utility x2 11100 | -4/Factory | Garrison activated, responded to threat 11159 | -4/Factory | Lost 13 parts (2p4n2u5w) 11284 | -4/Factory | Lost 8 parts (2p2n2u2w) 11343 | -4/Factory | Build established: Scavenger-Mutant 11819 | -4/Factory | Build established: Scavenger-Gunner 12072 | -4/Factory | Fabricated B-48 Gladiator? 12086 | -4/Factory | Lost 5 parts (2p1n2u) 12475 | -4/Factory | Lost 6 parts (2n4w) 12496 | -4/Factory | Core integrity fell below 50% 12528 | -4/Factory | First assault squad dispatched 12567 | -4/Factory | Discovered new exit (range 14) 12579 | -4/Factory | Incoming assault squad redirected 12583 | -4/Factory | Fabricated Hyp. Coil Gun? 12671 | -4/Factory | Entered Research 12671 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12701 | -3/Research | Lost 4 parts (1p2n1u) 12868 | -3/Research | Core integrity fell below 50% 12908 | -3/Research | Core integrity fell below 20% 12919 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12902_ Slug penetrates Wall. 12903_ Flexi-carbon Leg destroyed. 12907_ Penetrated by Slug. 12913_ Triggered Shock Trap. 12913_ The floor emits a surge of raw power. 12913_ System corrupted (+1). 12915_ Slug penetrates K-01 Serf. 12915_ K-01 Serf destroyed. 12915_ Penetrated by Slug. 12915_ Slug penetrates Wall. 12916_ >> Machine Analyzer network decryption results: 12916_ Repair Station x3 12916_ >> Machine Analyzer network decryption results: 12916_ Terminal x1 12917_ K-01 Serf destroyed. 12918_ K-01 Serf collects debris. 12918_ R-10 Processor collects Wheel. 12919_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????###?????????????????????????? | | = #?????????????? """? ????????????????????? | | #?????????????? """ #???????????????????? | | ??????????????? """ #???????????????????? | | ??????????????# +????????T??????????? | | ???????????????? #???????????????????? | | ???????????????? ????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ????????????????????????? | | #+#############+######g####??????????????????????? | | ^ gg #??????????????????????? | | g #??????????????????????? | | #??#######?????????????? | | R #? #?????????????? | | ###################### %= #? #?????????????? | | ?????????????????###?# # "" #?????????????? | | ???????????#######T ## # """#?????????????? | | ?????????? ; R"#?????????????? | | ?????????? # """#?????????????? | | ?????????? *%= # #?????????????? | | ?????????? hh #? #?????????????? | | ???????????#######+### #? #?????????????? | | ???????????????? ??# @#??#######?????????????? | | ?????????????? ???# k#???????????????H??????? | | ????????????? ????# +??????????????????????? | | ????????????# ?????# #??????????????????????? | | ????????????? ?????# #??????????????????????? | | ?????????????? ??????# +??????????????????????? | | ?????????????????????# ####??????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 34 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 5 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 37 Authchip Count 1 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Adv. EMP Blaster | x1 | -7/Factory B-48 Gladiator | x3 | -4/Factory Hyp. Coil Gun | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Dynamic Key Just What I Needed My Command Is Your Wish The Oracle Challenges ------------ None Game ------ Seed RefineryMolecularCharge Manual? 0 Play Time 03:59:22 Cumulative 28.0 hours Start 2025.01.11 @ 22:56:59 End 2025.01.12 @ 21:07:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac8c61c5-f492-4629-b92b-7692410b233b