Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.28 @ 20:47:12 Player: soymachine Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (2661) 2661 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 6389 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 174 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 99/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Target Analyzer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Heavy Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Drone Bay > --- WEAPON ----------- Arc Projector High-powered Electrolaser > --- INVENTORY -------- Particle Cannon Guided Missile Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . 2 . 1 . 1 Weapon . | . . . . . . . . Parts Attached 78 | . 6 2 12 3 2 29 24 Power 10 | . 1 . 1 . . 5 3 Engine 8 | . 1 . 1 . . 4 2 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 20 | . 2 . 3 . 1 7 7 Treads 13 | . 2 . 3 . 1 6 1 Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover 5 | . . . . . . . 5 Flight 1 | . . . . . . . 1 Utility 19 | . 1 . 5 1 . 6 6 Device 6 | . . . 1 1 . 2 2 Storage 2 | . . . 1 . . . 1 Processor 6 | . . . 2 . . 2 2 Hackware . | . . . . . . . . Protection 5 | . 1 . 1 . . 2 1 Artifact . | . . . . . . . . Weapon 29 | . 2 2 3 2 1 11 8 Energy Gun 7 | . 2 1 . 1 . 1 2 Energy Cannon 9 | . . . 3 . 1 4 1 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 1 . 1 . 3 2 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . . 3 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 Parts Lost 33 | . . . 1 . . 14 18 Power 3 | . . . 1 . . 1 1 Propulsion 11 | . . . . . . 5 6 Utility 7 | . . . . . . 2 5 Weapon 12 | . . . . . . 6 6 Highest Loss Streak 10 | . . . 1 . . 4 10 Average Slot Usage (%) 84 | . 90 100 86 100 90 85 67 Engine 8 | . 13 14 10 11 9 5 6 Treads 21 | . 23 28 22 22 27 18 20 Hover 1 | . . . . . . . 3 Device 5 | . . . . 11 9 7 6 Storage 6 | . 14 14 11 11 9 4 . Processor 13 | . . . 10 22 18 20 9 Protection 6 | . 5 14 12 . . 8 4 Energy Gun 7 | . 12 26 4 11 9 4 3 Energy Cannon 4 | . . . 14 2 7 5 1 Ballistic Gun 1 | . 15 . . . . . . Launcher 2 | . . 1 . 8 2 2 . Impact Weapon 1 | . . . . . . 3 2 Naked Turns . | . . . . . . . . Heaviest Build 54 | 9 24 24 54 45 45 51 26 Greatest Support 80 | 20 40 40 46 46 66 66 80 Greatest Overweight (x) 5 | . . . 1 . . 5 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | . 6 6 12 12 12 12 6 Average Capacity 7 | . 6 6 9 12 12 8 4 Most Carried 12 | . 6 6 10 11 11 12 5 Average Carried 6 | . 5 5 6 9 10 7 3 Final Capacity 12 | 6 6 6 12 12 12 4 4 Final Carried 11 | 6 6 6 10 11 11 4 2 Class Distribution -------------------- 56% | Mutant 15% | Skirmisher 13% | Scavenger-Assassin 8% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 1323 | 200 34 84 100 121 . 407 377 Remotely . | . . . . . . . . Salvage Created 3270 | . 104 207 677 163 60 1214 845 Parts 197 | . 4 19 50 13 5 55 51 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 73 | . 2 8 11 13 1 25 13 Melee 5 | . . . . . . 1 4 Guns 19 | . 2 5 1 6 1 1 3 Cannons 17 | . . . 9 . . 7 1 AOE 28 | . . 3 1 7 . 12 5 Classes Destroyed 14 | . 1 2 5 1 . 3 2 Worker 11 | . . 2 1 1 . 1 6 Builder 8 | . . . . . . 5 3 Tunneler 3 | . . . 1 1 . . 1 Hauler 1 | . . . . . . 1 . Recycler 7 | . . . 1 . . 2 4 Watcher 4 | . . . 3 . . 1 . Swarmer 21 | . . 6 . 7 . 4 4 Grunt 25 | . 2 2 5 . . 14 2 Brawler 2 | . . . 2 . . . . Duelist 1 | . . . . . . . 1 Sentry 12 | . . . 4 . 1 5 2 Hunter 4 | . . . . . . 2 2 Programmer 2 | . . . . . . . 2 Assembled 6 | . . . . 6 . . . Best Kill Streak 17 | . 2 3 8 6 1 7 17 Combat Bots Only 5 | . 2 3 4 5 1 5 5 Max Kills in Single Turn 4 | . 1 2 2 3 1 3 4 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 1 3 . 2 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 4651 | . 99 119 334 63 56 1500 2480 Core 1043 | . 26 8 26 8 . 273 702 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . 86 . 91 . 50 . Volleys Fired 178 | . 9 12 26 15 4 63 49 Largest 2 | . 2 2 2 2 2 2 2 Hottest 126 | . 40 90 126 108 108 108 125 Shots Fired 254 | . 18 23 38 23 6 80 66 Gun 133 | . 18 21 8 13 4 27 42 Cannon 73 | . . . 30 2 2 29 10 Launcher 48 | . . 2 . 8 . 24 14 Special . | . . . . . . . . Kinetic 36 | . 18 . . . . . 18 Thermal 32 | . . . . . . 12 20 Explosive 48 | . . 2 . 8 . 24 14 Electromagnetic 138 | . . 21 38 15 6 44 14 Robot Hit Streak 31 | . 14 11 28 11 14 31 10 Robot Miss Streak 5 | . 3 2 1 2 1 1 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 240 | . 14 20 31 18 4 89 64 Core Hits 184 | . 6 16 22 23 3 54 60 Critical Hits 2 | . . . . . . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 74 | . . . . . . 29 45 Impact 48 | . . . . . . 29 19 Slashing 26 | . . . . . . . 26 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 2 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7588 | . 130 547 807 450 60 2974 2620 Guns 1712 | . 130 271 108 119 39 462 583 Cannons 1232 | . . . 618 45 21 527 21 Explosions 3176 | . . 268 81 286 . 1487 1054 Melee 1460 | . . . . . . 498 962 Ramming 8 | . . 8 . . . . . Kinetic 499 | . 130 . . . . . 369 Thermal 722 | . . 56 81 25 . 413 147 Explosive 2785 | . . 212 . 261 . 1258 1054 Electromagnetic 2114 | . . 271 726 164 60 805 88 Impact 592 | . . . . . . 498 94 Slashing 868 | . . . . . . . 868 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . . 8 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Effects 18 | . . . . . . . 18 Message Errors 2 | . . . . . . . 2 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Targeting Errors 8 | . . . . . . . 8 Overload Shots . | . . . . . . . . Overflow Damage 239 | . . 6 35 . . 120 78 Projectiles 20 | . . . 20 . . . . Explosions 42 | . . 6 15 . . 4 17 Melee 177 | . . . . . . 116 61 Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 355 | . . . 38 30 . 249 38 Shots 19 | . . . 1 2 . 14 2 Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 412 | . 18 310 290 78 69 226 412 Average Temperature 98 | . 10 125 76 22 46 46 196 Received Heat Transfer 1317 | . 69 60 168 . 18 693 309 Effects 6 | . . . 2 . . . 4 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . 2 . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Fried 10 | . . . 5 . 1 4 . Impact Corruptions 7 | . . . . . . 6 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 955 | . . 50 100 . . 583 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 1 1 1 . 4 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 560 | . 77 225 269 262 66 560 341 Average Influence 147 | . 56 97 150 142 36 271 77 Maximum Alert Level 2 | . . 1 1 1 . 2 1 Low Security (%) 69 | . 100 95 74 72 100 22 94 Level 1 26 | . . 4 25 27 . 64 5 Level 2 3 | . . . . . . 13 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . . . 1 7 5 Investigation 2 | . . . . . . 1 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . . . . . 1 3 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 6 | . . . 1 2 . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 4 9 16 13 2 40 26 Peak Tracking Total 7 | . 2 3 5 4 3 5 7 Tactical Retreats 8 | . . 1 2 1 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . . 6 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 9 | . . . . 1 . 6 2 Max in Single Turn 1 | . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 14 | . 2 . 1 1 . 7 3 Terminals 12 | . 2 . . 1 . 6 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 4 . 1 1 . 16 12 Successful 23 | . 1 . 1 1 . 10 10 Failed 11 | . 3 . . . . 6 2 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . . 3 . Terminals 32 | . 4 . . 1 . 15 12 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 1 . . 1 . 9 10 Open Door 2 | . . . . . . 2 . Alert Level 3 | . . . . . . 1 2 Locate Traps 2 | . . . . . . 1 1 Disarm Traps 1 | . . . . . . . 1 Dispatch Records 2 | . . . . . . . 2 Maintenance Status 1 | . . . . . . . 1 Investigation Status 1 | . . . . . . . 1 Reinforcement Status 3 | . 1 . . . . 1 1 Recall Investigation 1 | . . . . . . . 1 Recall Extermination 1 | . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 3 | . . . . 1 . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . 1 . 4 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 115 | . . . . . . 115 99 Highest-Rated Ally 99 | . . . . . . 99 99 Total Orders 2 | . . . . . . . 2 RETURN 2 | . . . . . . . 2 Ally Attacks 27 | . . . . . . 27 . Total Damage 633 | . . . . . . 633 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 4636 | . 395 301 644 731 96 1215 1254 Spaces Moved 2137 | 1 171 158 283 428 44 452 600 Core 81 | . . . . . . 73 8 Treads 1868 | . 138 158 283 428 44 375 442 Legs 38 | 1 33 . . . . 4 . Wheels . | . . . . . . . . Hover 150 | . . . . . . . 150 Flight . | . . . . . . . . Fastest Speed 43 | 120 120 160 160 160 160 50 43 Average Speed 151 | 120 152 160 171 160 160 153 130 Slowest Speed 300 | 120 160 160 180 160 160 300 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 4 | . . . . . . . 4 Exploration Rate (%) 35 | 2 40 36 27 73 8 85 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 42 | . . . . . . 7 35 Terrain Destroyed 341 | . . 23 7 57 . 123 131 Melee 24 | . . . . . . 7 17 Projectile 8 | . . . . . . . 8 AOE 309 | . . 23 7 57 . 116 106 Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 3142 | . 291 182 406 450 63 831 919 Wait 603 | . 97 7 70 3 13 239 174 Move 2130 | . 170 157 282 427 43 451 600 Hop . | . . . . . . . . Pick Up 39 | . 3 1 7 2 1 9 16 Fast Attach 23 | . 4 . 4 . . 10 5 Attach 31 | . . . 3 1 1 10 16 Detach 4 | . . . 2 . . 2 . Swap 24 | . 2 2 5 2 1 9 3 Drop 34 | . 6 1 7 . . 9 11 Fire 178 | . 9 12 26 15 4 63 49 Melee 74 | . . . . . . 29 45 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Entered Mines 634 | -10/Mines | Discovered new exit (range 10) 689 | -10/Mines | Discovered new exit (range 5) 697 | -10/Mines | Entered Materials 697 | -9/Materials | Evolved 2 slots: Utility x2 1327 | -9/Materials | Discovered new exit (range 8) 1340 | -9/Materials | Identified exit to Mines 1341 | -9/Materials | Entered Mines 1485 | -9/Mines | Assembled infested the area 1490 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1598 | -9/Mines | Learned location of Storage (-8) 1832 | -9/Mines | Discovered new exit (range 14) 1840 | -9/Mines | Learned location of 1 exit from Materials 1853 | -9/Mines | Identified exit to Materials 1942 | -9/Mines | Learned 4 Materials zone layouts 2045 | -9/Mines | Discovered exit to Materials (range 11) 2072 | -9/Mines | Entered Materials 2072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2073 | -8/Materials | Identified exit to Factory 2119 | -8/Materials | Discovered new exit (range 15) 2138 | -8/Materials | Build established: Skirmisher 2165 | -8/Materials | Identified exit to Storage 2168 | -8/Materials | Entered Storage 2578 | -8/Storage | Lost 3 parts (3w) 2765 | -8/Storage | Garrison activated, responded to threat 2830 | -8/Storage | Lost 4 parts (3n1w) 2935 | -8/Storage | Lost 3 parts (1p1n1w) 3026 | -8/Storage | Found Prototype Launcher 3028 | -8/Storage | Lost 4 parts (1n2u1w) 3028 | -8/Storage | Identified Gui. Missile Launcher 3047 | -8/Storage | Met 01-MTF 3266 | -8/Storage | Discovered exit to Factory (range 14) 3383 | -8/Storage | Entered Factory 3383 | -7/Factory | Accompanied by 1 ally 3383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3388 | -7/Factory | 01-MTF left 3855 | -7/Factory | Discovered new exit (range 6) 3862 | -7/Factory | Identified exit to Lower Caves 3958 | -7/Factory | Build established: Scavenger-Assassin 4060 | -7/Factory | Crushed by falling debris 4078 | -7/Factory | Crushed by falling debris 4105 | -7/Factory | Crushed by falling debris 4107 | -7/Factory | Crushed by falling debris 4108 | -7/Factory | Core integrity fell below 50% 4156 | -7/Factory | Lost 10 parts (2n5u3w) 4409 | -7/Factory | Build established: Mutant 4549 | -7/Factory | Core integrity fell below 20% 4637 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04616_ U-05 Engineer lays Concrete. 04617_ U-05 Engineer builds a Wall. 04617_ K-01 Serf collects debris. 04619_ Gravmag System destroyed. 04620_ System corrupted: Heat flow error (+259). 04621_ K-01 Serf collects debris. 04622_ Aerolev Unit destroyed. 04623_ Hvy. Rocket Launcher destroyed. 04624_ U-05 Engineer lays Concrete. 04624_ Dropped Sml. Storage Unit. 04624_ K-01 Serf collects debris. 04625_ Dropped Component Analysis Suite. 04625_ U-05 Engineer lays Concrete. 04625_ Dropped Cesium-ion Thruster. 04626_ Dropped Nuclear Core. 04626_ U-05 Engineer lays Concrete. 04628_ K-01 Serf collects debris. 04629_ U-05 Engineer lays Concrete. 04632_ Airjet destroyed. 04636_ Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????? ??? #######????????????????????? | | ????????????? 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"?????" ??# #????????????????????????????? | | # """???" ??# #????????????????????????????? | | # ""??""" ??# #????????????????????????????? | | # ??# #????????????????????????????? | | # """ """ ??#=!!#????????????????????????????? | | # """ """ ??# * #????????????????????????????? | | # """ """ ??# ##???????????????????????????? | | # ### ###?????????????????????????? | | # #?? ??????????????????????? | | ###+## # ?????????????????????? | | = = # ####?????????????????????? | | % ??????????????????? | | *= ^ %! ??????????????????? | | ??????????????????? | | #######??????????????????? | | ## ######"## ##????????????????????????? | | ## # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 56 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningMediumDoomcannon Manual? 0 Play Time 00:50:20 Cumulative 254.8 hours Start 2020.05.20 @ 22:03:42 End 2020.05.28 @ 20:47:12 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 204 Rogue 195 Adventurer 9 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 32 Gallery% 65 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 017ec14a-3f30-4354-8e51-53b0da74a011