Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 20:41:56 Player: SilverswordXV Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (203) 1015 Value Destroyed (8617) 8617 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 16312 Bonus ------- High Alert Combat Kills 460 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Energy Well (75) Enhanced Quantum Rifle Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Makeshift Light Armor Plating Thermal Shield Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Matter Neutralizer Enhanced Gauss Cannon Linear Accelerator > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Advanced Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel Energy Well Matter Compressor Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Gauss Cannon Hypervelocity Mass Driver Enhanced Hardcell Cannon Missile Launcher [Rating: 147] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Variable Charge Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . 1 . . . 1 1 . Utility 8 | . . 1 1 2 . 1 . . . 1 2 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 164 | 7 2 15 6 16 30 10 8 6 36 17 11 Power 27 | 1 2 3 . 4 3 1 3 . 7 1 2 Engine 10 | 1 1 2 . 2 . 1 2 . 1 . . Core 11 | . 1 1 . 2 3 . 1 . 3 . . Reactor 6 | . . . . . . . . . 3 1 2 Propulsion 45 | 3 . 3 3 2 10 2 1 1 13 5 2 Treads 20 | 1 . 2 2 . 5 1 . 1 5 2 1 Leg . | . . . . . . . . . . . . Wheel 25 | 2 . 1 1 2 5 1 1 . 8 3 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | 1 . 4 2 7 8 2 4 2 8 6 3 Device 19 | . . 2 . 2 2 2 1 . 4 4 2 Storage 2 | 1 . 1 . . . . . . . . . Processor 6 | . . . 1 . 1 . 1 . 1 2 . Hackware . | . . . . . . . . . . . . Protection 20 | . . 1 1 5 5 . 2 2 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 45 | 2 . 5 1 3 9 5 . 3 8 5 4 Energy Gun 15 | . . 1 . . 3 1 . 1 4 3 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 21 | 2 . 4 1 3 5 3 . 2 1 . . Ballistic Cannon 6 | . . . . . . . . . 3 2 1 Launcher 2 | . . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 76 | . . 2 . 3 12 . 11 6 17 2 23 Power 7 | . . . . . 1 . 3 1 1 . 1 Propulsion 26 | . . 1 . 2 5 . 2 2 6 . 8 Utility 21 | . . . . . 4 . 4 2 3 1 7 Weapon 22 | . . 1 . 1 2 . 2 1 7 1 7 Highest Loss Streak 20 | . . 2 . 1 10 . 6 5 6 1 20 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 2 5 7 12 14 13 14 12 11 13 13 13 Power 1 | . 1 1 1 1 1 1 1 1 2 2 1 Propulsion 3 | 1 2 . 3 4 4 3 4 2 2 3 3 Utility 3 | . 1 2 4 4 4 5 3 2 4 2 2 Weapon 4 | . 1 2 2 3 2 3 4 6 4 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 1 3 . 3 6 4 . . 5 1 10 Power 5 | . . 1 . . 1 1 . . . . 2 Propulsion 4 | . . . . . 1 3 . . . . . Utility 10 | . 1 1 . 1 3 . . . 1 . 3 Weapon 14 | . . 1 . 2 1 . . . 4 1 5 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 98 99 97 93 90 80 71 85 86 87 Engine 3 | . 9 8 . 2 1 3 8 5 . . . Core 3 | . 4 2 9 4 4 5 2 . 3 . . Reactor 1 | . . . . . . . . . 4 8 7 Treads 12 | . 14 15 17 15 12 9 5 5 17 16 14 Wheel 11 | . 14 16 18 14 17 17 7 4 7 14 12 Device 9 | . . 10 9 14 12 16 6 5 4 8 13 Storage 6 | . 14 11 9 7 6 4 5 5 5 4 3 Processor 8 | . . . 8 7 6 5 8 11 14 15 14 Protection 9 | . . 10 9 12 12 5 13 12 8 4 3 Energy Gun 2 | . . 6 1 . 6 1 . 2 5 2 3 Ballistic Gun 12 | . 28 15 16 15 10 15 16 14 7 . . Ballistic Cannon 1 | . . . . . . . . . 2 7 7 Peak Build Rating 147 | 6 9 16 25 36 55 76 76 68 110 134 147 Average Rating 61 | 3 6 12 23 33 44 66 63 51 84 113 129 On Entrance 46 | . 6 9 16 25 35 55 76 68 58 78 127 Avg Prop Armor Cover (%) 10 | 11 12 11 14 11 12 8 2 10 12 17 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 123 | 11 13 39 42 53 66 85 82 73 99 96 123 Greatest Support 118 | 20 20 20 40 40 42 42 70 70 118 48 112 Greatest Overweight (x) 7 | 1 1 3 2 3 5 2 2 3 7 1 2 Average Overweight (x) 1 | . . 1 1 1 1 1 . 2 2 . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 15 15 15 14 15 15 15 15 14 Most Carried 15 | 4 8 8 15 15 15 15 15 13 15 15 15 Average Carried 12 | 2 6 7 12 14 13 14 12 11 13 13 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 15 15 15 15 12 13 12 15 5 Class Distribution -------------------- 35% | Scavenger-Tank 17% | Scavenger-Mutant 16% | Mutant 15% | Scavenger-Gunner 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Gunner | -3/Research Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 7218 | 247 131 312 116 673 985 366 985 282 1969 283 869 Remotely . | . . . . . . . . . . . . Salvage Created 8737 | . 149 574 82 941 1063 358 1658 156 2459 287 1010 Parts 450 | . 12 52 9 49 45 14 53 16 118 22 60 Haulers Intercepted 4 | . . . . 1 2 . . . 1 . . Recyclers Shooed 13 | . . . 2 1 4 2 . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 52 14 . . . Prevented 1 | . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 152 | . 4 18 1 15 13 6 25 7 41 7 15 Guns 102 | . 4 18 1 15 12 3 25 2 18 2 2 Cannons 29 | . . . . . . . . . 14 5 10 AOE 20 | . . . . . 1 3 . 5 9 . 2 Classes Destroyed 18 | . 1 4 3 4 . . 4 . 2 . . Worker 19 | . . . 1 . 4 2 . . 4 1 7 Builder 9 | . . 1 . . . 1 . . 4 . 3 Tunneler 3 | . . . 1 . . 1 . . 1 . . Hauler 4 | . . . . 1 2 . . . 1 . . Recycler 9 | . . . . 2 2 1 . . 3 . 1 Minesweeper 2 | . . . . . . . 2 . . . . Watcher 5 | . . 2 . . 1 . . . 1 1 . Swarmer 39 | . . 10 . 4 . . 6 5 6 3 5 Grunt 43 | . 4 5 . 3 6 4 10 . 11 . . Brawler 3 | . . . . . . . 3 . . . . Duelist 4 | . . . . 1 1 . 2 . . . . Sentry 15 | . . 3 . 5 2 . 2 . 2 . 1 Specialist 4 | . . . . . . . . . 4 . . Hunter 12 | . . . 1 . 2 . 1 2 3 1 2 Programmer 28 | . . . . 2 2 2 . . 13 3 6 Heavy 2 | . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . 1 . . . 1 Packrat 2 | . . . . . . . 2 . . . . Samaritan 2 | . . . . . . . 2 . . . . Best Kill Streak 12 | . 2 7 2 5 4 7 9 5 8 3 12 Combat Bots Only 9 | . 2 7 1 5 3 4 9 5 7 3 5 Max Kills in Single Turn 5 | . 1 1 1 2 3 2 2 4 2 1 5 Gunslinging 1 | . . . . 1 . 1 1 1 1 . . Exploded 4 | . . . . . 1 2 . 4 2 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1810 | . 25 82 10 197 290 21 180 49 494 65 397 Missed 535 | . 5 24 2 64 90 7 27 10 183 20 103 Hits 1275 | . 20 58 8 133 200 14 153 39 311 45 294 Melee 14 | . . . . . 7 . 6 . . . 1 Projectile 1261 | . 20 58 8 133 193 14 147 39 311 45 293 Critical Strikes 48 | . . 2 2 2 7 1 6 1 15 . 12 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 19808 | . 255 631 159 1332 2769 131 2567 648 5051 816 5449 Core 2857 | . 65 77 . 127 363 10 99 96 394 168 1458 Absorbed by Shields 1939 | . . . . . 199 137 475 . . 341 787 Reduced by Siege Mode 65 | . . . . . . . 65 . . . . Ignored by Resistances 100 | . . . . . 72 . . . . . 28 Regen/Repaired (Parts) 274 | . . 78 . . . 196 . . . . . Core Remaining (%) 80 | 100 74 80 100 81 57 . . 79 65 87 . Volleys Fired 486 | . 22 59 7 59 60 11 75 8 104 29 52 Largest 4 | . 2 2 2 2 3 3 3 3 4 3 4 Hottest 280 | . 40 88 88 48 149 133 96 93 242 186 280 Shots Fired 1180 | . 44 115 14 118 139 28 217 22 298 57 128 Gun 960 | . 44 115 14 118 137 22 215 20 217 24 34 Cannon 196 | . . . . . . . . . 71 33 92 Launcher 24 | . . . . . 2 6 2 2 10 . 2 Special . | . . . . . . . . . . . . Kinetic 884 | . 44 97 10 118 88 20 215 20 179 35 58 Thermal 272 | . . 18 4 . 49 2 . . 109 22 68 Explosive 24 | . . . . . 2 6 2 2 10 . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 33 | . 9 20 12 25 25 8 33 9 13 8 11 Robot Miss Streak 7 | . 3 7 1 4 6 2 4 4 6 6 3 Penetration Max 1 | . . . . . . . 1 . 1 . 1 Secondary Targets 17 | . . 2 . 2 . 1 8 1 3 . . Max Gunslinging Chain 2 | . . 1 . 1 . 1 2 1 2 . . Shots Hit Robots 772 | . 30 69 12 94 104 14 149 12 178 32 78 Core Hits 429 | . 12 34 6 40 71 21 63 9 106 16 51 Critical Kills 9 | . . . . 1 . . 2 1 . . 5 Critical Parts Destroyed 12 | . . . . . . . 7 . . . 5 Critical Strikes 42 | . . 1 1 1 1 . 9 1 7 5 16 Burn 7 | . . 1 1 . 1 . . . 4 . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 20 | . . . . 1 . . 9 1 . . 9 Blast 14 | . . . . . . . . . 3 5 6 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23720 | . 315 758 181 1545 2470 1582 3624 659 7421 1291 3874 Guns 13618 | . 315 758 181 1545 2114 460 3624 135 3201 464 821 Cannons 5709 | . . . . . . . . . 2598 827 2284 Explosions 4312 | . . . . . 313 1122 . 524 1622 . 731 Melee . | . . . . . . . . . . . . Ramming 81 | . . . . . 43 . . . . . 38 Kinetic 13857 | . 315 561 118 1545 1097 418 3624 135 3856 853 1335 Thermal 5881 | . . 197 63 . 1208 42 . . 2163 438 1770 Explosive 3901 | . . . . . 122 1122 . 524 1402 . 731 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 2 . 5 5 17 1 15 Average Corruption 5 | . . . . 1 1 . 5 5 9 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 151 | . . . . 5 5 . 49 14 58 4 16 Message Errors 44 | . . . . 1 1 . 15 5 16 1 5 Matter Fused 25 | . . . . 1 1 . 10 2 7 2 2 Heat Flow Errors 21 | . . . . 1 . . 7 2 10 . 1 Energy Discharges 15 | . . . . . 1 . 6 2 4 . 2 Parts Rejected 3 | . . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . 1 . 3 1 5 . . Data Loss (major) 9 | . . . . 1 . . 4 . 4 . . Misfires 11 | . . . . 1 . . 2 2 4 . 2 Alerts 5 | . . . . . 1 . 1 . 2 1 . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . 1 . 4 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 488 | . . . . . 61 58 . 83 206 38 42 Projectiles 257 | . . . . . . . . . 177 38 42 Explosions 228 | . . . . . 58 58 . 83 29 . . Melee 3 | . . . . . 3 . . . . . . Knockbacks 37 | . . . . . 1 . . . 16 7 13 Impact 1 | . . . . . 1 . . . . . . Kinetic 28 | . . . . . . . . . 13 6 9 Secondary 8 | . . . . . . . . . 3 1 4 Self-Inflicted Damage 322 | . . . . . 256 . . . . . 66 Shots 5 | . . . . . 4 . . . . . 1 Rammed 2 | . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 516 | . 18 186 120 76 327 . 288 157 516 232 291 Average Temperature 85 | . 8 39 58 16 60 . 99 84 127 58 67 Received Heat Transfer 2647 | . 141 210 36 237 768 28 543 . 411 . 273 Effects 10 | . . . . . 1 . . . 9 . . Shutdowns 4 | . . . . . . . . . 4 . . Energy Bleed 2 | . . . . . 1 . . . 1 . . Interference 2 | . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations 3 | . . . . . . . 3 . . . . Total Turns 81 | . . . . . . . 81 . . . . Longest Duration 41 | . . . . . . . 41 . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 22 | . . 1 . . 7 . . . 10 1 3 Heat Transferred 9154 | . . 555 222 . 2492 74 . . 3462 592 1757 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Maximum Alert Level 3 | . . . . 1 . . . . 3 2 2 Low Security (%) 77 | 100 100 100 100 92 100 100 . . 60 . 49 Level 1 11 | . . . . 7 . . . . 15 21 49 Level 2 9 | . . . . . . . . . 17 78 . Level 3 1 | . . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 911 | . 70 173 69 218 190 199 . . 911 473 410 Initial 473 | . . 3 59 . 81 68 . . . 473 249 Average 150 | . 19 109 26 66 109 67 . . 231 422 222 Influence Increases 5021 | . 100 482 48 510 563 295 575 160 1464 254 570 Destroy 0b10 Robot/C 3040 | . 80 360 20 300 260 120 500 140 820 140 300 Destroy 0b10 Robot/NC 255 | . . 15 10 15 45 25 10 . 70 10 55 Destroy Leader 648 | . 20 84 10 92 76 20 50 20 194 22 60 Successful Hack 128 | . . 7 8 42 35 25 . . 6 . 5 Disable Machine 330 | . . . . . 120 45 . . 135 15 15 Destroy Structure 410 | . . 1 . 1 27 60 . . 194 22 105 Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 195 | . . . . 60 . . 15 . 45 45 30 Influence Decreases 4766 | . 90 352 188 342 591 290 720 160 562 711 760 Entered New Map 927 | . . 7 81 . 87 72 55 . . 429 196 Time Decay 3149 | . 90 325 107 312 384 218 575 150 392 262 334 Lost Part 690 | . . 20 . 30 120 . 90 10 170 20 230 Squads Dispatched 36 | . . 3 2 3 5 5 . . 11 3 4 Investigation 6 | . . 1 1 1 1 1 . . 1 . . Extermination 12 | . . . . 2 2 1 . . 4 1 2 Reinforcement 15 | . . 2 1 . 2 3 . . 5 . 2 Assault 3 | . . . . . . . . . 1 2 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . 1 . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 19 | . . 2 1 1 2 1 . . 3 2 7 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 248 | . 4 28 10 18 23 7 25 7 63 14 49 Peak Tracking Total 21 | . 2 6 3 6 5 4 9 5 8 6 21 Tactical Retreats 10 | . . . . 1 . . 1 . 3 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 17 | . . 1 1 4 3 1 . . 4 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 22 | . . . . . 8 3 . . 9 1 1 Max in Single Turn 8 | . . . . . 8 1 . . 6 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 45 | . 2 6 3 8 8 5 . 1 8 1 3 Terminals 26 | . 2 5 2 4 5 3 . . 4 . 1 Fabricators 3 | . . . . . 1 . . . 2 . . Repair Stations 3 | . . 1 . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . 1 2 1 . . . 2 1 1 Garrison Access 4 | . . . . 1 1 1 . . . . 1 Total Hacks 87 | . 3 12 5 18 14 12 . 1 16 1 5 Successful 35 | . 1 3 2 10 5 6 . 1 6 . 1 Failed 52 | . 2 9 3 8 9 6 . . 10 1 4 Catastrophic 12 | . . 3 . 3 1 1 . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 3 6 3 5 8 2 . . 4 . . Terminals 46 | . 3 10 4 5 10 6 . . 7 . 1 Fabricators 5 | . . . . . 2 . . . 3 . . Repair Stations 8 | . . 2 . 2 . 4 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 18 | . . . 1 8 1 . . . 6 1 1 Garrison Access 9 | . . . . 3 1 2 . . . . 3 Terminal Hacks 13 | . 1 1 2 1 2 3 . 1 1 . 1 Record 4 | . . . 1 . . 2 . . 1 . . Part Schematic 2 | . 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . 1 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . 1 . . Load Schematic 2 | . . . . . 1 . . . 1 . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 6 | . . 2 . 1 . 3 . . . . . Scan Component 4 | . . 1 . 1 . 2 . . . . . Repair 2 | . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . . 7 . . . . 4 . . Insert Component 3 | . . . . 2 . . . . 1 . . Analyze 4 | . . . . 3 . . . . 1 . . Retrieve Study 4 | . . . . 2 . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . Track 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 1 6 3 7 7 4 . . 6 1 2 Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 1 . 2 . . . . 1 . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . Part Studies Acquired 4 | . . . . 2 . . . . 2 . . Parts Repaired 2 | . . 1 . . . 1 . . . . . Time 39 | . . 26 . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . 1 . . Part Schematics Acquired 3 | . . . . 2 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Active Infowar (turns) 3107 | . . 783 315 1346 663 . . . . . . Sensors 3107 | . . 783 315 1346 663 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 10783 | 59 346 825 315 1346 1043 806 2479 469 1770 574 751 Spaces Moved 6597 | 40 223 527 244 753 688 643 1373 298 917 425 466 Core 59 | 1 . . . . . . . . . . 58 Treads 1450 | 13 2 1 2 81 5 . 1170 15 156 . 5 Legs . | . . . . . . . . . . . . Wheels 5088 | 26 221 526 242 672 683 643 203 283 761 425 403 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 80 95 85 91 95 110 130 78 80 50 Average Speed 122 | 112 95 96 110 116 103 107 158 143 135 99 110 Slowest Speed 305 | 160 160 240 240 250 250 110 240 240 305 100 241 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 41 43 24 18 24 19 97 34 24 11 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . . . 2 4 . . . Spaces Dug 12 | . . . . . . . 12 . . . . Terrain Destroyed 286 | . . . . . 24 29 59 26 101 12 35 Melee . | . . . . . . . . . . . . Projectile 112 | . . . . . . 2 32 1 37 12 28 AOE 173 | . . . . . 24 27 27 24 64 . 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 8330 | 50 317 746 277 1130 904 739 1520 324 1200 522 601 Wait 694 | . 65 115 8 242 66 32 44 . 53 28 41 Move 6586 | 39 222 526 243 752 687 642 1372 297 916 424 466 Hop . | . . . . . . . . . . . . Pick Up 104 | 3 4 9 7 10 13 18 7 3 15 5 10 Fast Attach 111 | 7 . 7 4 10 17 9 4 4 29 16 4 Attach 78 | . . 6 2 8 11 5 9 7 17 2 11 Detach 58 | 1 . 4 4 5 8 5 3 5 18 4 1 Swap 27 | . 2 5 . 4 6 1 1 . 4 2 2 Drop 128 | . 2 15 2 16 19 16 5 . 28 12 13 Fire 486 | . 22 59 7 59 60 11 75 8 104 29 52 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 56 | . . . . 24 16 . . . 16 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 383 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 549 | -9/Materials | Destroyed 7 combat bots 963 | -9/Materials | Repaired Lgt. Treads 1189 | -9/Materials | Discovered new exit (range 16) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -8/Materials | Met 7R-MNS 1437 | -8/Materials | Discovered new exit (range 14) 1546 | -8/Materials | Entered Factory 1546 | -7/Factory | Evolved 2 slots: Utility x2 1547 | -7/Factory | Caught up to 7R-MNS 1851 | -7/Factory | Build established: Scavenger-Mutant 2845 | -7/Factory | Discovered new exit (range 14) 2892 | -7/Factory | Entered another Factory area 2892 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2893 | -6/Factory | Caught up to 7R-MNS 3197 | -6/Factory | Build established: Scavenger-Tank 3477 | -6/Factory | Fabricated Arm. Treads (x2) 3587 | -6/Factory | Lost 10 parts (1p3n4u2w) 3853 | -6/Factory | Discovered new exit (range 11) 3864 | -6/Factory | Identified exit to Lower Caves 3864 | -6/Factory | Identified exit to Extension 3935 | -6/Factory | Entered another Factory area 3935 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3936 | -5/Factory | Caught up to 7R-MNS 3938 | -5/Factory | Identified exit to DSF 4269 | -5/Factory | Repaired Lrg. Storage Unit 4385 | -5/Factory | Build established: Scavenger-Gunner 4730 | -5/Factory | Discovered new exit (range 10) 4741 | -5/Factory | Entered Upper Caves 4868 | -5/Upper Caves | Build established: Scavenger-Tank 5029 | -5/Upper Caves | Learned location of 1 exit from Factory 5038 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5104 | -5/Upper Caves | Destroyed 9 combat bots 5105 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 5151 | -5/Upper Caves | Encountered a Warlord checkpoint 5448 | -5/Upper Caves | Spotted B-75 Beast 5513 | -5/Upper Caves | Lost 3 allies 5541 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5699 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6917 | -5/Upper Caves | Destroyed B-75 Beast 7083 | -5/Upper Caves | Discovered new exit (range 7) 7220 | -5/Upper Caves | Entered another Upper Caves area 7299 | -5/Upper Caves | Lost 5 parts (1p2n2u) 7665 | -5/Upper Caves | Discovered new exit (range 10) 7689 | -5/Upper Caves | Entered Factory 7689 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7690 | -4/Factory | Identified exit to Research 8509 | -4/Factory | Build established: Scavenger-Gunner 8545 | -4/Factory | System corruption reached 10% 8747 | -4/Factory | Cargo convoy interrupted 8802 | -4/Factory | Lost 5 parts (3n2w) 9111 | -4/Factory | Build established: Gunner 9413 | -4/Factory | Destroyed 7 combat bots 9417 | -4/Factory | Lost 6 parts (1p1n2u2w) 9439 | -4/Factory | First assault squad dispatched 9459 | -4/Factory | Entered Research 9459 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9673 | -3/Research | Build established: Mutant 9959 | -3/Research | First assault squad dispatched 9961 | -3/Research | Discovered new exit (range 15) 9978 | -3/Research | Build established: Gunner 10033 | -3/Research | Entered another Research area 10033 | -2/Research | Evolved 2 slots: Utility x2 10371 | -2/Research | Spotted B-90 Cyclops 10506 | -2/Research | Destroyed B-90 Cyclops 10691 | -2/Research | System corruption reached 10% 10722 | -2/Research | Spotted Executioner 10722 | -2/Research | Spotted Executioner 10723 | -2/Research | Cargo convoy interrupted 10726 | -2/Research | Spotted Executioner 10741 | -2/Research | Core integrity fell below 50% 10761 | -2/Research | Core integrity fell below 20% 10778 | -2/Research | Lost 20 parts (1p7n6u6w) 10784 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10747_ Penetrated by Slug. 10747_ Centrium Wheel+ destroyed. 10747_ Slug penetrates Wall. 10747_ Penetrated by Slug. 10747_ I-47 Archangel destroyed. 10747_ Executioner overheating. 10747_ Dropped Centrium Wheel+. 10748_ Executioner overheating. 10749_ Slug penetrates Wall. 10749_ Penetrated by Slug. 10749_ Slug penetrates Wall. 10753_ Penetrated by Slug. 10753_ U-05 Engineer builds a Wall. 10754_ Acquired 4 matter. 10754_ Slug penetrates Wall. 10762_ P=RBLPK 10769_ U-05 Engineer builds a Door. 10781_ WDEOHOTS IF=N7AF%PPW7DD7DU6UGNWP 10784_ U-05 Engineer destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????# ### #???# | | ???????????????????????#% ### #???#T | | ???????????????????????# ### #???## # | | ?????????????????????### %#?# #????# # | | ??????????????######## # ######+########## # | | ????????####### ##"""### # | | ????????# " ![ * + % ^^ # | | ????????### % ! # ^ # | | ?????????#" """ "# # | | ?????????## "" """# ###################### | | ??????????# "" """# # """"??############# | | ??????????# """ F"# # """"??# """S""" | | ??????????# """ """# + """"??# """ """ | | ??????????# """ "" # # """"??# | | ??????????# """ # #? # ! | | ??????????# # #?? ???# | | ??????????# # p #??? ????# | | ??????????# # #????????############# | | ??????????#######+#+####up #?????????????# | | ????????????????# #?????????????# | | ????????????????# #?????????????# = """ | | ????????????????# #?????????????# """ | | ????????????????# * #?????????????# """ | | ??????????????######+### %=#?????????????# ! """ | | ??????????????# #g ! #?????????????# """ | | ??????????????# # @ #?????????????#= | | ??????????????# # k +?????????????# | | ??????????????# + #?????????????######## | | ??????????????#""" # #????????????????????? | | ??????????????#"Y # g #????????????????????? | | ??????????????#""" ## #????????????????????? | | ??????????????? ##g #????????????????????? | | ??????????????# ## #????????????????????? | | ??????????????########### #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 43 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Minigun | -7/Factory | Scanalyzed Centrium Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Repaired ---------- Lgt. Treads | 44% | -9/Materials Lrg. Storage Unit | 44% | -5/Factory Studied --------- Wheel | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Gauss Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Fancy Inventory Just Browsing Challenges ------------ None Game ------ Seed SalvagingSpliceTerminator Manual? 0 Play Time 02:35:43 Cumulative 35.3 hours Start 2025.11.26 @ 18:04:15 End 2025.11.26 @ 20:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f97d50f4-75cc-406b-8ec1-c347e69bd9ae