Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 16:11:32 Player: biznut Result: Destroyed by H-61 Shepherd via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1686) 1686 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4006 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (24) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (8) ---- Nuclear Core Light Nuclear Core Improved Deuterium Engine Core Analyzer Reaction Control System Hardened Medium Armor Plating Shield Generator Pulse Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine VSS Leg VSS Leg Reaction Control System Heavy Laser Heavy Laser [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 68 | 6 1 3 18 8 32 Power 9 | 1 . 1 3 1 3 Engine 8 | 1 . . 3 1 3 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 17 | 2 . . 5 4 6 Treads . | . . . . . . Leg 17 | 2 . . 5 4 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 1 . 4 1 13 Device 9 | . 1 . 2 . 6 Storage 1 | 1 . . . . . Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 6 | . . . 1 1 4 Artifact . | . . . . . . Weapon 22 | 2 . 2 6 2 10 Energy Gun 16 | 2 . 2 3 1 8 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 3 | . . . 2 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . 1 5 8 23 Power 5 | . . . 1 1 3 Propulsion 11 | . . . 1 3 7 Utility 11 | . . . 2 1 8 Weapon 10 | . . 1 1 3 5 Highest Loss Streak 12 | . . 1 2 4 12 To Critical Strikes . | . . . . . . Average Backups 6 | . 2 7 7 7 5 Power 1 | . 1 1 . 1 1 Propulsion 1 | . . 3 2 1 1 Utility 1 | . . . . 3 1 Weapon 1 | . . 1 1 1 . Tool/Special . | . . . . . . Unused Backups 20 | . . . 4 4 12 Power 7 | . . . 1 1 5 Propulsion 4 | . . . 2 1 1 Utility 6 | . . . 1 2 3 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 87 99 97 97 92 Engine 8 | . 14 8 4 10 8 Core 2 | . . 5 6 . . Leg 28 | . 28 28 32 32 23 Device 7 | . 2 14 11 5 6 Storage 10 | . 14 14 11 11 9 Processor 10 | . . . 4 11 17 Protection 6 | . . . 5 3 9 Energy Gun 16 | . 28 27 15 11 15 Energy Cannon 2 | . . . 2 10 . Peak Build Rating 34 | 6 7 10 14 16 34 Average Rating 17 | 3 6 8 12 14 27 On Entrance 8 | . 6 7 10 14 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 13 14 15 20 21 33 Greatest Support 42 | 20 20 20 30 35 42 Greatest Overweight (x) 2 | 1 . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 1 7 8 8 8 8 Average Carried 6 | . 2 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 7 8 8 8 8 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1021 | 234 36 30 231 80 410 Remotely . | . . . . . . Salvage Created 1752 | . 63 157 438 366 728 Parts 81 | . 3 3 31 14 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 43 | . 2 2 15 10 14 Guns 26 | . . 2 7 4 13 Cannons 14 | . . . 8 6 . AOE 2 | . 2 . . . . Classes Destroyed 10 | . 2 1 3 2 2 Builder 1 | . . . . 1 . Recycler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 5 | . 1 . 3 . 1 Swarmer 6 | . . . 6 . . Grunt 21 | . 2 2 7 6 4 Sentry 4 | . . . 2 . 2 Specialist 6 | . . . . . 6 Hunter 2 | . . . . . 2 Assembled 4 | . . . . 4 . Best Kill Streak 5 | . 3 2 5 3 2 Combat Bots Only 5 | . 2 1 5 3 2 Max Kills in Single Turn 3 | . 3 1 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 495 | . 12 32 124 49 278 Missed 150 | . 5 10 31 11 93 Hits 345 | . 7 22 93 38 185 Melee 4 | . . . . 4 . Projectile 341 | . 7 22 93 34 185 AOE 2 | . . . . . 2 Critical Strikes 12 | . . 1 2 1 8 Actively Blocked 1 | . . . . . 1 Part Disruptions 1 | . . . . 1 . Damage Taken 5140 | . 265 283 959 583 3050 Core 1092 | . 184 43 172 83 610 Absorbed by Shields 58 | . . . . . 58 Redirected to Shielding 52 | . . . . 31 21 Regen/Repaired (Parts) 23 | . . . 23 . . Core Remaining (%) 48 | 100 . 9 . 36 . Volleys Fired 193 | . 3 15 59 28 88 Largest 2 | . 2 2 2 2 2 Hottest 168 | . 80 80 168 113 138 Shots Fired 364 | . 6 29 102 54 173 Gun 295 | . 6 29 60 31 169 Cannon 35 | . . . 13 22 . Launcher 4 | . . . . . 4 Special 30 | . . . 29 1 . Kinetic 20 | . . . . . 20 Thermal 311 | . 3 29 102 28 149 Explosive . | . . . . . . Electromagnetic 33 | . 3 . . 26 4 Robot Hit Streak 9 | . 3 7 9 7 8 Robot Miss Streak 5 | . 3 3 5 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 186 | . 3 18 45 34 86 Core Hits 87 | . 2 7 25 22 31 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 12 | . . . 4 . 8 Burn 10 | . . . 4 . 6 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3395 | . 265 206 752 549 1623 Guns 2551 | . 23 198 454 316 1560 Cannons 368 | . . . 144 224 . Explosions 280 | . 241 . . . 39 Melee . | . . . . . . Ramming 52 | . 1 8 10 9 24 Kinetic 90 | . . . . . 90 Thermal 2807 | . 98 198 742 299 1470 Explosive 154 | . 154 . . . . Electromagnetic 292 | . 12 . . 241 39 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 60 | . 56 . 4 . . Projectiles 4 | . . . 4 . . Explosions 56 | . 56 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 278 | . 190 . . . 88 Shots 5 | . 2 . . . 3 Rammed . | . . . . . . Targets Rammed 11 | . 1 1 5 1 3 Kicked 11 | . 1 1 5 1 3 Crushed . | . . . . . . Highest Temperature 376 | . 48 25 125 147 376 Average Temperature 80 | . 22 5 33 43 119 Received Heat Transfer 1612 | . 42 180 321 217 852 Effects 7 | . . . . . 7 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . 1 3 . 5 Heat Transferred 6588 | . 125 450 1955 580 3478 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 98 100 100 Level 1 . | . . . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 201 | . 132 45 201 73 165 Initial 73 | . . 31 . 73 9 Average 34 | . 54 12 66 14 25 Influence Increases 1478 | . 162 70 527 185 534 Destroy 0b10 Robot/C 800 | . 40 40 300 140 280 Destroy 0b10 Robot/NC 40 | . 5 5 20 5 5 Destroy Leader 190 | . 12 10 76 10 82 Allied During Kill 4 | . . . . 4 . Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 44 | . . . 44 . . Disable Machine 75 | . 30 . . 15 30 Destroy Structure 60 | . 30 . 12 11 7 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 240 | . 45 15 75 . 105 Influence Decreases 1478 | . 80 152 338 348 560 Entered New Map 184 | . . 51 . 116 17 Time Decay 994 | . 80 91 288 172 363 Lost Part 280 | . . 10 50 40 180 Lost Ally 20 | . . . . 20 . Squads Dispatched 12 | . 2 . 3 . 7 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 10 | . 2 . 3 . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 7 5 29 13 33 Peak Tracking Total 5 | . 4 2 4 3 5 Tactical Retreats 9 | . 1 1 3 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 2 . . 1 2 Max in Single Turn 2 | . 2 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 4 . 2 Terminals 4 | . . . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 15 | . 2 . 7 . 6 Successful 12 | . 1 . 6 . 5 Failed 3 | . 1 . 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 7 | . . . 5 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 4 . 2 Record 2 | . . . . . 2 Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 5 | . 1 . 3 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 45 | . . . . 45 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 256 | . . . . 256 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2150 | . . . 473 717 960 Optics 2150 | . . . 473 717 960 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3850 | 62 205 318 1064 717 1484 Spaces Moved 2095 | 49 156 221 402 409 858 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 2079 | 33 156 221 402 409 858 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 Average Speed 116 | 108 120 120 120 120 111 Slowest Speed 270 | 120 120 120 120 190 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 24 27 29 71 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 62 | . 45 . 12 . 5 Melee . | . . . . . . Projectile 12 | . . . 12 . . AOE 50 | . 45 . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3092 | 55 167 244 835 580 1211 Wait 607 | . 1 1 314 114 177 Move 2090 | 48 155 220 401 408 858 Hop . | . . . . . . Pick Up 62 | 1 6 3 13 12 27 Fast Attach 35 | 6 1 . 9 3 16 Attach 26 | . . 1 4 6 15 Detach 3 | . . . 2 . 1 Swap 24 | . . 2 14 1 7 Drop 40 | . . 1 14 7 18 Fire 193 | . 3 15 59 28 88 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . 1 1 5 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Core integrity fell below 50% 223 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 335 | -10/Mines | Core integrity fell below 20% 579 | -10/Mines | Discovered new exit (range 5) 586 | -10/Mines | Entered Materials 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -9/Materials | Build established: Scavenger-Mutant 1219 | -9/Materials | Repaired Mining Laser? 1629 | -9/Materials | Discovered new exit (range 13) 1650 | -9/Materials | Entered Mines 1837 | -9/Mines | Learned Materials emergency access door positions 1868 | -9/Mines | Excavation squad dispatched 1868 | -9/Mines | A large section of the Mines collapsed 2008 | -9/Mines | Lost 4 parts (1p1n1u1w) 2107 | -9/Mines | Core integrity fell below 50% 2188 | -9/Mines | Learned 4 Materials zone layouts 2260 | -9/Mines | Found a hidden stash of uninstalled traps 2298 | -9/Mines | Discovered new exit (range 10) 2361 | -9/Mines | Lost 3 parts (1n2w) 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Evolved 2 slots: Utility x2 3027 | -8/Materials | Core integrity fell below 50% 3086 | -8/Materials | Lost 12 parts (2p3n4u3w) 3403 | -8/Materials | Core integrity fell below 20% 3443 | -8/Materials | Lost 4 parts (1p2n1w) 3851 | -8/Materials | Destroyed by H-61 Shepherd via exploding Fusion Modulator Last Messages --------------- 03725_ Dropped Pulse Rifle. 03727_ Dropped Shotgun. 03728_ Acquired Pulse Rifle. 03735_ Acquired 3 matter. 03745_ System corrupted: Matter fused (-7). 03803_ Acquired 14 matter. 03822_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03836_ Slug penetrates Wall. 03841_ Penetrated by Slug. 03841_ Target Analyzer destroyed. 03841_ Critical hit (Blast). 03841_ Slug penetrates A-02 Transporter. 03841_ Penetrated by Slug. 03843_ Slug penetrates Wall. 03845_ T-07 Excavator is excavating. 03846_ Penetrated by Slug. 03851_ Fusion Modulator explodes. 03851_ Y-45 Defender destroyed. 03851_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????+?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# #####??????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ???????#??????# #;;;;;###??????????????????????? | | ???????#!?????# ;;;;;;;;###??### ###???????????? | | ???????? ????# u ;; !#????# #?????????????? | | ????????? ??## ; ##???# #?????????????? | | ??########+###r ; [!! #??##+########??????? | | ?? =%!! ##??# #######? | | ? x x *@! #???# """ """ # #? | | ???? H #???# "R" """ # #? | | ???????### ### ##### " " """ + " #? | | ?????????????## + + # #? | | ??????????????# % # ##### # #? | | ??????????????# ;;##;#;######## ## ### | | ##????????????# a######## ## ## ## | | #???????????#; # ###### ###### ## | | #???????????#; + #????###????# ## | | #???????????## % # #???????????# ## | | #????????????######## # #???????????# ## | | #???????????????????# # #???????????# ## | | #???????????????????# # #???######### ## | | #??????????########?#% # #???# # ## | | #??????????# !! #?# # #???# " # ## | | ##??????????# ! #?# # #???# """ # ### | | ?????######## #?# # #???# """ # #?? | | ###### ##%%% ### ###+####### """ # #?? | | % % # "" # ### | | ##### # "" # | | #???# # " # | | #???# ##########+##########% + "" # | | #######+#######?# #???# # " ####### | | # ] #?# %[ #???# # #?????? | | + """ #?# #???# #########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Heavy Suspicion Sprinter Challenges ------------ None Game ------ Seed PhaseMetaFlightbrick Manual? 0 Play Time 01:06:27 Cumulative 21.9 hours Start 2026.08.13 @ 05:02:20 End 2026.08.13 @ 16:11:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 62% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 116105d8-5645-437f-8695-423062566cac