Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 12:08:41 Player: Zeldest Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (757) 757 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4312 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Wheel Wheel Compact Wheel Light EM Pulse Cannon Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scanner Transport Network Coupler Transmission Jammer Phase Shifter Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Remote Datajack > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Target Analyzer ECM Suite Improved Trap Extractor Light EM Pulse Cannon Proton Cannon [Rating: 39] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Core Shielding Weapon Gauss Cannon Energy Gun Field Laser Energy Cannon Proton Cannon Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . 2 2 . 2 . Weapon . | . . . . . . . . Parts Attached 56 | 5 1 8 8 4 8 17 5 Power 13 | 1 . 2 1 1 2 4 2 Engine 2 | 1 . 1 . . . . . Core 11 | . . 1 1 1 2 4 2 Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 2 . 1 4 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 11 | 2 . 2 2 . 1 3 1 Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 20 | 1 1 2 4 3 2 7 . Device 12 | . . 1 2 3 1 5 . Storage 2 | 1 . . 1 . . . . Processor 3 | . . . . . 1 2 . Hackware 2 | . . 1 1 . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 11 | 1 . 2 1 . 3 2 2 Energy Gun 4 | 1 . 1 1 . . . 1 Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . Launcher . | . . . . . . . . Special Weapon 3 | . . 1 . . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 21 | . . 2 1 . . 5 13 Power 5 | . . 1 . . . 1 3 Propulsion 7 | . . . 1 . . 3 3 Utility 6 | . . . . . . 1 5 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 13 | . . 2 1 . . 3 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 82 89 100 100 99 95 90 Engine 1 | . 14 10 . . . . . Core 10 | . . 2 11 9 15 12 11 Wheel 20 | . 28 28 22 18 23 16 15 Device 17 | . . 9 11 27 15 25 24 Storage 8 | . 14 14 11 9 7 6 6 Processor 3 | . . . . . 7 6 6 Hackware 14 | . . 1 22 18 15 13 12 Energy Gun 9 | . 14 15 22 18 4 . . Ballistic Cannon 3 | . . . . . 10 6 5 Special Weapon 2 | . . 3 . . . 4 5 Naked Turns . | . . . . . . . . Heaviest Build 51 | 10 11 17 36 37 50 51 50 Greatest Support 42 | 26 26 26 20 20 36 42 42 Greatest Overweight (x) 6 | 2 . . 1 1 1 3 6 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 15 Most Carried 11 | 3 1 8 9 8 8 8 11 Average Carried 5 | 1 . 2 5 5 5 6 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 8 | . 1 7 8 6 7 7 7 Class Distribution -------------------- 47% | Hacker-Mutant 36% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Matter Collected 995 | 250 . 60 100 . 204 284 97 Remotely . | . . . . . . . . Salvage Created 765 | . . 184 225 . 152 186 18 Parts 53 | . . 15 9 . 14 15 . Haulers Intercepted 3 | . . . 2 . 1 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 16 | . . 2 1 . 3 9 1 Guns 2 | . . 1 1 . . . . Cannons 11 | . . 1 . . 3 6 1 AOE 3 | . . . . . . 3 . Classes Destroyed 11 | . . 3 4 . 3 1 . Worker 2 | . . . 1 . . 1 . Builder 3 | . . 3 . . . . . Hauler 3 | . . . 2 . 1 . . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . . 1 . . . . Watcher 1 | . . . . . 1 . . Swarmer 7 | . . . . . . 6 1 Grunt 2 | . . 2 . . . . . Sentry 1 | . . . 1 . . . . Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . 2 3 . Best Kill Streak 5 | . . 2 2 . 2 5 1 Combat Bots Only 4 | . . 1 1 . 1 4 1 Max Kills in Single Turn 3 | . . 1 1 . 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Damage Taken 2463 | . 35 165 222 28 130 594 1289 Core 912 | . . 16 15 . 15 159 707 Absorbed by Shields 60 | . . . . . . . 60 Regen/Repaired (Parts) 65 | . . . . 42 . 23 . Core Remaining (%) 97 | 100 . 93 96 100 97 . . Volleys Fired 116 | . 1 35 24 . 7 36 13 Largest 2 | . 1 2 2 . 2 1 2 Hottest 140 | . 40 140 119 . 96 75 118 Shots Fired 155 | . 1 40 48 . 14 36 16 Gun 87 | . 1 35 48 . . . 3 Cannon 52 | . . . . . 14 30 8 Launcher . | . . . . . . . . Special 16 | . . 5 . . . 6 5 Kinetic 47 | . . . . . 14 25 8 Thermal 48 | . . 5 43 . . . . Explosive . | . . . . . . . . Electromagnetic 49 | . 1 35 5 . . 5 3 Robot Hit Streak 11 | . 1 7 7 . 7 11 5 Robot Miss Streak 5 | . . 2 3 . 1 2 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 98 | . 1 26 23 . 11 27 10 Core Hits 36 | . . 10 6 . 5 10 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 1 . 1 1 1 Burn 1 | . . . 1 . . . . Blast 3 | . . . . . 1 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2118 | . 22 493 378 . 284 787 154 Guns 721 | . 22 304 378 . . . 17 Cannons 1082 | . . . . . 284 664 134 Explosions 240 | . . 117 . . . 123 . Melee . | . . . . . . . . Ramming 3 | . . . . . . . 3 Kinetic 998 | . . . . . 284 580 134 Thermal 636 | . . 189 324 . . 123 . Explosive . | . . . . . . . . Electromagnetic 481 | . 22 304 54 . . 84 17 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 2 3 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . 2 8 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 106 | . . 26 . . 25 55 . Projectiles 80 | . . . . . 25 55 . Explosions 26 | . . 26 . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . 2 4 4 Impact . | . . . . . . . . Kinetic 9 | . . . . . 2 3 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 64 | . . 12 . . . 52 . Shots 2 | . . 1 . . . 1 . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 282 | . . 119 282 . 108 117 207 Average Temperature 68 | . . 46 83 . 37 32 125 Received Heat Transfer 455 | . 21 108 54 18 . . 254 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 1 1 . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 1177 | . . 300 777 . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 2 . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Peak Influence 230 | . 30 100 119 57 153 230 . Initial 39 | . . 11 39 25 25 18 . Average 62 | . 16 67 41 45 54 101 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 93 | 100 100 100 100 100 100 78 . Level 1 6 | . . . . . . 21 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 2 . 2 3 . Investigation 1 | . . . 1 . . . . Extermination 5 | . . . . . 2 3 . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 4 2 21 2 4 16 10 Peak Tracking Total 9 | . 4 2 9 1 2 5 7 Tactical Retreats 5 | . . . 1 1 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Traps Triggered 3 | . . . 2 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Disabled 2 | . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Accessed 17 | . 1 1 4 3 1 6 1 Terminals 9 | . 1 . 2 2 . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 1 1 11 5 2 14 1 Successful 31 | . 1 1 11 5 2 10 1 Failed 4 | . . . . . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 1 . 5 3 . 10 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 2 . 2 . Recycling Units 2 | . . . . . . 2 . Scanalyzers 8 | . . . 6 . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 1 1 5 3 . 8 1 Record 3 | . . . 1 1 . 1 . Open Door 2 | . . 1 . . . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 2 | . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 3 | . . . 2 . . 1 . Locate Traps 2 | . . . 1 1 . . . Reinforcement Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . Registered Components 1 | . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 . 2 . Scan Component 2 | . . . . 1 . 1 . Repair 2 | . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 6 . 2 . . Insert Component 4 | . . . 3 . 1 . . Analyze 4 | . . . 3 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 1 1 1 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . Time 60 | . . . . 38 . 22 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 7 | . . . . . . 3 4 Non-combat 5 | . . . . . . 2 3 Combat 2 | . . . . . . 1 1 Robot Hacks Applied 9 | . . . . . . 5 4 parse_system 6 | . . . . . . 2 4 no_distress 2 | . . . . . . 2 . find_chute 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Turns Passed 3716 | 69 126 359 998 200 579 954 431 Spaces Moved 2653 | 53 128 282 674 159 427 597 333 Core 38 | 35 . . . . . . 3 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2615 | 18 128 282 674 159 427 597 330 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 80 80 95 101 101 105 Average Speed 98 | 112 90 82 91 95 101 107 108 Slowest Speed 350 | 150 90 90 95 95 101 145 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 29 50 46 16 10 9 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . 13 . . 1 7 2 Melee . | . . . . . . . . Projectile 8 | . . 2 . . 1 3 2 AOE 15 | . . 11 . . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Total 3591 | 62 137 359 1006 207 563 880 377 Wait 679 | . 6 17 290 42 108 204 12 Move 2646 | 52 127 281 673 158 426 596 333 Hop . | . . . . . . . . Pick Up 55 | 5 2 13 7 2 8 12 6 Fast Attach . | . . . . . . . . Attach 46 | 5 1 6 6 3 7 13 5 Detach 9 | . . 1 2 . 1 4 1 Swap 10 | . . 2 2 1 1 4 . Drop 17 | . . 4 2 1 5 3 2 Fire 116 | . 1 35 24 . 7 36 13 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 5) 150 | -10/Materials | Discovered new exit (range 14) 196 | -10/Materials | Entered Mines 197 | -10/Mines | Learned location of Storage (-7) 203 | -10/Mines | Discovered new exit (range 10) 323 | -10/Mines | Build established: Mutant 476 | -10/Mines | Discovered new exit (range 5) 483 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 555 | -10/Mines | Entered Materials 555 | -9/Materials | Evolved 2 slots: Utility x2 761 | -9/Materials | Identified exit to Mines 864 | -9/Materials | Build established: Hacker-Mutant 1546 | -9/Materials | Discovered new exit (range 9) 1553 | -9/Materials | Entered another Materials area 1553 | -8/Materials | Evolved 2 slots: Utility x2 1681 | -8/Materials | Repaired Nuclear Core 1738 | -8/Materials | Discovered new exit (range 16) 1753 | -8/Materials | Entered Factory 1753 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2319 | -7/Factory | Discovered new exit (range 14) 2332 | -7/Factory | Entered another Factory area 2332 | -6/Factory | Evolved 2 slots: Utility x2 2596 | -6/Factory | Build established: Scavenger-Mutant 2891 | -6/Factory | Lost 3 parts (1p2n) 3066 | -6/Factory | Repaired Remote Datajack 3280 | -6/Factory | Identified exit to Lower Caves 3286 | -6/Factory | Entered Lower Caves 3654 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3693 | -6/Lower Caves | Core integrity fell below 50% 3707 | -6/Lower Caves | Core integrity fell below 20% 3717 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03672_ Slug penetrates G-50 Soldier. 03672_ G-50 Soldier knocked back. 03673_ Lgt. Nuclear Core destroyed. 03676_ System corrupted: Gauss Cannon rejected. 03677_ Com. Wheel destroyed. 03679_ Mic. Nuclear Core destroyed. 03679_ Arc Thrower destroyed. 03679_ ECM Suite destroyed. 03681_ Terrain Scanner destroyed. 03681_ Remote Shield destroyed. 03681_ Sensor Array destroyed. 03688_ Mic. Nuclear Core destroyed. 03690_ Proton Cannon destroyed. 03690_ Slammed into L-41 Fighter. 03690_ Mic. Nuclear Core severed. 03694_ Slammed into L-41 Fighter. 03704_ System corrupted: Matter fused (-8). 03715_ Slammed into G-50 Soldier. 03715_ Destabilizing: System corrupted (+1). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????# ### % #??????????# ## | | ??????????????# %###% % ##?????????# # | | ??????????????## % ##% ### ##?????????# | | ???????????????# % %####%#?# #?????????## | | ??????#??#????## ###?##### #??#?????## | | ???????#??????# % ##?????## ##?????#??# | | ?????????????##% #####??# #?????????## | | ??????????????## % #### ######??????##### | | ???????????????## % %### ## ##????###### | | ????????????????## % % ##??## | | ?????????????????###% % % #??# | | ??????????????#????# ######### #?## | | ??????????#????????# ###?## ?## #### | | ????????????????#?## % ### #?### % ##??# | | ?????????????????##% %#??## ##??# | | ????????????????## % #### #### | | ?????????????????# % ## ## #### | | ?????????#???????## #### ##?? | | ??????????????????### #??##% ##? | | ???????????????????####???## ## | | ???????????????#####"######## % # | | ?????????????###% % ]* ### | | ?????????????# %=##### ### | | ?????????????## =%*#???# % ### | | ??????????????# ! #???#lg % ### #??# | | ???????#??????# ##+#???#@#### ##?# ##?? | | ?????????#????# ?????? sg#??## #?## #?? | | ??????????????# ????? # #???##### #?# ##? | | ??????????????# ???"""bb# #???#???## ## #?? | | ??????????????#???#####?# #????????######## ##?? | | ???????????????????????? #????#??????????# ###?? | | ????????????????????????###????#??????????#%/#???? | | ???????????????????????????#?????????###### !##??? | | ??????????????#???#????????#?????#?### #??? | | ???????????????????????????????###?# #??? | | ???????????????##????#?????##### ### #### #??? | | ???????????????? # ###### ##??# #??? | | ???????????????????# ##??? ##??? | | ???????????????????# #####???# #???? | | ???????????????????## ##???????? ???? | | ????????????????????# ##???????? ??? | | ????????????????????# ##????????? ??? | | ????????????????????# ### #??????????### ?? | | ????????????????????# #??####????????? ???# ? | | ????????????????????# #?????????????????????# ? | | ???????????????????# ??????????????????#???? ## | | ???????????????????# ???????????????????????? #? | | ???????????????????# ?????????????????????????? ?? | | ??????????????????? ????????? ???????????????????? | | ?????????????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Core Shielding 20 Phase Shifting 5 Evasion (%) 45 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed PotentialCompactProtection Manual? 0 Play Time 00:50:56 Cumulative 21.5 hours Start 2022.05.09 @ 11:21:28 End 2022.05.09 @ 12:08:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8d47a1d-0187-4a24-a548-b8d47b6164e9