Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 07:40:16 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (219) 219 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 3408 Bonus ------- Pacifist 364 Cogmind --------- Core Integrity 830/850 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (5) ------- Assault Rifle Light Assault Rifle Long-range Missile Launcher > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Treads Light Treads Medium Laser Heavy Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle Long-range Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Medium Laser Heavy Rocket Launcher CPS Tube [Rating: 16] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Parts Attached 8 | 6 . . 1 1 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 1 | 1 . . . . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 5 | 2 2 4 6 7 Power 1 | . 1 1 1 2 Propulsion 1 | . . 2 2 2 Utility . | . . . . . Weapon 2 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 82 | . 85 85 85 43 Engine 5 | . 14 14 2 . Core 8 | . . . 11 6 Treads 27 | . 28 28 28 13 Storage 13 | . 14 14 14 6 Ballistic Gun 27 | . 28 28 28 13 Peak Build Rating 16 | 6 6 6 11 16 Average Rating 9 | 4 6 6 10 13 On Entrance 5 | . 6 6 6 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 23 | 11 11 11 15 23 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 4 4 8 8 Average Carried 5 | 2 2 4 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 4 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 251 | 182 . 27 42 . Remotely . | . . . . . Salvage Created 89 | . . . . 89 Parts 6 | . . . . 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 4 | . . . . 4 Guns 1 | . . . . 1 AOE 3 | . . . . 3 Classes Destroyed 3 | . . . . 3 Builder 1 | . . . . 1 Swarmer 1 | . . . . 1 Grunt 3 | . . . . 3 Best Kill Streak 4 | . . . . 4 Combat Bots Only 4 | . . . . 4 Max Kills in Single Turn 2 | . . . . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 25 | . . . . 25 Missed 8 | . . . . 8 Hits 17 | . . . . 17 Projectile 17 | . . . . 17 Damage Taken 280 | . . . . 280 Core 20 | . . . . 20 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 8 | . . . . 8 Largest 3 | . . . . 3 Hottest 83 | . . . . 83 Shots Fired 24 | . . . . 24 Gun 16 | . . . . 16 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 16 | . . . . 16 Thermal . | . . . . . Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 5 | . . . . 5 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | . . . . 14 Core Hits 13 | . 1 . . 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 822 | . 13 . . 809 Guns 94 | . . . . 94 Cannons . | . . . . . Explosions 715 | . . . . 715 Melee . | . . . . . Ramming 13 | . 13 . . . Kinetic 94 | . . . . 94 Thermal . | . . . . . Explosive 715 | . . . . 715 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 3 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . . . . 18 Average Temperature 12 | . . . . 12 Received Heat Transfer 36 | . . . . 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | . . . . 144 Initial . | . . . . . Average 17 | . . . . 47 Influence Increases 174 | . . . . 174 Destroy 0b10 Robot/C 80 | . . . . 80 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 10 | . . . . 10 Disable Machine 30 | . . . . 30 Destroy Structure 49 | . . . . 49 Influence Decreases 30 | . . . . 30 Time Decay 20 | . . . . 20 Lost Part 10 | . . . . 10 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 6 | . . 1 . 5 Peak Tracking Total 3 | . . 1 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 1537 | 65 95 259 1024 94 Spaces Moved 899 | 41 55 125 637 41 Core 12 | 12 . . . . Treads 887 | 29 55 125 637 41 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 127 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 19 10 53 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . . 61 Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . . . 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 991 | 54 60 184 641 52 Wait 61 | . 1 60 . . Move 895 | 40 54 124 636 41 Hop . | . . . . . Pick Up 15 | 8 2 . 4 1 Fast Attach . | . . . . . Attach 7 | 6 . . . 1 Detach . | . . . . . Swap 1 | . . . 1 . Drop 1 | . . . . 1 Fire 8 | . . . . 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 132 | -10/Materials | Discovered new exit (range 10) 161 | -10/Materials | Entered Subcaves 161 | -10/Subcaves | Accompanied by 5 allies 162 | -10/Subcaves | Continued accompanying wandering Federalists (5) 192 | -10/Subcaves | Discovered new exit (range 9) 314 | -10/Subcaves | Build established: Mutant 340 | -10/Subcaves | Lost 3 allies 390 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 420 | -10/Subcaves | Entered Scraptown 718 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 795 | -8/Scraptown | Discovered new exit (range 11) 977 | -8/Scraptown | Visited Cyclists 1359 | -8/Scraptown | Visited Red Mages 1375 | -8/Scraptown | Visited IN-MT5's Study 1444 | -8/Scraptown | Entered Factory 1444 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x3, Weapon x3 1538 | -6/Factory | Self-destructed Last Messages --------------- 01489_ ALERT: All DSF locations entering lockdown mode. 01492_ G-50 Soldier destroyed. 01499_ G-67 Veteran destroyed. 01505_ G-50 Soldier destroyed. 01513_ The unstable cave ceiling collapses. 01516_ U-05 Engineer lays Concrete. 01518_ The unstable cave ceiling collapses. 01518_ U-05 Engineer lays Concrete. 01519_ The unstable cave ceiling collapses. 01519_ U-05 Engineer lays Concrete. 01528_ U-05 Engineer builds a Wall. 01529_ U-05 Engineer lays Concrete. 01531_ U-05 Engineer destroyed. 01532_ U-05 Engineer lays Concrete. 01534_ Lgt. Fission Core destroyed. 01534_ U-05 Engineer lays Concrete. 01534_ Scanalyzer disabled. 01535_ U-05 Engineer lays Concrete. 01537_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##############???? | | ????????????????????????????????# #???? | | ????????????????????????????????# ! #???? | | ????????????????????????????????# #???? | | ???????????????????????????###??# #???? | | ??????????????????????????? ??# #???? | | ????????????????????????"?? #?# #???? | | ????????????????????# """ ?" #?# #???? | | ????????????????? # " """ #?# #???? | | ??????????????? # S" #?# #???? | | ?????????????? "" ### #???? | | ?????????????? 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