Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.02.25 @ 14:17:23 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (352) 352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1332 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 266/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Large Matter Pod (150) Structural Scanner Propulsion Shielding Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Large Matter Pod Structural Scanner Propulsion Shielding Heavy Assault Rifle Heavy Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 14 | . 14 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 4 | . 4 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 2 . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 77 Engine 13 | . 13 11 Treads 11 | . 11 . Leg 1 | . 1 . Wheel 13 | . 13 22 Device 4 | . 4 . Storage 13 | . 14 11 Protection 8 | . 8 11 Energy Gun 7 | . 7 . Ballistic Gun 19 | . 19 22 Naked Turns . | . . . Heaviest Build 32 | 14 32 32 Greatest Support 40 | 20 40 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 9 | . 9 15 Most Carried 11 | . 11 11 Average Carried 7 | . 6 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 6 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 623 | 200 423 . Remotely . | . . . Salvage Created 476 | . 476 . Parts 36 | . 36 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 14 . Guns 14 | . 14 . Classes Destroyed 4 | . 4 . Builder 1 | . 1 . Hauler 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 910 | . 898 12 Core 162 | . 162 . Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 35 . Volleys Fired 62 | . 62 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 122 | . 122 . Gun 122 | . 122 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 73 | . 73 . Thermal 49 | . 49 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | . 78 . Core Hits 29 | . 29 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 979 | . 979 . Guns 979 | . 979 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 544 | . 544 . Thermal 435 | . 435 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 222 | . 222 . Average Temperature 101 | . 101 . Received Heat Transfer 360 | . 354 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1591 | . 1591 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 285 | . 285 96 Initial 96 | . . 96 Average 151 | . 153 96 Maximum Alert Level 1 | . 1 . Low Security (%) 49 | . 47 100 Level 1 50 | . 52 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 28 2 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 822 | . 797 25 Spaces Moved 517 | 1 497 19 Core . | . . . Treads 141 | . 141 . Legs 39 | 1 38 . Wheels 337 | . 318 19 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 105 Average Speed 114 | 120 114 105 Slowest Speed 160 | 120 160 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 2 75 5 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 631 | . 607 24 Wait 14 | . 9 5 Move 515 | . 496 19 Hop . | . . . Pick Up 16 | . 16 . Fast Attach 3 | . 3 . Attach 9 | . 9 . Detach 2 | . 2 . Swap 2 | . 2 . Drop 8 | . 8 . Fire 62 | . 62 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 400 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Lost 3 parts (1n1u1w) 624 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 823 | -9/Materials | Self-destructed Last Messages --------------- 00544_ Extracted 2 energy. 00545_ Extracted 4 energy. 00558_ K-01 Serf cleans the Matter Filter. 00624_ EXIT=FOUND 00679_ Dropped Sml. Storage Unit. 00698_ Dropped Lgt. Assault Rifle. 00700_ Dropped Assault Rifle. 00701_ Dropped Lgt. Assault Rifle. 00720_ Acquired Hvy. Assault Rifle. 00729_ Acquired Mni. Grenade Launcher. 00767_ T-07 Excavator is excavating. 00767_ EXIT=FOUND 00771_ T-07 Excavator is excavating. 00786_ Triggered Shock Trap. 00786_ The floor emits a surge of raw power. 00786_ System corrupted (+2). 00797_ T-07 Excavator is excavating. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ??????????????????????########???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# """ #???????? | | ??????????????????????# """ #???????? | | ??????????????????????# """ #???????? | | ???????????????????????? ????????? | | ???????????? ##########+####??????? | | ???????????? #??????? | | ???????????? #??????? | | ???????????? #??????? | | ????????????" ##########+#####?????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ????????????????????????# " " #?????? | | ????????????????######### "R" #?????? | | ?????????= + """ #?#???? | | ????????????????#########+###### #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# ####???? | | ????????????????????????#@ #??????? | | ???????????????????????# #??????? | | ???????????????????????+ #??????? | | ???????????????????????# #??????? | | ???????????????????????## #??????? | | ????????????????????????# #??????? | | ????????????????????????# ^#??????? | | ????????????????????????+ #??????? | | ????????????????????????# ####??????? | | ?????????????????????????r #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSmallArray Manual? 0 Play Time 00:04:22 Cumulative 391.7 hours Start 2024.02.23 @ 21:29:44 End 2024.02.25 @ 14:17:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 552 Adventurer 4 Explorer 23 Win Type - Total 23 Types 15/0/4/2/1/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cee1d80-3115-4e22-931a-891f5098678c