Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 16:41:33 Player: canerib Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1583) 1583 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5068 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 102/300 Energy 150/150 System Corruption 5% Temperature Critical (2229) Movement Walking (260) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (4) ------ Medium Storage Unit Core Analyzer Kinecellerator Weapon Cycler > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Armored Leg Improved Terrain Scanner Terrain Scan Processor Seismic Detector Gauss Rifle Gauss Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Kinecellerator Weapon Cycler > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Armored Leg Improved Terrain Scanner Terrain Scan Processor Seismic Detector Gauss Rifle Rocket Launcher Mining Laser [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 3 | . . 1 1 . 1 . Utility 2 | . . 1 . . 1 . Weapon 1 | . . . 1 . . . Parts Attached 82 | 7 1 9 9 28 4 24 Power 8 | 1 . 1 2 2 . 2 Engine 5 | 1 . 1 2 1 . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 38 | 2 1 4 3 18 . 10 Treads 9 | . . 2 1 6 . . Leg 27 | 2 1 2 1 11 . 10 Wheel 1 | . . . 1 . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 15 | 2 . 2 2 3 1 5 Device 7 | 1 . 1 1 2 . 2 Storage 2 | 1 . . 1 . . . Processor 2 | . . 1 . . . 1 Hackware 1 | . . . . 1 . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 21 | 2 . 2 2 5 3 7 Energy Gun 3 | . . . . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . . . 1 3 7 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 3 | . . 2 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 31 | . . 6 . 13 . 12 Power 4 | . . 2 . 1 . 1 Propulsion 11 | . . 2 . 5 . 4 Utility 5 | . . . . 2 . 3 Weapon 11 | . . 2 . 5 . 4 Highest Loss Streak 9 | . . 3 . 8 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 100 79 83 84 88 78 Engine 5 | . 14 3 9 4 . . Core 2 | . . . . 3 7 5 Treads 7 | . . 9 17 9 . . Leg 19 | . 28 16 5 20 30 26 Wheel 1 | . . . 6 1 . . Device 9 | . 14 11 9 7 7 6 Storage 9 | . 14 11 9 9 7 7 Processor 4 | . . 10 9 2 . 1 Hackware 2 | . . . . 6 7 4 Energy Gun 1 | . . . . 6 1 . Ballistic Gun 11 | . 28 6 . 3 19 20 Slashing Weapon 7 | . . 10 17 9 . . Peak Build Rating 56 | 9 9 11 17 25 26 56 Average Rating 17 | 7 9 8 13 17 24 33 On Entrance 12 | . 9 9 10 17 17 26 Naked Turns . | . . . . . . . Heaviest Build 34 | 15 15 15 23 27 28 34 Greatest Support 82 | 20 20 40 40 80 40 82 Greatest Overweight (x) 7 | 1 . . 1 4 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 Average Carried 7 | 2 6 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 4 8 8 10 9 10 9 Class Distribution -------------------- 47% | Scavenger-Mutant 26% | Mutant 15% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Matter Collected 1645 | 276 214 222 90 310 85 448 Remotely . | . . . . . . . Salvage Created 1958 | 69 242 188 166 873 . 420 Parts 135 | 14 20 14 8 43 . 36 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Combat Hostiles Destroyed 39 | . 6 6 3 14 . 10 Melee 8 | . . 1 3 4 . . Guns 29 | . 6 5 . 8 . 10 AOE 1 | . . . . 1 . . Classes Destroyed 12 | 2 3 2 1 1 . 3 Worker 1 | 1 . . . . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . . . 1 1 . . Recycler 1 | . . . . 1 . . Watcher 3 | . 3 . . . . . Swarmer 12 | . 3 3 1 . . 5 Grunt 14 | . 3 1 1 9 . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 1 1 5 . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | 1 4 2 1 5 . 3 Combat Bots Only 5 | . 3 2 1 5 . 3 Max Kills in Single Turn 2 | 1 2 1 1 1 . 2 Gunslinging 1 | . 1 . . . . 1 Exploded 1 | . . . . 1 . . Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Hostile Shots Fired 429 | . 29 66 28 159 . 147 Missed 129 | . 8 14 6 48 . 53 Damage Taken 5132 | . 249 642 236 1664 . 2341 Core 1370 | . 37 142 49 424 . 718 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 76 | . . . 76 . . . Core Remaining (%) 65 | 100 85 64 . 14 . . Volleys Fired 153 | 8 35 36 . 37 . 37 Largest 3 | 2 2 2 . 3 . 3 Hottest 133 | 40 40 40 . 133 . 84 Shots Fired 260 | 16 70 38 . 56 . 80 Gun 260 | 16 70 38 . 56 . 80 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 234 | 16 70 38 . 30 . 80 Thermal 15 | . . . . 15 . . Explosive . | . . . . . . . Electromagnetic 11 | . . . . 11 . . Robot Hit Streak 11 | 4 8 9 . 8 . 11 Robot Miss Streak 10 | 2 6 10 . 2 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 197 | 8 36 20 10 67 . 56 Core Hits 79 | 4 15 8 5 28 . 19 Critical Kills 2 | 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 6 | 1 . . . 3 . 2 Destroy 3 | 1 . . . . . 2 Smash 1 | . . . . 1 . . Sever 2 | . . . . 2 . . Melee Attacks 55 | . . 1 19 35 . . Impact 14 | . . . . 14 . . Slashing 41 | . . 1 19 21 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . 2 5 . . Damage Inflicted 3772 | 109 464 343 279 1519 . 1058 Guns 2553 | 109 464 320 . 602 . 1058 Cannons . | . . . . . . . Explosions 60 | . . . . 60 . . Melee 1159 | . . 23 279 857 . . Ramming . | . . . . . . . Kinetic 2237 | 109 464 320 . 286 . 1058 Thermal 219 | . . . . 219 . . Explosive . | . . . . . . . Electromagnetic 157 | . . . . 157 . . Impact 411 | . . . . 411 . . Slashing 748 | . . 23 279 446 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . 18 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 18 | . . . . 18 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . . 39 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2229 | . 2 . . 225 . 2229 Average Temperature 443 | . 2 . . 78 . 730 Received Heat Transfer 1182 | . 129 72 126 828 . 27 Effects 39 | . . . . . . 39 Shutdowns 8 | . . . . . . 8 Energy Bleed 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Matter Decay 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 13 | . . . . . . 13 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 470 | . . . . 470 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Peak Influence 241 | 20 241 136 104 204 77 223 Initial 77 | . 13 16 . 9 77 53 Average 89 | 7 129 57 37 92 77 147 Maximum Alert Level 1 | . 1 . . 1 . 1 Low Security (%) 91 | 100 88 100 100 98 100 63 Level 1 8 | . 11 . . 1 . 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 6 | . 2 . . 2 . 2 Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Distress Signals 6 | . 2 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 13 8 11 20 . 13 Peak Tracking Total 6 | . 3 4 4 6 . 4 Tactical Retreats 5 | . 1 . 1 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Traps Triggered 5 | . . . . 3 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Accessed 13 | . 1 1 5 4 2 . Terminals 10 | . 1 1 3 3 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . 4 3 17 8 4 . Successful 18 | . 2 1 10 4 1 . Failed 18 | . 2 2 7 4 3 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 14 | . 4 3 4 . 3 . Terminals 26 | . 4 3 8 7 4 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . 1 1 1 3 1 . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . . 1 . . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 1 5 2 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Turns Passed 2484 | 122 426 297 454 666 102 417 Spaces Moved 1192 | 71 224 135 199 292 79 192 Core 18 | 9 . . . 5 . 4 Treads 344 | . . 78 192 74 . . Legs 814 | 62 224 57 . 204 79 188 Wheels 7 | . . . 7 . . . Hover 9 | . . . . 9 . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 95 120 120 105 Average Speed 137 | 112 120 143 157 144 120 138 Slowest Speed 400 | 120 120 160 160 260 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 32 | 4 44 19 18 45 3 91 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 8 | . . . 1 7 . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 7 | . . . . 7 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Total 1721 | 93 312 198 309 433 85 291 Wait 187 | 4 46 11 80 32 . 14 Move 1186 | 70 223 134 198 291 78 192 Hop . | . . . . . . . Pick Up 25 | 4 5 4 4 2 2 4 Fast Attach 48 | 7 . 3 4 20 3 11 Attach 16 | . . 5 2 3 1 5 Detach 1 | . . 1 . . . . Swap 18 | . 1 1 3 5 . 8 Drop 33 | . 2 2 3 15 1 10 Fire 153 | 8 35 36 . 37 . 37 Melee 44 | . . 1 15 28 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 736 | -9/Materials | Lost 3 parts (2n1w) 822 | -9/Materials | Discovered new exit (range 16) 844 | -9/Materials | Identified exit to Materials 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1023 | -8/Materials | Build established: Scavenger-Mutant 1159 | -8/Materials | Repaired Katana 1187 | -8/Materials | Repaired Lgt. Treads 1225 | -8/Materials | Discovered new exit (range 6) 1233 | -8/Materials | Identified exit to Storage 1300 | -8/Materials | Entered Storage 1328 | -8/Storage | Learned location of Armory (-4) 1656 | -8/Storage | Core integrity fell below 50% 1674 | -8/Storage | Lost 8 parts (1p4n3w) 1912 | -8/Storage | Discovered new exit (range 16) 1942 | -8/Storage | Core integrity fell below 20% 1966 | -8/Storage | Entered Factory 1966 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -7/Factory | Identified exit to DSF 2068 | -7/Factory | Entered DSF 2096 | -7/DSF | Additional patrols routed to DSF 2114 | -7/DSF | Discovered new exit (range 15) 2305 | -7/DSF | Lost 9 parts (1p3n2u3w) 2331 | -7/DSF | Core integrity fell below 50% 2334 | -7/DSF | Crushed by falling debris 2337 | -7/DSF | Sterilization system engaged 2357 | -7/DSF | Ambient heat levels rising (+10) 2365 | -7/DSF | Lost 3 parts (1n1u1w) 2372 | -7/DSF | Ambient heat levels rising (+10) 2387 | -7/DSF | Ambient heat levels rising (+10) 2402 | -7/DSF | Ambient heat levels rising (+10) 2417 | -7/DSF | Ambient heat levels rising (+10) 2432 | -7/DSF | Ambient heat levels rising (+10) 2447 | -7/DSF | Ambient heat levels rising (+10) 2462 | -7/DSF | Ambient heat levels rising (+10) 2473 | -7/DSF | Core integrity fell below 20% 2477 | -7/DSF | Ambient heat levels rising (+10) 2486 | -7/DSF | Core destroyed Last Messages --------------- 02476_ Overheating: Core Analyzer damaged (-14). 02476_ Overheating: Med. Storage Unit damaged (-5). 02476_ Stasis field depleted. 02476_ Triggered Stasis Trap. 02476_ A bubble of rippling energy engulfs the area. 02476_ Field strength at 85. 02477_ ALERT: Ambient heat levels +10. 02478_ Overheating: Energy bleed (-31). 02479_ Field strength at 70. 02480_ Field strength at 55. 02481_ Field strength at 40. 02482_ Field strength at 25. 02483_ Overheating: Energy bleed (-21). 02483_ Field strength at 10. 02484_ Power failure, Mic. Nuclear Core shutdown. 02484_ Stasis field depleted. 02486_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????""???????????????????????? | | ?????????#"???????????????????????? | | ??????####"##???????#########?????? | | ??????#"""""#########! % ####### | | ??????#"""""## # !#* % #***# | | ????"##""< !%![= | | ????""""" !*!%[! * | | ??????#"" ## #! !### ###***#** | | ??????### @### #!!!### ###***#* | | ???????##^ ########## !!####### | | ???????#! !!#??????# !!#?????? | | ???????#! !!#??????# !!#?????? | | ???????## ###??????### ###?????? | | ???????#! !!#??????# !!#?????? | | ???????#! !!#??????#= !!#?????? | | ???????#! !!#??????# !!#?????? | | ??????### ########?###" ###?###?? | | ??????# ##!!!#!!!### " ##?!!!#?? | | ??????# ##!!!#!!!## " ##!!!# | | ??????# "% = | | ??????# ![ [ | | ??????# % =%!=%= | | ??????#!! ## [[[##[ = ##!!!#!! | | ??????#!! # #[[[##[ ! #?!!!#?? | | ??????### ##########%#!= ##?###?? | | ???????# ==#######%!![= ]]#?????? | | ???????# ==# %%!!! ! ]]#?????? | | ???????# ==###[[ #!! ! ]]#?????? | | ???????## ###?#[[# #%#! ##?????? | | ???????#= ==#?#####= !!#?????? | | ???????#= ==#?????## [ !!#?????? | | ???????## ########## [% !!#?????? | | ??????### [###==#===### ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodIonicMantle Manual? 0 Play Time 00:29:04 Cumulative 77.2 hours Start 2025.03.18 @ 15:54:54 End 2025.03.18 @ 16:41:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 524516d2-1b98-4f3d-9e69-ddcc6a941361