Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 20:12:51 Player: Fangrelle Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (889) 889 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-194) -194 TOTAL SCORE: 1525 Bonus ------- Friendly Fire -194 Cogmind --------- Core Integrity 0/250 Matter 167/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Flexi-carbon Leg (fused) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Wheel Large Matter Pod (0) Sensor Array Signal Interpreter Targeting Computer Armor Integrity Analyzer ECM Suite Phase Shifter Trap Extractor (0/4) Trap Extractor (0/4) Bomb Drone Bay V3-11A's Pendant Riot Gun Improved Light Cannon Bore Cannon Rocket Launcher Mining Laser Flamer Makeshift Spear Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Bore Cannon > --- INVENTORY -------- Wheel Large Storage Unit Large Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Armor Integrity Analyzer ECM Suite Phase Shifter Trap Extractor Trap Extractor Bomb Drone Bay Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | . 18 6 10 Power 3 | . 1 . 2 Engine 3 | . 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 5 2 3 Treads 5 | . 2 1 2 Leg 1 | . . . 1 Wheel 4 | . 3 1 . Hover . | . . . . Flight . | . . . . Utility 9 | . 6 2 1 Device 3 | . 1 2 . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 12 | . 6 2 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 7 | . 4 1 2 Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 . 7 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 100 76 Engine 9 | . 12 14 2 Treads 8 | . 14 . 3 Leg 4 | . . . 13 Wheel 13 | . 12 27 7 Device 1 | . . 7 . Storage 14 | . 14 14 14 Processor 5 | . 11 . . Protection 4 | . 2 6 7 Energy Gun 2 | . 6 . . Ballistic Gun 3 | . 5 . 3 Ballistic Cannon 20 | . 16 27 21 Peak Build Rating 21 | 6 12 14 21 Average Rating 11 | 6 8 12 16 On Entrance 9 | 6 6 11 14 Naked Turns . | . . . . Heaviest Build 61 | 14 56 56 61 Greatest Support 40 | 20 40 20 20 Greatest Overweight (x) 6 | . 2 2 6 Average Overweight (x) 2 | . 1 2 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 8 17 20 20 Most Carried 20 | 6 18 20 20 Average Carried 15 | 6 10 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 18 20 20 Class Distribution -------------------- 85% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1555 | 200 682 249 424 Remotely . | . . . . Salvage Created 1347 | . 903 220 224 Parts 84 | . 65 4 15 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 32 | . 16 4 12 Guns 5 | . 5 . . Cannons 24 | . 11 2 11 AOE 3 | . . 2 1 Classes Destroyed 12 | . 9 1 2 Worker 4 | . 4 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 5 | . 3 2 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 11 | . 6 . 5 Grunt 12 | . 10 1 1 Sentry 1 | . . . 1 Subdweller 5 | . . . 5 Assembled 4 | . . 4 . Best Kill Streak 5 | . 5 5 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 195 | . 84 15 96 Missed 64 | . 29 6 29 Damage Taken 1795 | . 635 113 1047 Core 252 | . 68 21 163 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 130 | . 77 12 41 Largest 2 | . 2 2 2 Hottest 140 | . 140 78 96 Shots Fired 256 | . 151 24 81 Gun 86 | . 79 . 7 Cannon 159 | . 64 22 73 Launcher 3 | . . 2 1 Special 8 | . 8 . . Kinetic 197 | . 95 22 80 Thermal 8 | . 8 . . Explosive 3 | . . 2 1 Electromagnetic 48 | . 48 . . Robot Hit Streak 8 | . 8 3 8 Robot Miss Streak 12 | . 4 12 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 127 | . 77 5 45 Core Hits 63 | . 38 9 16 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 3 . 8 Destroy 7 | . . . 7 Blast 4 | . 3 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2567 | . 1288 367 912 Guns 592 | . 531 . 61 Cannons 1772 | . 706 245 821 Explosions 152 | . . 122 30 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 2037 | . 910 245 882 Thermal 48 | . 48 . . Explosive 152 | . . 122 30 Electromagnetic 327 | . 327 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 4 | . 4 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 133 | . 63 23 47 Message Errors 35 | . 15 8 12 Matter Fused 31 | . 15 2 14 Heat Flow Errors 26 | . 12 5 9 Energy Discharges 7 | . 5 1 1 Parts Fused 3 | . 1 . 2 Data Loss (minor) 10 | . 4 4 2 Data Loss (major) 6 | . 3 2 1 Misfires 8 | . 4 . 4 Alerts 4 | . 2 1 1 Weapon Failures 3 | . 2 . 1 Overload Shots . | . . . . Overflow Damage 21 | . 17 . 4 Projectiles 21 | . 17 . 4 Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . 2 3 4 Impact . | . . . . Kinetic 8 | . 2 3 3 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 320 | . 320 230 244 Average Temperature 93 | . 93 71 123 Received Heat Transfer 405 | . 306 . 99 Effects 4 | . 4 . . Interference 4 | . 4 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 178 | . 178 51 . Initial 51 | . . 51 . Average 46 | . 55 23 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 23 7 17 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 1 . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 35 1 . Successful 22 | . 21 1 . Failed 13 | . 13 . . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 33 | . 33 . . Terminals 32 | . 32 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 3 | . 3 . . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 15 . . Terminals 14 | . 14 . . Assimilate 5 | . 5 . . Botnet 7 | . 7 . . Operators 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . 1 3 . Largest Group 4 | . 1 4 . Highest-Rated Group 50 | . 10 50 . Highest-Rated Ally 16 | . 10 16 . Total Orders 9 | . 4 5 . STAY 3 | . 2 1 . FOLLOW 6 | . 2 4 . Ally Attacks 14 | . . 14 . Total Damage 135 | . . 135 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5150 | 3 2400 1021 1726 Spaces Moved 2638 | 3 1097 828 710 Core . | . . . . Treads 641 | . 497 4 140 Legs 111 | 3 33 . 75 Wheels 1886 | . 567 824 495 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 110 110 155 Average Speed 146 | 120 137 111 202 Slowest Speed 320 | 120 240 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 2 95 93 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 2 1 Spaces Dug 5 | . 5 . . Terrain Destroyed 49 | . 8 18 23 Melee . | . . . . Projectile 23 | . 8 1 14 AOE 26 | . . 17 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3653 | 2 1822 910 919 Wait 802 | . 606 50 146 Move 2635 | 2 1096 827 710 Hop . | . . . . Pick Up 30 | . 16 8 6 Fast Attach 7 | . 4 . 3 Attach 9 | . 6 . 3 Detach 2 | . 1 . 1 Swap 18 | . 8 6 4 Drop 18 | . 6 7 5 Fire 130 | . 77 12 41 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Discovered new exit (range 9) 967 | -10/Materials | Discovered new exit (range 13) 979 | -10/Materials | Central database locked down 1923 | -10/Materials | Discovered new exit (range 16) 2083 | -10/Materials | Discovered new exit (range 6) 2404 | -10/Materials | Entered Mines 2404 | -10/Mines | Accompanied by 1 ally 2412 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2677 | -10/Mines | Learned 4 Materials zone layouts 2699 | -10/Mines | Build established: Commander-Mutant 2751 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2801 | -10/Mines | Assembled infested the area 2806 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2823 | -10/Mines | Found the Drone Emporium 2829 | -10/Mines | Found Prototype Device 3213 | -10/Mines | Discovered new exit (range 7) 3220 | -10/Mines | Discovered new exit (range 7) 3425 | -10/Mines | Entered Subcaves 3425 | -10/Subcaves | Accompanied by 2 allies 3430 | -10/Subcaves | Ambushed by Subdweller buried in earth 3458 | -10/Subcaves | Build established: Mutant 3489 | -10/Subcaves | Discovered new exit (range 9) 3681 | -10/Subcaves | Discovered new exit (range 6) 3683 | -10/Subcaves | Visited triangular shrine 3694 | -10/Subcaves | Found Prototype Device 3761 | -10/Subcaves | Learned location of Zion (-6) 3761 | -10/Subcaves | Met a Zionite searching for "candidates" 3791 | -10/Subcaves | Core integrity fell below 50% 4350 | -10/Subcaves | Lost 3 parts (1n1u1w) 4648 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4660 | -10/Subcaves | Core integrity fell below 20% 4698 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4733 | -10/Subcaves | Learned location of 1 exit from Materials 5151 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04709_ Subatomizers dissect the Sub. Laser. 04725_ System corrupted: Matter fused (-8). 04733_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 04765_ Dropped Visual Processing Unit. 04765_ Acquired Flamer. 04790_ System corrupted: Matter fused (-6). 04793_ Subatomizers dissect the Sub. Laser. 04811_ System corrupted: Matter fused (-5). 04835_ TH6%>S8ZCQRURF:UORGLJS92BJQWKCIV=2 04864_ ZC4O PH5J6I4LRUPFWET|PO8=LGU/NLXQKL,EUOG 04891_ System corrupted: Matter fused (-10). 04922_ System corrupted: Matter fused (-6). 04938_ J&LZCZ B3QBWWSEENV1>#FZNMY 04955_ System corrupted: Heat flow error (+278). 04980_ System corrupted: Energy discharge (-26). 04996_ System corrupted: Matter fused (-6). 05022_ GNLDPZYI V>2IEJ3LI0AA57 <3>: 05079_ System corrupted: Heat flow error (+260). 05149_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | # #??????????????????????????? #???????????????? | | # # #??????????????????????????? ####????????????? | | ## ##????????????????????????? ?????????????? | | ?# #???????????????????????? ??????????????? | | ?## ##????????????????####???# ???????????????? | | ?# #????????????????? #??# #????????????????? | | ?## #????????????????? ### ###### ?????????? | | ??# ##?????????????????# ?????????? | | ??# #????????????????## ??????????? | | ?## ##???????????????## ???????????????? | | ?# #???????????????# ######???????????????? | | ?# ##???????????????# * #???????????????? | | ?## #???????????????##%s## #???????????????? | | ?# ###???????????????## @##### ####????????????? | | ?## ##??????????????# ss### ##?##????????? | | ?# #??####????????# ## ##???????? | | ?# #### ##???????## ##??????? | | ?# ###?####### ## ##?????? | | ##### ### #### ### ##????? | | ##?## ## #?# ###??? | | ###### #?# ??? | | # ### ## ### ?? | | ### ## ???? | | < #?#### ## #??????????? | | #????# ##### ##?????????? | | # # ##????## #???## #?????????? | | # ####???### #???## ####??????? | | # ## #"####??## #???# ##?????? | | ##"###?# #???# ##????? | | % % %#?# ###### ### #????? | | # #?#### ## #?## #???? | | ### " &##### #### #??? | | #?###& ## ???? | | ## ##??# # & ???? | | ?# ## ## & ###### ## ????? | | ?# #????? #???????? | | ?#### # # # # " #????? ## ##???????? | | ?????##?####### ""###?????###?####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSalvagingExoskeleton Manual? 0 Play Time 00:24:49 Cumulative 113.6 hours Start 2024.11.18 @ 19:50:02 End 2024.11.18 @ 20:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a33289bf-08b3-4d52-b117-45636d6bdf5a