Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 12:34:32

Player: Pimski

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (8)       40
Value Destroyed (121)      121
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (-301)               -301
              TOTAL SCORE: 1020

 Bonus
-------
Aligned with FarCom        300
Friendly Fire              -601

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     90/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (1050) Ox20
Location                   -10/Exiles

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Large Storage Unit
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Longsword +1
>               --- INVENTORY (20) ---
                Wheel
          Small Storage Unit
         Medium Storage Unit
          Large Storage Unit
   Experimental Sensor Array
                Signal Interpreter
                Latent Energy Streamer
                Assault Rifle
                Assault Rifle
                Assault Rifle
                Assault Rifle
                Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Rocket Launcher
                Field Lobotomy Kit (5)
                Mining Laser
                Hammer

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
                Wheel
>               --- UTILITY ----------
          Large Storage Unit
  High-capacity Storage Unit
>               --- WEAPON -----------
                Grenade Launcher
                Longsword +1
>               --- INVENTORY --------
                Wheel
          Small Storage Unit
         Medium Storage Unit
          Large Storage Unit
   Experimental Sensor Array
                Signal Interpreter
                Latent Energy Streamer
                Assault Rifle
                Assault Rifle
                Assault Rifle
                Assault Rifle
                Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Rocket Launcher
                Field Lobotomy Kit
                Mining Laser
                Hammer
[Rating: 19]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Longsword +1

 Build                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             14   | 2   4   3   5   
  Power                    2    | .   .   1   1   
    Engine                 1    | .   .   1   .   
    Core                   1    | .   .   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               5    | .   3   2   .   
    Treads                 3    | .   3   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  2    | .   .   2   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | 1   1   .   1   
    Device                 .    | .   .   .   .   
    Storage                3    | 1   1   .   1   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   4    | 1   .   .   3   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          1    | 1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   .   2   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        1    | .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 6    | .   .   2   4   
  Power                    2    | .   .   .   2   
  Propulsion               3    | .   .   2   1   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      3    | .   .   2   3   
  To Critical Strikes      2    | .   .   .   2   
Average Slot Usage (%)     96   | .   100 99  94  
  Engine                   13   | .   14  14  13  
  Treads                   7    | .   20  14  .   
  Leg                      1    | .   7   .   .   
  Wheel                    16   | .   .   13  23  
  Storage                  28   | .   28  28  28  
  Ballistic Gun            23   | .   28  28  19  
  Launcher                 3    | .   .   .   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             72   | 17  32  32  72  
  Greatest Support         40   | 20  40  40  20  
  Greatest Overweight (x)  7    | .   .   1   7   
  Average Overweight (x)   1    | .   .   .   3   
Largest Inventory Capacity 20   | 8   15  15  20  
  Average Capacity         16   | 8   13  15  19  
  Most Carried             20   | 7   15  15  20  
  Average Carried          15   | 6   11  14  18  
  Final Capacity           20   | 8   15  15  20  
  Final Carried            19   | 7   15  15  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Jun Mat Min Exi 
Matter Collected           458  | 226 .   110 122 
  Remotely                 .    | .   .   .   .   
Salvage Created            362  | 94  .   254 14  
  Parts                    16   | 3   .   13  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Combat Hostiles Destroyed  9    | .   .   5   4   
  Guns                     5    | .   .   5   .   
  AOE                      4    | .   .   .   4   
Classes Destroyed          5    | 1   .   3   1   
  Tunneler                 1    | .   .   1   .   
  Recycler                 2    | 1   .   1   .   
  Swarmer                  2    | .   .   2   .   
  Grunt                    2    | .   .   2   .   
  Assembled                7    | .   .   .   7   
Best Kill Streak           4    | 1   .   2   4   
  Combat Bots Only         4    | .   .   2   4   
Max Kills in Single Turn   4    | 1   .   1   4   
  Gunslinging              .    | .   .   .   .   
  Exploded                 4    | .   .   .   4   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   1   .   
  YI-UF0 (-10/Mines)

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Jun  Mat  Min  Exi  
Damage Taken               1086 | .    .    604  482  
  Core                     273  | .    .    74   199  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              30   | 3    1    24   2    
  Largest                  2    | 2    2    2    2    
  Hottest                  63   | 40   40   40   63   
Shots Fired                59   | 6    2    48   3    
  Gun                      56   | 6    2    48   .    
  Cannon                   .    | .    .    .    .    
  Launcher                 3    | .    .    .    3    
  Special                  .    | .    .    .    .    
  Kinetic                  56   | 6    2    48   .    
  Thermal                  .    | .    .    .    .    
  Explosive                3    | .    .    .    3    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         10   | 3    .    10   7    
  Robot Miss Streak        3    | 1    2    3    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           58   | 4    .    34   20   
  Core Hits                35   | 2    .    18   15   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 1    | .    .    1    .    
  Critical Strikes         1    | .    .    1    .    
    Destroy                1    | .    .    1    .    
Melee Attacks              17   | .    .    .    17   
  Impact                   .    | .    .    .    .    
  Slashing                 17   | .    .    .    17   
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1468 | 32   .    282  1154 
  Guns                     314  | 32   .    282  .    
  Cannons                  .    | .    .    .    .    
  Explosions               403  | .    .    .    403  
  Melee                    751  | .    .    .    751  
  Ramming                  .    | .    .    .    .    
  Kinetic                  314  | 32   .    282  .    
  Thermal                  .    | .    .    .    .    
  Explosive                403  | .    .    .    403  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 751  | .    .    .    751  
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            22   | .    .    .    22   
  Projectiles              .    | .    .    .    .    
  Explosions               22   | .    .    .    22   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        9    | .    .    9    .    
  Average Temperature      7    | .    .    7    .    
  Received Heat Transfer   63   | .    .    63   .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Peak Influence             147  | 5   45  147 .   
  Initial                  7    | .   3   7   .   
  Average                  57   | 4   28  78  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              15   | .   3   7   5   
  Peak Tracking Total      6    | .   2   3   6   
  Tactical Retreats        2    | .   .   2   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Jun Mat Min Exi 
Machines Disabled          3    | .   .   .   3   
  Max in Single Turn       2    | .   .   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Machines Accessed          7    | .   5   .   2   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                21   | .   19  .   2   
  Successful               14   | .   12  .   2   
  Failed                   6    | .   6   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   12   | .   11  .   1   
  Terminals                19   | .   19  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             12   | .   10  .   2   
  Record                   1    | .   .   .   1   
  Robot Analysis           3    | .   3   .   .   
  Prototype ID Bank        3    | .   3   .   .   
  Branch Access Points     1    | .   1   .   .   
  Recycling Unit Index     1    | .   1   .   .   
  Unreport Threat          1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
    Track                  1    | .   1   .   .   
    Botnet                 1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   4   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Jun Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Jun Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Jun Mat Min Exi 
Robot Analysis Total       3    | .   3   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Jun Mat Min Exi 
Turns Passed               1453 | 57  222 458 716 
Spaces Moved               979  | 36  134 317 492 
  Core                     .    | .   .   .   .   
  Treads                   187  | .   87  100 .   
  Legs                     83   | 36  47  .   .   
  Wheels                   709  | .   .   217 492 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            95   | 120 120 95  95  
  Average Speed            127  | 120 145 116 129 
  Slowest Speed            240  | 120 160 240 185 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       39   | 3   30  57  68  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   .   1   
  Known Exits Taken        1    | .   1   .   .   
  Unknown Exits Taken      2    | 1   .   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          14   | .   .   .   14  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      14   | .   .   .   14  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Jun Mat Min Exi 
Total                      1133 | 44  158 369 562 
  Wait                     36   | 3   7   16  10  
  Move                     976  | 35  133 316 492 
  Hop                      .    | .   .   .   .   
  Pick Up                  36   | 1   10  6   19  
  Fast Attach              2    | 1   1   .   .   
  Attach                   3    | .   .   2   1   
  Detach                   1    | .   .   .   1   
  Swap                     9    | 1   3   1   4   
  Drop                     23   | .   3   4   16  
  Fire                     30   | 3   1   24  2   
  Melee                    17   | .   .   .   17  
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   11 | -11/Junkyard  | Discovered new exit (range 3)
   58 | -11/Junkyard  | Entered Materials
   69 | -10/Materials | Identified exit to Mines
  215 | -10/Materials | Central database locked down
  280 | -10/Materials | Entered Mines
  311 | -10/Mines     | Discovered new exit (range 9)
  315 | -10/Mines     | Build established: Mutant
  485 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  523 | -10/Mines     | Destroyed YI-UF0
  535 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  537 | -10/Mines     | Found Prototype Device
  564 | -10/Mines     | Identified exit to Materials
  569 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  569 | -10/Mines     | Discovered new exit (range 5)
  632 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  673 | -10/Mines     | Assembled infested the area
  738 | -10/Mines     | Entered Exiles
  753 | -10/Exiles    | Discovered new exit (range 14)
  780 | -10/Exiles    | Met 8R-AWN
  796 | -10/Exiles    | Met EX-HEX
  866 | -10/Exiles    | Met EX-DEC
  888 | -10/Exiles    | Learned location of Zion (-7)
 1020 | -10/Exiles    | Met EX-BIN
 1110 | -10/Exiles    | Aligned with FarCom system
 1112 | -10/Exiles    | Given EX-Vault access code
 1140 | -10/Exiles    | Opened EX-Vault
 1147 | -10/Exiles    | Found Field Lobotomy Kit
 1149 | -10/Exiles    | Found Longsword +1
 1154 | -10/Exiles    | Found Latent Energy Streamer
 1182 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1407 | -10/Exiles    | Attacked by the Exiles
 1424 | -10/Exiles    | Core integrity fell below 50%
 1450 | -10/Exiles    | Core integrity fell below 20%
 1454 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
01419_ Assembled Analyzer disabled.
01419_ HV Slug penetrates Wall. <x2>
01421_ Penetrated by HV Slug.
01421_ HV Slug penetrates Assembled Analyzer.
01421_ Penetrated by HV Slug. <x3>
01427_ HV Slug penetrates Wall. <x2>
01427_ Penetrated by HV Slug.
01427_ HV Slug penetrates EX-HEX.
01427_ EX-HEX suffers critical hit (Destroy).
01429_ Penetrated by HV Slug. <x7>
01440_ Grenade Launcher destroyed.
01440_ Penetrated by HV Slug. <x4>
01445_ Critical hit (Destroy).
01445_ Wheel destroyed.
01445_ Penetrated by HV Slug.
01446_ Destroyed Prototype Protection.
01447_ Penetrated by HV Slug. <x3>
01449_ Critical hit (Destroy).
01449_ Lgt. Nuclear Core destroyed.
01452_ Penetrated by HV Slug. <x4>

 Map 
-----
+----------------------------------------------------+
|         """#?????????????????????????????????????? |
|         """##????????????????????????????????????? |
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|                 " "##?????????##"  #?????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThrowingArmorCycler
  Manual?         0
Play Time         00:18:12
  Cumulative      784.8 hours
  Start           2023.03.03 @ 12:17:44
  End             2023.03.03 @ 12:34:32
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          512
  Rogue           512
  Adventurer      0
  Explorer        0
Win Type          -
  Total           113
  Types           77/7/8/10/5/1/4/0/1
Lore%             89
Gallery%          86
Achievement%      82
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 437798c6-6bda-4680-a1ce-0f87352e47bd