Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 00:16:17 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1430) 1430 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3688 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 350/550 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Deuterium Engine Light Treads Advanced Treads Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Signal Interpreter Improved Terrain Scanner Hacking Suite System Restoration Module Improved Assault Rifle Flak Gun Flak Gun Rocket Launcher Improved Grenade Launcher Remote Datajack Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Light Armor Plating Light Armor Plating System Restoration Module > --- WEAPON ----------- Improved Assault Rifle Flak Gun > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module Signal Interpreter System Restoration Module Improved Assault Rifle Improved Assault Rifle Flak Gun Flak Gun Rocket Launcher Remote Datajack Remote Datajack Heavy Mace [Rating: 34] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 50 | 6 . 6 38 . Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 1 11 . Treads 13 | 2 . 1 10 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | 1 . 1 15 . Device 4 | . . . 4 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 11 | . . . 11 . Artifact . | . . . . . Weapon 14 | 2 . 3 9 . Energy Gun 4 | 1 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . . 7 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 23 | . . . 22 1 Power 2 | . . . 2 . Propulsion 8 | . . . 7 1 Utility 11 | . . . 11 . Weapon 2 | . . . 2 . Highest Loss Streak 4 | . . . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 85 65 93 25 Engine 9 | . 14 11 8 . Treads 24 | . 28 22 25 7 Device 9 | . . . 13 . Storage 9 | . 14 11 9 9 Protection 12 | . . . 17 9 Energy Gun 5 | . 14 20 . . Ballistic Gun 12 | . 14 1 16 . Naked Turns . | . . . . . Heaviest Build 71 | 12 12 54 71 41 Greatest Support 64 | 40 40 43 64 22 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 19 | 7 8 19 20 20 Most Carried 20 | 4 4 20 20 19 Average Carried 16 | 2 4 12 19 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 4 4 20 19 19 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1413 | 219 20 108 1066 . Remotely . | . . . . . Salvage Created 1796 | . 46 345 1405 . Parts 116 | . 6 28 82 . Haulers Intercepted 6 | . . 1 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 44 | . 3 7 34 . Guns 37 | . 3 7 27 . AOE 7 | . . . 7 . Classes Destroyed 11 | . 1 4 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 6 | . . 1 5 . Recycler 2 | . . . 2 . Mechanic 1 | . . . 1 . Watcher 3 | . . 2 1 . Swarmer 20 | . 3 3 14 . Grunt 15 | . . 3 12 . Sentry 7 | . . 1 6 . Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 8 | . 3 3 8 . Combat Bots Only 7 | . 3 3 7 . Max Kills in Single Turn 3 | . 2 2 3 . Gunslinging 1 | . 1 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 310 | . 10 28 264 8 Missed 68 | . 4 6 57 1 Damage Taken 3537 | . 45 265 3105 122 Core 241 | . . 41 157 43 Absorbed by Shields . | . . . . . Redirected to Shielding 36 | . . . 27 9 Core Remaining (%) 96 | 100 100 89 . . Volleys Fired 132 | . 2 22 108 . Largest 2 | . 2 2 2 . Hottest 90 | . 70 90 56 . Shots Fired 259 | . 4 41 214 . Gun 247 | . 4 41 202 . Cannon . | . . . . . Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 211 | . 2 7 202 . Thermal 6 | . 2 4 . . Explosive 12 | . . . 12 . Electromagnetic 30 | . . 30 . . Robot Hit Streak 14 | . 3 9 14 . Robot Miss Streak 5 | . . 5 5 . Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 201 | . 3 33 165 . Core Hits 143 | . 3 18 122 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3953 | . 41 500 3412 . Guns 3086 | . 41 500 2545 . Cannons . | . . . . . Explosions 867 | . . . 867 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2635 | . 28 62 2545 . Thermal 49 | . 13 36 . . Explosive 867 | . . . 867 . Electromagnetic 402 | . . 402 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 3 | . . . 3 . Corruption Purged 4 | . . . 4 . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . . . 13 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 154 | . 18 105 154 . Average Temperature 39 | . 10 35 42 . Received Heat Transfer 1047 | . . 75 909 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . 37 111 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 576 | . 85 155 576 189 Initial 189 | . . 35 48 189 Average 225 | . 23 76 300 188 Maximum Alert Level 2 | . . . 2 . Low Security (%) 45 | 100 100 100 19 100 Level 1 44 | . . . 65 . Level 2 10 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 7 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 6 11 61 3 Peak Tracking Total 8 | . 3 3 8 3 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . . 3 5 . Terminals 8 | . . 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . . 10 8 . Successful 8 | . . 5 3 . Failed 10 | . . 5 5 . Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual 13 | . . 5 8 . Terminals 18 | . . 10 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Robot Analysis 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 2 3 . Terminals 5 | . . 2 3 . Botnet 5 | . . 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 3 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3099 | 85 129 746 2096 43 Spaces Moved 1163 | 47 77 260 760 19 Core 2 | 2 . . . . Treads 1161 | 45 77 260 760 19 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 225 Average Speed 218 | 155 160 238 221 225 Slowest Speed 305 | 160 160 240 305 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 22 25 69 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . . . 65 . Melee . | . . . . . Projectile . | . . . . . AOE 65 | . . . 65 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1501 | 56 79 350 997 19 Wait 73 | . 1 35 37 . Move 1159 | 46 76 259 759 19 Hop . | . . . . . Pick Up 50 | 4 . 18 28 . Fast Attach 29 | 6 . 6 17 . Attach 15 | . . . 15 . Detach 5 | . . 3 2 . Swap 6 | . . . 6 . Drop 32 | . . 7 25 . Fire 132 | . 2 22 108 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 3) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 675 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -8/Materials | Lost 3 parts (3u) 1375 | -8/Materials | Garrison activated, responded to threat 1796 | -8/Materials | Destroyed 7 combat bots 1803 | -8/Materials | Lost 3 parts (1n2u) 1945 | -8/Materials | Discovered new exit (range 16) 2111 | -8/Materials | Build established: Scavenger-Mutant 2877 | -8/Materials | Garrison activated, responded to threat 2969 | -8/Materials | Lost 3 parts (1n2u) 3045 | -8/Materials | Discovered new exit (range 5) 3046 | -8/Materials | Lost 4 parts (1p1n1u1w) 3057 | -8/Materials | Entered Storage 3085 | -8/Storage | Lost 3 parts (1n1u1w) 3100 | -8/Storage | Self-destructed Last Messages --------------- 02968_ R-06 Scavenger collects Lgt. Nuclear Core. 02984_ R-06 Scavenger collects Aluminum Leg. 02991_ U-05 Engineer destroyed. 02999_ Cld. Deuterium Engine destroyed. 03002_ Critical hit (Burn: +37). 03003_ Heat Sink destroyed. 03009_ Critical hit (Burn: +37). 03014_ Adv. Treads destroyed. 03015_ Critical hit (Burn: +37). 03015_ Imp. Assault Rifle destroyed. 03045_ EXIT=FOUND 03051_ Lgt. Treads destroyed. 03054_ Hrd. Medium Armor Plating destroyed. 03054_ Imp. Assault Rifle destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 03096_ C-30 ARC bursts open, deploying its payload. 03096_ G-50 Soldier unfolds itself. 03096_ G-47 Trooper unfolds itself. 03099_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????#####?????????? | | ???????????????????????# #?????????? | | ??????????????########## #?????????? | | ?????????????? # #?????????? | | ?????????????# """"" # #?????????? | | ?????????????# """"" # #?????????? | | ?????????????# """"" + #?????????? | | ?????????????# # #?????????? | | ?????????????# # #?????????? | | ?????????????# # #?????????? | | ?????????????# # #?????????? | | ?????????????########### #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# @ #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# +?????????? | | ???????????????????????# #?????????? | | ??????????????????????? +?????????? | | ??????????????????????? #?????????? | | ?????????????????????? ggg#?????????? | | ??????????????????????###/##?????????? | | ????????????????????????? ???????????? | | ?????????????????????????"???????????? | | ?????????????????????????"???????????? | | ?????????????????????????"???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicBattlePod Manual? 0 Play Time 00:18:05 Cumulative 80.7 hours Start 2024.05.05 @ 23:55:10 End 2024.05.06 @ 00:16:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 113 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89793bc5-e41a-4b08-b9db-9a90600ff4a1