Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.16 @ 22:17:46 Player: Minty Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (6369) 6369 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (2548) 2548 TOTAL SCORE: 15697 Bonus ------- High Alert Combat Kills 1301 Follower Combat Kills 1063 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -716 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 25/100 System Corruption 3% Temperature Warm (107) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Heavy Shock Bomb Launcher Makeshift Hammer > --- INVENTORY -------- Light Antimatter Reactor Advanced Cooling System Improved Weapon Cycler Stasis Canceller Advanced System Restoration Module Long-range Tractor Beam Improved Field Recycling Unit Storm Laser Zionite Laser-S Wave Gun Cooled Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Heavy Flak Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Heavy Pick Heavy Pick [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . 2 . 1 . . . . . . . . 1 Utility 3 | . . . 2 . . . . . 1 . . . . Weapon 2 | . . . . 1 . . . . 1 . . . . Parts Attached 195 | . 20 12 23 11 16 7 3 25 7 3 1 14 53 Power 17 | . 3 . 2 . . 1 . 1 . . . . 10 Engine 8 | . 3 . 2 . . 1 . . . . . . 2 Core 6 | . . . . . . . . 1 . . . . 5 Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 52 | . 8 6 5 4 4 2 . 6 1 1 . 1 14 Treads 26 | . 3 6 5 4 4 2 . 1 . . . 1 . Leg 12 | . . . . . . . . 5 1 1 . . 5 Wheel 12 | . 3 . . . . . . . . . . . 9 Hover . | . . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . Utility 43 | . 2 2 3 3 3 2 . 4 3 2 . 5 14 Device 22 | . . 1 1 1 2 . . . 3 1 . 4 9 Storage 1 | . 1 . . . . . . . . . . . . Processor 6 | . . . . 1 1 1 . 2 . 1 . . . Hackware 3 | . . . 1 . . . . . . . . . 2 Protection 11 | . 1 1 1 1 . 1 . 2 . . . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 83 | . 7 4 13 4 9 2 3 14 3 . 1 8 15 Energy Gun 15 | . . . 2 . . 1 1 4 . . 1 3 3 Energy Cannon 6 | . . . . . 3 . . 1 2 . . . . Ballistic Gun 20 | . . . 1 2 2 . 2 3 . . . 4 6 Ballistic Cannon 17 | . 3 3 5 1 2 . . 1 1 . . 1 . Launcher 20 | . 4 1 4 1 2 1 . 4 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 3 . . . . . 1 1 1 1 3 Corrupted Parts 10 | . . . 3 . . . . 7 . . . . . System Corruption 45 | . . . 16 . . . . 29 . . . . . Parts Lost 56 | . . . 3 1 4 1 . 15 . . . 5 27 Power 5 | . . . 1 . . . . 1 . . . . 3 Propulsion 27 | . . . 2 1 1 1 . 6 . . . 4 12 Utility 12 | . . . . . 1 . . 3 . . . 1 7 Weapon 12 | . . . . . 2 . . 5 . . . . 5 Highest Loss Streak 14 | . . . 3 1 2 1 . 12 . . . 4 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 96 98 96 91 94 93 78 85 95 99 89 78 89 Engine 4 | . 14 11 9 7 7 7 7 5 . . . . . Core 2 | . . . . . . . . 1 6 6 6 6 5 Treads 19 | . 16 44 35 37 36 31 38 23 . . . 2 . Leg 8 | . . . . . . . . 5 28 32 31 22 4 Wheel 3 | . 9 . . . . . . . . . . . 18 Device 7 | . . 4 9 . 6 7 7 5 8 12 12 10 7 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 4 Processor 7 | . . . . 6 5 . . . 13 13 18 18 12 Hackware 1 | . . . 7 . . . . . . . . . 4 Protection 6 | . 10 5 9 14 9 13 15 12 3 . . 1 1 Energy Gun 2 | . 1 . 2 . . 2 . 7 6 6 6 3 . Energy Cannon 2 | . . . . . 8 . . 2 6 6 2 . . Ballistic Gun 6 | . . . . 4 4 15 1 9 6 6 2 6 19 Ballistic Cannon 4 | . 5 20 13 9 5 . . . 6 6 2 . . Launcher 1 | . 20 . . . . 3 . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . 6 Heaviest Build 127 | 14 97 97 102 112 120 103 102 110 123 122 122 122 127 Greatest Support 111 | 20 46 92 86 109 109 111 111 111 75 77 77 77 84 Greatest Overweight (x) 28 | . 5 1 1 1 1 1 . 28 2 1 1 4 12 Average Overweight (x) 1 | . 1 . 1 . 1 . . . 1 1 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 16 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 8 22 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 7 13 24 23 23 22 24 23 21 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 22 24 23 24 23 23 21 25 24 25 25 1 Class Distribution -------------------- 41% | Scavenger-Gunner 21% | Mutant 13% | Tank 10% | Scavenger-Tank 8% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Matter Collected 5233 | 200 169 525 809 168 584 245 . 657 110 80 10 300 1376 Remotely 1090 | . . 199 809 . 82 . . . . . . . . Salvage Created 7166 | . 212 351 755 234 635 209 . 867 193 130 . 915 2665 Parts 336 | . 17 24 44 8 26 9 . 34 6 5 . 35 128 Haulers Intercepted 3 | . 1 1 1 . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . 23 9 . 22 . 3 . 49 . Prevented 29 | . . . . . . 4 . 22 . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Combat Hostiles Destroyed 134 | . 7 11 17 6 13 7 . 17 1 1 . 18 36 Melee 5 | . . . 3 . . . . . . . . . 2 Guns 66 | . . . 1 1 1 4 . 9 1 . . 18 31 Cannons 33 | . 2 7 10 3 7 . . 3 . 1 . . . AOE 28 | . 5 4 3 2 5 3 . 4 . . . . 2 Classes Destroyed 22 | . 5 3 4 1 4 . . 2 . . . . 3 Worker 11 | . 2 1 1 . . . . . . . . . 7 Builder 6 | . 1 1 . . . . . . . . . . 4 Tunneler 4 | . . 1 . . . . . . . . . . 3 Hauler 3 | . 1 1 1 . . . . . . . . . . Recycler 5 | . . . 1 . . . . . 1 . . . 3 Minesweeper 3 | . . . . . 2 . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . 2 . . . 1 . Watcher 5 | . 1 1 1 . . . . . . . . . 2 Swarmer 28 | . . 4 . . 3 4 . 1 . . . 7 9 Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 67 | . 7 6 9 5 6 3 . 9 1 . . 7 14 Brawler 4 | . . . 1 . . . . 2 . . . . 1 Duelist 4 | . . . 1 . . . . 1 . . . . 2 Protector 1 | . . . . . . . . . . . . . 1 Sentry 10 | . . 1 5 . . . . . . 1 . 1 2 Hunter 7 | . . . . . 2 . . . . . . 2 3 Programmer 8 | . . . . 1 2 . . 1 . . . . 4 Heavy 1 | . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . 1 . . . . 1 . 1 . Mutant 2 | . . . . . 1 . . . . . . 1 . Best Kill Streak 9 | . 5 7 7 4 7 4 . 5 2 1 . 8 9 Combat Bots Only 9 | . 3 5 4 4 7 4 . 5 1 1 . 8 9 Max Kills in Single Turn 5 | . 2 5 3 2 5 2 . 2 1 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 5 | . 1 4 1 1 5 1 . 2 . . . . 1 Melee 1 | . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Hostile Shots Fired 841 | . 23 13 131 40 90 24 . 128 . . . 97 295 Missed 243 | . 13 5 38 12 15 7 . 42 . . . 35 76 Damage Taken 11963 | . 229 106 1829 569 1240 291 . 2000 20 12 . 1176 4491 Core 1902 | . 53 12 168 20 89 50 . 350 . . . 154 1006 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 285 | . . 3 8 . 10 . . 17 . . . . 247 Regen/Repaired (Parts) 213 | . . . . . . . . . . . . . 213 Core Remaining (%) 75 | 100 78 97 69 . . . . 27 . . . 81 . Volleys Fired 304 | . 18 21 46 11 27 14 . 50 5 4 . 32 76 Largest 4 | . 2 2 2 2 3 3 . 3 4 4 . 4 4 Hottest 250 | . 78 78 122 99 218 100 . 182 202 202 . 250 250 Shots Fired 784 | . 34 42 90 22 77 38 . 128 20 16 . 53 264 Gun 494 | . . . 10 7 11 34 . 106 10 8 . 52 256 Cannon 234 | . 17 41 71 13 61 . . 12 10 8 . 1 . Launcher 56 | . 17 1 9 2 5 4 . 10 . . . . 8 Special . | . . . . . . . . . . . . . . Kinetic 567 | . 17 41 71 20 34 28 . 72 10 8 . 29 237 Thermal 151 | . . . 10 . 38 . . 42 10 8 . 24 19 Explosive 33 | . 17 1 2 . 5 4 . . . . . . 4 Electromagnetic 33 | . . . 7 2 . 6 . 14 . . . . 4 Robot Hit Streak 31 | . 3 8 9 5 8 5 . 7 4 6 . 31 25 Robot Miss Streak 12 | . 5 3 4 4 3 3 . 7 3 1 . 12 7 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 10 | . . . . . . . . 2 . . . 2 6 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 1 Shots Hit Robots 453 | . 13 22 54 12 44 24 . 65 11 8 . 46 154 Core Hits 328 | . 18 13 34 7 25 13 . 41 6 4 . 48 119 Critical Kills 10 | . . . 1 . 1 1 . . . 1 . . 6 Critical Parts Destroyed 9 | . . . . . . . . . . . . 3 6 Critical Strikes 27 | . . . 3 3 2 1 . 2 . 1 . 3 12 Burn 1 | . . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 14 | . . . . . 1 1 . . . . . 3 9 Blast 6 | . . . 2 3 1 . . . . . . . . Smash 4 | . . . 1 . . . . . . . . . 3 Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 24 | . . . 3 . . . . 1 . . . . 20 Impact 19 | . . . 3 . . . . . . . . . 16 Slashing 1 | . . . . . . . . 1 . . . . . Piercing 4 | . . . . . . . . . . . . . 4 Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18312 | . 822 753 1640 992 1760 603 . 2033 337 227 . 2620 6525 Guns 8968 | . . . 115 71 118 380 . 988 171 100 . 2620 4405 Cannons 3696 | . 130 489 957 416 1188 . . 223 166 127 . . . Explosions 4756 | . 681 166 478 505 431 209 . 801 . . . . 1485 Melee 632 | . . . 44 . . . . 21 . . . . 567 Ramming 260 | . 11 98 46 . 23 14 . . . . . . 68 Kinetic 8403 | . 130 489 957 487 521 302 . 700 108 57 . 621 4031 Thermal 4651 | . . . 141 386 785 . . 491 229 170 . 1999 450 Explosive 2558 | . 681 166 281 . 431 209 . . . . . . 790 Electromagnetic 1808 | . . . 171 119 . 78 . 821 . . . . 619 Impact 546 | . . . 44 . . . . . . . . . 502 Slashing 21 | . . . . . . . . 21 . . . . . Piercing 65 | . . . . . . . . . . . . . 65 Highest Corruption 45 | . 2 1 16 2 6 6 6 45 . . . . 3 Average Corruption 6 | . 2 1 15 1 5 6 6 15 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 Effects 133 | . 9 1 6 8 49 16 3 39 . . . . 2 Message Errors 35 | . 2 . 2 3 12 2 . 13 . . . . 1 Matter Fused 32 | . . . . 2 16 1 1 12 . . . . . Heat Flow Errors 13 | . 3 . 2 1 2 3 . 2 . . . . . Energy Discharges 13 | . 2 . . . 6 1 . 4 . . . . . Parts Fused 2 | . . . . 1 . 1 . . . . . . . Data Loss (minor) 13 | . . . 1 . 4 4 . 4 . . . . . Data Loss (major) 10 | . . 1 . 1 4 1 2 1 . . . . . Misfires 6 | . 1 . . . 3 . . 2 . . . . . Alerts 5 | . . . 1 . 2 2 . . . . . . . Weapon Failures 4 | . 1 . . . . 1 . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 627 | . . 46 4 186 136 28 . 35 8 13 . . 171 Projectiles 282 | . . 46 4 75 136 . . . 8 13 . . . Explosions 185 | . . . . 111 . 23 . 35 . . . . 16 Melee 160 | . . . . . . 5 . . . . . . 155 Knockbacks 19 | . 1 3 5 4 1 . . 2 . 1 . . 2 Impact 4 | . . 1 1 . . . . . . . . . 2 Kinetic 14 | . 1 2 4 4 1 . . 1 . 1 . . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 714 | . 97 . . 101 109 31 . 142 . . . . 234 Shots 20 | . 3 . . 2 3 1 . 6 . . . . 5 Rammed 22 | . 3 7 6 . 1 2 . . . . . . 3 Targets Rammed 27 | . 3 9 8 . 1 2 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . 2 2 . . . . . . . . . 1 Highest Temperature 464 | . 248 18 245 112 433 239 . 216 299 114 . 273 464 Average Temperature 89 | . 51 4 49 36 125 57 . 69 133 46 . 121 127 Received Heat Transfer 3048 | . 75 30 711 225 207 45 . 402 9 . . 405 939 Effects 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 8 | . . . 1 . . . . 1 . . . . 6 Impact Corruptions 5 | . . . . . . 1 . . . . . . 4 Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . 1 . . . . 1 . 4 . Heat Transferred 6594 | . . . 309 250 1220 . . 962 348 261 . 2725 519 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Peak Influence 1649 | . 231 279 289 348 . . . . 956 . . . 1649 Initial 950 | . . 55 42 112 . . . . 823 . . . 950 Average 513 | . 131 134 141 188 . . . . 835 . . . 1028 Maximum Alert Level 5 | . 1 1 1 1 . . . . 3 . . . 5 Low Security (%) 41 | . 74 88 66 58 . . . . . . . . . Level 1 15 | . 25 11 33 41 . . . . . . . . . Level 2 5 | . . . . . . . . . 9 . . . 14 Level 3 24 | . . . . . . . . . 90 . . . 49 Level 4 11 | . . . . . . . . . . . . . 33 Level 5 1 | . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 2 4 3 . . . 1 2 . . 1 10 Investigation 9 | . 2 1 1 1 . . . . 2 . . 1 1 Extermination 4 | . . . . 1 . . . . . . . . 3 Reinforcement 7 | . . 1 3 1 . . . . . . . . 2 Assault 5 | . . . . . . . . 1 . . . . 4 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 1 . . . 2 Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Distress Signals 6 | . . 2 2 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 220 | . 14 16 28 9 14 7 . 27 4 1 . 30 70 Peak Tracking Total 10 | . 3 6 8 4 7 4 . 9 3 1 . 10 9 Tactical Retreats 11 | . . . 2 1 2 . . 1 . . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Traps Triggered 3 | . 2 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 7 | . . . . . 7 . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . . . Most Traps Carried 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Machines Disabled 20 | . 2 . 2 2 2 . . . 1 . . 3 8 Max in Single Turn 4 | . 2 . 1 2 1 . . . . . . 1 4 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Machines Accessed 25 | . 2 3 3 2 3 . 4 . 2 . 1 2 3 Terminals 11 | . 2 2 3 1 1 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 4 | . . 1 . 1 . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 95 | . 11 10 13 5 6 . 27 . 6 . 5 5 7 Successful 70 | . 5 4 6 3 6 . 27 . 3 . 5 5 6 Failed 25 | . 6 6 7 2 . . . . 3 . . . 1 Catastrophic 6 | . 2 1 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 7 3 9 3 . . . . 2 . . . 9 Terminals 44 | . 11 6 13 3 4 . . . 3 . . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 Recycling Units 12 | . . 4 . 2 . . . . 3 . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 53 | . 3 1 4 . 6 . 27 . 2 . 5 5 . Record 20 | . . . . . 4 . 11 . . . . 5 . Part Schematic 14 | . . . . . . . 9 . . . 5 . . Robot Schematic 4 | . . . . . . . 4 . . . . . . Robot Analysis 2 | . 1 . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . . 2 Recycling Unit Hacks 7 | . . 3 . 2 . . . . 1 . . . 1 Process 1 | . . 1 . . . . . . . . . . . Report Inventory 4 | . . 1 . 1 . . . . 1 . . . 1 Retrieve Matter 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 1 . . . . . . . . 1 Terminals 5 | . 2 . 2 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 2 3 1 1 . . . 2 . . 1 1 Full Trace Events 7 | . 1 1 . 1 1 . . . 2 . . 1 . Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 4 . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 9 . . . 19 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 Time 100 | . . . . . . . . . . . . . 100 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 137 | . . 137 . . . . . . . . . . . Retrieved Matter 225 | . . 225 . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Total Allies 13 | . 1 . . . . . . 2 . . 4 . 6 Largest Group 6 | . 1 1 . . . . . 2 2 1 5 5 6 Highest-Rated Group 363 | . 10 10 . . . . . 125 125 96 259 259 363 Highest-Rated Ally 96 | . 10 10 . . . . . 96 96 96 96 96 70 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 135 | . . . . . . . . 9 13 1 . 29 83 Total Damage 3458 | . . . . . . . . 379 375 50 . 814 1840 Kills 32 | . . . . . . . . 4 4 . . 11 13 Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Robot Analysis Total 2 | . 1 . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Turns Passed 12505 | . 686 845 1096 492 2097 712 153 1066 444 404 1400 1159 1951 Spaces Moved 5268 | 1 342 263 350 182 804 291 90 406 183 201 720 418 1017 Core 13 | . . . . . . . . 1 . . . . 12 Treads 2524 | . 136 263 350 182 804 291 90 307 . . . 43 58 Legs 1699 | 1 17 . . . . . . 98 183 201 720 375 104 Wheels 1028 | . 185 . . . . . . . . . . . 843 Hover . | . . . . . . . . . . . . . . Flight 4 | . 4 . . . . . . . . . . . . Fastest Speed 50 | 120 80 160 245 166 244 166 166 166 190 190 192 192 50 Average Speed 205 | 120 168 232 249 235 245 227 166 220 226 190 192 238 145 Slowest Speed 1450 | 120 435 250 250 246 246 247 166 1450 260 192 192 480 480 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 41 28 36 6 87 45 69 59 4 41 82 59 28 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 7 | . . . . . 2 1 1 1 . . 1 . 1 Known Exits Taken 2 | . . . 1 . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 13 | . . . . . 3 2 . 1 . 1 3 3 . Spaces Dug 7 | . . . . . . . . . . . . . 7 Terrain Destroyed 352 | . 102 11 25 29 57 25 . 11 4 4 . 2 82 Melee . | . . . . . . . . . . . . . . Projectile 70 | . 2 2 5 4 14 . . 1 4 4 . 2 32 AOE 280 | . 100 9 20 25 43 25 . 10 . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Total 6303 | . 415 443 477 225 872 319 95 496 202 213 749 503 1294 Wait 210 | . . 120 . 1 . . . 5 . 1 . 15 68 Move 5255 | . 341 262 349 181 803 290 89 405 182 200 719 417 1017 Hop . | . . . . . . . . . . . . . . Pick Up 117 | . 12 13 19 11 9 3 . 3 4 1 13 8 21 Fast Attach 70 | . 8 1 8 1 . 1 1 11 4 2 1 8 24 Attach 47 | . 2 5 4 3 8 3 2 6 2 1 . 3 8 Detach 31 | . 2 4 5 1 4 2 2 1 3 . . 3 4 Swap 80 | . 10 6 11 7 8 3 . 8 1 1 . 4 21 Drop 128 | . 19 2 24 9 5 1 1 2 1 3 16 13 32 Fire 304 | . 18 21 46 11 27 14 . 50 5 4 . 32 76 Melee 23 | . . . 3 . . . . 1 . . . . 19 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 25 | . 3 9 8 . 1 2 . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . . Trap 7 | . . . . . 7 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Accompanied by 1 ally 687 | -9/Materials | Evolved 2 slots: Propulsion x2 1497 | -9/Materials | Discovered new exit (range 15) 1532 | -9/Materials | Entered another Materials area 1532 | -8/Materials | Evolved 2 slots: Utility x2 1785 | -8/Materials | Identified exit to Factory 2528 | -8/Materials | Lost 3 parts (1p2n) 2529 | -8/Materials | System corruption reached 10% 2628 | -8/Materials | Entered Factory 2628 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2955 | -7/Factory | Build established: Tank 2986 | -7/Factory | Discovered new exit (range 11) 3120 | -7/Factory | Entered Lower Caves 3268 | -7/Lower Caves | Learned location of Zion (-6) 3575 | -7/Lower Caves | Encountered a Warlord checkpoint 3782 | -7/Lower Caves | Ambushed by research squad 4085 | -7/Lower Caves | Build established: Scavenger-Gunner 4733 | -7/Lower Caves | Attracted the attention of an 0b10 base 4778 | -7/Lower Caves | Destroyed 7 combat bots 4813 | -7/Lower Caves | Learned Research stockpile data 5059 | -7/Lower Caves | Build established: Gunner 5205 | -7/Lower Caves | Discovered new exit (range 4) 5217 | -7/Lower Caves | Entered another Lower Caves area 5324 | -7/Lower Caves | Discovered new exit (range 14) 5589 | -7/Lower Caves | Build established: Tank 5915 | -7/Lower Caves | Discovered new exit (range 5) 5929 | -7/Lower Caves | Entered Data Miner 5931 | -7/Data Miner | Discovered new exit (range 6) 5963 | -7/Data Miner | Met Data Miner 6006 | -7/Data Miner | Learned location of Section 7 (-2) 6006 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6019 | -7/Data Miner | Received God Mode back door access code from Data Miner 6082 | -7/Data Miner | Entered Proximity Caves 6185 | -6/Proximity Caves | Spotter reported a threat 6240 | -6/Proximity Caves | Spotter reported a threat 6293 | -6/Proximity Caves | Spotter reported a threat 6346 | -6/Proximity Caves | Spotter reported a threat 6377 | -6/Proximity Caves | Build established: Scavenger-Tank 6483 | -6/Proximity Caves | Spotter reported a threat 6533 | -6/Proximity Caves | System corruption reached 10% 6612 | -6/Proximity Caves | Spotted B-75 Beast 6856 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6882 | -6/Proximity Caves | Escorted by Enhanced Grunt 6886 | -6/Proximity Caves | Core integrity fell below 50% 6921 | -6/Proximity Caves | Lost 12 parts (1p4n3u4w) 6974 | -6/Proximity Caves | System corruption reached 30% 7122 | -6/Proximity Caves | Discovered new exit (range 15) 7148 | -6/Proximity Caves | Entered Factory 7148 | -6/Factory | Accompanied by 2 allies 7148 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7149 | -6/Factory | Identified exit to Lower Caves 7446 | -6/Factory | Build established: Scavenger-Gunner 7498 | -6/Factory | Search patrols dispatched 7592 | -6/Factory | Entered Lower Caves 7592 | -6/Lower Caves | Accompanied by 1 ally 7594 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7906 | -6/Lower Caves | Found Alien Artifact 7906 | -6/Lower Caves | Identified Core Expander 7906 | -6/Lower Caves | Installed Core Expander, added new Utility slot 7988 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7996 | -6/Lower Caves | Entered Zion 7996 | -6/Zion | Accompanied by 1 ally 8076 | -6/Zion | Discovered new exit (range 17) 8398 | -6/Zion | Learned Factory terminal intel 8613 | -6/Zion | Found Prototype Energy Gun 8613 | -6/Zion | Identified Storm Laser 8721 | -6/Zion | Imprinted 8723 | -6/Zion | Declared Zion's savior 9041 | -6/Zion | Learned location of Warlord (-4) 9396 | -6/Zion | Entered Proximity Caves 9396 | -5/Proximity Caves | Accompanied by 5 allies 9409 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9473 | -5/Proximity Caves | Found Alien Artifact 9473 | -5/Proximity Caves | Identified Dimensional Node Initializer 9473 | -5/Proximity Caves | Initialized slip node 9628 | -5/Proximity Caves | Spotter reported a threat 9663 | -5/Proximity Caves | Spotter reported a threat 9681 | -5/Proximity Caves | Spotter reported a threat 9879 | -5/Proximity Caves | Spotter reported a threat 9933 | -5/Proximity Caves | Spotter reported a threat 10106 | -5/Proximity Caves | Lost 3 allies 10139 | -5/Proximity Caves | Lost 4 parts (3n1u) 10156 | -5/Proximity Caves | Destroyed 8 combat bots 10220 | -5/Proximity Caves | Learned Extension garrison access intel 10220 | -5/Proximity Caves | Learned Armory emergency access door positions 10220 | -5/Proximity Caves | Learned 8 Research zone layouts 10220 | -5/Proximity Caves | Learned 8 Factory zone layouts 10328 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10531 | -5/Proximity Caves | Discovered new exit (range 5) 10555 | -5/Proximity Caves | Entered Factory 10555 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10556 | -5/Factory | Identified exit to Factory 10557 | -5/Factory | Loaded intel: 26 terminal locations 10629 | -5/Factory | Build established: Gunner 10855 | -5/Factory | Search patrols dispatched 11006 | -5/Factory | Zion Hacker squad teleported in 11038 | -5/Factory | Zion Light squad teleported in 11068 | -5/Factory | Discovered new exit (range 22) 11150 | -5/Factory | Build established: Scavenger-Gunner 11155 | -5/Factory | Search patrols dispatched 11455 | -5/Factory | First assault squad dispatched 11526 | -5/Factory | Repaired Imp. Medium Armor Plating? 11552 | -5/Factory | Found Prototype Protection 11552 | -5/Factory | Identified Zio. Weapon Casing 11972 | -5/Factory | Repaired Adv. Cooling System 11986 | -5/Factory | Terminal network hard line cut 12084 | -5/Factory | Lost 5 parts (4n1u) 12085 | -5/Factory | Destroyed 9 combat bots 12256 | -5/Factory | Lost 3 parts (1p1n1u) 12332 | -5/Factory | Build established: Scavenger-Tank 12484 | -5/Factory | Incoming assault squad redirected 12488 | -5/Factory | Core integrity fell below 50% 12492 | -5/Factory | Released all parts (5) 12496 | -5/Factory | Core integrity fell below 20% 12506 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12492_ Released Enh. Optical Array. 12492_ Released Huge Storage Unit. 12492_ Released Imp. Hacking Suite. 12492_ Released Hvy. Pick. 12496_ Slug penetrates G-67 Veteran. 12496_ K-01 Serf collects debris. 12496_ Critical hit (Burn: +37). 12497_ G-50 Soldier misfires. 12499_ Penetrated by Slug. 12500_ M-28 Smith repairs G-50 Soldier. 12501_ G-50 Soldier IFF system glitched. 12501_ M-28 Smith destroyed. 12501_ K-01 Serf collects debris. 12501_ Critical hit (Burn: +37). 12503_ Penetrated by Slug. 12503_ Storm Laser destroyed. 12504_ U-05 Engineer lays Concrete. 12505_ K-01 Serf collects debris. 12505_ Critical hit (Burn: +37). 12506_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????####+###########??????????????????? | | #?????????????# # ! #??????????????????? | | ###############%# #??????????????????? | | + #??????????????????? | | ######## # #??????????????????? | | #??#####+## # #??????????????????? | | #??#[""" # # #??????????????????? | | #?## """ # # #??????????????????? | | *####[""" # # #??????????????????? | | =% /% # ###########??????????????????? | | [%### * # # #??????????????????? | | ### # #=!** #??????????????????? | | [ #?###+#### #=[%=[[ #??????????????????? | | %#???# #??# #**!!*! #??????????????????? | | ##### #??#=##+########??????????????????? | | #??#=!%%!%*#??????????????????????? | | ##### #?########%#??????????????????????? | | #???# #?# ! ! # #???????????????""?????? | | #####+### + #???????????????""?????? | | ## ## != # #???????????????"T?????? | | ## """ ## == # #???????????????""?????? | | + """ ## = ?# #???????????????""?????? | | ## # """ ## ?# #??????????????????????? | | # # ######??# #??????????????????????? | | + # """ #???????# #??????????????????????? | | # + """ #???????#@#??????????????????????? | | "# # """ #########;####???????????????????? | | "##+###+### # !#???????????????????? | | "# # # #???????????????????? | | # """"" # # """""" #???????????????????? | | "# """"" # [ # """""" #???????????????????? | | "# """ ####### """""" #???????????????????? | | "# #?????# """""" #???????????????????? | | # """ #?????# #???????????????????? | | # R" #?????# / #???????????????????? | | ?# """ #?????# !!!/ g% ##??????????????????? | | ?# #?????# ]][%! [*= #??????????????????? | | ?##########?????# !!!/[g g ##??????????????????? | | ????????????????# ]]*%[gk= #??????????????????? | | ?????????????##### [[]g #########?????????????? | | ????????????# [=*%i= ???? | | ????????????# %! % ???? | | ????????????# =* """""" ?????? | | ????????????# """"?????????? | | ????????????# """??????????? | | ????????????# %########### """??????????? | | ????????????# ??? ?????? ?????????? | | ????????????# ??? ?????? ????????? | | ????????????+ ???? ??????##### ???????? | | ??????????? # ??? ??????????? != ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Flexi-carbon Leg | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Coil Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredRainbowCanceller Manual? 0 Play Time 00:57:18 Cumulative 601.7 hours Start 2024.01.16 @ 21:20:31 End 2024.01.16 @ 22:17:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 538 Rogue 265 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fca8d7b-6e8a-4d82-a86f-808f403a5214