Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 21:26:38 Player: darki Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (156) 780 Value Destroyed (5469) 5469 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (1126) 1126 TOTAL SCORE: 15895 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 427 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -394 Cogmind --------- Core Integrity 0/1150 Matter 55/300 Energy 695/695 System Corruption 8% Temperature Danger (473) Movement Core (550) Ox10 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Cryofiber Web Improved Energy Well Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Utility Shielding > --- WEAPON (4) ------- Quantum Rifle Railgun > --- INVENTORY (5) ---- Improved Matter Compressor (0) Improved Utility Shielding Phase Gun Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Weapon Cycler Experimental Power Shielding Improved Force Field > --- WEAPON ----------- Heavy Phase Cannon XL Autogun Subcomponent Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Matter Compressor Heavy Plasma Cannon XL Autogun Subcomponent XL Autogun Subcomponent Mass Driver Improved Grenade Launcher Long-range Missile Launcher Force Lance [Rating: 117] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . Utility 6 | . . . . . 1 . . 2 . . . . 1 . . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 161 | 6 4 3 . . 2 36 . 4 1 . . 15 3 3 13 9 3 48 11 Power 14 | 1 . . . . . 4 . 1 . . . 1 . . 1 1 . 4 1 Engine 3 | 1 . . . . . 2 . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . . . 1 . . 2 . Reactor 7 | . . . . . . 2 . . . . . 1 . . . 1 . 2 1 Propulsion 20 | 2 . 2 . . . 7 . . . . . . . . 1 3 . 5 . Treads 6 | . . . . . . 4 . . . . . . . . 1 . . 1 . Leg 7 | 2 . 2 . . . . . . . . . . . . . 3 . . . Wheel 5 | . . . . . . 3 . . . . . . . . . . . 2 . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 46 | 1 4 . . . 1 2 . 3 1 . . 2 3 . . 5 2 17 5 Device 23 | . 1 . . . 1 1 . 1 1 . . . 2 . . 2 . 12 2 Storage 9 | 1 2 . . . . . . . . . . 2 . . . 2 . 1 1 Processor 9 | . 1 . . . . 1 . 1 . . . . . . . . 2 4 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . Protection 4 | . . . . . . . . . . . . . 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 . 1 . . 1 23 . . . . . 12 . 3 11 . 1 22 5 Energy Gun 14 | 1 . 1 . . . 6 . . . . . . . . . . . 2 4 Energy Cannon 4 | . . . . . . . . . . . . . . . 2 . . 2 . Ballistic Gun 30 | 1 . . . . 1 9 . . . . . 8 . . 4 . 1 5 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 3 . Launcher 17 | . . . . . . 1 . . . . . 3 . 3 5 . . 5 . Special Weapon 5 | . . . . . . 2 . . . . . 1 . . . . . 2 . Impact Weapon 6 | . . . . . . 5 . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 8 . . . . . 1 . . . 6 . 2 . Parts Lost 47 | . . 1 . . . 1 . . . . . 2 1 . 2 . 1 34 5 Power 4 | . . . . . . . . . . . . 1 . . . . . 3 . Propulsion 11 | . . . . . . 1 . . . . . . . . 1 . . 8 1 Utility 15 | . . . . . . . . . . . . 1 1 . . . 1 11 1 Weapon 17 | . . 1 . . . . . . . . . . . . 1 . . 12 3 Highest Loss Streak 12 | . . 1 . . . 1 . . . . . 1 1 . 1 . 1 12 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 96 98 100 100 56 73 72 69 73 73 73 86 79 82 83 92 97 84 62 Engine 1 | . 14 14 14 14 9 . . . . . . . . . . . . . . Core 1 | . . . . . . . . 4 6 6 6 4 . . 4 2 . . . Reactor 6 | . . . . . . 8 9 6 6 6 6 6 5 5 5 7 11 7 4 Treads 14 | . . . . . . 17 27 20 20 20 20 20 17 17 12 14 11 5 4 Leg 5 | . 28 28 28 28 18 3 . . . . . . . . . 7 17 12 . Device 12 | . . . . . 2 9 9 11 13 20 20 16 18 17 17 16 13 16 7 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 4 5 5 3 Processor 8 | . 9 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 6 12 21 Protection 1 | . . . . . . . . . . . . . 1 5 5 5 5 2 3 Energy Gun 1 | . 14 12 14 14 . 2 . . . . . . . . . . . . 17 Ballistic Gun 9 | . 14 14 14 14 9 6 9 6 6 6 6 18 23 10 11 11 14 6 . Launcher 2 | . . . . . . . . . . . . 5 . 12 6 11 7 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 14 15 14 14 14 26 33 33 40 43 43 43 51 35 47 54 55 53 89 45 Greatest Support 90 | 20 20 20 20 20 20 60 60 60 60 60 60 60 60 60 68 90 90 90 30 Greatest Overweight (x) 10 | 1 . . . . 1 10 . . . . . . . . 1 1 . 4 7 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 8 8 8 8 25 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 7 5 Most Carried 8 | . 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 5 Average Carried 6 | . . 7 7 8 3 5 8 7 8 8 8 8 7 8 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | . 6 8 8 8 3 8 8 8 8 8 8 8 8 8 8 7 7 5 3 Class Distribution -------------------- 52% | Skirmisher 18% | Mutant 16% | Gunner 4% | Assassin 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Mutant | -4/Factory Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Matter Collected 5520 | 239 42 92 . . 65 1346 599 535 270 100 . 286 112 175 311 200 111 894 143 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5712 | . 42 138 . . 110 1480 375 441 606 281 . 428 164 141 282 . 131 1015 78 Parts 308 | . 3 14 . . 6 79 25 29 21 10 . 12 14 10 27 . 8 48 2 Haulers Intercepted 6 | . . . . . . 6 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . 10 11 . 28 . 5 23 . 8 . 2 Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 128 | . 1 5 . . 2 20 14 7 10 7 . 12 4 8 11 . 5 21 1 Guns 96 | . 1 5 . . 2 20 14 7 10 7 . 6 4 1 6 . 5 8 . Cannons 8 | . . . . . . . . . . . . . . . 1 . . 7 . AOE 22 | . . . . . . . . . . . . 6 . 7 4 . . 5 . Classes Destroyed 16 | . 1 1 . . 1 8 1 2 . . . . . . . . . 2 . Worker 4 | . . . . . . 2 . . . . . . . . . . . 2 . Builder 5 | . . . . . . 2 . 2 . . . . . . . . . 1 . Hauler 6 | . . . . . . 6 . . . . . . . . . . . . . Recycler 4 | . . . . . . 1 3 . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . . . 1 . Drone 14 | . . . . . . . 14 . . . . . . . . . . . . Watcher 6 | . . . . . . 2 . . . . . . 2 . . . . 2 . Swarmer 45 | . . 3 . . . 3 . . . 4 . 7 4 5 10 . 5 4 . Grunt 30 | . 1 2 . . . 5 . 2 5 2 . 5 . 2 . . . 6 . Brawler 8 | . . . . . . 4 . 1 2 . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . . . Sentry 12 | . . . . . 2 7 . 1 . . . . . . 1 . . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . 4 . Hunter 4 | . . . . . . . . 2 . . . . . . . . . 1 1 Programmer 5 | . . . . . . . . 1 . . . . . . . . . 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . Thug 3 | . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 8 | . 1 3 . . 1 5 4 6 4 4 . 4 4 4 4 . 5 8 1 Combat Bots Only 6 | . 1 3 . . 1 5 4 4 4 4 . 4 4 4 4 . 5 6 1 Max Kills in Single Turn 4 | . 1 1 . . 1 1 1 2 1 2 . 4 1 4 4 . 1 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . . . . . . . . . . 4 . 4 4 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Damage Taken 8180 | . 34 199 . . 15 341 . 232 60 173 . 599 221 140 322 . 125 4790 929 Core 1438 | . . 62 . . . 41 . . 21 29 . 18 . 37 58 . 13 936 223 Absorbed by Shields 1239 | . . . . . . . . . . . . . . . . . . 1239 . Redirected to Shielding 195 | . . . . . . . . . . . . . . . . . 10 146 39 Core Remaining (%) 88 | 100 . . . 75 . . 92 . . . . 92 . . . . 82 . . Volleys Fired 414 | . 3 13 . . 3 165 35 31 19 10 . 14 10 10 10 . 7 76 8 Largest 4 | . 2 2 . . 1 3 1 1 1 1 . 4 4 3 4 . 3 4 4 Hottest 376 | . 60 70 . . 60 168 60 60 60 60 . 118 80 118 220 . 60 257 376 Shots Fired 747 | . 6 25 . . 3 261 35 31 19 10 . 38 40 17 35 . 21 187 19 Gun 574 | . 6 25 . . 3 213 35 31 19 10 . 32 40 5 25 . 21 90 19 Cannon 92 | . . . . . . . . . . . . . . . 6 . . 86 . Launcher 36 | . . . . . . 6 . . . . . 5 . 12 4 . . 9 . Special 45 | . . . . . . 42 . . . . . 1 . . . . . 2 . Kinetic 445 | . 3 13 . . 3 69 35 31 19 10 . 32 40 5 25 . 21 134 5 Thermal 253 | . . 7 . . . 186 . . . . . . . . 6 . . 40 14 Explosive 36 | . . . . . . 6 . . . . . 5 . 12 4 . . 9 . Electromagnetic 12 | . 3 5 . . . . . . . . . . . . . . . 4 . Robot Hit Streak 21 | . 3 10 . . 4 21 3 10 12 10 . 4 4 5 9 . 3 13 10 Robot Miss Streak 12 | . 2 2 . . 2 5 12 4 2 2 . 3 5 4 3 . 3 7 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . 1 . . . . . . . . . . 2 . 2 . 1 . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . 1 . 1 . 1 Shots Hit Robots 331 | . 4 17 . . 3 55 22 21 19 10 . 20 17 10 15 . 9 98 11 Core Hits 246 | . 2 8 . . 2 44 17 19 22 11 . 18 8 16 15 . 5 56 3 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 5 | . . . . . . . . . . . . . . . . . . 5 . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . . . . . . . . . . 3 . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 27 | . . . . . . 10 . . . . . . . . . . . 17 . Impact 21 | . . . . . . 10 . . . . . . . . . . . 11 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 6 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14566 | . 56 219 . . 116 2655 726 1192 1054 646 . 1164 380 959 595 . 201 4295 308 Guns 9336 | . 56 219 . . 116 2655 726 1030 1054 646 . 438 380 101 258 . 201 1148 308 Cannons 1583 | . . . . . . . . . . . . . . . 67 . . 1516 . Explosions 3559 | . . . . . . . . 162 . . . 726 . 858 270 . . 1543 . Melee 44 | . . . . . . . . . . . . . . . . . . 44 . Ramming 44 | . . . . . . . . . . . . . . . . . . 44 . Kinetic 9564 | . 28 115 . . 116 2655 726 1030 1054 646 . 438 380 101 258 . 201 1795 21 Thermal 1463 | . . 38 . . . . . . . . . . . . 67 . . 1071 287 Explosive 3252 | . . . . . . . . 162 . . . 726 . 858 270 . . 1236 . Electromagnetic 199 | . 28 66 . . . . . . . . . . . . . . . 105 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . . 44 . Highest Corruption 8 | . . . . . . . . . . . . . . . . . . 8 8 Average Corruption 5 | . . . . . . . . . . . . . . . . . . 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . . . . . . . . 31 14 Message Errors 9 | . . . . . . . . . . . . . . . . . . 5 4 Matter Fused 12 | . . . . . . . . . . . . . . . . . . 10 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . 3 3 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . 6 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 243 | . . . . . . 12 . 15 . . . 37 . 5 12 . . 162 . Projectiles 21 | . . . . . . . . . . . . . . . . . . 21 . Explosions 186 | . . . . . . 12 . 15 . . . 37 . 5 12 . . 105 . Melee 36 | . . . . . . . . . . . . . . . . . . 36 . Knockbacks 9 | . . . . . . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . 9 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . . . 80 . . . . . . . . 35 . . 176 . Shots 8 | . . . . . . 3 . . . . . . . . 1 . . 4 . Rammed 8 | . . . . . . . . . . . . . . . . . . 8 . Targets Rammed 9 | . . . . . . . . . . . . . . . . . . 9 . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . 18 75 . . 40 240 60 75 66 88 . 81 160 31 285 . 232 556 552 Average Temperature 99 | . 11 36 . . 21 75 20 25 29 44 . 32 74 21 82 . 107 161 308 Received Heat Transfer 1136 | . 18 75 . . 27 54 . 33 27 18 . 174 . 18 18 . . 674 . Effects 14 | . . . . . . 2 . . . . . . . . . . . 10 2 Shutdowns 4 | . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . 2 . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 6 | . . . . . . . . . . . . . . . . . . 3 3 Heat Transferred 1749 | . . 111 . . . . . . . . . . . . 74 . . 1194 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Peak Influence 938 | . 43 126 . . 55 603 301 938 . . . . 192 . . . . 436 . Initial 907 | . . 16 . . . 22 182 907 . . . . 192 . . . . . . Average 194 | . 16 83 . . 6 208 99 716 . . . . 117 . . . . 136 . Maximum Alert Level 3 | . . . . . . 2 1 3 . . . . . . . . . 2 . Low Security (%) 65 | 100 100 100 . 100 100 62 77 . . . . . 100 . . . . 65 . Level 1 10 | . . . . . . 7 22 . . . . . . . . . . 21 . Level 2 18 | . . . . . . 29 . 55 . . . . . . . . . 13 . Level 3 4 | . . . . . . . . 44 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . . 5 . 3 . . . . . . . . . 10 . Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . . . . . . 4 . Reinforcement 7 | . . . . . . . . 2 . . . . . . . . . 5 . Assault 3 | . . . . . . 2 . . . . . . . . . . . 1 . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Distress Signals 5 | . . . . . . 1 . 1 . . . . . . . . . 3 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . . . . . . . . . . 14 . Times Spotted 198 | . 2 5 . . 2 28 32 12 11 6 . 22 9 7 11 . 5 44 2 Peak Tracking Total 8 | . 1 3 . . 1 5 4 3 4 4 . 4 4 5 4 . 5 8 2 Tactical Retreats 5 | . . . . . . . . . . . . . . . . . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 30 | . . . . . 1 12 3 4 . . . 1 1 . . . . 8 . Max in Single Turn 3 | . . . . . 1 2 1 3 . . . 1 1 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 50 | . 3 . 1 . 2 10 7 4 1 . 4 1 1 . . 9 . 6 1 Terminals 30 | . 3 . . . 2 9 6 4 . . . 1 1 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 1 . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 131 | . 5 . 1 . 4 13 9 5 1 . 29 4 1 . . 48 . 10 1 Successful 104 | . 1 . 1 . 2 7 4 1 1 . 29 4 1 . . 48 . 4 1 Failed 27 | . 4 . . . 2 6 5 4 . . . . . . . . . 6 . Catastrophic 7 | . 1 . . . . 1 2 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 34 | . 5 . 2 . 4 6 7 4 . . . . 1 . . . . 5 . Terminals 45 | . 5 . . . 4 12 8 5 . . . 4 1 . . . . 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 1 . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 99 | . 1 . 1 . 2 6 3 1 1 . 29 4 1 . . 48 . 1 1 Record 51 | . . . . . . . . . . . 11 4 . . . 36 . . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . . 1 . . . . 3 . . . . 4 . . . Open Door 5 | . . . . . . 3 . . 1 . . . . . . . . . 1 Branch Access Points 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 1 2 . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 1 . . . . . . . . . . 2 . Report Inventory 3 | . . . . . . 1 1 . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 2 6 2 3 . . . 1 1 . . . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 10 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Total Allies 3 | . . . . . . 2 . . . . . 1 . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . . . 62 . . . . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . . . 31 . . . . . 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . 11 . . . . . 23 . . . . . . . Total Damage 1258 | . . . . . . 186 . . . . . 1072 . . . . . . . Kills 11 | . . . . . . 3 . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 . . . . . 2 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Turns Passed 14946 | 56 155 85 283 412 538 3187 1267 908 488 470 160 710 489 955 1384 353 414 2296 336 Spaces Moved 7144 | 38 112 33 233 266 128 1150 705 379 266 260 95 383 242 407 533 228 262 1228 196 Core 221 | 7 . . . . . 2 . . . . . . . . . . . 119 93 Treads 4248 | . . . . . . 758 705 379 266 260 95 383 242 407 533 116 . 2 102 Legs 2438 | 31 112 33 233 266 128 280 . . . . . . . . . 112 262 981 . Wheels 219 | . . . . . . 110 . . . . . . . . . . . 108 1 Hover 18 | . . . . . . . . . . . . . . . . . . 18 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 80 170 170 170 170 170 170 170 170 166 120 120 50 50 Average Speed 154 | 109 120 120 120 120 190 166 170 170 170 170 170 170 170 170 208 143 120 110 145 Slowest Speed 550 | 120 120 120 120 120 190 550 170 170 170 170 170 170 170 170 250 190 120 250 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 36 6 60 59 21 93 97 13 52 38 75 62 7 62 62 62 39 27 33 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . 1 . . . . 1 1 . . . 3 . . 1 Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . 1 2 . 1 . 1 1 . 1 . 2 Spaces Dug 118 | . . . . . . 36 4 5 . . . . . . 2 . . 71 . Terrain Destroyed 594 | . . . . . 4 121 50 22 3 4 . 63 . 155 35 . . 129 8 Melee 12 | . . . . . . 1 . . . . . . . . . . . 11 . Projectile 187 | . . . . . 4 66 50 7 3 4 . . . . 4 . . 41 8 AOE 395 | . . . . . . 54 . 15 . . . 63 . 155 31 . . 77 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Total 10630 | 49 125 55 239 359 424 2212 774 644 302 288 94 427 317 660 795 255 358 2023 230 Wait 2762 | 6 1 . . 91 290 811 34 223 16 19 . 13 60 241 239 . 86 621 11 Move 7126 | 37 111 32 232 265 127 1149 704 378 265 259 94 382 241 406 532 227 261 1228 196 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 46 | . 5 4 2 . . 10 . 4 . . . 1 2 . 1 6 . 9 2 Fast Attach 90 | 6 2 . . . . 25 . 3 1 . . 5 2 . 2 10 2 25 7 Attach 31 | . . 1 . . 2 10 . . . . . . 1 . 1 1 . 11 4 Detach 11 | . . . . . . 6 . . . . . . . . . 1 . 3 1 Swap 42 | . 2 2 . . . 1 . 1 . . . 10 . 3 10 . 1 12 . Drop 72 | . 1 3 5 . 2 28 . 4 1 . . 2 1 . . 10 1 13 1 Fire 414 | . 3 13 . . 3 165 35 31 19 10 . 14 10 10 10 . 7 76 8 Melee 24 | . . . . . . 7 . . . . . . . . . . . 17 . Ram 7 | . . . . . . . . . . . . . . . . . . 7 . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Entered Mines 291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 293 | -10/Mines | Discovered new exit (range 5) 296 | -10/Mines | Identified exit to Exiles 297 | -10/Mines | Entered Exiles 303 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met 8R-AWN 345 | -10/Exiles | Met EX-HEX 383 | -10/Exiles | Met EX-BIN 396 | -10/Exiles | Aligned with FarCom system 397 | -10/Exiles | Given EX-Vault access code 425 | -10/Exiles | Opened EX-Vault 436 | -10/Exiles | Found XL Autogun Array 462 | -10/Exiles | Warned to stay clear of 0b10 Research branches 498 | -10/Exiles | Met EX-DEC 566 | -10/Exiles | Discovered new exit (range 14) 579 | -10/Exiles | Identified exit to Mines 580 | -10/Exiles | Left Exiles lab with XL Autogun Array 580 | -10/Exiles | Entered Mines 636 | -9/Mines | Found a hidden stash of uninstalled traps 978 | -9/Mines | Discovered new exit (range 15) 991 | -9/Mines | Identified exit to Materials 992 | -9/Mines | Entered Materials 992 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1017 | -8/Materials | Identified exit to Storage 1300 | -8/Materials | Build established: Skirmisher 1530 | -8/Materials | Entered Storage 1531 | -8/Storage | Identified exit to Recycling 2655 | -8/Storage | Met a pair of Derelict thieves 3598 | -8/Storage | Garrison activated, responded to threat 3906 | -8/Storage | Discovered new exit (range 16) 4416 | -8/Storage | Learned location of Armory (-3) 4717 | -8/Storage | Entered Recycling 4736 | -8/Recycling | Spotter reported a threat 4753 | -8/Recycling | Spotter reported a threat 4772 | -8/Recycling | Spotter reported a threat 4788 | -8/Recycling | Spotter reported a threat 4788 | -8/Recycling | Spotter reported a threat 4791 | -8/Recycling | Spotter reported a threat 4846 | -8/Recycling | Spotter reported a threat 4859 | -8/Recycling | Spotter reported a threat 4889 | -8/Recycling | Spotter reported a threat 4947 | -8/Recycling | Spotter reported a threat 4951 | -8/Recycling | Spotter reported a threat 4988 | -8/Recycling | Spotter reported a threat 5042 | -8/Recycling | Spotter reported a threat 5057 | -8/Recycling | Spotter reported a threat 5129 | -8/Recycling | Spotter reported a threat 5167 | -8/Recycling | Spotter reported a threat 5171 | -8/Recycling | Spotter reported a threat 5195 | -8/Recycling | Spotter reported a threat 5240 | -8/Recycling | Spotter reported a threat 5293 | -8/Recycling | Spotter reported a threat 5345 | -8/Recycling | Discovered new exit (range 15) 5370 | -8/Recycling | Identified exit to Factory 5437 | -8/Recycling | Spotter reported a threat 5545 | -8/Recycling | Spotter reported a threat 5548 | -8/Recycling | Spotter reported a threat 5569 | -8/Recycling | Spotter reported a threat 5598 | -8/Recycling | Spotter reported a threat 5601 | -8/Recycling | Spotter reported a threat 5622 | -8/Recycling | Spotter reported a threat 5650 | -8/Recycling | Spotter reported a threat 5654 | -8/Recycling | Spotter reported a threat 5675 | -8/Recycling | Spotter reported a threat 5680 | -8/Recycling | Spotter reported a threat 5706 | -8/Recycling | Spotter reported a threat 5727 | -8/Recycling | Spotter reported a threat 5842 | -8/Recycling | Spotter reported a threat 5843 | -8/Recycling | Spotter reported a threat 5939 | -8/Recycling | Spotter reported a threat 5984 | -8/Recycling | Entered Factory 5984 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6211 | -6/Factory | Identified exit to Lower Caves 6334 | -6/Factory | Search patrols dispatched 6684 | -6/Factory | Search patrols dispatched 6892 | -6/Factory | Entered Lower Caves 7148 | -6/Lower Caves | Learned Factory emergency access door positions 7187 | -6/Lower Caves | Build established: Gunner 7340 | -6/Lower Caves | Discovered new exit (range 9) 7370 | -6/Lower Caves | Identified exit to Lower Caves 7380 | -6/Lower Caves | Entered another Lower Caves area 7794 | -6/Lower Caves | Discovered new exit (range 12) 7809 | -6/Lower Caves | Identified exit to Data Miner 7850 | -6/Lower Caves | Entered Data Miner 7850 | -6/Data Miner | Discovered new exit (range 6) 7859 | -6/Data Miner | Identified exit to Proximity Caves 7883 | -6/Data Miner | Met Data Miner 7917 | -6/Data Miner | Learned location of Section 7 (-3) 7917 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7947 | -6/Data Miner | Received God Mode back door access code from Data Miner 8010 | -6/Data Miner | Entered Proximity Caves 8048 | -5/Proximity Caves | Escorted by Enhanced Grunt 8054 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8097 | -5/Proximity Caves | Identified exit to Factory 8097 | -5/Proximity Caves | Learned location of 1 exit from Factory 8097 | -5/Proximity Caves | Learned Factory security intel 8720 | -5/Proximity Caves | Entered Factory 8720 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8721 | -5/Factory | Identified exit to Factory 8722 | -5/Factory | Identified exit to Upper Caves 9019 | -5/Factory | Build established: Skirmisher 9209 | -5/Factory | Entered Upper Caves 10139 | -5/Upper Caves | Discovered new exit (range 14) 10163 | -5/Upper Caves | Identified exit to Upper Caves 10164 | -5/Upper Caves | Entered another Upper Caves area 10192 | -5/Upper Caves | Learned Factory interactive machine intel 10334 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11086 | -5/Upper Caves | Learned 4 Factory zone layouts 11319 | -5/Upper Caves | Discovered new exit (range 16) 11342 | -5/Upper Caves | Identified exit to Zhirov 11463 | -5/Upper Caves | Build established: Scavenger-Mutant 11548 | -5/Upper Caves | Entered Zhirov 11548 | -5/Zhirov | Discovered new exit (range 3) 11578 | -5/Zhirov | Met Zhirov 11636 | -5/Zhirov | Learned location of Quarantine (-3) 11636 | -5/Zhirov | Learned location of Testing (-2) 11636 | -5/Zhirov | Learned location of Command (-1) 11646 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11800 | -5/Zhirov | Found Alien Artifact 11803 | -5/Zhirov | Identified Integrated Reactor 11803 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11818 | -5/Zhirov | Found Alien Artifact 11818 | -5/Zhirov | Identified Transdimensional Reconstructor 11818 | -5/Zhirov | Warped through subspace 11900 | -5/Zhirov | Identified exit to Proximity Caves 11901 | -5/Zhirov | Entered Proximity Caves 12210 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12315 | -4/Proximity Caves | Entered Factory 12315 | -4/Factory | Evolved 2 slots: Utility x2 12317 | -4/Factory | Loaded intel: 52 interactive machine locations 12353 | -4/Factory | Build established: Skirmisher 12671 | -4/Factory | Build established: Assassin 13649 | -4/Factory | Lost 4 parts (1n1u2w) 13689 | -4/Factory | Found Prototype Device 13689 | -4/Factory | Identified Active Sensor Suite 13714 | -4/Factory | Lost 3 parts (1n2u) 14040 | -4/Factory | Lost 3 parts (2u1w) 14233 | -4/Factory | Lost 12 parts (3p2n2u5w) 14359 | -4/Factory | Core integrity fell below 50% 14440 | -4/Factory | Lost 10 parts (4n2u4w) 14493 | -4/Factory | Build established: Mutant 14565 | -4/Factory | First assault squad dispatched 14598 | -4/Factory | Discovered new exit (range 15) 14604 | -4/Factory | Core integrity fell below 20% 14610 | -4/Factory | Identified exit to Upper Caves 14611 | -4/Factory | Entered Upper Caves 14947 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 14927_ Power failure averted by Adv. Cryofiber Web. 14928_ Penetrated by Slug. 14929_ System corrupted: Energy discharge (-222). 14931_ Slug penetrates Wall. 14931_ Critical hit (Destroy). 14931_ Quantum Rifle destroyed. 14934_ Power Amplifier destroyed. 14934_ Penetrated by Slug. 14934_ Critical hit (Destroy). 14934_ Quantum Rifle destroyed. 14937_ Lgt. Antimatter Reactor fries itself beyond repair. 14938_ Power failure averted by Adv. Cryofiber Web. 14938_ Penetrated by Slug. 14938_ Quantum Rifle destroyed. 14941_ Slug penetrates Earth. 14945_ Slug penetrates Wall. 14946_ Energy bleed averted by Adv. Cryofiber Web. 14947_ System corrupted: Heat flow error (+155). 14947_ Penetrated by Slug. 14947_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????#### ### #?? | | ???????????????????### ### #?? | | ??????????????????## ## ##### | | ??????????????????# ## ##?? ?? | | ??????????????????# #?? ##? | | ??????????????????# #?? #?? | | ??????????????????# ##?? #??? | | ?????????????????## #?? #???? | | ?????????????????# ###??? ????? | | ?????????????????# ##??????????? | | ????????????????## ######???????????? | | ????????????????# #????????????????? | | ????????????????# ##????????????????? | | ????????????????## ### ##?????????????????? | | ?????????????????##??## ##??????????????????? | | ??????????????????????# #####???????????????????? | | ??????????????????????# ##??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#### #?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????????????????#;@#??????????????????????? | | ?????????????????????#;;; #??????????????????????? | | ??????????????????? h% #??????????????????????? | | ???????????????? #??????????????????????? | | ???????????????########;#;#??????????????????????? | | ?????????????????????? ###??????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 59 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 150 Resistance: TH 25 Power Shielding 90 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed SensorGammaBeamcaster Manual? 0 Play Time 02:01:31 Cumulative 75.9 hours Start 2022.05.19 @ 22:29:27 End 2022.05.22 @ 21:26:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26ff3b53-4fcb-461f-bf2e-265db93c2336