Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 15:01:53 Player: Trantor Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (448) 448 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1001 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Wheel Small Storage Unit Large Storage Unit Propulsion Shielding EM Pulse Gun Improved Medium Laser EMP Blaster Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser EMP Blaster > --- INVENTORY -------- Wheel Wheel Small Storage Unit Large Storage Unit Propulsion Shielding EM Pulse Gun Improved Medium Laser Assault Rifle Grenade Launcher Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | . 14 5 Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | . 2 1 Treads . | . . . Leg 3 | . 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware 1 | . 1 . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | . 6 4 Energy Gun 4 | . 4 . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 3 3 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 100 Engine 11 | . 12 . Core 2 | . 1 14 Leg 27 | . 27 28 Device 3 | . 3 . Storage 14 | . 14 14 Hackware 2 | . 1 14 Protection 2 | . 2 . Energy Gun 19 | . 19 14 Ballistic Gun 7 | . 6 10 Launcher 1 | . 1 3 Naked Turns . | . . . Heaviest Build 23 | 12 23 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 8 | . 8 10 Most Carried 10 | . 10 10 Average Carried 8 | . 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 463 | 200 216 47 Remotely . | . . . Salvage Created 564 | . 436 128 Parts 38 | . 34 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 10 | . 9 1 AOE 2 | . . 2 Classes Destroyed 6 | . 6 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 6 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1104 | . 575 529 Core 277 | . 89 188 Absorbed by Shields . | . . . Regen/Repaired (Parts) 86 | . 86 . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 37 6 Largest 2 | . 2 2 Hottest 112 | . 112 76 Shots Fired 75 | . 66 9 Gun 66 | . 59 7 Cannon . | . . . Launcher 9 | . 7 2 Special . | . . . Kinetic 8 | . 4 4 Thermal 58 | . 55 3 Explosive 7 | . 7 . Electromagnetic 2 | . . 2 Robot Hit Streak 10 | . 10 5 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 38 | . 33 5 Core Hits 20 | . 16 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 5 | . 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 879 | . 700 179 Guns 657 | . 598 59 Cannons . | . . . Explosions 222 | . 102 120 Melee . | . . . Ramming . | . . . Kinetic 78 | . 53 25 Thermal 579 | . 545 34 Explosive 102 | . 102 . Electromagnetic 120 | . . 120 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 6 2 Message Errors 2 | . 1 1 Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 36 | . 36 . Projectiles . | . . . Explosions 36 | . 36 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 132 | . 132 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 517 | . 517 42 Average Temperature 170 | . 183 17 Received Heat Transfer 228 | . 210 18 Effects 8 | . 8 . Shutdowns 2 | . 2 . Energy Bleed 2 | . 2 . Interference 3 | . 3 . Damage (major) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 3 2 Heat Transferred 1591 | . 1517 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 220 | . 220 128 Initial 58 | . . 58 Average 69 | . 65 120 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | . 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 19 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 8 | . 7 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 15 3 Successful 9 | . 8 1 Failed 9 | . 7 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 8 4 Terminals 16 | . 13 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Robot Analysis 3 | . 2 1 Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 51 | . 51 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 1 | . . 1 Total Damage 21 | . . 21 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1143 | . 1066 77 Spaces Moved 698 | 1 655 42 Core . | . . . Treads . | . . . Legs 698 | 1 655 42 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 123 | 120 123 131 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 83 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 68 | . 68 . Melee . | . . . Projectile . | . . . AOE 68 | . 68 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 902 | . 848 54 Wait 120 | . 120 . Move 696 | . 654 42 Hop . | . . . Pick Up 11 | . 11 . Fast Attach 6 | . 6 . Attach 1 | . 1 . Detach . | . . . Swap 12 | . 7 5 Drop 13 | . 12 1 Fire 43 | . 37 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 5) 490 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 15) 635 | -10/Materials | Identified exit to Mines 846 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Repaired Imp. Medium Laser 1067 | -10/Materials | Entered Mines 1075 | -10/Mines | Escorted by a lone wolf Derelict 1095 | -10/Mines | Learned location of Storage (-7) 1118 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Core integrity fell below 50% 1144 | -10/Mines | Core integrity fell below 20% 1144 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- at surveillance. However, their heavy reliance on highly-exposed advanced electronic systems means they are extremely susceptible to electromagnetic attacks. On detecting intruders, a W-16 Scout will alert all nearby combat units and continue to provide position updates as long as the hostile is visible. 01118_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01120_ K-01 Serf cleans the Pulverizer. 01121_ IUJXBN9SU 01143_ Assault Rifle destroyed. 01143_ R-06 Scavenger destroyed. 01144_ The unstable cave ceiling collapses. 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