Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.20 @ 01:27:55 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (113) 565 Value Destroyed (4088) 4088 Prototype IDs (62) 1240 Alien Tech Used (9) 1800 Bonus (18012) 18012 TOTAL SCORE: 37205 Bonus ------- High Alert Combat Kills 789 Follower Combat Kills 200 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1608 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -385 Cogmind --------- Core Integrity 799/1600 Matter 300/300 Energy 1002/1020 System Corruption 0% Temperature Cool (12) Movement Hovering (41) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Antigrav System Antigrav System Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (15) ----- Experimental Energy Well Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Stasis Canceller Layered Medium Armor Plating > --- WEAPON (3) ------- Force Lance Plasma Lance > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Cloaking Device Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Triangulator Enhanced Optical Array Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor Antimissile System > --- WEAPON ----------- Enhanced Nova Cannon Power Sword Force Lance > --- INVENTORY -------- Light Neutrino Core Improved Gyrokinetic Inverter Stasis Canceller Improved Transmission Jammer Improved Cloaking Device Micro-nuke Launcher Enhanced Force Lance [Rating: 178] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cooled Gravmag System Treads Light Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Advanced Powered Armor Weapon Power Sword Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 2 . . . . 1 . . . 1 . . . . 1 . . . . 2 . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | 9 15 . 18 6 . . 16 3 . . . . 9 . 3 1 9 . . 21 . 10 . 1 4 1 8 11 16 37 18 8 11 11 55 Power 42 | 1 1 . 2 1 . . 2 . . . . . 1 . . 1 1 . . . . 3 . . 1 . . 5 . 7 3 . 2 1 10 Engine 7 | 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Core 16 | . . . . 1 . . 2 . . . . . . . . 1 1 . . . . 2 . . 1 . . 4 . . 1 . 1 . 2 Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 6 2 . 1 1 7 Propulsion 71 | 4 8 . 11 2 . . 7 . . . . . 3 . 3 . 3 . . 2 . 2 . . . . 1 1 6 4 3 . 1 2 8 Treads 10 | . 4 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 4 4 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 4 3 . 1 2 8 Flight 22 | . . . 1 . . . 6 . . . . . 3 . 3 . 3 . . 2 . 2 . . . . 1 1 . . . . . . . Utility 130 | 2 2 . 2 3 . . 3 3 . . . . 4 . . . 5 . . 7 . 5 . 1 3 . 7 5 9 22 9 7 7 6 18 Device 70 | 1 1 . 2 3 . . 1 1 . . . . 2 . . . 2 . . 3 . 3 . 1 2 . 2 3 4 13 7 4 4 5 6 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Processor 12 | . . . . . . . 2 1 . . . . 1 . . . . . . . . 1 . . . . 2 . . 2 1 . . . 2 Hackware 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 1 . . . 2 Protection 36 | . . . . . . . . 1 . . . . 1 . . . 3 . . 4 . 1 . . . . 1 1 5 5 . 2 3 1 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 4 . 3 . . . 4 . . . . . 1 . . . . . . 12 . . . . . 1 . . 1 4 3 1 1 2 19 Energy Gun 8 | 2 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . 1 . 1 . 7 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 2 1 . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 8 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 1 . . . 1 . . . . . 1 . . . . . . 6 . . . 1 2 . 2 2 8 5 5 . . . 4 Parts Lost 48 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . 5 4 1 . . 13 . 20 Power 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 4 Propulsion 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 5 Utility 22 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 2 . . . 6 . 9 Weapon 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 Highest Loss Streak 10 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 3 1 . . 10 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 99 100 100 100 98 97 100 100 100 100 88 100 99 100 88 94 94 86 94 94 94 92 87 90 87 84 84 94 99 100 92 90 78 Engine 1 | . 14 14 11 4 . . . . . . . . 1 6 6 6 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 6 11 11 8 7 7 7 7 7 6 6 6 6 11 11 11 11 11 9 5 5 5 10 9 6 3 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 . . 1 4 6 8 7 6 6 5 Treads 2 | . 4 . 11 12 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 24 28 20 20 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 23 25 23 20 19 21 Flight 8 | . . . . . . . 36 30 30 30 30 30 26 26 25 26 23 23 23 23 23 26 26 25 25 25 19 18 7 . . . . . . Device 21 | . 14 14 22 22 22 22 26 23 23 23 23 23 21 26 26 26 23 29 29 26 23 28 31 30 25 25 22 21 19 22 24 26 21 29 14 Storage 4 | . 14 14 11 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . 2 4 5 7 7 5 Processor 7 | . . . . . . . 8 15 15 15 15 15 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 10 8 7 7 7 8 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 13 12 11 7 11 11 9 3 2 Protection 4 | . . . . . . . . 4 7 7 7 7 5 6 6 6 5 5 5 5 11 7 5 5 5 5 4 3 5 5 4 4 5 7 6 Energy Gun 2 | . 27 28 12 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 8 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 7 7 7 7 7 7 6 6 6 6 5 5 5 2 5 5 5 5 5 5 4 4 . . . . . . . Slashing Weapon 3 | . . . . . . . 8 7 7 7 7 7 6 6 6 6 5 5 5 2 5 5 5 5 5 5 4 4 4 4 7 7 6 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 3 . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 27 27 35 33 33 33 12 19 19 19 19 19 20 20 20 24 31 31 31 37 37 42 42 42 42 35 35 36 30 85 85 94 110 83 116 Greatest Support 119 | 32 20 20 26 40 26 26 19 19 19 19 19 19 20 26 26 26 34 40 34 46 46 53 48 48 48 49 46 45 96 112 104 104 119 111 113 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 8 | 7 12 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 7 Most Carried 15 | 8 12 12 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 9 10 Average Carried 7 | 4 9 9 13 14 15 15 5 4 5 5 5 5 4 5 4 5 4 4 5 4 4 4 5 5 4 4 4 4 3 7 9 9 8 7 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 15 | 8 9 12 14 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 10 10 9 9 9 4 Class Distribution -------------------- 21% | Scavenger-Mutant 19% | Infiltrator-Ninja 12% | Hacker-Ninja 9% | Scavenger-Gladiator 7% | Mutant 6% | Scavenger-Scout 5% | Scavenger-Ninja 4% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scavenger-Ninja | -6/Waste Scavenger-Ninja | -6/Factory Scavenger-Ninja | -6/DSF Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Scavenger-Sprinter | -2/Research Hacker-Ninja | -2/Testing Scavenger-Ninja | -1/Access Hacker-Mutant | -1/Garrison Infiltrator-Ninja | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Matter Collected 3344 | 235 200 . 201 132 . 6 74 . 70 27 . . 119 . . . . . . 299 47 36 18 20 . 91 74 91 . 431 55 65 337 64 652 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3689 | 33 259 . 410 238 . 47 21 . . . . . 331 . . . . . . 292 . 36 . . . . 128 . . 373 77 81 426 93 844 Parts 199 | 8 21 . 27 21 . 7 . . . . . . 11 . . . . . . 3 . 4 . . . . 6 . . 29 3 5 15 10 29 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Combat Hostiles Destroyed 75 | . 10 . 10 6 . 3 1 . . . . . . . . . . . . 13 . . . . . . . . . . 1 . 18 . 13 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . 4 Guns 28 | . 9 . 10 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 36 | . 1 . . . . . 1 . . . . . . . . . . . . 13 . . . . . . . . . . . . 12 . 9 Classes Destroyed 19 | 1 3 . 2 1 . . . . . . . . . . . . . . . 7 . 1 . . . . . . . 1 . . 1 . 2 Worker 9 | . 1 . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 3 Builder 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Tunneler 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recycler 7 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . 2 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . 1 1 . Swarmer 32 | . 6 . 5 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 13 | . 4 . . 3 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 Brawler 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sentry 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 Programmer 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 2 4 . 4 6 . 3 1 . . . . . 4 . . . . . . 5 . 1 . . . . 1 . . 3 1 1 5 1 4 Combat Bots Only 5 | . 3 . 3 5 . 3 1 . . . . . . . . . . . . 5 . . . . . . . . . . 1 . 5 . 4 Max Kills in Single Turn 5 | 1 2 . 2 1 . 2 1 . . . . . 1 . . . . . . 5 . 1 . . . . 1 . . 1 1 1 5 1 2 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . 4 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Hostile Shots Fired 843 | . 39 . 56 15 . 2 . . . 6 . 1 . . 1 1 2 2 2 10 . 12 . 1 . 4 3 28 96 19 13 . 280 19 231 Missed 345 | . 7 . 19 8 . . . . . 4 . 1 . . . . 2 1 1 4 . 10 . 1 . 4 1 17 48 6 6 . 119 11 75 Damage Taken 10749 | . 302 . 471 60 . 16 13 . . 52 . . . . 18 64 . 19 24 124 . 36 . . . . 39 569 955 275 83 . 2758 188 4683 Core 1094 | . 40 . 66 18 . 9 . . . . . . . . . . . . . . . . . . . . . . 116 44 . . 211 20 570 Absorbed by Shields 927 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 69 . 741 . . Redirected to Shielding 194 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 44 44 Core Remaining (%) 88 | 100 . 84 . . . 76 100 . . . . 100 . . . 100 . . . . 100 . . . . 100 . . 65 . 96 . . . 49 Volleys Fired 114 | 3 18 . 26 15 . 2 4 . . . . . . . . . . . . 9 . . . . . 1 . . . . . . 9 3 24 Largest 2 | 2 2 . 2 2 . 2 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 2 Hottest 120 | 90 90 . 90 79 . 79 30 . . . . . . . . . . . . 20 . . . . . . . . . . . . 55 120 120 Shots Fired 178 | 6 36 . 50 30 . 4 4 . . . . . . . . . . . . 9 . . . . . 1 . . . . . . 9 3 26 Gun 126 | 6 36 . 50 30 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Launcher 41 | . . . . . . . 4 . . . . . . . . . . . . 9 . . . . . . . . . . . . 9 . 19 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 38 | . . . 21 15 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 84 | 6 22 . 29 15 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Explosive 33 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 . 19 Electromagnetic 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 8 . 19 5 . 6 . . . . . . . . . . . . . 12 . . . . . . . . . . . . 3 . 4 Robot Miss Streak 4 | . 4 . 1 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 182 | 4 21 . 36 18 . 4 3 . . . . . 4 . 1 . . . . 6 . 1 . . . . 2 2 . 11 2 1 24 3 39 Core Hits 168 | 2 14 . 15 13 . 3 3 . . . . . 4 . . . . . . 27 . 1 . . . . 1 . . 6 2 1 24 3 49 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Burn 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 275 | . . . . . . . 9 . 2 2 . 1 5 . 11 . 10 . 2 . 2 9 . 1 . 4 10 12 14 34 8 6 47 14 72 Impact 19 | . . . . . . . 3 . 1 1 . . 1 . 1 . 2 . 1 . 1 1 . . . . 3 4 . . . . . . . Slashing 198 | . . . . . . . 6 . 1 1 . 1 4 . 10 . 8 . 1 . 1 8 . 1 . 4 7 8 14 22 7 5 46 14 29 Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 1 1 . 43 Sneak Attacks 21 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . 1 . . 7 1 1 1 2 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18507 | 47 340 . 516 261 . 56 245 . . . . . 381 . 58 . . . . 7324 . 48 . . . . 117 96 . 763 161 82 3245 231 4536 Guns 1136 | 47 256 . 516 261 . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 Explosions 12806 | . 84 . . . . . 105 . . . . . . . . . . . . 7324 . . . . . . . . . . . . 2474 . 2819 Melee 4416 | . . . . . . . 140 . . . . . 381 . 58 . . . . . . 48 . . . . 117 96 . 763 161 82 771 231 1568 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 307 | . . . 182 99 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 957 | 47 235 . 334 162 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 Explosive 5398 | . . . . . . . 105 . . . . . . . . . . . . . . . . . . . . . . . . . 2474 . 2819 Electromagnetic 105 | . 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 59 | . . . . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3098 | . . . . . . . 81 . . . . . 381 . 58 . . . . . . 48 . . . . 117 96 . 763 161 82 771 231 309 Piercing 1259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1259 Entropic 7324 | . . . . . . . . . . . . . . . . . . . . 7324 . . . . . . . . . . . . . . . Highest Corruption 5 | . 3 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . Average Corruption 4 | . 2 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 8 20 . . . . Effects 17 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 9 . . . . . . Message Errors 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Discharges 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Alerts 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 896 | . . . . . . . 9 . . . . . . . 23 . . . . 230 . . . . . . . . . 199 . . 175 . 260 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 454 | . . . . . . . . . . . . . . . . . . . . 230 . . . . . . . . . . . . 167 . 57 Melee 442 | . . . . . . . 9 . . . . . . . 23 . . . . . . . . . . . . . . 199 . . 8 . 203 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | 80 150 . 63 15 . 30 . . . 3 . . . 38 44 54 4 130 4 3 46 313 4 4 4 67 320 . 227 . . . . . 12 Average Temperature 40 | 35 63 . 16 9 . 16 . . . 3 . . . 21 19 29 4 67 3 1 17 58 2 2 2 34 126 . 101 . . . . . 12 Received Heat Transfer 850 | . 90 . 144 18 . . 9 . . 12 . . . . 9 . . 9 9 . . . . . . . 12 21 21 30 9 . 170 27 260 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2354 | 136 669 . 864 407 . 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Peak Influence 1264 | 10 309 120 453 397 . 100 241 136 . . . . 44 75 134 97 268 . . . . 181 . . . . 284 161 421 383 270 210 980 827 1264 Initial 588 | . 6 120 46 172 . . 39 109 . . . . . 15 52 97 50 . . . . 18 . . . . . 159 74 213 171 161 88 588 528 Average 426 | 2 155 120 226 268 . 97 106 116 . . . . 25 27 70 97 144 . . . . 93 . . . . 139 75 280 291 134 129 615 695 1035 Maximum Alert Level 4 | . 1 . 2 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 1 1 3 3 4 Low Security (%) 35 | 100 57 100 52 16 . 100 88 100 . . . . 100 100 100 100 72 . . . . 100 . . . . 63 100 22 2 77 94 11 . . Level 1 29 | . 42 . 31 83 . . 11 . . . . . . . . . 27 . . . . . . . . . 36 . 65 97 22 5 4 . . Level 2 11 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 45 58 14 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 41 26 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 3 . . . 3 1 . . . . . . 1 . 3 . . . . . . . . . 1 1 9 5 5 . . 2 7 Investigation 16 | . 1 . 2 . . . 1 1 . . . . . . . . 3 . . . . . . . . . 1 . 1 4 1 . . . 1 Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 Reinforcement 18 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 6 1 3 . . . 2 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Distress Signals 19 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 6 1 . . . 6 Communications Jammed 163 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 8 3 6 33 18 22 . 4 6 58 Distress Signals 138 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 8 3 6 30 18 . . 4 6 58 Times Spotted 383 | . 14 . 26 9 . 2 7 . 1 2 . 4 . 5 6 1 11 4 1 39 2 6 . 1 . 4 7 17 55 22 15 1 46 16 59 Peak Tracking Total 17 | . 4 . 10 6 . 2 3 . 2 2 . 4 . 5 3 1 9 4 1 17 3 6 . 1 . 4 5 10 16 6 4 1 10 5 12 Tactical Retreats 50 | . 1 . 2 . . . . . 1 . . . . . 1 . 1 1 1 1 1 1 . . . . 2 4 11 3 2 . 5 4 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Traps Triggered 16 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . 3 . . . . . . . . . . . . . . . 1 10 2 . . . . 1 . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Machines Disabled 16 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . 1 5 . 2 . 1 1 1 Max in Single Turn 4 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . 1 1 . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Machines Accessed 93 | . 1 . 3 . . . 4 3 1 . 4 . 1 . 4 . 7 1 . 3 . 4 1 . 4 1 5 7 13 5 11 3 2 . 5 Terminals 59 | . 1 . 3 . . . 3 2 . . . . 1 . 3 . 4 . . . . 3 . . . 1 2 7 10 2 8 2 2 . 5 Fabricators 9 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 2 . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . . . Total Hacks 269 | . 4 . 13 . . . 6 4 5 . 28 . 2 . 6 . 13 1 . 7 . 8 1 . 17 2 23 20 36 12 37 10 4 . 10 Successful 154 | . 2 . 8 . . . 2 2 5 . 28 . 1 . 1 . 5 1 . 7 . 3 1 . 17 1 11 5 23 6 15 6 1 . 3 Failed 114 | . 2 . 4 . . . 4 2 . . . . 1 . 5 . 8 . . . . 5 . . . 1 12 15 13 6 22 4 3 . 7 Catastrophic 28 | . . . . . . . 1 2 . . . . 1 . 1 . 3 . . . . 2 . . . . 1 5 4 2 2 . . . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 4 . 13 . . . 6 2 . . . . 2 . 5 . 10 . . 1 . 8 . . . . 18 9 23 7 25 4 . . 4 Terminals 165 | . 4 . 13 . . . 5 3 . . . . 2 . 5 . 7 . . . . 6 . . . 2 12 20 29 5 30 8 4 . 10 Fabricators 21 | . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . 6 . . 2 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Garrison Access 17 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 5 . 3 4 . 2 . . . Terminal Hacks 101 | . . . 4 . . . 1 1 5 . 28 . . . 1 . 1 1 . 7 . . 1 . 17 1 1 4 12 2 7 3 1 . 3 Record 22 | . . . . . . . . . 5 . 11 . . . . . . . . . . . . . 5 . . . . . 1 . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . 3 . . . . . . . . 5 . . . . 4 . . . . . . . . . . Open Door 11 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . 1 . . 5 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 48 | . 2 . 4 . . . 1 . . . . . 1 . . . 3 . . . . 3 . . . . 10 1 9 4 8 2 . . . Terminals 30 | . 2 . 4 . . . . . . . . . 1 . . . 1 . . . . 2 . . . . 4 1 7 . 6 2 . . . Track 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 3 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 15 | . 1 . 2 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 1 2 . 2 2 . . . Operators 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 1 1 . . . . Fabnet 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 1 2 . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Watchers 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 1 . 3 . . . 3 2 . . . . 1 . 3 . 6 . . . . 4 . . . . 4 6 7 4 9 3 1 . 4 Full Trace Events 13 | . 1 . 2 . . . 1 1 . . . . . . . . 3 . . . . . . . . . . . . 3 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 5 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 3 3 7 7 7 7 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 5 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Total Allies 18 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . 1 . 5 Largest Group 5 | . . . . 5 3 2 2 . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 2 Highest-Rated Group 126 | . . . . 83 45 32 32 . . . . . . . . . . . . . . . . . . . . . 126 58 . . . . 116 Highest-Rated Ally 58 | . . . . 31 16 16 16 . . . . . . . . . . . . . . . . . . . . . 42 58 . . . . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . 26 . 4 24 . . . . . . . . . . . . . . . . . . . . . 5 3 . . 1 . 12 Total Damage 1602 | . . . . 303 . 48 249 . . . . . . . . . . . . . . . . . . . . . 259 136 . . 21 . 586 Kills 13 | . . . . 3 . 1 4 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Robot Analysis Total 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 3 . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Turns Passed 7820 | 72 207 77 394 631 149 53 153 53 86 110 25 44 95 36 99 9 224 100 74 439 109 193 50 63 43 91 187 234 515 598 237 190 452 385 1343 Spaces Moved 15500 | 54 135 78 272 465 132 44 273 150 266 346 79 132 219 133 244 32 693 366 261 946 389 546 206 238 127 323 574 662 1494 1388 466 394 545 603 2225 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 61 | . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1100 | 35 135 78 272 404 132 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6512 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 891 1388 466 394 545 603 2225 Flight 7808 | . . . . . . . 273 150 266 346 79 132 219 133 244 32 693 366 261 946 389 546 206 238 127 323 574 662 603 . . . . . . Fastest Speed 11 | 50 80 95 95 105 105 105 31 31 31 31 31 31 27 17 17 17 24 17 27 17 17 11 24 24 24 11 14 22 14 22 36 42 26 50 39 Average Speed 38 | 78 89 95 98 112 105 105 31 31 31 31 31 31 29 26 26 19 26 26 27 26 26 23 24 24 24 23 25 27 28 33 37 42 44 53 46 Slowest Speed 160 | 100 110 95 105 160 105 105 31 31 31 31 31 31 31 27 27 27 27 27 27 30 27 24 24 24 24 24 28 29 42 36 42 42 97 59 121 Overloaded Moves 502 | . . . . . . . . . . . . . . 6 13 26 . 20 . 3 6 28 . . . 15 10 85 171 14 . . 105 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 69 | . . . . . . . 2 . . . . . . . . . 14 2 . 2 . 9 . . . . 10 14 15 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Exploration Rate (%) 45 | 4 35 15 27 87 51 21 28 7 53 64 72 41 11 77 9 43 30 72 64 89 54 13 47 53 61 49 25 73 84 48 76 17 72 23 53 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . . 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 2 . . . . 4 5 . . . . . . . 1 . . 2 . 4 1 . . . . . . . . . . . Spaces Dug 102 | . . . . . . . 4 . 1 . . 1 . . 7 . 8 . 1 . 1 5 . 1 . 4 5 4 8 8 2 3 11 12 16 Terrain Destroyed 549 | . 2 . . . . . 18 . 1 . . 1 . . 7 . 8 . 1 69 1 5 . 1 . 24 5 4 8 8 2 3 124 34 223 Melee 95 | . . . . . . . 4 . 1 . . 1 . . 7 . 8 . 1 . 1 5 . 1 . 4 5 4 8 8 2 3 6 11 15 Projectile 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 3 AOE 448 | . 2 . . . . . 14 . . . . . . . . . . . . 69 . . . . . 19 . . . . . . 118 21 205 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Total 16690 | 74 181 80 347 545 142 47 327 156 266 346 78 132 245 132 262 35 703 366 261 1120 390 589 205 241 138 331 591 682 1550 1489 518 409 677 637 2398 Wait 343 | . 6 . 6 49 11 . 9 . . . . . . . 1 . . . . 126 . 26 . . . 2 . 4 13 2 13 . 70 . 5 Move 15335 | 53 134 77 271 464 131 43 268 149 265 345 78 131 219 132 243 31 665 361 260 941 388 528 205 237 126 322 555 635 1466 1387 465 393 543 602 2222 Hop 60 | . . . . . . . 2 . . . . . . . . . 13 2 . 2 . 8 . . . . 8 12 12 . . . . . 1 Pick Up 92 | 9 3 3 12 4 . 1 7 2 . . . . 3 . 1 1 1 2 . 2 1 3 . . 2 . 3 3 5 10 2 2 2 3 5 Fast Attach 139 | 4 2 . 2 2 . . 3 1 . . . . 6 . 3 . 2 . . 12 . 4 . 2 4 . 7 7 16 24 10 . 3 6 19 Attach 78 | 3 3 . 7 . . . 9 2 . . . . 1 . . . 2 . . 6 . 2 . . . 1 . 3 10 7 1 2 3 3 13 Detach 54 | . 2 . 1 . . . . 1 . . . . 2 . . . 2 . . 6 . 1 . . . 1 2 2 6 11 3 . 1 1 12 Swap 99 | 2 10 . 9 4 . . 4 . . . . . 2 . . 1 5 . . 3 . 4 . . 1 . 1 3 . 7 7 6 5 2 23 Drop 152 | . 3 . 10 7 . 1 14 1 . . . . 8 . 4 2 5 1 . 13 . 5 . 1 5 . 8 5 8 19 11 2 . 3 16 Fire 114 | 3 18 . 26 15 . 2 4 . . . . . . . . . . . . 9 . . . . . 1 . . . . . . 9 3 24 Melee 221 | . . . . . . . 7 . 1 1 . 1 4 . 10 . 8 . 1 . 1 8 . 1 . 4 7 8 14 22 6 4 41 14 58 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered Mines 300 | -10/Mines | Learned location of Storage (-7) 316 | -10/Mines | Build established: Mutant 328 | -10/Mines | Found a hidden stash of uninstalled traps 352 | -10/Mines | Discovered new exit (range 6) 357 | -10/Mines | Entered Materials 357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 463 | -9/Materials | Discovered new exit (range 10) 654 | -9/Materials | Build established: Scavenger-Mutant 655 | -9/Materials | Central database locked down 713 | -9/Materials | Identified exit to Mines 751 | -9/Materials | Entered Mines 763 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 823 | -9/Mines | Assembled infested the area 828 | -9/Mines | Assisted by a Guerilla fighting off Assembled 889 | -9/Mines | Learned Materials garrison access intel 992 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1068 | -9/Mines | Learned Materials stockpile data 1069 | -9/Mines | Learned location of 2 exits from Materials 1085 | -9/Mines | Received a Mining Laser from a helpful Derelict 1111 | -9/Mines | Discovered new exit (range 15) 1268 | -9/Mines | Discovered new exit (range 11) 1330 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1330 | -9/Mines | Discovered new exit (range 5) 1382 | -9/Mines | Entered Exiles 1382 | -9/Exiles | Accompanied by 3 allies 1396 | -9/Exiles | Discovered new exit (range 15) 1411 | -9/Exiles | Met 8R-AWN 1423 | -9/Exiles | Met EX-HEX 1471 | -9/Exiles | Met EX-DEC 1512 | -9/Exiles | Discovered new exit (range 10) 1531 | -9/Exiles | Entered Mines 1531 | -8/Mines | Accompanied by 2 allies 1578 | -8/Mines | Discovered new exit (range 6) 1584 | -8/Mines | Entered Materials 1584 | -8/Materials | Accompanied by 2 allies 1584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1585 | -8/Materials | Identified exit to Factory 1587 | -8/Materials | Loaded intel: 1 garrison access location 1737 | -8/Materials | Entered Factory 1737 | -7/Factory | Evolved 2 slots: Utility x2 1775 | -7/Factory | Identified exit to Storage 1775 | -7/Factory | Identified exit to Lower Caves 1790 | -7/Factory | Entered Lower Caves 1866 | -7/Lower Caves | Learned 8 Factory zone layouts 1866 | -7/Lower Caves | Learned Research trap positions 1866 | -7/Lower Caves | Learned Research emergency access door positions 1866 | -7/Lower Caves | Learned Extension stockpile data 1873 | -7/Lower Caves | Discovered new exit (range 10) 1875 | -7/Lower Caves | Identified exit to Lower Caves 1876 | -7/Lower Caves | Entered another Lower Caves area 1893 | -7/Lower Caves | Build established: Scavenger-Scout 1938 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1958 | -7/Lower Caves | Spotted B-75 Beast 1971 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1977 | -7/Lower Caves | Discovered new exit (range 18) 1982 | -7/Lower Caves | Identified exit to Data Miner 1986 | -7/Lower Caves | Entered Data Miner 1986 | -7/Data Miner | Discovered new exit (range 6) 1988 | -7/Data Miner | Identified exit to Proximity Caves 1991 | -7/Data Miner | Met Data Miner 2000 | -7/Data Miner | Learned location of Section 7 (-3) 2000 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2004 | -7/Data Miner | Received God Mode back door access code from Data Miner 2011 | -7/Data Miner | Entered Proximity Caves 2012 | -6/Proximity Caves | Identified exit to Factory 2055 | -6/Proximity Caves | Entered Factory 2055 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2056 | -6/Factory | Identified exit to Factory 2150 | -6/Factory | Sucked down chute 2150 | -6/Factory | Entered Waste 2153 | -6/Waste | Spotted C-40 Crusher 2156 | -6/Waste | Spotted C-40 Crusher 2156 | -6/Waste | Spotted C-40 Crusher 2157 | -6/Waste | Spotted C-40 Crusher 2159 | -6/Waste | Spotted C-40 Crusher 2175 | -6/Waste | Spotted C-40 Crusher 2183 | -6/Waste | Discovered new exit (range 11) 2185 | -6/Waste | Identified exit to Factory 2186 | -6/Waste | Entered Factory 2192 | -6/Factory | Discovered exit to Factory (range 6) 2285 | -6/Factory | Identified exit to DSF 2285 | -6/Factory | Entered DSF 2287 | -6/DSF | Discovered exit to Factory (range 21) 2294 | -6/DSF | Entered Factory 2294 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2513 | -5/Factory | Discovered new exit (range 5) 2516 | -5/Factory | Identified exit to Upper Caves 2518 | -5/Factory | Entered Upper Caves 2519 | -5/Upper Caves | Identified exit to Upper Caves 2594 | -5/Upper Caves | Build established: Infiltrator-Ninja 2618 | -5/Upper Caves | Entered another Upper Caves area 2668 | -5/Upper Caves | Learned Factory trap positions 2689 | -5/Upper Caves | Discovered new exit (range 7) 2691 | -5/Upper Caves | Identified exit to Warlord 2692 | -5/Upper Caves | Entered Warlord 2746 | -5/Warlord | Found Prototype Special Weapon 2746 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2806 | -5/Warlord | Met Warlord 2811 | -5/Warlord | Opened Warlord's prototype stash 2818 | -5/Warlord | Found Prototype Device 2818 | -5/Warlord | Identified Exp. Cloaking Device 2823 | -5/Warlord | Found Prototype Device 2823 | -5/Warlord | Identified Thermal Barrier 2831 | -5/Warlord | Warlord's base attacked by MAIN.C 2867 | -5/Warlord | Found Prototype Launcher 2867 | -5/Warlord | Identified Vortex Catalyst Activator 2940 | -5/Warlord | Spotted B-86 Titan 2942 | -5/Warlord | Spotted B-86 Titan 2944 | -5/Warlord | Spotted B-75 Beast 2946 | -5/Warlord | Spotted B-75 Beast 2955 | -5/Warlord | Destroyed B-86 Titan 2969 | -5/Warlord | Destroyed B-75 Beast 3124 | -5/Warlord | Opened side exit 3130 | -5/Warlord | Discovered new exit (range 9) 3131 | -5/Warlord | Spotted Executioner 3131 | -5/Warlord | Identified exit to Proximity Caves 3131 | -5/Warlord | Entered Proximity Caves 3237 | -4/Proximity Caves | Discovered new exit (range 10) 3239 | -4/Proximity Caves | Identified exit to Factory 3240 | -4/Proximity Caves | Entered Factory 3240 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3241 | -4/Factory | Loaded intel: 110 trap records 3377 | -4/Factory | Discovered new exit (range 16) 3381 | -4/Factory | Identified exit to Upper Caves 3433 | -4/Factory | Entered Upper Caves 3433 | -4/Upper Caves | Spotted B-86 Titan 3481 | -4/Upper Caves | Discovered new exit (range 8) 3482 | -4/Upper Caves | Identified exit to Upper Caves 3483 | -4/Upper Caves | Entered another Upper Caves area 3518 | -4/Upper Caves | Found Alien Artifact 3518 | -4/Upper Caves | Identified Core Expander 3518 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 3539 | -4/Upper Caves | Discovered new exit (range 7) 3540 | -4/Upper Caves | Encountered a Warlord checkpoint 3546 | -4/Upper Caves | Identified exit to Zhirov 3546 | -4/Upper Caves | Entered Zhirov 3546 | -4/Zhirov | Discovered new exit (range 3) 3551 | -4/Zhirov | Met Zhirov 3557 | -4/Zhirov | Found Alien Artifact 3557 | -4/Zhirov | Identified Integrated Dissipator 3557 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3569 | -4/Zhirov | Found Alien Artifact 3576 | -4/Zhirov | Learned location of Quarantine (-3) 3576 | -4/Zhirov | Learned location of Testing (-2) 3576 | -4/Zhirov | Learned location of Command (-1) 3577 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3588 | -4/Zhirov | Identified exit to Proximity Caves 3589 | -4/Zhirov | Entered Proximity Caves 3672 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3680 | -3/Proximity Caves | Discovered new exit (range 3) 3680 | -3/Proximity Caves | Identified exit to Research 3680 | -3/Proximity Caves | Entered Research 3680 | -3/Research | Evolved 2 slots: Utility x2 3681 | -3/Research | Loaded intel: 80 trap records 3695 | -3/Research | Found Prototype Device 3695 | -3/Research | Identified Exp. Thermal Shield 3699 | -3/Research | Discovered new exit (range 2) 3699 | -3/Research | Identified exit to Research 3854 | -3/Research | Found Prototype Processor 3854 | -3/Research | Identified Spectral Analyzer 3865 | -3/Research | Discovered new exit (range 9) 3867 | -3/Research | Identified exit to Quarantine 3867 | -3/Research | Entered Quarantine 3946 | -3/Quarantine | Lost 3 parts (1p2u) 3952 | -3/Quarantine | Found Alien Artifact 3952 | -3/Quarantine | Identified Terrabomb 3952 | -3/Quarantine | Used Terrabomb 3969 | -3/Quarantine | Found Terrabomb 3983 | -3/Quarantine | Used Terrabomb 3994 | -3/Quarantine | Discovered exit to Research (range 22) 4005 | -3/Quarantine | Found Alien Artifact 4025 | -3/Quarantine | Build established: Hacker-Ninja 4081 | -3/Quarantine | Spotted Fortress 4100 | -3/Quarantine | Discovered new exit (range 5) 4101 | -3/Quarantine | Identified exit to Section 7 4101 | -3/Quarantine | Entered Section 7 4134 | -3/Section 7 | Spotted S7 Guard 4136 | -3/Section 7 | Lost 3 parts (2u1w) 4150 | -3/Section 7 | Identified Core Reset Matrix 4169 | -3/Section 7 | Discovered exit to Research (range 21) 4208 | -3/Section 7 | Spotted S7 Guard 4223 | -3/Section 7 | Found Alien Artifact 4223 | -3/Section 7 | Identified Core Membrane 4223 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 4249 | -3/Section 7 | Identified Transdimensional Reconstructor 4275 | -3/Section 7 | Found Alien Artifact 4275 | -3/Section 7 | Identified Integrated Mediator 4275 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 4291 | -3/Section 7 | Found Integrated Dissipator 4291 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4346 | -3/Section 7 | Found Alien Artifact 4346 | -3/Section 7 | Identified Integrated Reactor 4346 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4357 | -3/Section 7 | Warped through subspace 4369 | -3/Section 7 | Found Prototype Device 4369 | -3/Section 7 | Identified Adv. Kinecellerator 4379 | -3/Section 7 | Spotted Executioner 4380 | -3/Section 7 | Spotted Executioner 4413 | -3/Section 7 | Spotted Executioner 4423 | -3/Section 7 | Spotted Striker 4424 | -3/Section 7 | Spotted Striker 4438 | -3/Section 7 | Found Alien Artifact 4438 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 4438 | -3/Section 7 | Warped through subspace 4466 | -3/Section 7 | Spotted B-99 Colossus 4491 | -3/Section 7 | Found Alien Artifact 4491 | -3/Section 7 | Identified LRC Energy Well 4491 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 4505 | -3/Section 7 | Found Integrated Dissipator 4505 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4560 | -3/Section 7 | Found Transdimensional Reconstructor 4562 | -3/Section 7 | Found Transdimensional Reconstructor 4565 | -3/Section 7 | Found Terrabomb 4569 | -3/Section 7 | Found Transdimensional Reconstructor 4569 | -3/Section 7 | Warped through subspace 4577 | -3/Section 7 | Warped through subspace 4577 | -3/Section 7 | Spotted Executioner 4608 | -3/Section 7 | Spotted Alpha 7 4608 | -3/Section 7 | Spotted Alpha 7 4616 | -3/Section 7 | Entered Research 4616 | -2/Research | Warlord forces began assault on 0b10 4616 | -2/Research | Evolved 2 slots: Utility x2 4632 | -2/Research | Identified exit to Testing 4656 | -2/Research | Found Prototype Processor 4656 | -2/Research | Identified Exp. Core Analyzer 4678 | -2/Research | Met up with Warlord 4726 | -2/Research | Research machine network offline 4818 | -2/Research | Borebot progress halted 4877 | -2/Research | Found Adv. Powered Armor 4891 | -2/Research | Spotted Striker 4894 | -2/Research | Spotted Striker 4903 | -2/Research | Used Terrabomb 4979 | -2/Research | Found Prototype Device 4979 | -2/Research | Identified Exp. ECM Suite 5082 | -2/Research | Found Prototype Hackware 5082 | -2/Research | Identified Exp. System Shield 5200 | -2/Research | Spotted Striker 5214 | -2/Research | Entered Testing 5228 | -2/Testing | Found Prototype Device 5228 | -2/Testing | Identified Exp. Force Field 5289 | -2/Testing | Found Prototype Launcher 5289 | -2/Testing | Identified Point Singularity Launcher 5296 | -2/Testing | Lost 3 allies 5349 | -2/Testing | Found Prototype Processor 5349 | -2/Testing | Identified Exp. Targeting Computer 5389 | -2/Testing | Spotted PP-QCLQO8V1VM 5395 | -2/Testing | Protovariant out of control (PP-QCLQO8V1VM) 5395 | -2/Testing | Unleashed a protovariant (PP-QCLQO8V1VM) 5431 | -2/Testing | Discovered new exit (range 11) 5450 | -2/Testing | Identified exit to Access 5451 | -2/Testing | Entered Access 5451 | -1/Access | Evolved 2 slots: Utility x2 5638 | -1/Access | Identified exit to Garrison 5641 | -1/Access | Entered Garrison 5690 | -1/Garrison | Triggered checkpoint 5692 | -1/Garrison | Spotted B-99 Colossus 5701 | -1/Garrison | Triggered checkpoint 5712 | -1/Garrison | Discovered new exit (range 12) 5737 | -1/Garrison | Identified exit to Access 5862 | -1/Garrison | Triggered checkpoint 5879 | -1/Garrison | Discovered exit to Access (range 8) 5943 | -1/Garrison | Build established: Hacker-Mutant 5944 | -1/Garrison | Spotted Executioner 5950 | -1/Garrison | Lost 3 parts (1n2u) 5979 | -1/Garrison | Triggered checkpoint 5987 | -1/Garrison | Discovered exit to Access (range 12) 5998 | -1/Garrison | Found Adv. Powered Armor 6009 | -1/Garrison | Found Adv. Powered Armor 6011 | -1/Garrison | Found Adv. Powered Armor 6033 | -1/Garrison | Found Adv. Powered Armor 6035 | -1/Garrison | Found Adv. Powered Armor 6056 | -1/Garrison | Triggered checkpoint 6070 | -1/Garrison | Installed Relay Interface Framework 6072 | -1/Garrison | Triggered checkpoint 6077 | -1/Garrison | Lost 10 parts (2p2n4u2w) 6093 | -1/Garrison | Entered Access 6215 | -1/Access | Spotted B-99 Colossus 6351 | -1/Access | Energy Cycler disabled 6368 | -1/Access | First assault squad dispatched 6384 | -1/Access | Build established: Infiltrator-Ninja 6475 | -1/Access | Discovered new exit (range 8) 6478 | -1/Access | Identified exit to Command 6478 | -1/Access | Entered Command 6627 | -1/Command | Found Enh. Force Lance 6841 | -1/Command | Build established: Scavenger-Gladiator 6943 | -1/Command | Disengaged cave seal 6943 | -1/Command | Derelicts emerged from the dark tunnel 6943 | -1/Command | Welcomed Warlord to Command 6945 | -1/Command | Disengaged cave seal 6966 | -1/Command | Spotted B-99 Colossus 6978 | -1/Command | First assault squad dispatched 7051 | -1/Command | Lost 9 allies 7123 | -1/Command | Spotted M Guard 7123 | -1/Command | Spotted M Guard 7123 | -1/Command | Spotted Combat Programmer 7125 | -1/Command | Spotted Combat Programmer 7182 | -1/Command | Lost 3 allies 7227 | -1/Command | All MAIN.C guards destroyed 7230 | -1/Command | Found Prototype Launcher 7230 | -1/Command | Identified Adv. Micro-nuke Launcher 7254 | -1/Command | Lost 10 parts (1p2n6u1w) 7255 | -1/Command | Met MAIN.C 7267 | -1/Command | Warlord commented on Warlord statues 7341 | -1/Command | Lost 4 parts (2p2n) 7400 | -1/Command | 0b10 Conduit disabled 7648 | -1/Command | Spotted Alpha 7 7648 | -1/Command | Spotted Alpha 7 7648 | -1/Command | Spotted Striker 7648 | -1/Command | Spotted Striker 7648 | -1/Command | Spotted Executioner 7648 | -1/Command | Spotted Executioner 7648 | -1/Command | Spotted Executioner 7648 | -1/Command | Spotted Executioner 7814 | -1/Command | Spotted B-99 Colossus 7815 | -1/Command | Spotted B-99 Colossus 7818 | -1/Command | Discovered new exit (range 8) 7821 | -1/Command | Core integrity fell below 50% 7821 | *** | Escaped! Last Messages --------------- 07817_ Slug penetrates Wall. 07817_ Slug penetrates Door. 07817_ Slug penetrates Wall. 07817_ Knocked back. 07817_ Slug penetrates Wall. 07817_ Penetrated by Slug. 07817_ Lgt. Antimatter Reactor destroyed. 07817_ Penetrated by Slug. 07817_ Slug penetrates Wall. 07817_ Triggered Stasis Trap. 07817_ A bubble of rippling energy engulfs the area. 07817_ Stasis field depleted. 07818_ The Access Shell folds into the floor. 07818_ Triggered Stasis Trap. 07818_ EXIT=FOUND 07818_ A bubble of rippling energy engulfs the area. 07818_ Stasis field depleted. 07820_ Knocked back. 07820_ Penetrated by Slug. 07820_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????#####?? | | ??????????????????????????????????????????# #? | | ?????????????????????????????????##########! #? | | ########?????????????????????????# ## #? | | ?????????????????????????# ## #? | | ?????????????????????????# ## #? | | ?????????????????????????# = ## #? | | #?????????????????????????# ## #? | | #?????????????????????????# #? ?? | | ! #??????????##############?# !####+#### | | #????????###BB #?# # | | #??#######;;BB #?#"" + | | #### # # # ; ^ #?#"" # | | ## ^ % #?#"" ######### | | + #?#T #????# [ | | +^ % "@ #?#"" #????# | | + % "" #?#"" #????# | | + K ###"" #????# | | ### w ##" #????#### | | #?### # # # ; ^ ### #???????? | | % * #???#######;;BB #?##+######???????? | | % % #?????????###BB #??# #????????????? | | % ##??????????##############??# #????????????? | | "#??????????????????????????# #????????????? | | ##?????????????????????????## #????????????? | | #################??????????#"!#????????????? | | # """T""" #??????????##%#????????????? | | %# """ """ ############# #????????????? | | # %# + #????????????? | | # # ###### = #????????????? | | # =#= " " #????# =%!#????????????? | | [%+%* "" " """" #????# #????????????? | | ^ # "" " """" #????# ##### #????????????? | | * "" #????# #???# #????????????? | | * #????# #???# #????????????? | | * # ===* #????# #???# #????????????? | | ### ##########???##+##### #????????????? | | * # # !%""""" #????# + #????????????? | | # # %= "T"" #????# # =#????????????? | | ## =[ #????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 55 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Additional Mass Support 25 Armor Coverage 1400 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 14 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Antimatter Reactor | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Terrabomb Core Membrane Integrated Mediator Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeReactiveRipper Manual? 0 Play Time 03:58:22 Cumulative 1003.0 hours Start 2024.01.18 @ 20:01:12 End 2024.01.20 @ 01:27:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 381 Adventurer 125 Explorer 2 Win Type 0 Total 119 Types 93/9/8/3/3/0/0/2/1 Lore% 81 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 83x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fa9b58-a09c-406c-943e-daa1cb29d06f