Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 02:25:37 Player: Berg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1488) 1488 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4168 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 407/450 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Heat Sink Large Storage Unit Compact Matter Pod Advanced Targeting Computer Shield Generator > --- WEAPON (3) ------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Seismic Detector Hacking Suite Spread Laser Pulse Rifle Pulse Rifle Minigun Minigun Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Particle Charger Core Shielding > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Ion Engine Wheel Heat Sink Compact Matter Pod Seismic Detector Hacking Suite Beam Rifle Particle Gun Spread Laser Pulse Rifle Light Assault Rifle High-powered Shotgun Grenade Launcher Heavy Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon 1 | . . . . 1 Parts Attached 48 | 7 5 7 28 1 Power 6 | 1 1 1 3 . Engine 6 | 1 1 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 3 7 . Treads 6 | 2 . 2 2 . Leg 1 | . . . 1 . Wheel 5 | . . 1 4 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 2 2 9 1 Device 9 | 1 . 1 6 1 Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 14 | 2 2 1 9 . Energy Gun 5 | 1 . . 4 . Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | 1 2 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 24 | . 2 1 21 . Power 3 | . 1 . 2 . Propulsion 8 | . . 1 7 . Utility 7 | . . . 7 . Weapon 6 | . 1 . 5 . Highest Loss Streak 7 | . 2 1 7 . To Critical Strikes 1 | . . . 1 . Average Backups 10 | 4 7 9 14 10 Power 1 | . 1 1 2 2 Propulsion 1 | 2 2 1 . . Utility 2 | . 1 2 3 2 Weapon 5 | . 2 4 7 6 Tool/Special . | . . . . . Unused Backups 17 | . 1 1 7 8 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 2 | . . . 1 1 Weapon 13 | . . 1 6 6 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 87 85 70 Engine 10 | . 13 11 8 7 Treads 15 | . 28 16 9 . Wheel 4 | . . 5 5 15 Device 14 | . 9 3 21 9 Storage 10 | . 14 11 9 15 Protection 9 | . 4 17 8 . Energy Gun 3 | . 1 . 5 15 Energy Cannon 1 | . . . 3 . Ballistic Gun 15 | . 26 22 7 . Peak Build Rating 26 | 7 7 13 26 24 Average Rating 13 | 5 6 9 20 22 On Entrance 9 | . 7 7 13 22 Avg Prop Armor Cover (%) 8 | . . 11 5 . Naked Turns . | . . . . . Heaviest Build 44 | 11 26 37 44 35 Greatest Support 40 | 40 40 40 40 32 Greatest Overweight (x) 11 | . . 3 11 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 15 | 5 8 13 15 10 Average Carried 10 | 4 7 9 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 5 7 13 10 10 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1568 | 293 232 237 806 . Remotely . | . . . . . Salvage Created 1872 | 152 198 428 1094 . Parts 100 | 17 15 21 47 . Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 7 8 26 . Guns 26 | . 7 8 11 . Cannons 12 | . . . 12 . AOE 2 | . . . 2 . Classes Destroyed 13 | 1 3 2 7 . Worker 1 | . 1 . . . Tunneler 8 | 7 . . 1 . Hauler 3 | . . 2 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 14 | . 5 1 8 . Grunt 15 | . 2 5 8 . Brawler 1 | . . . 1 . Sentry 6 | . . 2 4 . Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 7 | 3 5 2 7 . Combat Bots Only 7 | . 5 2 7 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 295 | . 47 47 201 . Missed 82 | . 9 12 61 . Hits 213 | . 38 35 140 . Melee 1 | . . . 1 . Projectile 212 | . 38 35 139 . Critical Strikes 5 | . . . 5 . Damage Taken 2893 | . 454 420 2019 . Core 356 | . 76 44 236 . Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 4 10 36 . Core Remaining (%) 78 | 100 69 89 57 . Volleys Fired 196 | 26 26 46 98 . Largest 2 | 2 2 2 2 . Hottest 160 | 60 40 43 160 . Shots Fired 357 | 52 48 92 165 . Gun 303 | 52 48 92 111 . Cannon 38 | . . . 38 . Launcher 16 | . . . 16 . Special . | . . . . . Kinetic 234 | 26 48 92 68 . Thermal 107 | 26 . . 81 . Explosive 16 | . . . 16 . Electromagnetic . | . . . . . Robot Hit Streak 25 | 11 8 25 18 . Robot Miss Streak 4 | 2 3 3 4 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 244 | 36 32 69 107 . Core Hits 106 | 13 14 24 55 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . 1 2 1 . Critical Strikes 7 | . 1 2 4 . Burn 2 | . . . 2 . Meltdown 1 | . . . 1 . Destroy 4 | . 1 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3765 | 353 285 776 2351 . Guns 2664 | 351 283 776 1254 . Cannons 684 | . . . 684 . Explosions 407 | . . . 407 . Melee . | . . . . . Ramming 10 | 2 2 . 6 . Kinetic 1848 | 173 283 776 616 . Thermal 1500 | 178 . . 1322 . Explosive 407 | . . . 407 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . 1 . Average Corruption 1 | . 2 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 7 . 5 . Message Errors 2 | . 1 . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 22 | . . . 22 . Projectiles 22 | . . . 22 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | 1 1 . 1 . Targets Rammed 4 | 1 1 . 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 405 | 60 240 16 405 . Average Temperature 64 | 24 49 5 113 . Received Heat Transfer 945 | . 219 177 549 . Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | 1 . . 8 . Heat Transferred 3106 | 400 . . 2706 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 83 100 Level 1 7 | . . . 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 255 | 10 110 65 255 83 Initial 83 | . . . 7 83 Average 76 | 1 23 27 146 78 Influence Increases 1325 | 35 180 278 832 . Destroy 0b10 Robot/C 820 | . 140 160 520 . Destroy 0b10 Robot/NC 75 | 35 5 10 25 . Destroy Leader 198 | . 20 54 124 . Successful Hack 24 | . 15 9 . . Disable Machine 15 | . . . 15 . Destroy Structure 43 | . . . 43 . Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 120 | . . 45 75 . Influence Decreases 1252 | 35 180 260 666 111 Entered New Map 112 | . . . 11 101 Time Decay 913 | 35 163 250 455 10 Lost Part 227 | . 17 10 200 . Squads Dispatched 8 | . . 2 6 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . . 2 4 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . . 2 8 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 13 22 42 . Peak Tracking Total 6 | . 6 4 6 . Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 7 3 1 . Terminals 11 | . 7 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 19 11 4 . Successful 12 | . 7 4 1 . Failed 21 | . 12 6 3 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 25 | . 12 11 2 . Terminals 34 | . 19 11 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 1 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . . . 1 . Locate Traps 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 3 . . Terminals 6 | . 3 3 . . Botnet 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 3 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 472 | 21 451 . . . Seismic 472 | 21 451 . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2778 | 292 642 585 1225 34 Spaces Moved 1247 | 128 346 287 458 28 Core 5 | 4 . . 1 . Treads 912 | 124 346 120 322 . Legs . | . . . . . Wheels 330 | . . 167 135 28 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 115 115 Average Speed 159 | 156 160 134 179 115 Slowest Speed 600 | 160 160 240 600 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 76 35 38 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 80 | . . . 80 . Melee . | . . . . . Projectile 10 | . . . 10 . AOE 70 | . . . 70 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1714 | 169 396 410 710 29 Wait 153 | 2 10 63 78 . Move 1243 | 127 345 286 457 28 Hop . | . . . . . Pick Up 35 | 6 6 5 18 . Fast Attach 27 | 6 1 3 16 1 Attach 19 | 1 2 1 15 . Detach 4 | . . 1 3 . Swap 9 | . 2 3 4 . Drop 24 | . 3 2 19 . Fire 196 | 26 26 46 98 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | 1 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 818 | -10/Materials | Discovered new exit (range 13) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Utility x2 1086 | -9/Materials | Central database locked down 1152 | -9/Materials | Discovered new exit (range 7) 1408 | -9/Materials | Discovered new exit (range 16) 1520 | -9/Materials | Entered another Materials area 1520 | -8/Materials | Evolved 2 slots: Utility x2 1602 | -8/Materials | Build established: Scavenger-Mutant 1772 | -8/Materials | Destroyed 7 combat bots 1774 | -8/Materials | Lost 7 parts (1p2n1u3w) 1783 | -8/Materials | Garrison activated, responded to threat 1835 | -8/Materials | Discovered new exit (range 10) 2586 | -8/Materials | Lost 3 parts (3u) 2680 | -8/Materials | Discovered new exit (range 10) 2681 | -8/Materials | Lost 5 parts (3n1u1w) 2738 | -8/Materials | Lost 3 parts (1p1n1w) 2745 | -8/Materials | Entered Factory 2745 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2779 | -7/Factory | Self-destructed Last Messages --------------- 02727_ U-05 Engineer lays Concrete. 02729_ Acquired Lgt. Ion Engine. 02730_ Acquired 89 matter. 02730_ K-01 Serf collects debris. 02730_ U-05 Engineer lays Concrete. 02730_ R-06 Scavenger collects Aluminum Leg. 02731_ Acquired 34 matter. 02731_ U-05 Engineer lays Concrete. 02732_ Acquired 9 matter. 02732_ U-05 Engineer lays Concrete. 02734_ K-01 Serf collects debris. 02734_ U-05 Engineer lays Concrete. 02740_ U-05 Engineer builds a Wall. 02741_ K-01 Serf collects debris. 02744_ The unstable cave ceiling collapses. 02744_ U-05 Engineer builds a Wall. PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02767_ Acquired Shield Generator. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????? ????????????? | | ??????????????????????? ???????????? | | ????????????????????? ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# +??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# ########???? | | ?????????????????????# #???? | | ?????????????????????# #???? | | ?????????????????????# #???? | | ?????????????????????# #???? | | ?????????????????????# #???? | | ???????????????????######@### #???? | | ???????????????????# # #???? | | ???????????????????# """ # #???? | | ???????????????????# """ # #???? | | ???????????????????# """ # #???? | | ???????????????????# # #???? | | ???????????????????# """ [ # #???? | | ???????????????????# """ # #???? | | ???????????????????# """ # #???? | | ???????????????????# #######???? | | ???????????????????##########?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 280 Matter Stores 417 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMagneticLauncher Manual? 0 Play Time 00:24:35 Cumulative 115.9 hours Start 2026.05.15 @ 01:56:36 End 2026.05.15 @ 02:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1d169cd-ea84-411b-afc8-b2c982554cfe