Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 20:56:33 Player: Red_Zig Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (91) 455 Value Destroyed (2465) 2465 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 10089 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Improved Utility Shielding Hacking Suite System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Combat Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Transmission Jammer Hacking Suite System Shield Makeshift System Shield Improved System Shield > --- WEAPON ----------- Improved Plasma Cutter Improved Plasma Cutter > --- INVENTORY -------- Improved Heat Sink Compact Battery Advanced Signal Interpreter Advanced ECM Suite Reaction Control System Phase Shifter Improved Utility Shielding Improved Medium Armor Plating Improved Shield Generator Field Lobotomy Kit Improved Plasma Cutter Improved Plasma Cutter Improved Plasma Cutter Powered Hammer [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 2 . . 1 . . . . . . . Utility 5 | . . . . . 2 . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 110 | 7 9 1 . . 25 7 6 . 16 5 1 . 5 8 14 6 Power 9 | 1 1 . . . 1 1 . . 2 . . . 1 1 1 . Engine 3 | 1 1 . . . . . . . 1 . . . . . . . Core 6 | . . . . . 1 1 . . 1 . . . 1 1 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 3 . . . 9 1 4 . 4 2 . . 1 3 7 1 Treads 8 | . 2 . . . 6 . . . . . . . . . . . Leg 9 | 2 1 . . . 3 . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 4 1 . . 1 2 2 . Flight 10 | . . . . . . 1 4 . . 1 . . . 1 2 1 Utility 25 | 2 1 1 . . 6 1 1 . 5 . . . 1 2 2 3 Device 6 | 2 . 1 . . 1 1 . . . . . . . 1 . . Storage 2 | . 1 . . . . . . . 1 . . . . . . . Processor 2 | . . . . . 1 . . . . . . . 1 . . . Hackware 6 | . . . . . . . . . 4 . . . . 1 1 . Protection 9 | . . . . . 4 . 1 . . . . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 4 . . . 9 4 1 . 5 3 1 . 2 2 4 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . Ballistic Gun 6 | 2 2 . . . . . . . . . . . . . 2 . Ballistic Cannon 12 | . 2 . . . 6 2 1 . 1 . . . . . . . Launcher 8 | . . . . . 2 2 . . 2 . 1 . 1 . . . Special Weapon 7 | . . . . . . . . . 1 . . . 1 2 1 2 Impact Weapon 4 | . . . . . 1 . . . 1 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . . . . . . Parts Lost 40 | . . . . . 1 . 4 . 2 . . . 9 . 9 15 Power 4 | . . . . . . . 1 . . . . . 1 . 2 . Propulsion 20 | . . . . . . . 3 . 2 . . . 5 . 3 7 Utility 9 | . . . . . 1 . . . . . . . 1 . 3 4 Weapon 7 | . . . . . . . . . . . . . 2 . 1 4 Highest Loss Streak 10 | . . . . . 1 . 2 . 2 . . . 8 . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 71 71 95 89 81 69 69 83 93 93 66 69 82 67 Engine 5 | . 14 14 14 14 8 . . . 2 . . . . . . . Core 2 | . . . . . . 7 5 . . 6 6 6 4 4 4 . Treads 14 | . 7 28 28 28 24 30 18 . . . . . . . . . Leg 5 | . 20 . . . 9 . . . . . . . . . 8 11 Hover 6 | . . . . . . . . . 4 29 33 33 22 16 18 3 Flight 4 | . . . . . . 5 13 38 31 6 13 13 2 . 4 7 Device 7 | . 24 14 14 14 6 1 7 7 . . . . . 5 . . Storage 7 | . 3 14 14 14 9 7 7 7 8 6 6 6 6 5 5 3 Processor 3 | . . . . . 2 7 7 7 4 . . . 2 5 5 4 Hackware 7 | . . . . . . . . . 11 26 26 26 21 23 20 21 Protection 6 | . . . . . 18 13 7 7 2 . . . . . 3 3 Ballistic Gun 1 | . 7 . . . . . . . . . . . . . 2 7 Ballistic Cannon 10 | . 20 28 . . 16 14 11 . . . . . . . . . Peak Build Rating 65 | 7 11 11 11 8 29 35 40 35 61 62 62 62 62 65 65 57 Average Rating 31 | 4 8 11 7 8 23 32 31 35 43 55 62 62 49 55 56 43 On Entrance 34 | . 7 11 11 8 8 29 31 35 35 58 62 62 62 51 65 54 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 9 34 34 26 26 54 52 45 28 33 44 33 33 42 43 43 35 Greatest Support 80 | 20 40 40 40 40 80 80 80 29 40 52 52 52 52 31 58 58 Greatest Overweight (x) 9 | . 1 . . . 1 . 9 . 2 1 . . 1 1 9 2 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 14 14 15 14 14 14 15 14 14 14 15 13 12 13 10 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 15 15 15 13 15 15 15 13 14 15 1 Class Distribution -------------------- 47% | Mutant 32% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Matter Collected 2980 | 354 372 228 . . 549 557 306 . 46 244 24 . 34 . 184 82 Remotely 1244 | 278 346 . . . . 314 306 . . . . . . . . . Salvage Created 2449 | 192 526 205 . . 609 357 167 . 151 . 40 . 8 . 114 80 Parts 126 | 15 26 12 . . 35 16 6 . 3 . 4 . 1 . 2 6 Haulers Intercepted 6 | . 2 . . . 2 2 . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 11 . . . 4 . 1 . 1 6 Prevented 9 | . . . . . . . . . . . . . 4 . 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 57 | . 10 6 . . 14 6 5 . 7 . 3 . 1 . 2 3 Melee 1 | . . . . . 1 . . . . . . . . . . . Guns 1 | . 1 . . . . . . . . . . . . . . . Cannons 37 | . 9 6 . . 9 4 5 . 1 . . . . . . 3 AOE 16 | . . . . . 4 2 . . 6 . 3 . 1 . . . Classes Destroyed 15 | 2 6 . . . 5 1 . . . . . . 1 . . . Worker 2 | . 1 . . . . 1 . . . . . . . . . . Builder 4 | . . . . . 4 . . . . . . . . . . . Tunneler 6 | 4 1 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 2 . . . . . . . . . . Recycler 8 | 1 2 1 . . 1 3 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . Watcher 5 | . 3 . . . 2 . . . . . . . . . . . Swarmer 22 | . 5 4 . . . 3 . . 4 . 3 . . . . 3 Grunt 22 | . 5 2 . . 9 . 3 . 3 . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . . . Sentry 5 | . . . . . 3 1 1 . . . . . . . . . Hunter 4 | . . . . . 1 1 . . . . . . . . 2 . Programmer 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 4 4 3 . . 6 4 4 . 4 . 3 . 1 . 2 3 Combat Bots Only 4 | . 3 3 . . 3 3 4 . 4 . 3 . 1 . 2 3 Max Kills in Single Turn 3 | 1 2 2 . . 2 2 1 . 2 . 3 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 . . 2 . 3 . 1 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 575 | . 33 25 . . 70 42 73 . 19 2 2 . 54 4 72 179 Missed 182 | . 8 3 . . 14 11 28 . 6 2 2 . 16 1 23 68 Damage Taken 6187 | . 246 198 . . 815 442 626 . 269 . . . 639 57 1049 1846 Core 1392 | . 61 13 . . 74 42 23 . 50 . . . 109 . 146 874 Absorbed by Shields 30 | . . . . . 30 . . . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . . . . . . . . . 60 Regen/Repaired (Parts) 100 | . . . . . . . . . . . . . . 100 . . Core Remaining (%) 85 | 100 . . . 70 86 . . 90 . . . . 81 . . . Volleys Fired 186 | 14 39 18 . . 55 25 13 . 8 . 1 . 6 2 1 4 Largest 2 | 2 2 2 . . 2 2 2 . 1 . 1 . 1 2 1 2 Hottest 83 | 40 78 78 . . 83 83 83 . 44 . 39 . 46 40 . 40 Shots Fired 343 | 28 78 36 . . 107 44 26 . 8 . 1 . 6 3 1 5 Gun 54 | 28 26 . . . . . . . . . . . . . . . Cannon 260 | . 52 36 . . 103 42 26 . 1 . . . . . . . Launcher 17 | . . . . . 4 2 . . 6 . 1 . 4 . . . Special 12 | . . . . . . . . . 1 . . . 2 3 1 5 Kinetic 314 | 28 78 36 . . 103 42 26 . 1 . . . . . . . Thermal 7 | . . . . . . . . . . . . . . 2 . 5 Explosive 13 | . . . . . 4 2 . . 6 . 1 . . . . . Electromagnetic 4 | . . . . . . . . . . . . . 4 . . . Robot Hit Streak 11 | 2 6 4 . . 11 8 9 . 5 . 1 . 2 3 1 3 Robot Miss Streak 5 | 3 5 5 . . 5 3 4 . 2 . . . 3 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 185 | 8 41 12 . . 53 37 18 . 5 . 1 . 2 1 3 4 Core Hits 156 | 6 24 9 . . 43 31 16 . 13 . 4 . 5 . . 5 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . Critical Strikes 8 | . 2 1 . . 2 1 . . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 5 | . 1 1 . . 2 1 . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 19 | . . . . . 1 . . . 1 11 1 . . . 5 . Impact 19 | . . . . . 1 . . . 1 11 1 . . . 5 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5658 | 96 873 302 . . 1720 946 400 . 720 . 193 . 225 . 103 80 Guns 272 | 96 176 . . . . . . . . . . . . . . . Cannons 3204 | . 672 274 . . 1095 750 400 . 13 . . . . . . . Explosions 1944 | . . . . . 623 196 . . 707 . 193 . 225 . . . Melee 103 | . . . . . . . . . . . . . . . 103 . Ramming 55 | . 25 28 . . 2 . . . . . . . . . . . Kinetic 3476 | 96 848 274 . . 1095 750 400 . 13 . . . . . . . Thermal 80 | . . . . . . . . . . . . . . . . 80 Explosive 1719 | . . . . . 623 196 . . 707 . 193 . . . . . Electromagnetic 225 | . . . . . . . . . . . . . 225 . . . Impact 103 | . . . . . . . . . . . . . . . 103 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . . . . . . . . . 1 2 2 Average Corruption 3 | . 3 4 4 4 . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . 8 21 7 2 . . . . . . . . . . 9 5 Message Errors 18 | . 1 8 3 1 . . . . . . . . . . 2 3 Matter Fused 12 | . 4 4 . . . . . . . . . . . . 4 . Heat Flow Errors 7 | . 1 3 1 . . . . . . . . . . . 1 1 Energy Discharges 5 | . . 3 2 . . . . . . . . . . . . . Data Loss (minor) 6 | . 1 2 . 1 . . . . . . . . . . 1 1 Data Loss (major) 3 | . . 1 1 . . . . . . . . . . . 1 . Alerts 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 139 | . 13 3 . . . 3 . . 17 . . . . . 103 . Projectiles 19 | . 13 3 . . . 3 . . . . . . . . . . Explosions 17 | . . . . . . . . . 17 . . . . . . . Melee 103 | . . . . . . . . . . . . . . . 103 . Knockbacks 30 | . 4 5 . . 8 8 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 29 | . 4 4 . . 8 8 5 . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . 15 . . . . . . . 18 . . . Shots 2 | . . . . . 1 . . . . . . . 1 . . . Rammed 5 | . 2 3 . . . . . . . . . . . . . . Targets Rammed 8 | . 4 3 . . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . Highest Temperature 424 | . 152 271 220 . 424 72 170 . 152 . . . 4 . 98 137 Average Temperature 72 | . 46 84 116 . 103 22 79 . 58 . . . 4 . 44 77 Received Heat Transfer 1194 | . 57 36 . . 348 6 177 . 81 . . . 84 . 231 174 Effects 5 | . . . 1 . 4 . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . Impact Corruptions 4 | . . . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Peak Influence 340 | 25 340 187 . . 206 139 . . 213 . . . . 150 . . Initial 150 | . 16 78 . . . 93 . . 6 . . . . 150 . . Average 86 | 8 156 94 . . 65 68 . . 56 . . . . 97 . . Maximum Alert Level 1 | . 1 . . . 1 . . . 1 . . . . . . . Low Security (%) 94 | 100 71 100 . 100 98 100 . . 92 . . . . 100 . . Level 1 5 | . 28 . . . 1 . . . 7 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 3 3 . . 2 . . . . 2 . . Investigation 1 | . . . . . 1 . . . . . . . . . . . Extermination 4 | . . . . . . 2 . . 1 . . . . 1 . . Reinforcement 4 | . . . . . 1 1 . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Distress Signals 5 | . 1 . . . 4 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 112 | . 18 10 . . 21 7 6 . 8 2 3 . 6 2 11 18 Peak Tracking Total 11 | . 4 5 . . 4 3 4 . 4 2 3 . 3 2 5 11 Tactical Retreats 15 | . 1 2 . . 2 . 1 . . 1 . . 2 . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . 4 . . . 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 10 | . 3 1 . . 2 . . . . . . . . 4 . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 28 | . 5 . 2 . 2 1 1 . 8 1 . 4 . 4 . . Terminals 13 | . 4 . . . 1 1 . . 5 . . . . 2 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Total Hacks 120 | . 6 . 24 . 4 2 1 . 38 1 . 29 . 15 . . Successful 96 | . 4 . 24 . 2 2 1 . 22 1 . 29 . 11 . . Failed 24 | . 2 . . . 2 . . . 16 . . . . 4 . . Catastrophic 4 | . 2 . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 5 . 1 . 4 2 . . 20 . . . . 4 . . Terminals 49 | . 4 . . . 2 2 . . 35 . . . . 6 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . 8 . . Recycling Units 5 | . 2 . . . 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Terminal Hacks 71 | . 1 . 24 . . . 1 . 15 1 . 29 . . . . Record 38 | . . . 23 . . . . . 4 . . 11 . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . 1 . . 3 . . . . Open Door 2 | . . . . . . . 1 . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . 7 . . Scan Component 3 | . . . . . . . . . . . . . . 3 . . Repair 3 | . . . . . . . . . . . . . . 3 . . Refit 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 16 | . 3 . . . 2 2 . . 6 . . . . 3 . . Terminals 13 | . 1 . . . 2 2 . . 5 . . . . 3 . . Botnet 8 | . . . . . 1 1 . . 4 . . . . 2 . . Operators 5 | . 1 . . . 1 1 . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . Reject 2 | . 1 . . . . . . . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 . . . 2 1 . . 6 . . . . 3 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 3 . . Time 144 | . . . . . . . . . . . . . . 144 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Total Allies 8 | . . 3 . . . . . . 1 . . . 2 1 1 . Largest Group 3 | . . 3 3 3 3 . . . 1 . . . 2 1 1 . Highest-Rated Group 70 | . . 40 40 40 40 . . . 37 . . . 70 10 41 . Highest-Rated Ally 41 | . . 16 16 16 16 . . . 37 . . . 41 10 41 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . 20 . . . 4 . . . 14 . 4 . Total Damage 712 | . . . . . 161 . . . 98 . . . 312 . 141 . Kills 3 | . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 . . . 2 1 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 2 . . 1 2 . 1 . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Turns Passed 9538 | 89 1094 945 337 126 1887 1023 633 32 427 359 227 48 412 706 879 314 Spaces Moved 6609 | 34 713 545 207 38 512 411 371 70 715 541 433 96 407 430 804 282 Core 158 | 8 . . . . . . 3 . . . . . . . 2 145 Treads 2118 | . 175 545 207 38 512 411 230 . . . . . . . . . Legs 957 | 26 538 . . . . . . . . . . . . . 264 129 Wheels . | . . . . . . . . . . . . . . . . . Hover 2501 | . . . . . . . . . 56 541 433 96 407 430 538 . Flight 875 | . . . . . . . 138 70 659 . . . . . . 8 Fastest Speed 23 | 50 120 160 160 160 160 160 27 27 23 50 50 50 50 118 48 35 Average Speed 107 | 103 130 160 160 160 188 160 137 27 32 54 50 50 88 118 101 82 Slowest Speed 500 | 120 190 160 160 160 240 160 500 27 220 113 50 50 118 126 500 150 Overloaded Moves 471 | . . . . . . . 3 . 468 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 87 95 59 14 37 16 56 15 21 62 50 71 65 12 82 55 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . 3 1 . . . . . . . . 1 . . 1 . Known Exits Taken 3 | . . . . . . . . . 1 . . . 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 18 | . . 1 . . . . 1 . . 9 2 . . . 3 2 Spaces Dug 16 | . . . . . 1 . . . 1 10 1 . . . 3 . Terrain Destroyed 123 | . . 3 . . 38 24 . . 32 10 13 . . . 3 . Melee 16 | . . . . . 1 . . . 1 10 1 . . . 3 . Projectile 7 | . . 3 . . 4 . . . . . . . . . . . AOE 100 | . . . . . 33 24 . . 31 . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Total 8642 | 56 796 584 216 103 1329 733 470 82 893 590 441 95 449 603 850 352 Wait 1591 | . 17 9 2 66 709 280 75 13 147 19 . . 32 141 22 59 Move 6581 | 33 712 544 206 37 511 410 370 69 702 540 432 95 406 429 803 282 Hop 6 | . . . . . . . . . 6 . . . . . . . Pick Up 52 | 2 12 4 2 . 10 5 2 . 3 5 3 . . 3 1 . Fast Attach 55 | 7 6 . . . 7 1 1 . 8 4 . . 3 5 11 2 Attach 27 | . . . . . 5 . 4 . 7 . . . 2 3 2 4 Detach 15 | . . . 2 . . . 2 . 4 3 . . . 1 3 . Swap 28 | . 3 1 . . 13 6 1 . 1 1 1 . . . 1 . Drop 56 | . 3 5 4 . 17 6 2 . 6 7 3 . . 1 1 1 Fire 186 | 14 39 18 . . 55 25 13 . 8 . 1 . 6 2 1 4 Melee 19 | . . . . . 1 . . . 1 11 1 . . . 5 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 7 | . 3 3 . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . . . . . . 18 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 9) 826 | -10/Materials | Discovered new exit (range 16) 1184 | -10/Materials | Entered Mines 1295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1378 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1378 | -10/Mines | Discovered new exit (range 5) 1475 | -10/Mines | Discovered new exit (range 12) 1555 | -10/Mines | Learned location of Zion (-7) 1725 | -10/Mines | Learned location of Storage (-7) 1900 | -10/Mines | Discovered new exit (range 7) 1993 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2129 | -10/Mines | Entered Exiles 2129 | -10/Exiles | Accompanied by 3 allies 2168 | -10/Exiles | Met 8R-AWN 2197 | -10/Exiles | Met EX-HEX 2240 | -10/Exiles | Met EX-BIN 2263 | -10/Exiles | Aligned with FarCom system 2264 | -10/Exiles | Given EX-Vault access code 2301 | -10/Exiles | Opened EX-Vault 2310 | -10/Exiles | Found Field Lobotomy Kit 2342 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2389 | -10/Exiles | Met EX-DEC 2443 | -10/Exiles | Discovered new exit (range 15) 2466 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2466 | -10/Exiles | Entered Mines 2466 | -9/Mines | Accompanied by 3 allies 2506 | -9/Mines | Met a Derelict bent on vengeance 2530 | -9/Mines | Discovered new exit (range 6) 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Accompanied by 3 allies 2592 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3500 | -8/Materials | Garrison activated, responded to threat 4456 | -8/Materials | Discovered new exit (range 11) 4479 | -8/Materials | Entered Factory 4479 | -7/Factory | Evolved 2 slots: Propulsion x2 4484 | -7/Factory | Build established: Scavenger-Mutant 5486 | -7/Factory | Discovered new exit (range 10) 5502 | -7/Factory | Entered Lower Caves 5773 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5952 | -7/Lower Caves | Learned Factory garrison access intel 5976 | -7/Lower Caves | Spotted B-75 Beast 6015 | -7/Lower Caves | Encountered a Warlord checkpoint 6078 | -7/Lower Caves | Build established: Mutant 6131 | -7/Lower Caves | Discovered new exit (range 7) 6134 | -7/Lower Caves | Learned Factory non-interactive machine intel 6135 | -7/Lower Caves | Entered another Lower Caves area 6164 | -7/Lower Caves | Discovered new exit (range 8) 6167 | -7/Lower Caves | Entered Factory 6167 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6168 | -6/Factory | Loaded intel: 269 non-interactive machine locations 6169 | -6/Factory | Loaded intel: 4 garrison access locations 6364 | -6/Factory | Identified exit to Factory 6461 | -6/Factory | Identified exit to Lower Caves 6507 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 6594 | -6/Factory | Entered Lower Caves 6695 | -6/Lower Caves | Learned 4 Factory zone layouts 6765 | -6/Lower Caves | Build established: Hacker-Mutant 6892 | -6/Lower Caves | Discovered new exit (range 8) 6953 | -6/Lower Caves | Entered another Lower Caves area 7023 | -6/Lower Caves | Learned Factory emergency access door positions 7168 | -6/Lower Caves | Discovered new exit (range 12) 7180 | -6/Lower Caves | Entered Data Miner 7180 | -6/Data Miner | Discovered new exit (range 6) 7190 | -6/Data Miner | Met Data Miner 7209 | -6/Data Miner | Learned location of Section 7 (-2) 7209 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7217 | -6/Data Miner | Received God Mode back door access code from Data Miner 7228 | -6/Data Miner | Entered Proximity Caves 7319 | -5/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 7322 | -5/Proximity Caves | Assimilated H-66 Slayer with FLK Orb 7353 | -5/Proximity Caves | Lost 8 parts (1p4n1u2w) 7377 | -5/Proximity Caves | Learned Factory terminal intel 7458 | -5/Proximity Caves | Spotter reported a threat 7496 | -5/Proximity Caves | Spotted B-75 Beast 7628 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7640 | -5/Proximity Caves | Entered Factory 7640 | -5/Factory | Evolved 2 slots: Utility x2 7640 | -5/Factory | Assimilated O-16 Technician with FLK Orb 7641 | -5/Factory | Identified exit to Upper Caves 7644 | -5/Factory | Loaded intel: 26 terminal locations 7752 | -5/Factory | Repaired Gravmag System 7808 | -5/Factory | Repaired Neutrino Core 7857 | -5/Factory | Repaired Gravmag System 8346 | -5/Factory | Entered Upper Caves 8346 | -5/Upper Caves | Accompanied by 1 ally 8512 | -5/Upper Caves | Assimilated H-66 Slayer with FLK Orb 8545 | -5/Upper Caves | Lost 3 parts (1p1n1u) 9104 | -5/Upper Caves | Spotted B-75 Beast 9128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9139 | -5/Upper Caves | Learned location of Armory (-3) 9169 | -5/Upper Caves | Lost 3 parts (2n1u) 9219 | -5/Upper Caves | Discovered new exit (range 6) 9225 | -5/Upper Caves | Entered another Upper Caves area 9326 | -5/Upper Caves | Learned Factory machine intel 9417 | -5/Upper Caves | Spotted B-75 Beast 9467 | -5/Upper Caves | Core integrity fell below 50% 9477 | -5/Upper Caves | Lost 10 parts (6n2u2w) 9503 | -5/Upper Caves | Core integrity fell below 20% 9539 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09495_ Lgt. Nuclear Core fries itself beyond repair. 09495_ Acquired VTOL Module. 09496_ Slug penetrates S-27 Virus. 09496_ Penetrated by Slug. 09496_ Acquired 29 matter. 09498_ Slug penetrates Wall. 09499_ Autogun fries itself beyond repair. 09499_ VTOL Module destroyed. 09499_ S-27 Virus destroyed. 09500_ G-50 Soldier knocked back. 09501_ Penetrated by Slug. 09502_ Slug penetrates G-50 Soldier. 09524_ System corrupted: Heat flow error (+177). 09528_ Acquired 1 matter. 09529_ Slug penetrates Wall. 09529_ Penetrated by Slug. 09529_ Adv. Visual Processing Unit destroyed. 09537_ Slug penetrates Abandoned Machinery. 09539_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????### ?????????? | | ??????????????## #???????????????? | | ????????????### #???????????????? | | ???????????## ###???????????????? | | ???????##### ###?????????????????? | | ??????##" ##???????????????????? | | ?????##"" # ### #????????????????????? | | ?????#"""" # ###?#% #????????????????????? | | ?????#""#" ##??## #????#####???????###?? | | ?????##?## ##??## #???## ######### ##? | | ?????????## ##???# #???# ## | | ??????????## #????# % #???# # | | ???????????## #????# "#### ####### | | ????????????###????#### ##????# | | ??????????????????????## #????# | | ??????????#####????????## ### ##???## ## | | ??????????# ####??????## ## ###??#### | | ??????????# #?????#### ##????# | | ??????????# ## ###???# #???## | | ??????????# ### #???# ##### ## ##?### | | ??????????# ##### #???# #??# #?##### | | ??????????# ##?# #??## #??# ##?????# | | ??????????# ### #### ###### # ##??????# | | ??????????# ## % g ##### #???????# | | ??????????# ## gh ###?# #???????# | | ??????????# % " g@ ##" #???????## | | ??????????## ## """ " #"# #????????#### | | ???????????# #### """"h"" #???????????## | | ???????????#####??# ""g " #????????????? | | ??????????????????# ######????????????? | | ??????????????????# ###?????????????????? | | ??????????????????############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 33 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lance | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegritySingularityArchive Manual? 0 Play Time 01:51:10 Cumulative 138.8 hours Start 2025.02.08 @ 14:58:13 End 2025.02.08 @ 20:56:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 105 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f300417a-1237-4906-a082-0b1782cc9b4c