Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 20:43:10 Player: noklam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (45) 225 Value Destroyed (1400) 1400 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (752) 752 TOTAL SCORE: 9777 Bonus ------- Follower Combat Kills 452 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 5/340 System Corruption 16% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Advanced KE Penetrator Improved Grenade Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer ECM Suite Advanced Focal Shield Long-range Tractor Beam > --- WEAPON ----------- Lance Lance Lance Lance > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Improved Antigrav System Hypervelocity Gauss Rifle Advanced KE Penetrator Improved Grenade Launcher Datajack Improved Plasma Cutter [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Cesium-ion Thruster Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Lance Energy Gun Plasma Rifle Energy Cannon Proton Burst Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . 1 1 . 1 . . . . . . . . . 1 Utility 5 | . . 1 1 1 1 . . 1 . . . . . . . Weapon 3 | . . . . 1 . . . . . . . . 1 . 1 Parts Attached 122 | 8 7 9 11 8 14 . . 13 7 7 6 . 14 7 11 Power 23 | 2 1 . 3 1 4 . . 2 1 1 1 . 2 2 3 Engine 7 | 2 1 . 3 . 1 . . . . . . . . . . Core 10 | . . . . 1 3 . . 2 1 . . . 1 2 . Reactor 6 | . . . . . . . . . . 1 1 . 1 . 3 Propulsion 39 | 2 3 4 4 1 5 . . 2 2 1 3 . 7 2 3 Treads . | . . . . . . . . . . . . . . . . Leg 8 | 2 1 . . . . . . . . . 3 . . . 2 Wheel 1 | . . . . . . . . . . 1 . . . . . Hover 9 | . . . . . 1 . . . . . . . 5 2 1 Flight 21 | . 2 4 4 1 4 . . 2 2 . . . 2 . . Utility 31 | 1 2 3 2 4 4 . . 6 1 2 1 . 1 2 2 Device 17 | . . . 2 3 2 . . 4 1 1 . . 1 2 1 Storage 4 | 1 1 2 . . . . . . . . . . . . . Processor 6 | . . 1 . 1 2 . . 1 . 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 3 | . 1 . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 3 1 2 2 2 1 . . 3 3 3 1 . 4 1 3 Energy Gun 8 | 1 . . 2 1 . . . . . 2 . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 1 2 . . . . . 1 1 . 1 . . 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 4 . . Special Melee Weapon 3 | . . . . 1 1 . . . . 1 . . . . . Unidentified Prototypes 15 | . 1 . . 1 1 . . 1 1 . 4 1 1 2 2 Parts Lost 49 | . . 3 3 3 3 . . 7 2 . . 3 . 7 18 Power 11 | . . 1 3 . . . . 2 . . . . . 1 4 Propulsion 20 | . . 2 . 2 1 . . 4 2 . . . . 3 6 Utility 9 | . . . . . 1 . . . . . . 1 . 2 5 Weapon 9 | . . . . 1 1 . . 1 . . . 2 . 1 3 Highest Loss Streak 14 | . . 3 1 2 1 . . 3 3 . . 3 . 4 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | 1 5 4 5 7 5 7 5 5 4 3 5 6 6 7 5 Power 1 | . 1 . . 1 1 1 . . . . 1 2 1 1 1 Propulsion . | . . 2 . 2 . 1 1 . . . . . 1 1 . Utility . | . 2 . . . 1 3 2 1 . . . 1 . . . Weapon 1 | . . . 4 2 1 2 2 1 1 2 2 . 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | 1 2 2 3 5 3 . . 1 . 2 . . 1 . . Power 5 | . . 1 . 2 2 . . . . . . . . . . Propulsion 2 | 1 . . 1 . . . . . . . . . . . . Utility 6 | . 2 . . 1 1 . . . . 1 . . 1 . . Weapon 7 | . . 1 2 2 . . . 1 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 85 87 76 82 74 80 83 64 89 92 84 85 94 67 Engine 1 | . 14 10 6 . 3 . . . . . . . . . . Core 5 | . . . . 6 2 6 6 7 9 6 5 5 9 5 1 Reactor 2 | . . . . . . . . . . 3 5 5 5 10 10 Leg 3 | . 22 . . . . . . . . . 8 17 4 . . Wheel 1 | . . . . . . . . . . 3 5 5 . . . Hover 3 | . . . . . . . . . . . . . 17 25 13 Flight 14 | . 5 32 36 28 30 26 26 25 14 17 8 . . . . Device 18 | . . . 8 16 22 21 26 24 19 23 23 19 15 21 13 Storage 5 | . 14 13 10 7 6 6 6 5 5 5 5 5 5 5 3 Processor 5 | . . 10 9 7 7 6 6 5 5 9 6 5 5 5 4 Protection 1 | . 10 . . . . . . . . . 2 . . . 2 Energy Gun 3 | . 12 . 15 7 5 . . . . 3 5 2 . . 2 Ballistic Gun 2 | . 14 19 1 . . . . 2 . . 1 7 2 . 2 Special Weapon 1 | . . . . . . . . . 4 5 4 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 12 17 4 Special Melee Weapon 1 | . . . . . 1 6 6 3 . 4 4 2 2 2 1 Peak Build Rating 116 | 6 11 17 27 34 48 42 44 73 69 75 95 95 106 116 110 Average Rating 59 | 4 7 13 22 28 40 39 42 56 54 69 83 81 90 106 86 On Entrance 46 | . 6 10 17 25 33 40 42 44 41 52 75 95 75 106 83 Avg Prop Armor Cover (%) 5 | . 11 . 2 . 4 4 4 6 . 6 6 7 8 . 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 21 15 19 19 20 28 28 40 36 34 49 49 53 65 97 Greatest Support 90 | 20 20 15 20 20 34 34 28 39 17 28 90 90 90 60 58 Greatest Overweight (x) 10 | . 1 . . . 1 . . 1 2 1 1 . 7 1 10 Average Overweight (x) . | . . . . . . . . . 1 . . . . . 1 Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 6 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 8 7 8 8 8 8 8 8 8 6 7 8 8 8 8 Average Carried 5 | 1 5 4 5 7 5 6 6 7 5 3 5 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 3 8 5 8 6 8 8 3 4 7 5 8 5 4 Class Distribution -------------------- 29% | Mutant 25% | Infiltrator-Mutant 12% | Sprinter 10% | Scientist-Sprinter 8% | Derelict-Mutant 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scientist-Sprinter | -6/Lower Caves Scientist-Sprinter | -6/Lower Caves Scientist-Sprinter | -5/Factory Infiltrator-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Infiltrator-Mutant | -4/Extension Infiltrator-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Matter Collected 2503 | 239 156 . 52 74 81 83 . 254 528 244 . 347 150 102 193 Remotely 1251 | . . . . 45 11 . . 84 349 244 . 347 150 21 . Salvage Created 1701 | . 199 . 52 53 54 . . 83 70 . . 525 287 117 261 Parts 75 | . 15 . 4 5 7 . . 7 . . . 18 7 5 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 1 . . 18 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Combat Hostiles Destroyed 34 | . 9 . 3 . . . . 4 . . . 12 . 1 5 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 24 | . 9 . 3 . . . . 2 . . . 8 . . 2 Cannons 2 | . . . . . . . . 2 . . . . . . . AOE 7 | . . . . . . . . . . . . 4 . . 3 Classes Destroyed 9 | . 2 . . 2 1 . . . . . . 2 2 . . Worker 2 | . . . . 1 1 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . 2 . . Operator 4 | . . . . 1 1 . . 1 . . . . 1 . . Watcher 2 | . . . . . . . . . . . . . 1 1 . Swarmer 24 | . 7 . 3 . . . . 4 . . . 7 . . 3 Grunt 7 | . 2 . . . . . . . . . . 3 . . 2 Brawler 1 | . . . . . . . . . . . . 1 . . . Sentry 2 | . . . . . . . . . . . . 1 . 1 . Best Kill Streak 7 | . 3 . 3 1 1 . . 4 . . . 7 3 1 3 Combat Bots Only 7 | . 3 . 3 . . . . 4 . . . 7 . 1 3 Max Kills in Single Turn 3 | . 1 . 1 1 1 . . 1 . . . 3 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . . . . . 3 . . 2 Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Hostile Shots Fired 666 | . 71 47 55 22 49 2 1 75 18 . . 49 8 53 216 Missed 229 | . 11 19 20 10 25 2 . 33 8 . . 13 7 19 62 Hits 437 | . 60 28 35 12 24 . 1 42 10 . . 36 1 34 154 Melee 1 | . . . . . . . 1 . . . . . . . . Projectile 436 | . 60 28 35 12 24 . . 42 10 . . 36 1 34 154 Critical Strikes 25 | . . 2 . . 1 . . . . . . 2 . 4 16 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 7397 | . 544 380 368 148 296 . . 763 112 . . 678 . 1017 3091 Core 2306 | . 151 92 112 15 67 . . 246 60 . . 54 . 194 1315 Absorbed by Shields 411 | . . . . . . . . . . . . . . 40 371 Redirected to Shielding 42 | . . . . . . . . . . . . 42 . . . Ignored by Resistances 43 | . . . . . . . . . . . . . . 43 . Regen/Repaired (Parts) 31 | . . . . . . . . 15 . . . . 16 . . Core Remaining (%) 78 | 100 39 77 79 97 . . 92 . . . . 57 . 83 . Volleys Fired 125 | . 28 8 8 21 8 . . 14 2 . . 16 . 3 17 Largest 3 | . 2 2 2 1 1 . . 2 1 . . 3 . 1 3 Hottest 194 | . 60 46 112 61 61 . . 80 36 . . 141 . 35 194 Shots Fired 202 | . 50 16 16 21 8 . . 21 2 . . 28 . 3 37 Gun 175 | . 50 16 16 21 8 . . 11 . . . 24 . 3 26 Cannon 15 | . . . . . . . . 7 . . . . . . 8 Launcher 12 | . . . . . . . . 3 2 . . 4 . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 96 | . 28 16 . . . . . 18 . . . 20 . 3 11 Thermal 80 | . 22 . 16 21 8 . . . . . . 4 . . 9 Explosive 12 | . . . . . . . . 3 2 . . 4 . . 3 Electromagnetic 14 | . . . . . . . . . . . . . . . 14 Robot Hit Streak 12 | . 6 1 3 3 4 . . 3 . . . 12 . 6 11 Robot Miss Streak 16 | . 4 11 16 5 1 . . 4 . . . 4 . . 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . 2 . 2 . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 . . . Shots Hit Robots 154 | . 30 1 6 12 6 . . 8 . . 1 18 10 33 29 Core Hits 69 | . 12 1 3 3 3 . . 9 1 . . 16 4 6 11 Critical Kills 6 | . . . . . . . . . . . . 5 . . 1 Critical Parts Destroyed 7 | . . . . . . . . 1 . . . 4 . . 2 Critical Strikes 17 | . . . . 1 . . . 2 . . . 9 . 2 3 Burn 1 | . . . . 1 . . . . . . . . . . . Destroy 13 | . . . . . . . . 1 . . . 9 . . 3 Blast 1 | . . . . . . . . 1 . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 60 | . . . . 4 2 . . . . . 1 2 11 35 5 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . 11 21 5 Sneak Attacks 22 | . . . . 2 . . . . . . 1 2 2 15 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 1 7 . Damage Inflicted 3799 | . 341 13 86 180 100 . . 363 37 . . 552 533 695 899 Guns 1615 | . 337 13 86 180 100 . . 155 . . . 192 . 77 475 Cannons 187 | . . . . . . . . 102 . . . . . . 85 Explosions 712 | . . . . . . . . 106 35 . . 360 . . 211 Melee 1279 | . . . . . . . . . . . . . 533 618 128 Ramming 6 | . 4 . . . . . . . 2 . . . . . . Kinetic 857 | . 171 13 . . . . . 257 . . . 146 . 77 193 Thermal 971 | . 166 . 86 180 100 . . . . . . 46 . . 393 Explosive 529 | . . . . . . . . 78 35 . . 360 . . 56 Electromagnetic 157 | . . . . . . . . 28 . . . . . . 129 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1279 | . . . . . . . . . . . . . 533 618 128 Highest Corruption 15 | . . . . . 1 1 1 . . . . . . 5 15 Average Corruption 2 | . . . . . 1 1 1 . . . . . . 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . . 1 . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 142 | . . . . . . . . . . . . 35 73 28 6 Projectiles . | . . . . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . . 35 . . . Melee 107 | . . . . . . . . . . . . . 73 28 6 Knockbacks 1 | . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . . . 64 1 . . 44 . . . Shots 3 | . . . . . . . . 2 . . . 1 . . . Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 3 | . 2 . . . . . . . 1 . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 325 | . 117 40 219 105 40 . . 84 . . . 265 6 8 325 Average Temperature 36 | . 33 17 99 35 11 . . 24 . . . 126 1 4 110 Received Heat Transfer 1435 | . 117 186 81 36 39 . . . 27 . . 76 . 137 736 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 2 1 . . . . . . . . . 1 Heat Transferred 1585 | . 375 . 222 407 185 . . . . . . 100 . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 94 100 100 . . 100 . . . . 100 100 100 Level 1 . | . . . 5 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 200 | . 140 70 200 81 42 . . 198 . . . . 15 157 72 Initial 81 | . . 50 8 81 31 . . . . . . . . 7 . Average 41 | . 56 38 112 32 9 . . 131 . . . . 1 32 11 Influence Increases 2205 | . 270 60 280 166 93 . . 459 50 . . 250 41 384 152 Destroy 0b10 Robot/C 860 | . 180 . 60 . . . . 80 . . . 240 . 200 100 Destroy 0b10 Robot/NC 65 | . . . . 10 15 . . 5 5 . . . 20 10 . Destroy Leader 84 | . 30 . 10 . . . . 10 . . . 10 2 12 10 Allied During Kill 139 | . . . . . . . . . . . . . . 139 . Successful Hack 90 | . . . . 21 18 . . 26 . . . . 4 21 . Disable Machine 105 | . . . . . . . . 105 . . . . . . . Destroy Structure 82 | . . . . . . . . 38 . . . . . 2 42 Partial Spotted 240 | . 30 30 . 15 30 . . 120 . . . . 15 . . Lose Combat Pursuer 540 | . 30 30 210 120 30 . . 75 45 . . . . . . Influence Decreases 2205 | . 150 160 120 281 158 . . 284 225 . . 250 26 399 152 Entered New Map 289 | . . 70 12 99 34 . . . 66 . . . . 8 . Time Decay 1442 | . 150 60 88 158 117 . . 214 139 . . 200 26 182 108 Lost Part 247 | . . 30 20 24 7 . . 70 20 . . 10 . 22 44 Lost Ally 227 | . . . . . . . . . . . . 40 . 187 . Squads Dispatched 22 | . 1 . 2 2 4 . . 7 . . . 1 2 2 1 Investigation 7 | . . . 1 . 3 . . 1 . . . . 1 1 . Extermination 4 | . . . . 1 1 . . 1 . . . . . . 1 Reinforcement 7 | . 1 . 1 1 . . . 2 . . . . 1 1 . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Distress Signals 10 | . 1 2 2 1 1 . . . . . . . . 1 2 Communications Jammed 82 | . . . . . . . . . . . . . . 52 30 Distress Signals 82 | . . . . . . . . . . . . . . 52 30 Times Spotted 191 | . 17 12 25 18 21 5 1 36 6 . . 13 5 17 15 Peak Tracking Total 12 | . 5 12 9 11 7 3 1 8 6 . . 7 2 5 6 Tactical Retreats 33 | . 1 1 5 5 6 2 . 7 3 . . 1 . . 2 ECM-based Alert Blocks 45 | . . . . . 14 5 . 17 3 . . 4 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Traps Triggered 3 | . 1 . 1 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Machines Disabled 8 | . . . . . . . . 7 . . . . . 1 . Max in Single Turn 2 | . . . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Machines Accessed 36 | . . . 2 4 9 . 1 3 . . 7 . 2 5 3 Terminals 18 | . . . 1 4 3 . . 2 . . . . 1 5 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . Recycling Units 3 | . . . 1 . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 Total Hacks 85 | . . . 4 6 24 . 1 8 . . 23 . 5 9 5 Successful 60 | . . . 2 5 17 . 1 2 . . 23 . 4 4 2 Failed 25 | . . . 2 1 7 . . 6 . . . . 1 5 3 Catastrophic 6 | . . . 1 . 2 . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 29 | . . . 2 6 4 . . 4 . . . . 1 9 3 Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 8 | . . . . . . . . 4 . . . . 4 . . Recycling Units 12 | . . . 2 . 10 . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 7 | . . . . . 5 . . . . . . . . . 2 Terminal Hacks 39 | . . . . 5 3 . 1 . . . 23 . 1 4 2 Record 12 | . . . . 1 . . . . . . 11 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . 4 . . . . Open Door 6 | . . . . . . . 1 . . . . . 1 4 . Open DSF 3 | . . . . 2 1 . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . 1 . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 . . . . 3 . . Scan Component 3 | . . . . . . . . 1 . . . . 2 . . Repair 2 | . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 10 | . . . 2 . 8 . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . Report Inventory 4 | . . . 1 . 3 . . . . . . . . . . Retrieve Matter 5 | . . . 1 . 4 . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 1 5 . . 3 . . . . 1 5 1 Full Trace Events 7 | . . . 1 . 3 . . 1 . . . . 1 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . 1 . . Time 69 | . . . . . . . . 19 . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . 22 . . . . . . . . . . Retrieved Matter 22 | . . . . . 22 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 3 1 . . . . . . . . . . Non-combat 3 | . . . . 2 1 . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 3 1 . . . . . . . . . . parse_system 2 | . . . . 1 1 . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 2 . 8 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Total Allies 12 | . . . . . . . . . . . . 2 . 10 . Largest Group 10 | . . . . . . . . . . . . 2 . 10 . Highest-Rated Group 545 | . . . . . . . . . . . . 94 . 545 . Highest-Rated Ally 159 | . . . . . . . . . . . . 47 . 159 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . . . 8 . 61 . Total Damage 1758 | . . . . . . . . . . . . 196 . 1562 . Kills 10 | . . . . . . . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Active Infowar (turns) 5778 | . . . 122 368 585 173 83 393 1194 644 381 541 354 415 525 Sensors 5198 | . . . 122 368 585 173 83 393 1194 644 381 541 304 410 . Traps 52 | . . . . . . . . . . 52 . . . . . Seismic 390 | . . . 25 365 . . . . . . . . . . . Cloaking 2056 | . . . . . . . . 143 640 644 381 248 . . . Jamming 985 | . . . . . . . . . . . . . 45 415 525 ECM 2709 | . . . . . 158 173 83 391 43 . 67 541 354 415 484 Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Turns Passed 6558 | 69 343 121 216 368 585 173 83 446 1237 644 381 541 354 415 582 Spaces Moved 8068 | 53 219 211 438 1088 1070 456 225 1102 880 477 303 406 409 376 355 Core 19 | 12 . . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . Legs 826 | 41 146 . . . . . . . . . 158 406 70 . 5 Wheels 521 | . . . . . . . . . . 376 145 . . . . Hover 1057 | . . . . . . . . . . . . . 338 376 343 Flight 5645 | . 73 211 438 1088 1070 456 225 1102 880 101 . . 1 . . Fastest Speed 23 | 50 37 34 26 26 23 27 30 24 29 100 115 120 44 44 48 Average Speed 61 | 104 93 34 32 27 28 27 30 28 121 112 117 120 59 62 131 Slowest Speed 630 | 120 190 37 34 29 109 30 30 106 192 115 190 120 630 112 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 42 | . 3 5 6 6 9 . . 13 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 3 49 20 39 24 29 66 31 24 71 63 62 55 8 41 9 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . . . . . . . Scrap Searched 6 | . . . . . . . . . 3 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 109 | . . . . . . . . 17 30 . . 34 . . 28 Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . 3 . . . . . . . AOE 106 | . . . . . . . . 14 30 . . 34 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Total 9297 | 63 303 240 494 1136 1331 504 239 1193 1040 544 323 434 503 518 432 Wait 714 | . 32 11 16 6 223 46 13 50 133 11 7 3 50 97 16 Move 7972 | 52 213 201 426 1075 1051 455 224 1075 879 476 302 405 408 375 355 Hop 39 | . 2 4 5 6 9 . . 13 . . . . . . . Pick Up 67 | 2 9 3 12 5 9 . 1 6 1 4 4 1 8 . 2 Fast Attach 65 | 6 1 4 5 4 5 . . 9 2 4 1 . 10 2 12 Attach 48 | . 1 5 4 3 4 2 1 5 8 2 1 3 1 3 5 Detach 37 | . 1 . 3 3 6 . . 4 5 2 1 . 3 . 9 Swap 51 | 2 7 1 5 2 6 . . 7 . 1 6 . 4 7 3 Drop 74 | 1 7 3 10 7 8 1 . 10 1 4 . 1 10 3 8 Fire 125 | . 28 8 8 21 8 . . 14 2 . . 16 . 3 17 Melee 51 | . . . . 4 2 . . . . . 1 2 9 28 5 Ram 1 | . . . . . . . . . 1 . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 48 | . . . . . . . . . 8 40 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / [*Upp] / *Ext) -4/Extension -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 370 | -10/Materials | Core integrity fell below 50% 393 | -10/Materials | Discovered new exit (range 12) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 521 | -9/Materials | Discovered new exit (range 15) 527 | -9/Materials | Lost 3 parts (1p2n) 534 | -9/Materials | Identified exit to Materials 534 | -9/Materials | Entered another Materials area 534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -8/Materials | Discovered new exit (range 13) 750 | -8/Materials | Identified exit to Factory 750 | -8/Materials | Entered Factory 750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 798 | -7/Factory | Identified exit to DSF 1003 | -7/Factory | Build established: Sprinter 1111 | -7/Factory | Discovered new exit (range 10) 1114 | -7/Factory | Identified exit to Factory 1118 | -7/Factory | Entered another Factory area 1118 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -6/Factory | Identified exit to DSF 1237 | -6/Factory | Discovered new exit (range 13) 1245 | -6/Factory | Identified exit to Lower Caves 1404 | -6/Factory | Identified exit to Factory 1425 | -6/Factory | Discovered exit to Lower Caves (range 4) 1533 | -6/Factory | Fabricated HERF Cannon? 1703 | -6/Factory | Entered Lower Caves 1721 | -6/Lower Caves | Encountered a Warlord checkpoint 1782 | -6/Lower Caves | Identified exit to Lower Caves 1827 | -6/Lower Caves | Build established: Scientist-Sprinter 1876 | -6/Lower Caves | Entered another Lower Caves area 1905 | -6/Lower Caves | Found Prototype Device 1954 | -6/Lower Caves | Discovered exit to Factory (range 15) 1959 | -6/Lower Caves | Entered Factory 1959 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2312 | -5/Factory | Repaired Adv. Weight Redist. System? 2341 | -5/Factory | Lost 3 parts (1p1n1w) 2401 | -5/Factory | Discovered new exit (range 6) 2405 | -5/Factory | Entered Upper Caves 2407 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2421 | -5/Upper Caves | Encountered a Warlord checkpoint 2429 | -5/Upper Caves | Spotted B-75 Beast 2461 | -5/Upper Caves | Lost 3 parts (3n) 2536 | -5/Upper Caves | Learned 12 Factory zone layouts 2743 | -5/Upper Caves | Build established: Infiltrator-Mutant 2750 | -5/Upper Caves | Learned Factory trap positions 2835 | -5/Upper Caves | Discovered new exit (range 15) 2959 | -5/Upper Caves | Identified Heart of Steel 2998 | -5/Upper Caves | Identified exit to Upper Caves 3264 | -5/Upper Caves | Build established: Mutant 3642 | -5/Upper Caves | Entered another Upper Caves area 4098 | -5/Upper Caves | Build established: Derelict-Mutant 4103 | -5/Upper Caves | Discovered new exit (range 7) 4257 | -5/Upper Caves | Identified exit to Zhirov 4286 | -5/Upper Caves | Entered Zhirov 4286 | -5/Zhirov | Discovered new exit (range 3) 4307 | -5/Zhirov | Met Zhirov 4344 | -5/Zhirov | Found Alien Artifact 4352 | -5/Zhirov | Identified Transdimensional Reconstructor 4352 | -5/Zhirov | Warped through subspace 4412 | -5/Zhirov | Found Alien Artifact 4555 | -5/Zhirov | Learned location of Quarantine (-3) 4555 | -5/Zhirov | Learned location of Testing (-2) 4555 | -5/Zhirov | Learned location of Command (-1) 4567 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4598 | -5/Zhirov | Identified exit to Proximity Caves 4667 | -5/Zhirov | Entered Proximity Caves 4748 | -4/Proximity Caves | Identified Integrated Dissipator 4748 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 4902 | -4/Proximity Caves | Build established: Infiltrator-Skirmisher 4906 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4946 | -4/Proximity Caves | Lost 3 parts (1u2w) 4963 | -4/Proximity Caves | Destroyed 7 combat bots 5174 | -4/Proximity Caves | Discovered new exit (range 8) 5196 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5207 | -4/Proximity Caves | Identified exit to Factory 5208 | -4/Proximity Caves | Entered Factory 5208 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5209 | -4/Factory | Identified exit to Research 5210 | -4/Factory | Loaded intel: 127 trap records 5229 | -4/Factory | Build established: Mutant 5447 | -4/Factory | Repaired Adv. Sensor Array 5527 | -4/Factory | Discovered new exit (range 15) 5538 | -4/Factory | Discovered new exit (range 5) 5562 | -4/Factory | Identified exit to Extension 5562 | -4/Factory | Entered Extension 5627 | -4/Extension | Rescued A7 5692 | -4/Extension | Rescued a captive Derelict 5824 | -4/Extension | Rescued a captive Derelict 5912 | -4/Extension | Spotted B-86 Titan 5912 | -4/Extension | Spotted B-86 Titan 5933 | -4/Extension | Crushed by falling debris 5938 | -4/Extension | Allies destroyed B-86 Titan 5975 | -4/Extension | Discovered exit to Research (range 3) 5977 | -4/Extension | Entered Research 5977 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5980 | -3/Research | Lost 11 allies 6004 | -3/Research | Lost 4 parts (1p2n1u) 6194 | -3/Research | Lost 3 parts (2n1w) 6517 | -3/Research | System corruption reached 10% 6546 | -3/Research | Core integrity fell below 50% 6546 | -3/Research | Spotted B-86 Titan 6555 | -3/Research | Core integrity fell below 20% 6559 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06520_ Acquired Quantum Rifle. 06521_ Critical hit (Burn: +50). 06525_ Biometal Leg destroyed. 06533_ System corrupted: IFF burst signal emitted. 06538_ Adv. Force Field destroyed. 06542_ Neutrino Core destroyed. 06543_ Slug penetrates Wall. 06548_ Destroyed Gamma Rifle. 06549_ Lance destroyed. 06549_ Critical hit (Meltdown: +380). 06549_ Penetrated by Slug. 06549_ Slug penetrates Wall. 06553_ P-80 Master resets G-67 Veteran, system corruption cleaned. 06553_ Proton Burst Cannon destroyed. 06554_ System corrupted: Energy discharge (-1). 06556_ Critical hit (Burn: +37). 06556_ Slug penetrates Wall. 06559_ Acquired Particle Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????########????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????? #????????????????????????? | | ??????????????????? % ####????######??##???????? | | ????????????????????#/#;;#;###### ?? #???????? | | ????????????????????#pg % # #???????? | | ????????????????????#p% # """ #???????? | | ????????????????????# # @! !! # """ #???????? | | ????????????????????# # !! # """ #???????? | | ????????????????????# ; ! # """ #???????? | | ????????????????????# # # """ #???????? | | ????????????????????# # #= #???????? | | ????????????????????# # BB # #???????? | | ????????????????????# #####+#BB;#####+############ | | ????????????????????# #???# *] | | ????????????????????? ????# !%] | | ????????????????????? ????# [= | | ????????????????????? ? | | ?????????????????????########################### | | ???????????????????????????????????????????????# | | ?????????????????????????????????????########### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# %"""" # | | ?????????????????????????????????????# """" + | | ?????????????????????????????????????# """" # | | ?????????????????????????????????????# """" # | | ?????????????????????????????????????# [ % # | | ?????????????????????????????????????# = # | | ?????????????????????????????????????########### ^ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 57 Energy Capacity 800 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 135 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Resistance: KI 30 Power Shielding 90 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Adv. Weight Redist. System | 37% | -5/Factory Adv. Sensor Array | 33% | -4/Factory Studied --------- Lgt. Fission Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Datajack | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- A New Friend Alien Tech Armchair Analyst Can't Catch Me Dangerous Findings I'm Back, Baby! Knowing Is Half The Battle Party Time Prison Break Respectable Loadout Subspace Traveler The More The Merrier The Science Guy Throw Away The Key Total Silence Challenges ------------ None Game ------ Seed RecoilGravjetCore Manual? 0 Play Time 01:57:22 Cumulative 20.8 hours Start 2026.01.17 @ 16:42:27 End 2026.01.17 @ 20:43:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d06326b-0152-40c7-bf23-c2610964a952