Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 17:36:28 Player: Lunace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (119) 595 Value Destroyed (4489) 4489 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (1323) 1323 TOTAL SCORE: 14747 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 156 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -382 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 209/214 System Corruption 0% Temperature Cool (0) Movement Hovering (100) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- Multi-Antimatter Reactor > --- PROPULSION (4) --- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Enhanced Optical Array Advanced Targeting Computer Advanced System Shield Experimental System Shield Improved Corruption Screen > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (5) ---- Advanced Cryofiber Web Graphene Brace Skeleton Box Transdimensional Reconstructor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Phase Shifter Experimental System Shield > --- WEAPON ----------- Quantum Rifle Kinetic Penetrator Construct/G > --- INVENTORY -------- Makeshift Terrain Scanner Graphene Brace Advanced Force Field Skeleton Box Long-range Tractor Beam Improved Plasma Cutter [Rating: 110] Favorites ----------- Power Constructs Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Armored Huge Wheel Hover Unit Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Launcher Long-range Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 . . 4 . . . . 2 . 2 . . . . Power 2 | . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . . . Utility 7 | . . . . . 3 . . 2 . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Attached 96 | 8 6 . 1 4 20 10 4 6 . 1 2 1 4 2 6 6 4 5 6 Power 10 | 1 1 . . . 4 . 2 . . . . . . . . 1 . 1 . Engine 4 | 1 1 . . . 1 . 1 . . . . . . . . . . . . Core 4 | . . . . . 3 . 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 7 | 2 . . . 1 3 . . . . . . . . . . . . 1 . Treads 3 | 2 . . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 53 | 2 3 . 1 . 7 5 1 6 . 1 2 1 3 2 6 4 3 3 3 Device 35 | 1 . . . . 3 4 1 5 . 1 2 1 2 2 5 3 2 . 3 Storage 5 | 1 2 . 1 . . . . . . . . . . . . 1 . . . Processor 5 | . . . . . 2 . . 1 . . . . . . . . 1 1 . Hackware 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Protection 5 | . 1 . . . 2 1 . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 26 | 3 2 . . 3 6 5 1 . . . . . 1 . . 1 1 . 3 Energy Gun 16 | 1 2 . . 1 4 5 . . . . . . . . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 1 . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 3 1 1 . . . . . . 1 . . 4 . Parts Lost 33 | . . . . . . . 4 3 . 1 . . . 1 7 7 5 . 5 Power 8 | . . . . . . . 3 1 . . . . . . 2 1 . . 1 Propulsion 4 | . . . . . . . 1 1 . . . . . . . . 1 . 1 Utility 12 | . . . . . . . . . . . . . . 1 2 4 3 . 2 Weapon 9 | . . . . . . . . 1 . 1 . . . . 3 2 1 . 1 Highest Loss Streak 5 | . . . . . . . 2 3 . 1 . . . 1 4 3 4 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 73 | . 99 100 100 99 90 88 75 58 60 51 51 60 58 62 55 58 53 50 56 Engine 5 | . 14 14 14 14 5 . 5 2 4 . . 3 3 . . . . . . Core 3 | . . . . . 12 18 6 1 1 6 6 2 1 5 2 . . . . Treads 7 | . 28 28 28 28 . . . . 5 6 6 6 4 . . . . . . Wheel 1 | . . . . . 9 9 4 . . . . . . 5 1 . . . . Hover 1 | . . . . . . . 1 5 . . . . . . . 4 5 5 5 Device 13 | . 9 . . . 17 17 17 16 13 8 11 20 15 19 21 23 15 10 9 Storage 8 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 Processor 7 | . . . . . 5 9 9 11 13 13 13 13 11 11 10 5 9 11 15 Protection 3 | . 4 14 14 14 12 7 2 . . . . . . . . . . . . Energy Gun 8 | . 13 14 14 10 7 18 14 7 4 2 . . . . 1 4 5 5 4 Energy Cannon 1 | . . . . . . . 1 . 7 6 . . 1 5 1 . . . . Ballistic Gun 4 | . 14 14 14 14 8 . . 4 . . . . . . 1 7 1 . . Peak Build Rating 110 | 7 8 10 10 16 37 44 51 74 71 66 69 72 84 87 98 106 110 101 104 Average Rating 50 | 5 7 8 10 11 33 36 42 57 68 63 63 69 75 86 85 96 94 90 96 On Entrance 52 | . 7 8 10 10 14 35 36 44 68 66 62 69 72 84 87 98 104 86 99 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 14 23 23 23 26 44 46 41 31 29 29 33 33 41 40 45 68 82 82 85 Greatest Support 110 | 40 40 40 40 40 28 28 28 46 29 29 45 45 38 38 76 110 110 82 82 Greatest Overweight (x) 7 | . . . . . 1 1 7 2 . . 1 . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 20 20 17 Most Carried 12 | 1 6 9 10 10 10 10 9 5 5 8 8 7 6 6 9 6 8 9 12 Average Carried 5 | . 3 6 9 8 6 7 5 3 5 6 7 6 4 4 5 4 6 8 9 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 5 Final Carried 10 | 1 6 9 9 10 9 8 3 5 5 8 6 7 6 4 6 5 8 9 5 Scrap Engine Consumption 204 | . . . . . . . 54 42 4 13 . 4 10 29 24 6 6 6 6 Constructs Created 11 | . . . . . . . 4 2 . . . . . . 3 1 1 . . Constructs Modified 60 | . . . . . . . 6 13 7 3 2 3 6 . 10 3 6 1 . Class Distribution -------------------- 47% | Mutant 40% | Construct 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Matter Collected 1951 | 274 213 42 . 120 368 37 141 64 10 10 . 30 . 88 197 113 141 58 45 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5956 | 18 481 93 . 25 516 375 905 468 165 652 . 117 . 346 616 629 241 309 . Parts 252 | 3 35 13 . . 36 15 32 19 8 25 . 7 . 5 29 15 7 3 . Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . 1 . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 12 14 . 4 . . . 8 5 1 4 Prevented 6 | . . . . . . . . . 1 3 . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 95 | . 9 6 . 7 11 4 8 7 6 12 . 3 . 3 8 8 3 . . Guns 45 | . 9 6 . 1 7 3 6 4 . . . . . . 1 5 3 . . Cannons 24 | . . . . . . . . . 5 10 . 3 . 2 4 . . . . AOE 17 | . . . . 6 4 1 2 . 1 1 . . . . 2 . . . . Classes Destroyed 20 | 1 7 . . 1 3 . 5 . . . . 1 . 1 . 1 . . . Worker 4 | . 1 . . . 2 . . . . . . . . . 1 . . . . Builder 4 | . 1 . . . . . . 1 . . . . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Recycler 9 | . 1 . . . . 1 7 . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . Watcher 7 | . 2 . . . 3 . . . . . . . . . 2 . . . . Swarmer 22 | . 3 6 . . 3 . . . 6 4 . . . . . . . . . Grunt 33 | . 6 . . . 5 2 1 3 . 6 . . . 2 4 4 . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . . Sentry 10 | . . . . . 2 2 . 1 . 1 . 1 . . 1 1 1 . . Hunter 8 | . . . . . 1 . . 1 . . . . . . 2 2 2 . . Programmer 8 | . . . . . . . 4 1 . 1 . . . . 1 1 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . Scrapper 1 | . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 5 3 . 6 4 3 10 3 3 3 . 1 . 3 5 3 1 . . Combat Bots Only 6 | . 3 3 . 6 4 2 4 3 3 3 . 1 . 3 4 3 1 . . Max Kills in Single Turn 4 | 1 2 2 . 4 3 1 2 1 1 1 . 1 . 1 2 1 1 . . Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 1 1 . 1 1 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 871 | . 35 19 . 3 26 12 56 88 17 68 . 6 . 35 164 135 138 . 69 Missed 325 | . 9 8 . 1 6 3 18 34 4 27 . 3 . 14 71 56 44 . 27 Damage Taken 10235 | . 319 90 . 61 323 136 874 838 249 554 . 74 . 769 1785 1437 1892 . 834 Core 1695 | . 68 8 . . . . 89 167 57 82 . 49 . 13 172 122 705 . 163 Absorbed by Shields 249 | . . . . . . . 10 . . . . . . . . . 230 . 9 Ignored by Resistances 80 | . . . . . . . . . . . . . . . . . . . 80 Regen/Repaired (Parts) 2669 | . 73 . . . . . 45 308 74 320 171 . . . 850 597 116 15 100 Core Remaining (%) 81 | 100 . . . 69 . . 83 . . . . 58 . 98 . . . . . Volleys Fired 383 | 2 53 8 . 8 31 10 32 48 8 31 . 10 2 17 41 36 32 14 . Largest 3 | 2 2 2 . 1 2 2 2 2 2 2 . 1 1 2 2 3 2 1 . Hottest 306 | 60 85 85 . 33 108 100 110 92 90 90 . 90 93 136 306 181 149 75 . Shots Fired 604 | 4 101 16 . 8 59 20 65 65 16 41 . 10 2 26 53 66 38 14 . Gun 476 | 4 101 16 . 3 56 20 57 65 4 10 . . . . 22 66 38 14 . Cannon 104 | . . . . . . . 3 . 12 31 . 10 2 17 29 . . . . Launcher 24 | . . . . 5 3 . 5 . . . . . . 9 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 169 | 2 53 8 . 3 27 . . 20 4 . . . . . 26 19 7 . . Thermal 317 | 2 48 8 . . 25 . 57 18 4 26 . 10 2 . 25 47 31 14 . Explosive 24 | . . . . 5 3 . 5 . . . . . . 9 2 . . . . Electromagnetic 94 | . . . . . 4 20 3 27 8 15 . . . 17 . . . . . Robot Hit Streak 22 | 3 8 4 . 3 8 20 9 16 11 22 . 5 . 8 17 12 3 10 . Robot Miss Streak 9 | 1 9 7 . 3 8 1 3 2 3 4 . 4 . 2 3 4 6 1 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 . . . Secondary Targets 5 | . 2 1 . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 416 | 3 57 6 . 4 44 18 49 43 12 35 . 6 . 19 38 54 16 12 . Core Hits 278 | 2 25 6 . 13 50 14 27 14 15 26 . 4 . 12 31 25 9 5 . Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . 1 . . . . . 4 . . . . . . . 1 4 1 1 . Burn 10 | . 1 . . . . . 4 . . . . . . . 1 2 1 1 . Destroy 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12149 | 37 773 112 . 336 1109 450 1394 1010 262 1129 . 258 . 1370 1928 1267 447 267 . Guns 6441 | 37 773 112 . 41 837 331 902 924 19 75 . . . . 433 1243 447 267 . Cannons 2689 | . . . . . . . 35 . 190 977 . 258 . 546 683 . . . . Explosions 2995 | . . . . 295 272 119 457 86 53 77 . . . 824 812 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . . . . . 24 . . . Kinetic 2203 | 15 391 46 . 41 329 . . 297 47 . . . . . 627 359 51 . . Thermal 5824 | 22 382 66 . . 531 119 902 281 72 853 . 258 . . 791 884 396 267 . Explosive 2288 | . . . . 295 202 . 457 . . . . . . 824 510 . . . . Electromagnetic 1810 | . . . . . 47 331 35 432 143 276 . . . 546 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . . . 1 1 1 1 1 1 Average Corruption 1 | . . . . . . . 2 . . . . . . 1 1 1 1 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . 17 . . . . . . . 3 4 3 . . Message Errors 4 | . . . . . . . 3 . . . . . . . . 1 . . . Matter Fused 7 | . . . . . . . 5 . . . . . . . . . 2 . . Heat Flow Errors 3 | . . . . . . . 1 . . . . . . . 1 1 . . . Energy Discharges 5 | . . . . . . . 2 . . . . . . . 2 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . 4 . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 230 | . . . . 7 40 . 70 . . 6 . . . 72 35 . . . . Projectiles 96 | . . . . . . . . . . 6 . . . 55 35 . . . . Explosions 134 | . . . . 7 40 . 70 . . . . . . 17 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . . 27 . 74 43 53 . . . . . 58 12 . . . Shots 7 | . . . . . 1 . 3 1 1 . . . . . 1 . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 716 | 2 372 198 . . 32 21 202 36 30 317 . . 64 300 416 154 716 96 . Average Temperature 116 | 2 76 86 . . 16 10 30 18 12 115 . . 29 145 182 47 273 44 . Received Heat Transfer 1201 | . 156 . . . 126 81 135 78 . 153 . 18 . 18 162 207 . . 67 Effects 20 | . 1 . . . . . . . . 1 . . . 1 . . 17 . . Shutdowns 3 | . 1 . . . . . . . . . . . . . . . 2 . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . 3 . . Matter Decay 3 | . . . . . . . . . . . . . . 1 . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . Damage (core) 3 | . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . 1 . . . . . Parts Fried 10 | . . . . . . 4 . 4 . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 1 . 1 . . . . 2 3 . . . Combat Hostiles 6 | . . . . . . . . 1 . 1 . . . . 1 3 . . . Parts Melted 25 | . . . . . . . 2 3 1 1 . . . . 4 13 1 . . Heat Transferred 11097 | 50 980 148 . . 1150 100 1860 400 198 729 . . . . 1600 2698 629 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 2 . . 1 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Peak Influence 627 | 5 218 162 . 16 307 141 160 180 . . . . 496 406 627 . . . . Initial 468 | . 3 7 . . . 89 54 100 . . . . 468 245 212 . . . . Average 135 | 2 81 92 . . 127 77 67 80 . . . . 465 379 413 . . . . Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . 2 2 2 . . . . Low Security (%) 78 | 100 91 100 . 100 72 100 100 100 . . . . . . . . . . . Level 1 8 | . 8 . . . 27 . . . . . . . 13 30 36 . . . . Level 2 12 | . . . . . . . . . . . . . 86 69 63 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 1 . 4 . . . . . 2 2 . . . . Investigation 2 | . . . . . . . . 2 . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Reinforcement 7 | . 1 . . . 1 1 . 1 . . . . . 2 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Distress Signals 4 | . 1 . . . 2 . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 155 | . 18 7 . 6 20 5 14 7 6 15 . 4 . 6 20 12 4 . 11 Peak Tracking Total 8 | . 3 3 . 4 7 2 5 2 3 4 . 1 . 3 7 4 2 . 8 Tactical Retreats 8 | . . 1 . . . 1 . . . 3 . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . 1 . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 2 Triggered 5 | . . . . . . . . . . . . . . . . 3 . . 2 Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 12 | . . . . . . 1 2 3 . . . . . . 6 . . . . Max in Single Turn 2 | . . . . . . 1 . 2 . . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 57 | . 9 1 2 1 7 6 9 8 . . 3 . 3 . 3 1 . 4 . Terminals 29 | . 7 . . . 5 5 5 5 . . . . 2 . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . 1 . . . . 1 3 2 . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 177 | . 25 1 2 1 17 26 24 29 . . 23 . 8 . 3 1 . 17 . Successful 115 | . 17 1 2 1 8 16 14 13 . . 23 . 2 . . 1 . 17 . Failed 62 | . 8 . . . 9 10 10 16 . . . . 6 . 3 . . . . Catastrophic 11 | . 1 . . . 1 3 . 3 . . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 75 | . 13 . 1 . 13 17 15 14 . . . . 2 . . . . . . Terminals 104 | . 22 . . . 13 25 18 20 . . . . 6 . . . . . . Fabricators 5 | . . . . . . . . 4 . . . . . . 1 . . . . Repair Stations 4 | . 2 . . . . . . . . . . . 2 . . . . . . Recycling Units 12 | . 1 . . . . 1 4 5 . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 . . . . Terminal Hacks 70 | . 7 1 2 1 . 9 5 3 . . 23 . 1 . . 1 . 17 . Record 12 | . . . 1 . . . . . . . 6 . . . . . . 5 . Part Schematic 15 | . . . . . . . 1 . . . 10 . . . . . . 4 . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 10 | . 1 . . . . 2 . . . . 3 . . . . . . 4 . Open Door 4 | . . 1 . 1 . 1 . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 1 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . 2 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 8 . . . 6 7 8 7 . . . . 1 . . . . . . Terminals 35 | . 8 . . . 6 7 6 7 . . . . 1 . . . . . . Botnet 11 | . 2 . . . 2 3 1 2 . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . . . 4 4 5 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . Tunnel 2 | . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . . . 6 6 6 8 . . . . 2 . 3 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . 10 . . . . . . 4 . Parts Built 4 | . . . . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . 201 . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . 22 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 13 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Total Allies 13 | . . . . . . . 13 . . . . . . . . . . . . Largest Group 7 | . . . . . . . 7 2 . . . . . . . . . . . Highest-Rated Group 132 | . . . . . . . 132 31 . . . . . . . . . . . Highest-Rated Ally 34 | . . . . . . . 34 16 . . . . . . . . . . . Total Orders 16 | . . . . . . 16 . . . . . . . . . . . . . ROAM 16 | . . . . . . 16 . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . 35 3 . . . . . . . . . . . Total Damage 999 | . . . . . . . 958 41 . . . . . . . . . . . Kills 10 | . . . . . . . 10 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 2 . 2 . . . . 1 1 . 1 . . . 2 2 . . Drone Launches 16 | . . . . . . 16 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Turns Passed 9660 | 83 934 408 401 494 682 316 1426 1232 436 403 106 283 348 209 597 453 500 190 159 Spaces Moved 5763 | 42 423 231 249 265 346 149 576 856 351 278 74 219 278 105 321 305 411 148 136 Core 3 | 2 . . . . . . 1 . . . . . . . . . . . . Treads 2286 | 40 423 231 249 265 . . . . 268 278 74 219 235 . 4 . . . . Legs 150 | . . . . . . . . 86 . . . . . . 55 9 . . . Wheels 1158 | . . . . . 346 149 433 . . . . . 35 105 90 . . . . Hover 1891 | . . . . . . . 39 770 83 . . . 8 . . 296 411 148 136 Flight 275 | . . . . . . . 103 . . . . . . . 172 . . . . Fastest Speed 50 | 50 160 160 160 160 115 115 100 79 79 113 113 113 113 113 64 100 100 100 100 Average Speed 132 | 154 160 160 160 160 115 115 168 125 117 113 141 113 121 147 150 101 100 100 100 Slowest Speed 435 | 160 160 160 160 160 115 115 435 216 146 113 173 113 207 154 184 143 100 100 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 83 54 64 76 31 66 95 16 69 47 73 56 9 83 12 52 65 61 28 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 11 | . 2 . 1 1 . . 3 . . . 1 . . . . . . 3 . Known Exits Taken 8 | . 1 1 . . . 1 . 1 . 1 . . 1 . . 1 1 . . Unknown Exits Taken 10 | 1 . . 1 1 1 . 1 . 1 . 1 1 . . 1 . . 1 . Scrap Searched 13 | . . 2 . 1 . . . . 2 1 . 1 . . . 1 3 . 2 Spaces Dug 8 | . . . . . . . . . . . . . 1 . 3 2 . . 2 Terrain Destroyed 251 | . . . . 42 22 13 35 . 5 15 . 4 2 49 50 4 8 . 2 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Projectile 38 | . . . . . . . . . . 9 . 4 2 1 10 4 8 . . AOE 211 | . . . . 42 22 13 35 . 5 6 . . . 48 40 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Total 7215 | 53 577 254 252 328 568 278 970 947 359 326 75 244 288 131 381 389 463 174 158 Wait 757 | . 90 12 . 44 146 88 255 31 1 14 . 15 . . 10 37 10 3 1 Move 5742 | 41 422 230 248 264 345 148 575 855 350 277 73 218 277 104 318 304 410 147 136 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . Pick Up 39 | 1 4 3 1 3 9 7 . 1 . 1 . . 1 . 2 2 2 1 1 Fast Attach 50 | 8 2 . . 2 7 6 2 4 . 1 . . 1 . 3 3 3 6 2 Attach 32 | . . . . . 8 4 1 2 . . 2 . 3 2 3 2 1 . 4 Detach 24 | . . . . . 2 2 2 4 . 2 . . 2 . 3 . 3 . 4 Swap 15 | . 4 . 1 2 5 . 1 . . . . 1 . . . 1 . . . Drop 62 | 1 2 1 2 5 15 13 8 2 . . . . 2 . . 1 2 3 5 Fire 383 | 2 53 8 . 8 31 10 32 48 8 31 . 10 2 17 41 36 32 14 . Melee 3 | . . . . . . . . . . . . . . . . . . . 3 Ram 2 | . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . . . Rewire 95 | . . . . . . . 94 . . . . . . . . 1 . . . Trap 2 | . . . . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Learned 2 Storage zone layouts 637 | -10/Materials | Learned Storage emergency access door positions 688 | -10/Materials | Learned location of Recycling (-8) 727 | -10/Materials | Learned location of 1 exit from Storage 756 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Learned 2 Mines zone layouts 797 | -10/Materials | Learned location of Storage (-8) 804 | -10/Materials | Repaired Particle Gun 1018 | -10/Materials | Entered Mines 1019 | -10/Mines | Identified exit to Exiles 1019 | -10/Mines | Identified exit to Materials 1057 | -10/Mines | Learned Materials stockpile data 1078 | -10/Mines | Learned Materials emergency access door positions 1146 | -10/Mines | Discovered exit to Materials (range 6) 1358 | -10/Mines | Found the Drone Emporium 1368 | -10/Mines | Found Prototype Device 1392 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1420 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1426 | -10/Mines | Entered Exiles 1465 | -10/Exiles | Met 8R-AWN 1492 | -10/Exiles | Met EX-HEX 1600 | -10/Exiles | Met EX-BIN 1622 | -10/Exiles | Aligned with FarCom system 1624 | -10/Exiles | Given EX-Vault access code 1660 | -10/Exiles | Opened EX-Vault 1668 | -10/Exiles | Found Skeleton Box 1701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1745 | -10/Exiles | Met EX-DEC 1753 | -10/Exiles | Learned location of Zion (-7) 1805 | -10/Exiles | Discovered new exit (range 15) 1827 | -10/Exiles | Left Exiles lab with Skeleton Box 1827 | -10/Exiles | Entered Mines 1964 | -9/Mines | Learned Materials emergency access door positions 2132 | -9/Mines | Assembled infested the area 2140 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2311 | -9/Mines | Discovered new exit (range 5) 2319 | -9/Mines | Received a Mining Laser from a helpful Derelict 2321 | -9/Mines | Entered Materials 2321 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2343 | -8/Materials | Discovered new exit (range 14) 2670 | -8/Materials | Identified Decoy Drone Bay 2677 | -8/Materials | Discovered new exit (range 7) 2686 | -8/Materials | Identified exit to Factory 3003 | -8/Materials | Entered Storage 3004 | -8/Storage | Identified exit to Recycling 3031 | -8/Storage | Discovered exit to Factory (range 75) 3315 | -8/Storage | Used back door to open Recycling access 3319 | -8/Storage | Entered Recycling 3530 | -8/Recycling | Scanned before Scraplab entrance 3618 | -8/Recycling | Discovered new exit (range 11) 3621 | -8/Recycling | Entered Scraplab 3641 | -8/Recycling | Angered Scraplab inhabitants 3641 | -8/Recycling | Found Prototype Device 3641 | -8/Recycling | Identified Scrap Engine 3778 | -8/Recycling | Build established: Commander-Mutant 3892 | -8/Recycling | Lost 4 allies 4221 | -8/Recycling | Lost 3 allies 4441 | -8/Recycling | Discovered new exit (range 4) 4483 | -8/Recycling | Build established: Construct 4514 | -8/Recycling | Learned Factory emergency access door positions 4571 | -8/Recycling | Learned location of 1 exit from Extension 4616 | -8/Recycling | Learned Storage trap positions 4688 | -8/Recycling | Learned Factory trap positions 4709 | -8/Recycling | Learned Storage trap positions 4740 | -8/Recycling | Learned 2 Lower Caves zone layouts 4745 | -8/Recycling | Entered Factory 4745 | -6/Factory | Accompanied by 2 allies 4745 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4746 | -6/Factory | Identified exit to Extension 4747 | -6/Factory | Loaded intel: 102 trap records 4862 | -6/Factory | Lost 3 parts (1p1n1w) 4866 | -6/Factory | Identified exit to Lower Caves 4870 | -6/Factory | Discovered new exit (range 9) 5068 | -6/Factory | Fabricated KE Penetrator? 5122 | -6/Factory | Build established: Mutant 5253 | -6/Factory | Fabricated Thermic Laser? 5552 | -6/Factory | Build established: Construct 5977 | -6/Factory | Entered Lower Caves 6030 | -6/Lower Caves | Encountered a Warlord checkpoint 6042 | -6/Lower Caves | Learned Factory garrison access intel 6398 | -6/Lower Caves | Discovered new exit (range 13) 6413 | -6/Lower Caves | Entered another Lower Caves area 6431 | -6/Lower Caves | Encountered a Warlord checkpoint 6507 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6714 | -6/Lower Caves | Identified exit to Data Miner 6816 | -6/Lower Caves | Entered Data Miner 6816 | -6/Data Miner | Discovered new exit (range 6) 6835 | -6/Data Miner | Met Data Miner 6875 | -6/Data Miner | Learned location of Section 7 (-2) 6875 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6896 | -6/Data Miner | Received God Mode back door access code from Data Miner 6922 | -6/Data Miner | Entered Proximity Caves 7016 | -5/Proximity Caves | Spotter reported a threat 7054 | -5/Proximity Caves | Spotter reported a threat 7085 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7108 | -5/Proximity Caves | Spotted B-75 Beast 7139 | -5/Proximity Caves | Spotter reported a threat 7195 | -5/Proximity Caves | Discovered new exit (range 7) 7204 | -5/Proximity Caves | Learned location of 2 exits from Factory 7205 | -5/Proximity Caves | Entered Factory 7205 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7206 | -5/Factory | Identified exit to Factory 7207 | -5/Factory | Loaded intel: 4 garrison access locations 7505 | -5/Factory | Search patrols dispatched 7553 | -5/Factory | Identified exit to DSF 7553 | -5/Factory | Entered DSF 7585 | -5/DSF | Additional patrols routed to DSF 7728 | -5/DSF | Discovered exit to Factory (range 18) 7762 | -5/DSF | Entered Factory 7762 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8186 | -4/Factory | Lost 4 parts (2u2w) 8278 | -4/Factory | Discovered new exit (range 17) 8340 | -4/Factory | Found Prototype Hackware 8340 | -4/Factory | Identified Exp. System Shield 8359 | -4/Factory | Entered Upper Caves 8429 | -4/Upper Caves | Lost 3 parts (1p2u) 8484 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8553 | -4/Upper Caves | Identified exit to Upper Caves 8676 | -4/Upper Caves | Lost 3 parts (1u2w) 8702 | -4/Upper Caves | Learned Research security intel 8812 | -4/Upper Caves | Entered another Upper Caves area 8822 | -4/Upper Caves | Discovered new exit (range 6) 8859 | -4/Upper Caves | Learned 12 Research zone layouts 9043 | -4/Upper Caves | Core integrity fell below 50% 9048 | -4/Upper Caves | Lost 4 parts (1n2u1w) 9051 | -4/Upper Caves | Core integrity fell below 20% 9237 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9258 | -4/Upper Caves | Identified exit to Zhirov 9308 | -4/Upper Caves | Build established: Mutant 9312 | -4/Upper Caves | Entered Zhirov 9312 | -4/Zhirov | Discovered new exit (range 3) 9330 | -4/Zhirov | Met Zhirov 9348 | -4/Zhirov | Learned location of Quarantine (-2) 9348 | -4/Zhirov | Learned location of Testing (-3) 9348 | -4/Zhirov | Learned location of Command (-1) 9357 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9372 | -4/Zhirov | Found Alien Artifact 9372 | -4/Zhirov | Identified Integrated Dissipator 9372 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9385 | -4/Zhirov | Found Alien Artifact 9502 | -4/Zhirov | Entered Proximity Caves 9661 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09640_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 09641_ Arm. Scrap Engine consumes Corrupted Lgt. Antimatter Reactor. 09642_ Arm. Scrap Engine consumes Corrupted Xenon Bombardment Thruster. 09642_ Corrupted Unknown Leg self-destruct mechanism malfunctions. 09644_ Arm. Scrap Engine consumes Lgt. Antimatter Reactor. 09645_ G-67 Veteran IFF system glitched. 09646_ Acquired 24 matter. 09648_ Mak. Axe destroyed. 09652_ Arm. Scrap Engine consumes Corrupted Unknown Leg. 09652_ Multi-Antimatter Reactor destroyed. 09652_ Multi-Antimatter Reactor core remains intact and functional. 09658_ Adv. Thermal Shield destroyed. 09660_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????# ##???????????????????????????????? | | ??#######???##;""####????????????????????????????? | | ### #???# ; #????????????????????????????? | | # #???##; ["###?????????#####??????????????? | | #????#; %" #?????##### #??????????????? | | # # # #????#"!!;##?????# ???????????????? | | ## # #????#""! ######? ????????????????? | | ###### #????# ## ## #? ?????????????????? | | ##???## #????##?# # ## #??????????????????? | | ##???# #???????# ;;;;# #??????????????????? | | ##### #???????## ;## #??????????????????? | | ##???????#;!% ## #??????????????????? | | "#####???#;; g s #??????????????????? | | ##### ##??# ; g #??????????????????? | | #### #####; b ##??????????????????? | | ### ###???????????????????? | | ### ##?????????????????????? | | #### ## @#### #??????????? | | ## #??????????? | | ##### #??????????? | | ### #???###### ##### ##??????????? | | ####?# ##????????# ##????? ##???????????? | | #????# #?????????# #???????? #????????????? | | #??# #?????????# #????????? ???????????? | | #?# #????????? ??????????? ?????????? | | ### #????????# #???????????? #????????? | | ## ????????### #?????????????##????????? | | ?# ## ?????????## ???????????????????????? | | ?# ## ??????????# ???????????????????????? | | ?### ?????????? ??????????????????????? | | ???# ????????? ??????????????????????? | | ??? ## ???????? #?????????????????????? | | ??? ###?# ???????? #?????????????????????? | | ???? ?????## ??????? #?????????????????????? | | ???? ??????? ???????? ?????????????????????? | | ???? ???????? ???????????????????????????????? | | ???? ???????? ?????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 51 Energy Capacity 487 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 7 Armor Coverage 375 Resistance: TH 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 30 Item Schematics ----------------- Thermic Laser | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Thermic Laser | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingPhasingNukerbomber Manual? 0 Play Time 01:27:34 Cumulative 355.3 hours Start 2024.09.13 @ 15:59:52 End 2024.09.13 @ 17:36:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 359 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bc0fa73-4986-4547-b95e-c2ddaf475ffe