Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.27 @ 22:11:58 Player: Senbatale Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (5492) 5492 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 13126 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 81 Cogmind --------- Core Integrity 0/1300 Matter 286/300 Energy 1159/1195 System Corruption 5% Temperature Critical (653) Movement Core (1550) Ox30 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Ion Engine Light Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (7) ------ Improved Energy Well Experimental Energy Well Advanced Sensor Array 0b10 Decoder Chip [Looter] Precision Energy Filter Improved Phase Shifter Experimental Thermal Shield > --- WEAPON (6) ------- Nova Cannon Nova Cannon Nova Cannon Coil Gun Tactical Quantum Warhead Thunder Hammer > --- INVENTORY (5) ---- Ion Engine Myomer Leg Faulty Experimental Flexi-carbon Leg Plasma Rifle Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Energy Well Experimental Energy Well Advanced Sensor Array 0b10 Decoder Chip [Looter] Precision Energy Filter Improved Phase Shifter Experimental Thermal Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Coil Gun Tactical Quantum Warhead Thunder Hammer > --- INVENTORY -------- Ion Engine Myomer Leg Experimental Flexi-carbon Leg Plasma Rifle Heavy Gauss Cannon [Rating: 151] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Improved Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . 1 . . . . 1 . Utility 5 | . . . . . 2 . . 1 2 . . . . . Weapon 4 | . . 2 . . . . . . . 2 . . . . Parts Attached 106 | 8 . 6 . 8 14 5 . 3 24 10 1 3 . 24 Power 7 | 1 . 1 . . 1 . . . 2 . . . . 2 Engine 4 | 1 . 1 . . 1 . . . . . . . . 1 Core 2 | . . . . . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 31 | 3 . . . 3 5 2 . . 7 1 . 1 . 9 Treads 11 | . . . . . 4 1 . . 6 . . . . . Leg 8 | . . . . . . . . . . . . . . 8 Wheel 8 | 3 . . . 3 1 . . . . . . . . 1 Hover 4 | . . . . . . 1 . . 1 1 . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 2 . 1 . 1 4 1 . 3 10 1 1 1 . 6 Device 16 | 1 . . . . 1 1 . 2 6 . 1 . . 4 Storage 6 | 1 . . . 1 1 . . . 1 . . . . 2 Processor 5 | . . 1 . . 1 . . . 1 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . . . 1 . . 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 . 4 . 4 4 2 . . 5 8 . 1 . 7 Energy Gun 5 | . . 2 . 1 1 . . . . 1 . . . . Energy Cannon 5 | . . . . . . 1 . . 1 . . . . 3 Ballistic Gun 12 | 2 . 1 . 2 1 . . . 2 3 . . . 1 Ballistic Cannon 3 | . . . . . 1 . . . 1 1 . . . . Launcher 6 | . . 1 . . . . . . . 3 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 1 . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 1 1 . . 2 2 . . . 7 Parts Lost 35 | . . 1 . 4 8 . 1 . 8 11 . 2 . . Power 3 | . . . . . 1 . . . 1 1 . . . . Propulsion 9 | . . . . 2 3 . . . 2 2 . . . . Utility 9 | . . 1 . . 1 . 1 . 4 2 . . . . Weapon 14 | . . . . 2 3 . . . 1 6 . 2 . . Highest Loss Streak 7 | . . 1 . 1 7 . 1 . 3 7 . 2 . . To Critical Strikes 2 | . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 87 | . 100 98 100 96 92 100 95 85 90 67 10 14 4 72 Engine 5 | . 14 11 11 9 6 7 7 6 . . . . . 3 Core 1 | . . . . . . . . . 4 3 . . . . Treads 16 | . . . . . 7 30 30 26 25 15 . . . . Leg 1 | . . . . . . . . . . . . . . 21 Wheel 7 | . 28 22 22 32 20 . . . . . . . . . Device 9 | . 14 9 . . 1 11 15 13 13 7 . . . 13 Storage 6 | . 14 11 11 9 7 7 7 6 5 3 . . . 4 Processor 4 | . . . 11 9 11 3 . . 4 5 . 4 4 4 Protection 4 | . . . . . 6 7 2 5 7 5 . . . . Energy Gun 4 | . . 2 11 9 6 7 7 6 2 . . . . . Energy Cannon 3 | . . . . . . 4 7 6 4 1 . . . 10 Ballistic Gun 10 | . 28 32 22 17 9 7 7 6 7 9 . . . 3 Ballistic Cannon 3 | . . . . . 1 7 7 6 4 5 . . . . Launcher 1 | . . 8 11 4 . . . . . 2 5 2 . 1 Impact Weapon 1 | . . . . 4 9 2 . . . . . . . 1 Peak Build Rating 151 | 7 7 12 12 18 38 42 42 48 89 104 22 25 7 151 Average Rating 47 | 5 7 10 12 15 25 40 40 47 69 76 16 19 7 107 On Entrance 23 | . 7 7 12 12 18 38 42 40 48 89 16 16 7 7 Naked Turns 58 | . . . . . . . . . . 58 . . . . Heaviest Build 92 | 14 14 21 21 37 47 53 53 63 72 81 9 12 . 92 Greatest Support 160 | 26 26 26 26 46 80 80 80 80 160 160 12 23 3 159 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 8 8 8 11 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | 4 8 8 8 15 15 15 15 15 15 15 5 5 5 5 Average Carried 11 | 1 7 7 7 11 13 14 15 14 14 11 5 5 5 5 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 8 8 8 15 15 15 15 15 15 5 5 5 5 5 Class Distribution -------------------- 39% | Gunner 37% | Tank 11% | Mutant 4% | Scavenger-Executioner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Tank | -5/Factory Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Matter Collected 3332 | 258 32 431 . 146 186 122 2 37 1061 647 103 91 . 216 Remotely 802 | . . . . . . . . . 802 . . . . . Salvage Created 5029 | 90 32 1247 . 381 416 272 . 31 1373 808 . 114 . 265 Parts 260 | 4 2 83 . 19 11 11 . 4 66 32 . 12 . 16 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 15 4 . . . . 11 . . Prevented 3 | . . . . . . 1 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 113 | . 1 32 . 7 9 6 . 1 34 17 . 2 . 4 Melee 9 | . . . . 1 5 . . . . . . 2 . 1 Guns 52 | . 1 19 . 3 2 1 . . 18 8 . . . . Cannons 33 | . . . . . . 5 . 1 16 8 . . . 3 AOE 14 | . . 13 . . . . . . . 1 . . . . Classes Destroyed 13 | 2 1 6 . 1 1 2 . . . . . . . . Worker 2 | . . . . 1 . . . . . . . . . 1 Builder 3 | . . 3 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Watcher 4 | . . 2 . 1 . . . . . 1 . . . . Swarmer 23 | . . 8 . . 1 . . . 10 4 . . . . Grunt 50 | . 1 17 . 4 5 4 . . 12 7 . . . . Brawler 4 | . . 1 . . 2 . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 15 | . . 6 . 3 . . . . 4 2 . . . . Hunter 8 | . . . . . . 1 . . 3 2 . . . 2 Programmer 12 | . . . . . . 1 . 1 4 2 . 2 . 2 Best Kill Streak 9 | 2 1 7 . 2 3 3 . 1 6 9 . 2 . 2 Combat Bots Only 9 | . 1 6 . 1 3 3 . 1 6 9 . 2 . 2 Max Kills in Single Turn 4 | 1 1 4 . 1 1 1 . 1 1 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . 1 . . . . Melee 1 | . . . . 1 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Hostile Shots Fired 855 | . 5 54 . 36 46 16 28 4 289 237 18 44 9 69 Missed 242 | . . 16 . 12 8 3 11 2 64 69 11 13 2 31 Damage Taken 10018 | . 42 396 . 308 662 186 174 17 3403 2613 98 515 116 1488 Core 2687 | . 9 96 . 25 125 11 28 . 144 578 45 312 116 1198 Absorbed by Shields 243 | . . . . . . . . 6 237 . . . . . Ignored by Resistances 2661 | . 15 118 . 87 188 54 48 7 1012 741 29 147 32 183 Core Remaining (%) 80 | 100 96 . 76 95 . . 76 100 85 . . 18 . . Volleys Fired 205 | 4 4 45 . 11 10 6 . 3 79 35 . 1 . 7 Largest 4 | 2 2 4 . 4 3 4 . 4 4 4 . 1 . 3 Hottest 339 | 40 40 118 . 118 91 194 . 194 194 211 . 40 . 339 Shots Fired 588 | 8 8 131 . 34 22 24 . 10 204 133 . 1 . 13 Gun 422 | 8 8 122 . 33 22 13 . 5 134 77 . . . . Cannon 155 | . . . . . . 11 . 5 70 56 . . . 13 Launcher 11 | . . 9 . 1 . . . . . . . 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 493 | 8 8 112 . 22 12 12 . 4 190 125 . . . . Thermal 38 | . . . . . . 7 . 3 7 8 . . . 13 Explosive 10 | . . 9 . 1 . . . . . . . . . . Electromagnetic 47 | . . 10 . 11 10 5 . 3 7 . . 1 . . Robot Hit Streak 30 | 7 9 30 . 7 12 14 . 4 27 25 . 1 . 12 Robot Miss Streak 4 | . 1 1 . 2 1 1 . 3 4 3 . . . . Penetration Max 1 | . . . . . . . . . 1 1 . . . . Secondary Targets 2 | . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . Shots Hit Robots 500 | 7 6 105 . 37 45 16 . 5 157 96 . 8 . 18 Core Hits 255 | 3 2 64 . 11 14 12 . 3 86 46 . 4 . 10 Critical Kills 9 | . . 2 . . 1 . . . 4 2 . . . . Critical Parts Destroyed 15 | . . . . 3 4 . . . 3 3 . . . 2 Critical Strikes 36 | . . 2 . 3 6 . . . 12 11 . . . 2 Burn 1 | . . . . . . . . . 1 . . . . . Destroy 15 | . . 2 . . . . . . 8 5 . . . . Blast 9 | . . . . . . . . . 3 6 . . . . Smash 11 | . . . . 3 6 . . . . . . . . 2 Melee Attacks 74 | . . . . 16 30 . . . 10 1 . 8 . 9 Impact 55 | . . . . 16 30 . . . . . . . . 9 Slashing 8 | . . . . . . . . . . . . 8 . . Piercing 11 | . . . . . . . . . 10 1 . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . Damage Inflicted 12268 | 74 60 2258 . 852 1106 445 . 119 3746 2330 . 355 . 923 Guns 5538 | 74 60 1181 . 320 283 167 . 54 2163 1236 . . . . Cannons 3400 | . . . . . . 232 . 65 1583 1022 . . . 498 Explosions 1399 | . . 1077 . 15 98 46 . . . 72 . 91 . . Melee 1909 | . . . . 517 725 . . . . . . 264 . 403 Ramming 22 | . . . . . . . . . . . . . . 22 Kinetic 7431 | 74 60 1078 . 184 154 157 . 95 3504 2125 . . . . Thermal 1016 | . . 32 . . 98 91 . 18 74 205 . . . 498 Explosive 1060 | . . 1045 . 15 . . . . . . . . . . Electromagnetic 830 | . . 103 . 136 129 197 . 6 168 . . 91 . . Impact 1645 | . . . . 517 725 . . . . . . . . 403 Slashing 264 | . . . . . . . . . . . . 264 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 5 5 5 . 8 . . 3 . 5 Average Corruption 4 | . . . . . 4 5 5 . 4 . . 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 81 | . . . . . 3 27 16 . 34 . . . . 1 Message Errors 25 | . . . . . 1 6 5 . 12 . . . . 1 Matter Fused 17 | . . . . . 1 6 4 . 6 . . . . . Heat Flow Errors 10 | . . . . . . 4 2 . 4 . . . . . Energy Discharges 7 | . . . . . 1 2 1 . 3 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . . 4 2 . 7 . . . . . Data Loss (major) 4 | . . . . . . 2 1 . 1 . . . . . Misfires 3 | . . . . . . 2 . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 672 | . . 40 . 198 119 . . . 25 . . 28 . 262 Projectiles 83 | . . . . . . . . . 25 . . . . 58 Explosions 40 | . . 40 . . . . . . . . . . . . Melee 549 | . . . . 198 119 . . . . . . 28 . 204 Knockbacks 33 | . . . . . 3 . . . 14 13 . . . 3 Impact 6 | . . . . . 3 . . . . . . . . 3 Kinetic 27 | . . . . . . . . . 14 13 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . 30 . . 48 . . . . . . . . 9 Shots 2 | . . 1 . . 1 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 732 | . 12 211 . 48 60 345 263 138 258 407 . . . 732 Average Temperature 99 | . 7 59 . 16 21 114 119 73 76 160 . . . 280 Received Heat Transfer 2042 | . 30 240 . 180 207 27 36 . 799 412 . 102 . 9 Effects 12 | . . . . . . . . . . 2 . . . 10 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (core) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 4 2 . . . . . . . . . Combat Hostiles 5 | . . . . 3 2 . . . . . . . . . Parts Fried 5 | . . . . 2 2 . . . 1 . . . . . Impact Corruptions 18 | . . . . 6 5 . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 . . . . . Heat Transferred 1334 | . . . . . 100 222 . 37 259 309 . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Peak Influence 692 | 10 25 692 228 347 244 . . 61 590 505 . . 177 171 Initial 228 | . 5 9 228 75 83 . . 7 25 87 . . 117 86 Average 217 | 5 12 355 228 190 157 . . 21 293 236 . . 119 107 Maximum Alert Level 2 | . . 2 1 1 1 . . . 2 2 . . . . Low Security (%) 54 | 100 100 31 . 64 63 . . 100 31 48 . . 100 100 Level 1 29 | . . 17 100 35 36 . . . 41 31 . . . . Level 2 16 | . . 51 . . . . . . 26 19 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 3 . . 1 . . 1 9 8 . . 1 1 Investigation 4 | . . 1 . . . . . . 2 1 . . . . Extermination 6 | . . . . . . . . 1 2 2 . . . 1 Reinforcement 8 | . . 2 . . 1 . . . 2 2 . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Distress Signals 4 | . . 1 . 1 . . . . 1 . . . . 1 Communications Jammed 7 | . . . . . . . . . 4 3 . . . . Distress Signals 5 | . . . . . . . . . 4 1 . . . . Times Spotted 171 | . 1 35 . 15 12 8 1 2 48 27 5 5 5 7 Peak Tracking Total 8 | . 1 6 . 3 3 4 1 1 6 8 5 5 5 4 Tactical Retreats 21 | . . 1 . 4 2 1 1 . 6 4 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Traps Triggered 4 | . . 1 . . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 5 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Machines Disabled 9 | . . 3 . 1 . . . 1 1 2 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . . 1 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Machines Accessed 12 | . 1 3 1 1 . . . . 4 1 . 1 . . Terminals 8 | . 1 3 . 1 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . Total Hacks 28 | . 5 6 1 4 . . . . 9 2 . 1 . . Successful 12 | . 1 5 1 1 . . . . 3 . . 1 . . Failed 16 | . 4 1 . 3 . . . . 6 2 . . . . Catastrophic 2 | . . . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . 2 . . . . . . 6 . . . . . Terminals 22 | . 5 6 . 4 . . . . 7 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 2 . . . . Terminal Hacks 12 | . 1 5 1 1 . . . . 3 . . 1 . . Record 1 | . . 1 . . . . . . . . . . . . Robot Analysis 2 | . . 1 . . . . . . 1 . . . . . Open Door 2 | . . . 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 2 . 1 . . . . 4 1 . . . . Full Trace Events 5 | . 1 . . 1 . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Total Allies 1 | . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . 1 . . Highest-Rated Group 167 | . . . . . . . . . . . . 167 . . Highest-Rated Ally 167 | . . . . . . . . . . . . 167 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . 34 7 . . . . . . . Total Damage 236 | . . . . . . 201 35 . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Robot Analysis Total 2 | . . 1 . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . . 2 . . 1 1 . . . 2 . . . Drone Launches 11 | . . . . . . 8 3 . . . . . . . Drone Recoveries 9 | . . . . . . 8 1 . . . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . . . 5 25 Items 30 | . . . . . . . . . . . . . 5 25 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Turns Passed 7089 | 91 139 596 153 602 454 1152 587 295 1605 531 182 75 55 572 Spaces Moved 4641 | 76 136 410 169 411 309 625 344 161 723 340 258 68 110 501 Core 369 | 1 . . . . . . . . . 115 . 7 110 136 Treads 2084 | . . . . . 64 625 344 161 723 167 . . . . Legs 349 | . . . . . . . . . . . . . . 349 Wheels 1462 | 75 136 410 169 411 245 . . . . . . . . 16 Hover 377 | . . . . . . . . . . 58 258 61 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 85 82 170 170 170 160 50 70 50 50 50 Average Speed 121 | 83 90 90 90 87 100 170 170 170 165 107 70 67 50 94 Slowest Speed 170 | 90 90 90 90 95 170 170 170 170 170 160 70 70 50 117 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 6 36 35 38 43 7 82 29 3 23 10 41 12 4 38 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . 2 . . . . 2 1 . . Spaces Dug 14 | . . . . . 2 . . . 9 1 . . . 2 Terrain Destroyed 139 | . . 49 . 10 5 . . . 15 56 . . . 4 Melee 14 | . . . . . 2 . . . 9 1 . . . 2 Projectile 32 | . . . . . . . . . 6 24 . . . 2 AOE 93 | . . 49 . 10 3 . . . . 31 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Total 5561 | 92 145 551 170 595 387 703 346 179 955 417 259 86 109 567 Wait 416 | . . 80 . 131 14 56 3 . 84 29 . 5 . 14 Move 4627 | 75 135 409 168 410 308 624 343 160 722 339 257 67 109 501 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | 5 5 6 1 14 11 4 . 6 17 2 . . . 3 Fast Attach 53 | 6 . 2 . 3 1 1 . 1 11 2 1 3 . 22 Attach 42 | 1 . 3 . 4 13 2 . 2 9 8 . . . . Detach 10 | . . . . . 3 3 . 1 2 1 . . . . Swap 11 | 1 . 1 . 1 . 2 . . 4 . . . . 2 Drop 49 | . 1 5 1 5 1 5 . 6 17 . 1 2 . 5 Fire 205 | 4 4 45 . 11 10 6 . 3 79 35 . 1 . 7 Melee 70 | . . . . 16 26 . . . 10 1 . 8 . 9 Ram 4 | . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 4) 226 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Weapon x2 549 | -9/Materials | Build established: Gunner 701 | -9/Materials | Discovered new exit (range 6) 827 | -9/Materials | Entered Mines 867 | -9/Mines | Learned Materials garrison access intel 876 | -9/Mines | Learned Materials garrison access intel 920 | -9/Mines | Found the Drone Emporium 925 | -9/Mines | Found Prototype Device 973 | -9/Mines | Discovered new exit (range 9) 980 | -9/Mines | Entered Materials 980 | -8/Materials | Evolved 2 slots: Propulsion x2 981 | -8/Materials | Loaded intel: 1 garrison access location 1542 | -8/Materials | Discovered new exit (range 10) 1582 | -8/Materials | Entered Factory 1582 | -7/Factory | Evolved 2 slots: Utility x2 1935 | -7/Factory | Identified Thief Drone Bay 1938 | -7/Factory | Lost 7 parts (1p3n1u2w) 1955 | -7/Factory | Discovered new exit (range 16) 2036 | -7/Factory | Entered Lower Caves 2169 | -7/Lower Caves | Ambushed by research squad 2458 | -7/Lower Caves | Identified exit to Lower Caves 2871 | -7/Lower Caves | Build established: Tank 3188 | -7/Lower Caves | Entered another Lower Caves area 3256 | -7/Lower Caves | Learned location of Zion (-7) 3258 | -7/Lower Caves | Discovered new exit (range 8) 3423 | -7/Lower Caves | Spotted B-75 Beast 3557 | -7/Lower Caves | Encountered a Warlord checkpoint 3638 | -7/Lower Caves | Lost 3 allies 3726 | -7/Lower Caves | Build established: Gunner 3775 | -7/Lower Caves | Entered Factory 3775 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3916 | -6/Factory | Discovered new exit (range 8) 4070 | -6/Factory | Entered another Factory area 4070 | -5/Factory | Evolved 2 slots: Utility x2 4092 | -5/Factory | Build established: Tank 4458 | -5/Factory | Garrison activated, responded to threat 4939 | -5/Factory | Lost 3 parts (1p2u) 5128 | -5/Factory | Spotted B-75 Beast 5315 | -5/Factory | Found Prototype Launcher 5652 | -5/Factory | Discovered new exit (range 13) 5675 | -5/Factory | Entered another Factory area 5675 | -4/Factory | Evolved 2 slots: Weapon x2 5864 | -4/Factory | Identified Tesla Bomb Launcher 6088 | -4/Factory | Destroyed 9 combat bots 6099 | -4/Factory | Released all parts (11) 6125 | -4/Factory | Lost 7 parts (1p1n1u4w) 6176 | -4/Factory | Core integrity fell below 50% 6197 | -4/Factory | Discovered new exit (range 13) 6206 | -4/Factory | Entered Upper Caves 6329 | -4/Upper Caves | Learned Research machine intel 6335 | -4/Upper Caves | Learned Research trap positions 6385 | -4/Upper Caves | Discovered new exit (range 6) 6387 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6388 | -4/Upper Caves | Entered another Upper Caves area 6420 | -4/Upper Caves | Build established: Mutant 6454 | -4/Upper Caves | Core integrity fell below 20% 6461 | -4/Upper Caves | Discovered new exit (range 5) 6463 | -4/Upper Caves | Entered Research 6463 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6464 | -3/Research | Loaded intel: 87 trap records 6465 | -3/Research | Loaded intel: 99 machine locations 6474 | -3/Research | Discovered new exit (range 12) 6518 | -3/Research | Entered Testing 6721 | -3/Testing | Found Prototype Device 6721 | -3/Testing | Identified Exp. Thermal Shield 6802 | -3/Testing | Found Prototype Launcher 6802 | -3/Testing | Identified Mni. Smartbomb Launcher 6810 | -3/Testing | Found Prototype Launcher 6810 | -3/Testing | Identified Tactical Quantum Warhead 7085 | -3/Testing | Core integrity fell below 50% 7088 | -3/Testing | Core integrity fell below 20% 7091 | -3/Testing | Core destroyed Last Messages --------------- 07082_ Destroyed Sml. Battery. 07082_ Destroyed Imp. Antigrav System. 07083_ Power failure, Lgt. Antimatter Reactor shutdown. 07083_ Overheating: Prc. Energy Filter damaged (-11). 07084_ Power failure, Lgt. Ion Engine shutdown. 07085_ Overheating: Core damaged (-260). 07085_ P-80 Master heat short circuits Mic. Antimatter Reactor. 07085_ P-80 Master destroyed. 07086_ Overheating: Core damaged (-130). 07088_ Overheating: Core damaged (-182). 07089_ Power failure, Lgt. Ion Engine shutdown. 07089_ Acquired 61 matter. 07090_ Power failure, Lgt. Antimatter Reactor shutdown. 07090_ Overheating: Lgt. Antimatter Reactor damaged (-38). 07091_ Overheating: Core damaged (-247). 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"" # #????????????????????????? | | # #????????????????????????? | | ##############"""T"""####????????????????????????? | | ?????????????#########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 26 Energy Capacity 1195 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 11 Target Analysis 9 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Use The Force Challenges ------------ None Game ------ Seed AnalysisContainmentDiverter Manual? 0 Play Time 02:17:57 Cumulative 31.2 hours Start 2025.03.26 @ 20:58:47 End 2025.03.27 @ 22:11:58 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 3 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcbd1dbb-c616-48fd-bbd3-3c8f4fe60496