Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 00:19:50 Player: Dull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (236) 1180 Value Destroyed (6931) 6931 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2645) 2645 TOTAL SCORE: 16896 Bonus ------- High Alert Combat Kills 2518 Follower Combat Kills 121 Aligned with FarCom 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/1150 Matter 223/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Micro Fission Core Light Antimatter Reactor Skeleton Box Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Antigrav System Combat Gravmag System > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Improved Matter Compressor Experimental Optical Array Improved Target Analyzer Makeshift ECM Suite Improved Force Field > --- WEAPON ----------- Railgun Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Armored Huge Wheel Skeleton Box Advanced Drone Bay [Rating: 99] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Beamcaster Ballistic Gun Shotgun Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 1 1 . . . Utility 6 | . . . . . 2 1 . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 204 | 1 17 2 1 5 31 47 45 25 3 6 21 Power 34 | . 2 . . 1 2 10 14 4 . 1 . Engine 23 | . 2 . . 1 1 8 10 1 . . . Core 10 | . . . . . 1 2 3 3 . 1 . Reactor 1 | . . . . . . . 1 . . . . Propulsion 42 | . 5 . . 1 2 5 9 8 1 5 6 Treads 5 | . 4 . . . . . 1 . . . . Leg . | . . . . . . . . . . . . Wheel 4 | . 1 . . 1 1 . . . . . 1 Hover 31 | . . . . . 1 5 8 8 1 5 3 Flight 2 | . . . . . . . . . . . 2 Utility 86 | 1 6 . . . 20 24 14 9 2 . 10 Device 19 | 1 2 . . . 1 3 4 3 2 . 3 Storage 5 | . 2 . . . 1 1 . . . . 1 Processor 9 | . . . . . . 3 2 2 . . 2 Hackware 4 | . . . . . . . 1 1 . . 2 Protection 49 | . 2 . . . 18 17 7 3 . . 2 Artifact . | . . . . . . . . . . . . Weapon 42 | . 4 2 1 3 7 8 8 4 . . 5 Energy Gun 7 | . . 1 . 1 . . 2 3 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | . 3 . 1 . . . . . . . 1 Ballistic Cannon 4 | . 1 . . . 2 . . . . . 1 Launcher 3 | . . 1 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 11 | . . . . 1 2 7 1 . . . . Piercing Weapon 11 | . . . . . 2 . 5 1 . . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . 1 2 . . 2 Parts Lost 70 | . 3 . . . . 4 28 3 6 6 20 Power 15 | . 1 . . . . 1 9 1 . 1 2 Propulsion 22 | . . . . . . . 6 . 3 3 10 Utility 22 | . 1 . . . . 2 7 2 3 1 6 Weapon 11 | . 1 . . . . 1 6 . . 1 2 Highest Loss Streak 12 | . 2 . . . . 1 12 1 4 6 11 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 99 100 100 86 74 92 88 83 81 70 47 Engine 6 | . 13 14 14 14 3 4 6 7 . . . Core 3 | . . . . . 5 2 3 2 11 11 5 Treads 6 | . 20 28 28 15 . . . . . . . Wheel 6 | . 4 . . 6 17 2 . . . . . Hover 11 | . . . . . . 25 29 33 31 34 16 Device 2 | . 5 . . . . 4 8 2 5 5 6 Storage 9 | . 14 14 14 14 9 7 6 5 5 5 4 Processor 2 | . . . . . . 5 9 5 8 5 3 Protection 16 | . 7 14 14 14 26 19 2 7 4 . 1 Energy Gun 2 | . 5 5 14 7 . . . 4 . . . Ballistic Gun 3 | . 14 15 14 7 . . . . . . 1 Ballistic Cannon 2 | . 8 . . . 5 . . . . . 2 Slashing Weapon 4 | . . . . 6 3 13 4 . . . . Piercing Weapon 2 | . . . . . 2 4 9 . 5 2 1 Peak Build Rating 99 | 9 14 18 22 28 76 63 78 86 84 70 99 Average Rating 45 | 6 9 14 19 24 51 56 64 71 76 62 52 On Entrance 37 | 6 9 14 18 22 28 40 62 53 76 60 56 Naked Turns 44 | . . . . . . . . . . . 44 Heaviest Build 104 | 14 36 38 38 38 104 52 60 60 45 41 73 Greatest Support 73 | 20 46 46 46 46 40 48 60 69 73 73 73 Greatest Overweight (x) 11 | . 3 . . 11 3 1 1 1 . . 3 Average Overweight (x) . | . 1 . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 12 7 Average Carried 13 | 6 11 14 14 14 14 14 12 11 13 8 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 13 6 4 Class Distribution -------------------- 52% | Mutant 19% | Tank 13% | Gladiator 4% | Scavenger-Gladiator 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gladiator | -7/Factory Machinist-Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Machinist-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 2535 | 220 450 130 . 125 416 464 385 215 50 50 30 Remotely 42 | . 42 . . . . . . . . . . Salvage Created 9437 | 117 554 25 . 249 2756 3568 1727 158 . 283 . Parts 532 | 7 28 2 . 18 199 186 81 3 . 8 . Haulers Intercepted 9 | . 2 . . . 4 2 . 1 . . . Recyclers Shooed 4 | . 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 1 12 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 157 | . 13 5 . 7 46 54 28 1 . 3 . Melee 91 | . 1 . . . 6 54 27 . . 3 . Guns 14 | . 7 3 . 3 . . 1 . . . . Cannons 45 | . 5 . . . 40 . . . . . . AOE 7 | . . 2 . 4 . . . 1 . . . Classes Destroyed 18 | 2 4 2 . 2 6 1 1 . . . . Worker 25 | . . 1 . . 16 5 2 1 . . . Builder 27 | . . . . 1 22 4 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 9 | . 2 . . . 4 2 . 1 . . . Recycler 12 | 1 . . . 1 5 4 1 . . . . Mechanic 3 | . . . . . 1 2 . . . . . Operator 7 | . 1 . . . 1 3 2 . . . . Watcher 10 | . 2 . . . 5 3 . . . . . Swarmer 23 | . . . . 4 9 4 6 . . . . Grunt 89 | . 13 . . 3 26 30 15 . . 2 . Brawler 4 | . . . . . 1 3 . . . . . Duelist 4 | . . . . . 1 1 2 . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 12 | . . . . . 7 3 2 . . . . Hunter 10 | . . . . . 1 8 . . . 1 . Programmer 8 | . . . . . . 5 2 1 . . . Heavy 1 | . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . 1 . Assembled 5 | . . 5 . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 12 | 1 2 3 . 5 12 10 8 1 . 2 . Combat Bots Only 9 | . 2 2 . 4 4 9 8 1 . 2 . Max Kills in Single Turn 3 | 1 2 2 . 3 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . 1 . . . Melee 1 | . 1 . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 1224 | . 66 11 . 19 102 272 355 57 41 72 229 Missed 415 | . 15 5 . 3 38 100 112 23 21 20 78 Damage Taken 13524 | . 668 92 . 260 845 2303 4064 856 433 950 3053 Core 2770 | . 71 33 . 12 127 256 783 89 60 180 1159 Absorbed by Shields 249 | . . . . . . 124 106 . . . 19 Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . Core Remaining (%) 61 | 100 . . . 53 76 63 7 . . 67 . Volleys Fired 124 | 10 62 20 . 16 . . 3 13 . . . Largest 2 | 2 2 2 . 2 . . 2 1 . . . Hottest 138 | 70 85 53 . 98 . . 138 75 . . . Shots Fired 318 | 20 120 23 . 22 114 . 6 13 . . . Gun 156 | 20 77 20 . 20 . . 6 13 . . . Cannon 157 | . 43 . . . 114 . . . . . . Launcher 5 | . . 3 . 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 228 | 10 71 20 . 13 114 . . . . . . Thermal 85 | 10 49 . . 7 . . 6 13 . . . Explosive 5 | . . 3 . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 4 11 6 . 6 22 . 2 5 . . . Robot Miss Streak 6 | 3 5 4 . 3 6 . 2 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 115 | . . . . . 115 . . . . . . Shots Hit Robots 557 | 10 83 10 . 16 159 162 100 11 . 6 . Core Hits 259 | 3 37 10 . 14 67 74 47 3 . 4 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . Critical Strikes 49 | 2 7 . . . 6 23 10 . . 1 . Burn 7 | 1 6 . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . Blast 7 | . 1 . . . 6 . . . . . . Sever 28 | . . . . . . 23 5 . . . . Impale 6 | . . . . . . . 5 . . 1 . Melee Attacks 506 | . . . . 1 153 202 125 5 5 11 4 Impact 1 | . . . . . . . 1 . . . . Slashing 340 | . . . . 1 110 179 50 . . . . Piercing 165 | . . . . . 43 23 74 5 5 11 4 Sneak Attacks 87 | . . . . 1 55 21 7 1 . 2 . Combat Hostiles 5 | . . . . . . 1 3 . . 1 . Follow-up Attacks 36 | . . . . . 1 20 15 . . . . Damage Inflicted 29802 | 107 1205 329 . 664 13872 8982 3926 374 . 338 5 Guns 1606 | 107 691 192 . 273 . . 73 270 . . . Cannons 7853 | . 492 . . . 7361 . . . . . . Explosions 413 | . . 137 . 276 . . . . . . . Melee 19877 | . . . . 115 6485 8982 3853 104 . 338 . Ramming 53 | . 22 . . . 26 . . . . . 5 Kinetic 8534 | 43 730 192 . 208 7361 . . . . . . Thermal 925 | 64 453 . . 65 . . 73 270 . . . Explosive 413 | . . 137 . 276 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 30 | . . . . . . . 30 . . . . Slashing 17368 | . . . . 115 6223 8760 2270 . . . . Piercing 2479 | . . . . . 262 222 1553 104 . 338 . Highest Corruption 6 | . . . . . 2 1 6 1 1 1 2 Average Corruption 1 | . . . . . 2 1 2 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 88 | . . . . . 55 12 13 2 3 2 1 Message Errors 20 | . . . . . 11 5 1 1 1 1 . Matter Fused 23 | . . . . . 17 1 4 . . 1 . Heat Flow Errors 8 | . . . . . 4 3 1 . . . . Energy Discharges 16 | . . . . . 10 . 3 . 2 . 1 Parts Fused 2 | . . . . . 2 . . . . . . Data Loss (minor) 11 | . . . . . 5 3 3 . . . . Data Loss (major) 4 | . . . . . 2 . 1 1 . . . Alerts 4 | . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 4286 | . . . . . 2947 1163 105 . . 71 . Projectiles 1002 | . . . . . 1002 . . . . . . Explosions . | . . . . . . . . . . . . Melee 3284 | . . . . . 1945 1163 105 . . 71 . Knockbacks 31 | . 8 . . . 23 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 30 | . 8 . . . 22 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 49 | . . . . 35 12 . . . . . 2 Shots 1 | . . . . 1 . . . . . . . Rammed 12 | . 7 . . . 4 . . . . . 1 Targets Rammed 13 | . 8 . . . 4 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 438 | 130 438 12 . 285 279 280 260 214 67 71 89 Average Temperature 61 | 55 125 5 . 154 128 65 82 57 18 16 3 Received Heat Transfer 3795 | . 396 . . 126 279 656 1361 192 90 135 560 Effects 6 | . 4 . . 1 . 1 . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 2 | . 1 . . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | 1 6 . . . . . 1 2 . . . Heat Transferred 2727 | 259 1776 . . 111 . . 137 444 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 1638 | 10 221 14 . 204 1281 1638 1137 534 . . 205 Initial 802 | . 6 12 . . 1 582 802 461 . . 57 Average 563 | 6 67 5 . 84 730 864 958 458 . . 93 Maximum Alert Level 5 | . 1 . . 1 4 5 4 2 . . 1 Low Security (%) 28 | 100 95 100 . 62 4 . . . . . 99 Level 1 6 | . 4 . . 37 7 . . 13 . . . Level 2 24 | . . . . . 32 39 . 86 . . . Level 3 31 | . . . . . 42 40 90 . . . . Level 4 9 | . . . . . 12 19 9 . . . . Level 5 . | . . . . . . 1 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 52 | . 2 . . 2 11 22 9 3 . . 3 Investigation 21 | . 1 . . 1 5 8 3 2 . . 1 Extermination 8 | . . . . . . 4 2 1 . . 1 Reinforcement 8 | . 1 . . . 1 3 2 . . . 1 Assault 8 | . . . . 1 2 3 2 . . . . Garrison 7 | . . . . . 3 4 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 6 | . . . . . 2 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 350 | . 24 6 . 4 67 86 33 33 33 31 33 Peak Tracking Total 17 | . 4 2 . 2 5 6 6 13 14 7 17 Tactical Retreats 39 | . . . . . 5 7 1 6 6 9 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 11 | . 2 . . . 3 2 . 3 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 5 | . . . . 1 4 . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 69 | . 7 . 3 1 18 20 11 3 1 . 5 Terminals 39 | . 6 . . . 11 10 6 1 1 . 4 Fabricators 7 | . . . . . . 4 1 2 . . . Repair Stations 4 | . . . . . 2 1 1 . . . . Recycling Units 7 | . 1 . . . 2 3 1 . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 Garrison Access 5 | . . . . . 1 2 2 . . . . Total Hacks 159 | . 18 . 6 1 46 41 24 9 5 . 9 Successful 72 | . 7 . 6 1 24 17 7 5 5 . . Failed 86 | . 10 . . . 22 24 17 4 . . 9 Catastrophic 17 | . 1 . . . 2 5 7 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 32 | . 11 . 1 . 9 7 3 . . . 1 Terminals 84 | . 14 . . . 24 20 11 2 5 . 8 Fabricators 19 | . . . . . . 8 4 7 . . . Repair Stations 11 | . . . . . 6 3 2 . . . . Recycling Units 19 | . 4 . . . 7 6 2 . . . . Scanalyzers 8 | . . . . . 7 . . . . . 1 Garrison Access 11 | . . . . . 2 4 5 . . . . Terminal Hacks 39 | . 5 . 6 1 11 8 2 1 5 . . Record 14 | . . . 5 . . 1 2 1 5 . . Robot Analysis 6 | . 3 . . . 2 1 . . . . . Prototype ID Bank 8 | . 1 . . . 6 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 12 | . . . . . . 6 2 4 . . . Load Schematic 6 | . . . . . . 3 1 2 . . . Build 6 | . . . . . . 3 1 2 . . . Repair Station Hacks 5 | . . . . . 3 1 1 . . . . Scan Component 4 | . . . . . 2 1 1 . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . Seal Access 3 | . . . . . 1 1 1 . . . . Unauthorized Hacks 7 | . 2 . . . 3 1 1 . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 3 1 1 . . . . Reject 2 | . 1 . . . 1 . . . . . . Mask 5 | . 1 . . . 2 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 53 | . 4 . . . 13 18 10 3 . . 5 Full Trace Events 19 | . 1 . . . 4 8 3 2 . . 1 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built 12 | . . . . . . 6 2 4 . . . Authchips . | . . . . . . . . . . . . Time 474 | . . . . . . 285 47 142 . . . Total Part Build Rating 60 | . . . . . . 30 10 20 . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 108 | . . . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 6 | . . 2 . 4 . . . . . . . Largest Group 3 | . . 2 . 3 3 . . . . . . Highest-Rated Group 40 | . . 38 . 40 40 . . . . . . Highest-Rated Ally 31 | . . 31 . 31 16 . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 54 | . . 10 . . 44 . . . . . . Total Damage 540 | . . 105 . . 435 . . . . . . Kills 8 | . . 2 . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 6 | . 3 . . . 2 1 . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 2 . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 14925 | 59 1391 1394 481 837 4690 3122 1106 663 265 526 391 Spaces Moved 10935 | 23 783 510 297 541 2731 2803 965 633 377 795 477 Core 135 | . . . . 1 . . . . . . 134 Treads 1404 | . 372 510 297 225 . . . . . . . Legs 117 | 23 94 . . . . . . . . . . Wheels 3758 | . 317 . . 315 2731 345 . . . . 50 Hover 5502 | . . . . . . 2458 965 633 377 795 274 Flight 19 | . . . . . . . . . . . 19 Fastest Speed 40 | 120 120 160 160 115 110 71 68 54 54 60 40 Average Speed 99 | 120 142 160 160 134 121 82 71 61 60 60 62 Slowest Speed 600 | 120 240 160 160 600 145 141 161 161 71 68 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 2 100 98 62 98 100 67 22 16 56 85 18 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 2 . . . . 1 1 . Spaces Dug 60 | . . 4 . 9 37 . 1 4 5 . . Terrain Destroyed 116 | . . 20 . 21 65 . 1 4 5 . . Melee 47 | . . . . . 37 . 1 4 5 . . Projectile 28 | . . . . . 28 . . . . . . AOE 41 | . . 20 . 21 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 14190 | 36 941 1068 305 628 3903 3412 1234 881 404 822 556 Wait 2213 | . 39 523 . 53 941 327 89 183 20 10 28 Move 10924 | 22 782 509 296 540 2730 2802 964 632 376 794 477 Hop . | . . . . . . . . . . . . Pick Up 113 | 2 18 7 3 4 32 18 15 11 . . 3 Fast Attach 63 | 1 2 . . 2 5 10 13 12 1 . 17 Attach 63 | . 5 . . 1 10 11 18 6 2 6 4 Detach 9 | . 1 . . . 2 1 1 3 . . 1 Swap 79 | . 10 2 1 2 16 26 15 7 . . . Drop 137 | 1 14 7 5 9 43 31 11 9 . 1 6 Fire 124 | 10 62 20 . 16 . . 3 13 . . . Melee 411 | . . . . 1 120 160 105 5 5 11 4 Ram 5 | . . . . . 4 . . . . . 1 Kick . | . . . . . . . . . . . . Crush 8 | . 8 . . . . . . . . . . Escape Stasis 41 | . . . . . . 26 . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 642 | -10/Materials | Discovered new exit (range 5) 741 | -10/Materials | Central database locked down 826 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Discovered new exit (range 12) 1250 | -10/Materials | Discovered new exit (range 9) 1302 | -10/Materials | Discovered new exit (range 3) 1451 | -10/Materials | Entered Mines 1477 | -10/Mines | Discovered new exit (range 6) 1520 | -10/Mines | Assembled infested the area 1525 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1535 | -10/Mines | Found a hidden stash of uninstalled traps 1614 | -10/Mines | Discovered new exit (range 7) 1676 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2389 | -10/Mines | Learned Materials terminal intel 2464 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2464 | -10/Mines | Discovered new exit (range 5) 2590 | -10/Mines | Learned 4 Materials zone layouts 2845 | -10/Mines | Entered Exiles 2869 | -10/Exiles | Discovered new exit (range 14) 2917 | -10/Exiles | Met 8R-AWN 2940 | -10/Exiles | Met EX-HEX 3002 | -10/Exiles | Met EX-DEC 3010 | -10/Exiles | Learned location of Zion (-6) 3036 | -10/Exiles | Met EX-BIN 3058 | -10/Exiles | Aligned with FarCom system 3060 | -10/Exiles | Given EX-Vault access code 3132 | -10/Exiles | Opened EX-Vault 3142 | -10/Exiles | Found Longsword +1 3159 | -10/Exiles | Found AWS/Autocannon 3165 | -10/Exiles | Found Skeleton Box 3196 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3307 | -10/Exiles | Discovered new exit (range 14) 3326 | -10/Exiles | Stole three prototypes: Skeleton Box, AWS/Autocannon, Longsword +1 3326 | -10/Exiles | Entered Mines 3461 | -9/Mines | Discovered new exit (range 6) 3469 | -9/Mines | Received a Mining Laser from a helpful Derelict 3602 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3743 | -9/Mines | Met a Derelict shopkeep closing up shop 4023 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4025 | -9/Mines | Found Prototype Device 4085 | -9/Mines | Identified exit to Materials 4099 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4151 | -9/Mines | Met a Derelict testing a Signal Generator 4163 | -9/Mines | Entered Materials 4163 | -8/Materials | Accompanied by 3 allies 4163 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4165 | -8/Materials | Loaded intel: 12 terminal locations 4418 | -8/Materials | Garrison activated, responded to threat 4440 | -8/Materials | Discovered new exit (range 18) 4469 | -8/Materials | Build established: Tank 4496 | -8/Materials | Lost 3 allies 4890 | -8/Materials | Discovered new exit (range 16) 5235 | -8/Materials | Identified Exp. Sensor Array 5605 | -8/Materials | Found Prototype Device 5755 | -8/Materials | Repaired Exp. Sensor Array 5756 | -8/Materials | Identified Active Sensor Suite 5969 | -8/Materials | Discovered new exit (range 6) 6163 | -8/Materials | First assault squad dispatched 7321 | -8/Materials | AWS/Autocannon suddenly broke down 7632 | -8/Materials | Build established: Mutant 8752 | -8/Materials | Sterilization system engaged 8752 | -8/Materials | Non-combat units ordered to evacuate 8852 | -8/Materials | Combat units ordered to evacuate 8853 | -8/Materials | Entered Factory 8853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8855 | -7/Factory | FarCom data flow suspended 9328 | -7/Factory | Fabricated Cmb. Airjet (x2) 9578 | -7/Factory | Discovered new exit (range 6) 10053 | -7/Factory | First assault squad dispatched 10118 | -7/Factory | Fabricated Cmb. Airjet (x2) 10129 | -7/Factory | Build established: Gladiator 10308 | -7/Factory | Discovered new exit (range 3) 10506 | -7/Factory | Identified exit to Lower Caves 11199 | -7/Factory | Fabricated Cmb. Airjet? 11355 | -7/Factory | Garrison activated, responded to threat 11385 | -7/Factory | Build established: Scavenger-Gladiator 11671 | -7/Factory | Garrison activated, responded to threat 11720 | -7/Factory | Build established: Gladiator 11759 | -7/Factory | Destroyed 9 combat bots 11930 | -7/Factory | Discovered new exit (range 15) 11975 | -7/Factory | Entered another Factory area 11975 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12325 | -6/Factory | First assault squad dispatched 12590 | -6/Factory | Build established: Machinist-Gladiator 12627 | -6/Factory | Lost 9 parts (3p2n2u2w) 12637 | -6/Factory | Core integrity fell below 50% 12675 | -6/Factory | Destroyed 8 combat bots 12675 | -6/Factory | Lost 4 parts (1p2n1u) 12793 | -6/Factory | Fabricated Cmb. Airjet (x2) 12888 | -6/Factory | Core integrity fell below 20% 12957 | -6/Factory | Lost 12 parts (5p2n2u3w) 12965 | -6/Factory | Found Prototype Processor 12965 | -6/Factory | Identified Exp. Targeting Computer 13073 | -6/Factory | Discovered new exit (range 4) 13081 | -6/Factory | Entered another Factory area 13081 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13422 | -5/Factory | Discovered new exit (range 57) 13496 | -5/Factory | Fabricated Cmb. Airjet? 13681 | -5/Factory | Search patrols dispatched 13709 | -5/Factory | Fabricated Cmb. Airjet? 13738 | -5/Factory | Build established: Mutant 13744 | -5/Factory | Entered Upper Caves 13807 | -5/Upper Caves | Identified exit to Upper Caves 13911 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 13926 | -5/Upper Caves | Spotted B-75 Beast 13960 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13992 | -5/Upper Caves | Lost 4 parts (2n2u) 13992 | -5/Upper Caves | Learned Factory terminal intel 14009 | -5/Upper Caves | Entered another Upper Caves area 14106 | -5/Upper Caves | Discovered new exit (range 8) 14169 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14365 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 14535 | -5/Upper Caves | Entered Factory 14535 | -4/Factory | Evolved 2 slots: Utility x2 14536 | -4/Factory | Loaded intel: 26 terminal locations 14622 | -4/Factory | Build established: Machinist-Mutant 14737 | -4/Factory | Released all parts (4) 14766 | -4/Factory | Lost 11 parts (2p6n2u1w) 14881 | -4/Factory | Core integrity fell below 50% 14890 | -4/Factory | Core integrity fell below 20% 14904 | -4/Factory | Lost 8 parts (4n3u1w) 14926 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14869_ Acquired 30 matter. 14872_ Connecting with Terminal... 14872_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 14873_ Penetrated by Slug. 14873_ Hacking Suite destroyed. 14877_ R-10 Processor collects Wheel. 14877_ Penetrated by Slug. 14883_ Dropped Force Lance. 14883_ Critical hit (Burn: +37). 14883_ Penetrated by Slug. 14883_ Dropped Field Propulsion Array. 14884_ System corrupted: Energy discharge (-25). 14886_ Penetrated by Slug. 14888_ Slug penetrates Wall. 14889_ Penetrated by Slug. 14893_ Critical hit (Burn: +37). 14894_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 14898_ Connecting with Terminal... 14919_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# #????????????????????????? | | ????????########### #????????????????????????? | | ??????? #????????????????????????? | | ??????? #????????????????????????? | | ???????? #????????????????????????? | | ????????? +????????????????????????? | | ?????????? #????????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #############?????????? | | ???????????# #@ #????????# | | ???????????# s #????????# | | ???????????# # "" "" #????????# | | ???????????# # "" "" #????????# | | ???????????# # T##### """ """ ???????????# * | | ???????????# ####???# """ """?????????????# | | ???????????# #??????# """ """?????????????# | | ???????????# #??????# ?? ??????????????# | | ???????????# #??????# "? ?????????????????# | | ???????????# #??????? "???????????????????# | | ???????????# #??????? "???????????????????# | | ???????????# #??????? ????????????????????# | | ???????????# ##########+#############+######+# | | ???????????# ^ | | ???????????# % | | ???????????# " | | ???????????# " | | ???????????# G | | ???????????# ##############??########/##### " | | ????####+### # #?????# # " | | ????# # #?????# # | | ????# + #?????# ""# | | ????# # #?????# ""# | | ????# # ####### """ T"# | | ????# #? ## ## """ ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 32 Energy Capacity 990 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 675 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Production Line Challenges ------------ None Game ------ Seed AlphaSupersonicBattery Manual? 0 Play Time 02:08:39 Cumulative 88.1 hours Start 2024.09.15 @ 22:07:08 End 2024.09.16 @ 00:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebefc3ee-7fbf-40fa-90e3-df20a29ab255