Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.12 @ 18:23:46 Player: Sir Cheese Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1981) 1981 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3981 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 110/300 Energy 85/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Maul > --- INVENTORY (15) --- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer ECM Suite EM Shotgun EM Shotgun Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer ECM Suite Hardened Light Armor Plating EM Shotgun EM Shotgun Beam Cannon Heavy Assault Rifle Rocket Launcher Improved Datajack Maul [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | 7 1 21 16 Power 9 | 1 . 3 5 Engine 6 | 1 . 3 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 3 . 2 5 Treads 9 | 2 . 2 5 Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 7 3 Device 2 | . . 2 . Storage 3 | 1 . 1 1 Processor 4 | . . 2 2 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 14 | 2 . 9 3 Energy Gun 3 | 2 . 1 . Energy Cannon 4 | . . 3 1 Ballistic Gun 5 | . . 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . . . 11 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 12 | 2 5 12 14 Power 1 | . 1 1 . Propulsion . | 1 1 . . Utility 3 | . . 3 6 Weapon 4 | . 3 5 5 Tool/Special . | . . . . Unused Backups 19 | . 1 8 10 Power 2 | . . 2 . Propulsion 2 | . 1 1 . Utility 7 | . . 2 5 Weapon 6 | . . 3 3 Tool/Special 2 | . . . 2 Average Slot Usage (%) 92 | . 91 94 89 Engine 12 | . 14 10 15 Treads 19 | . 19 19 20 Device 2 | . . 2 4 Storage 10 | . 14 11 9 Processor 14 | . . 15 16 Protection 9 | . 7 12 4 Energy Gun 5 | . 28 3 2 Energy Cannon 10 | . . 15 4 Ballistic Gun 4 | . . 2 8 Peak Build Rating 28 | 5 7 20 28 Average Rating 16 | 3 6 15 23 On Entrance 8 | . 5 7 20 Naked Turns . | . . . . Heaviest Build 47 | 14 15 42 47 Greatest Support 69 | 40 40 46 69 Greatest Overweight (x) 9 | . . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 13 15 Most Carried 15 | 5 8 15 15 Average Carried 12 | 3 5 12 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 5 6 15 11 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 978 | 153 41 498 286 Remotely . | . . . . Salvage Created 2450 | . 212 1188 1050 Parts 131 | . 21 62 48 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 6 25 18 Melee 3 | . . . 3 Guns 13 | . 6 5 2 Cannons 23 | . . 17 6 AOE 8 | . . 3 5 Classes Destroyed 9 | . 3 5 1 Worker 4 | . . 2 2 Builder 6 | . . 5 1 Recycler 5 | . 1 1 3 Operator 1 | . . 1 . Watcher 7 | . 2 3 2 Swarmer 12 | . 6 2 4 Grunt 30 | . . 20 10 Brawler 1 | . . . 1 Sentry 6 | . . 3 3 Best Kill Streak 6 | . 6 6 6 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 5 | . 2 5 5 Gunslinging 1 | . 1 . . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 349 | . 52 117 180 Missed 73 | . 13 36 24 Hits 276 | . 39 81 156 Projectile 276 | . 39 81 156 Critical Strikes 7 | . . 1 6 Damage Taken 3241 | . 229 753 2259 Core 782 | . 53 175 554 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . 11 26 . Ignored by Resistances 852 | . 78 234 540 Regen/Repaired (Parts) 170 | . . 170 . Core Remaining (%) 78 | 100 78 56 . Volleys Fired 120 | . 15 60 45 Largest 2 | . 2 2 2 Hottest 128 | . 100 128 108 Shots Fired 214 | . 30 111 73 Gun 108 | . 30 33 45 Cannon 101 | . . 76 25 Launcher 5 | . . 2 3 Special . | . . . . Kinetic 59 | . . 18 41 Thermal 139 | . 30 84 25 Explosive 5 | . . 2 3 Electromagnetic 11 | . . 7 4 Robot Hit Streak 25 | . 5 25 19 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 168 | . 16 87 65 Core Hits 84 | . 10 42 32 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 7 | . 2 1 4 Burn 3 | . 2 1 . Meltdown 1 | . . . 1 Smash 3 | . . . 3 Melee Attacks 24 | . . 10 14 Impact 24 | . . 10 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4527 | . 215 2434 1878 Guns 1217 | . 215 452 550 Cannons 1592 | . . 1067 525 Explosions 1093 | . . 675 418 Melee 625 | . . 240 385 Ramming . | . . . . Kinetic 733 | . . 253 480 Thermal 2485 | . 215 1745 525 Explosive 470 | . . 52 418 Electromagnetic 214 | . . 144 70 Impact 625 | . . 240 385 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Matter Fused 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 474 | . . 355 119 Projectiles 39 | . . 34 5 Explosions 171 | . . 171 . Melee 264 | . . 150 114 Knockbacks 7 | . . 4 3 Impact 6 | . . 3 3 Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage 73 | . . . 73 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 799 | . 176 402 799 Average Temperature 159 | . 53 113 278 Received Heat Transfer 1614 | . . 426 1188 Effects 43 | . . 3 40 Shutdowns 7 | . . . 7 Energy Bleed 6 | . . 1 5 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 4 | . . 1 3 Damage (minor) 5 | . . 1 4 Damage (major) 11 | . . . 11 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . . 4 1 Combat Hostiles 1 | . . . 1 Parts Fried 13 | . . 8 5 Impact Corruptions 10 | . . 7 3 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . . 5 3 Heat Transferred 4396 | . 777 2842 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 248 | . 130 195 248 Initial 48 | . . 21 48 Average 77 | . 79 91 58 Influence Increases 1673 | . 180 875 618 Destroy 0b10 Robot/C 980 | . 120 500 360 Destroy 0b10 Robot/NC 115 | . 15 60 40 Destroy Leader 204 | . 24 106 74 Successful Hack 32 | . 21 11 . Disable Machine 135 | . . 108 27 Destroy Structure 72 | . . 45 27 Lose Combat Pursuer 135 | . . 45 90 Influence Decreases 1445 | . 120 800 525 Entered New Map 126 | . . 39 87 Time Decay 1209 | . 120 761 328 Lost Part 110 | . . . 110 Squads Dispatched 5 | . . 5 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 14 38 30 Peak Tracking Total 8 | . 7 4 8 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . . 12 3 Max in Single Turn 6 | . . 6 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 7 1 Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 52 | . 23 28 1 Successful 33 | . 14 18 1 Failed 19 | . 9 10 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 17 7 . Terminals 33 | . 21 12 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 4 | . 2 2 . Scanalyzers 8 | . . 8 . Garrison Access 1 | . . . 1 Terminal Hacks 13 | . 8 5 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Investigation Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 8 | . 6 2 . Terminals 6 | . 5 1 . Assimilate 4 | . 3 1 . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Mask 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 6 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2176 | . . 1542 634 Optics 2176 | . . 1542 634 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2612 | 93 262 1542 715 Spaces Moved 1190 | 65 139 678 308 Core 10 | 9 . . 1 Treads 1126 | 25 116 678 307 Legs . | . . . . Wheels 54 | 31 23 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 166 | 116 150 175 164 Slowest Speed 500 | 160 160 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 23 59 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 9 | . . 7 2 Terrain Destroyed 73 | . . 50 23 Melee 9 | . . 7 2 Projectile 2 | . . . 2 AOE 62 | . . 43 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1571 | 82 163 908 418 Wait 74 | . . 70 4 Move 1187 | 64 138 677 308 Hop . | . . . . Pick Up 59 | 10 5 34 10 Fast Attach 7 | . . 5 2 Attach 21 | 6 2 6 7 Detach 2 | 1 . 1 . Swap 36 | 1 1 18 16 Drop 41 | . 2 27 12 Fire 120 | . 15 60 45 Melee 24 | . . 10 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Repaired Lgt. Treads 1678 | -9/Materials | Discovered new exit (range 8) 1696 | -9/Materials | Identified exit to Materials 1793 | -9/Materials | Repaired Hrd. Light Armor Plating 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2538 | -8/Materials | Core integrity fell below 50% 2544 | -8/Materials | Core integrity fell below 20% 2589 | -8/Materials | Lost 5 parts (2p2n1u) 2613 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Aluminum Leg. Lgt. Treads destroyed. R-06 Scavenger collects Particle Gun. Imp. Ion Engine destroyed. S-10 Pest destroyed. W-25 Informer destroyed. S-10 Pest destroyed. Atomic Centrifuge disabled. S-10 Pest destroyed. K-01 Serf destroyed. Broken Arm. Treads destroyed. Purification Channel disabled. U-05 Engineer builds a Wall. Rocket Launcher destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger suffers critical hit (Burn). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #! ] # | | ????????????????????????????#### ######## #### | | ???????????????????????????##! #??????# ## | | ???????????????????????????#! #??????# ## | | ???????????????????????????#! #?????## ## | | ???????????????????????????#! ####### # | | ???????????????????????????#! # | | ???????????????????????????##! " # | | ????????????????????????????#### # | | ???????????????????????????????# ####### # | | ???????????????????????????????# ########### # | | ???????????????????????????????# # # ### | | ????????????????################ # # #?# | | ?????????????? *# # #?# | | ?????????????? %/ # #?# | | ?????????????? # # #?# | | ??????????????################## =/# # #?# | | ??????????????? ########## %# # #?# | | ???????????????? 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Datajack | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -9/Materials Hrd. Light Armor Plating | 56% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamTransmissionSink Manual? 0 Play Time 00:37:37 Cumulative 12.8 hours Start 2025.09.12 @ 17:26:40 End 2025.09.12 @ 18:23:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 8 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ce39505-d91d-4198-be53-a5157122675f