Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 17:34:40 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (2636) 2636 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 6078 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 97 Friendly Fire -133 Cogmind --------- Core Integrity 437/550 Matter 300/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Treading (188) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Precision Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Heavy Ion Engine Nuclear Core Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite High-powered Tractor Beam Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Large Battery High-capacity Matter Pod Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Hacking Suite High-powered Tractor Beam Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Katana [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 62 | 2 7 5 2 3 30 13 . Power 5 | . 1 . . 1 2 1 . Engine 5 | . 1 . . 1 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | . 2 1 . . 13 5 . Treads 21 | . 2 1 . . 13 5 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 . 1 2 7 3 . Device 7 | 1 . . . 1 3 2 . Storage 4 | . 2 . 1 . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . 1 3 . . Artifact . | . . . . . . . . Weapon 20 | 1 2 4 1 . 8 4 . Energy Gun 6 | . 1 2 . . 2 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 8 | 1 . 2 . . 3 2 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 5 | . . . . . 4 1 . Parts Lost 4 | . 1 3 . . . . . Power 1 | . 1 . . . . . . Propulsion 1 | . . 1 . . . . . Utility . | . . . . . . . . Weapon 2 | . . 2 . . . . . Highest Loss Streak 3 | . 1 3 . . . . . To Critical Strikes . | . . . . . . . . Average Backups 20 | 5 10 14 14 15 23 24 25 Power 2 | 1 2 2 2 2 2 2 2 Propulsion 3 | 3 1 2 3 3 4 5 5 Utility 7 | . 3 6 6 7 9 10 11 Weapon 6 | 1 2 2 3 2 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 41 | . 7 1 1 . 9 7 16 Power 5 | . 1 . . . 1 1 2 Propulsion 8 | . 4 . . . . 3 1 Utility 19 | . 2 1 1 . 6 1 8 Weapon 9 | . . . . . 2 2 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 99 100 100 Engine 10 | . 14 14 14 14 9 9 9 Treads 33 | . 27 27 28 28 35 36 36 Device 10 | . 14 14 14 13 9 10 9 Storage 10 | . 14 14 14 14 9 9 9 Processor 1 | . . . . . . 5 9 Protection 4 | . . . . . 8 2 . Energy Gun 10 | . 13 14 14 14 9 6 9 Ballistic Gun 14 | . 14 13 . 13 16 17 12 Slashing Weapon 1 | . . . . . 1 2 5 Special Melee Weapon 1 | . . . 14 . . . . Peak Build Rating 39 | 7 8 11 10 11 35 39 39 Average Rating 24 | 6 7 9 10 10 28 37 38 On Entrance 15 | 6 7 8 10 10 11 35 39 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 103 | 15 50 32 30 32 103 102 97 Greatest Support 86 | 20 40 40 40 40 84 86 86 Greatest Overweight (x) 1 | . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 20 15 15 15 25 25 25 Average Capacity 21 | 8 17 15 15 15 24 25 25 Most Carried 25 | 7 15 15 15 15 25 25 25 Average Carried 20 | 5 10 14 14 15 23 24 25 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 25 | 6 15 15 15 15 25 25 25 Class Distribution -------------------- 46% | Mutant 33% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Gunner 4% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 2806 | 280 193 241 40 70 1288 511 183 Remotely . | . . . . . . . . Salvage Created 4293 | 189 529 376 . 85 2077 680 357 Parts 223 | 12 26 17 . 8 100 33 27 Haulers Intercepted 7 | . 2 . . . 5 . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 65 | . 10 8 . 1 32 11 3 Guns 65 | . 10 8 . 1 32 11 3 Classes Destroyed 13 | 2 5 1 . . 5 . . Worker 1 | . . . . . 1 . . Builder 2 | . . . . . 1 . 1 Tunneler 8 | 5 . . . 2 1 . . Hauler 7 | . 2 . . . 5 . . Recycler 11 | 1 . 2 . . 3 2 3 Operator 4 | . 1 . . . 1 2 . Watcher 7 | . 2 . . . 3 2 . Swarmer 20 | . 3 6 . . 8 3 . Grunt 27 | . 7 . . 1 14 5 . Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 14 | . . 2 . . 6 3 3 Hunter 1 | . . . . . 1 . . Thug 1 | . . . . . 1 . . Best Kill Streak 6 | 4 6 3 . 1 5 3 2 Combat Bots Only 5 | . 5 3 . 1 5 3 1 Max Kills in Single Turn 3 | 1 2 2 . 1 3 1 1 Gunslinging 2 | . 1 1 . . 2 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 256 | . 46 44 . 2 111 45 8 Missed 67 | . 13 7 . . 32 14 1 Hits 189 | . 33 37 . 2 79 31 7 Projectile 189 | . 33 37 . 2 79 31 7 Critical Strikes 9 | . 1 3 . . 4 . 1 Damage Taken 2379 | . 364 458 . 21 1084 348 104 Core 260 | . 64 83 . . 83 30 . Absorbed by Shields 104 | . . . . . 76 28 . Regen/Repaired (Parts) 106 | . . . . . 106 . . Core Remaining (%) 70 | 100 . . . 41 . . . Volleys Fired 240 | 20 47 22 . 8 102 33 8 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 111 | 70 100 100 . 79 111 111 111 Shots Fired 617 | 40 92 42 . 16 304 99 24 Gun 614 | 40 91 40 . 16 304 99 24 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 3 | . 1 2 . . . . . Kinetic 380 | 20 46 20 . 8 204 66 16 Thermal 237 | 20 46 22 . 8 100 33 8 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 13 12 12 . 3 12 19 21 Robot Miss Streak 6 | 3 2 2 . 2 6 6 1 Penetration Max . | . . . . . . . . Secondary Targets 18 | . 3 4 . . 9 2 . Max Gunslinging Chain 2 | . 1 1 . . 2 1 . Shots Hit Robots 418 | 23 66 30 5 10 197 61 26 Core Hits 172 | 7 26 15 . 5 81 28 10 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 23 | 2 6 1 . . 10 3 1 Burn 22 | 2 5 1 . . 10 3 1 Destroy 1 | . 1 . . . . . . Melee Attacks 33 | . . . 5 . 7 14 7 Impact 2 | . . . . . 2 . . Slashing 26 | . . . . . 5 14 7 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . 5 . 2 1 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6863 | 290 867 333 . 158 3503 1086 626 Guns 6366 | 290 867 333 . 149 3346 1030 351 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 429 | . . . . . 134 56 239 Ramming 68 | . . . . 9 23 . 36 Kinetic 3695 | 142 502 166 . 76 1986 609 214 Thermal 2671 | 148 365 167 . 73 1360 421 137 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 429 | . . . . . 134 56 239 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 Average Corruption 3 | . . . . . 3 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . . 10 15 25 Message Errors 17 | . . . . . 1 7 9 Matter Fused 11 | . . . . . 2 4 5 Heat Flow Errors 7 | . . . . . 2 . 5 Energy Discharges 3 | . . . . . 2 . 1 Data Loss (minor) 5 | . . . . . 2 3 . Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . 1 . 1 Alerts 3 | . . . . . . 1 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . . . 54 . 46 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 100 | . . . . . 54 . 46 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . . . 2 2 . 2 Targets Rammed 8 | . . . . 2 3 . 3 Kicked . | . . . . . . . . Crushed 2 | . . . . . 1 . 1 Highest Temperature 359 | 99 138 160 . 78 359 338 242 Average Temperature 73 | 36 34 60 . 30 93 93 78 Received Heat Transfer 1014 | . 180 144 . 12 517 116 45 Effects 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 17 | . 6 1 . . 7 1 2 Heat Transferred 7932 | 592 1443 532 . 185 3663 1147 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 55 | 100 100 100 . 100 29 3 97 Level 1 29 | . . . . . 35 96 2 Level 2 15 | . . . . . 34 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 575 | 10 115 117 . 46 575 294 217 Initial 226 | . 3 12 . . 9 226 109 Average 191 | 3 35 68 . 8 296 246 116 Influence Increases 2518 | 30 363 206 . 66 1130 424 299 Destroy 0b10 Robot/C 1360 | . 200 160 . 40 680 220 60 Destroy 0b10 Robot/NC 205 | 30 25 10 . 10 80 30 20 Destroy Leader 310 | . 48 20 . 10 178 54 . Allied During Kill 26 | . . . . 6 20 . . Successful Hack 100 | . 28 . . . 28 7 37 Select Force Hacks 300 | . 60 . . . 30 30 180 Disable Machine 105 | . . . . . 45 60 . Destroy Structure 22 | . 2 1 . . 9 8 2 Lose Combat Pursuer 90 | . . 15 . . 60 15 . Influence Decreases 2472 | 25 336 190 48 40 620 678 535 Entered New Map 570 | . 2 20 48 . 17 310 173 Time Decay 1842 | 25 324 140 . 40 583 368 362 Lost Part 40 | . 10 30 . . . . . Lost Ally 20 | . . . . . 20 . . Squads Dispatched 9 | . 3 . . . 5 1 . Investigation 7 | . 2 . . . 4 1 . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals 4 | . 3 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 16 9 . 4 48 16 3 Peak Tracking Total 7 | . 6 5 . 3 7 3 1 Tactical Retreats 5 | . . 1 . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered 4 | . . . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 7 | . . . . . 3 4 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 44 | . 8 1 1 . 15 7 12 Terminals 27 | . 6 . . . 10 6 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 11 | . 2 . . . 1 1 7 Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 117 | . 27 1 1 . 43 18 27 Successful 62 | . 17 1 1 . 19 12 12 Failed 55 | . 10 . . . 24 6 15 Catastrophic 6 | . 1 . . . 1 . 4 Database Lockouts . | . . . . . . . . Manual 86 | . 22 . . . 32 12 20 Terminals 92 | . 25 . . . 32 17 18 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 14 | . 2 . . . 2 1 9 Scanalyzers 5 | . . . . . 5 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 17 | . 7 1 1 . 4 3 1 Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 2 | . . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Recycling Unit Index 2 | . 1 . . . . . 1 Locate Traps 2 | . 2 . . . . . . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 38 | . 10 . . . 8 9 11 Terminals 28 | . 8 . . . 7 8 5 Botnet 8 | . 2 . . . 2 2 2 Operators 2 | . 1 . . . . 1 . Skim 18 | . 5 . . . 5 5 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . . . 1 1 6 Tunnel 10 | . 2 . . . 1 1 6 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections 29 | . 6 . . . 12 5 6 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 5 | . . . 5 . . . . parse_system 5 | . . . 5 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 45 | . . . . 45 45 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . 8 18 . . Total Damage 235 | . . . . 86 149 . . Kills 4 | . . . . 1 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 5035 | 7 1038 288 464 240 2347 390 261 Sensors 395 | . . . . . . 134 261 Seismic 4640 | 7 1038 288 464 240 2347 256 . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 6471 | 93 1038 288 464 249 2658 842 839 Spaces Moved 2852 | 22 428 128 283 131 1091 351 418 Core . | . . . . . . . . Treads 2812 | . 410 128 283 131 1091 351 418 Legs 40 | 22 18 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 156 188 188 Average Speed 183 | 120 188 160 160 160 192 188 188 Slowest Speed 240 | 120 240 160 160 160 206 192 188 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 75 25 66 41 82 46 76 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 17 | . 5 . 1 . 3 2 6 Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 16 | . 1 . . . 5 8 2 Terrain Destroyed 17 | . 1 1 . . 5 8 2 Melee 15 | . . . . . 5 8 2 Projectile 2 | . 1 1 . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 3625 | 48 567 166 294 152 1490 465 443 Wait 256 | 1 68 6 . 5 157 18 1 Move 2845 | 21 427 127 282 130 1090 350 418 Hop . | . . . . . . . . Pick Up 67 | 2 14 3 2 . 39 7 . Fast Attach 10 | 1 . 1 . 1 3 4 . Attach 8 | . 1 3 . . 4 . . Detach 1 | . . . . . 1 . . Swap 84 | 1 6 2 2 4 43 20 6 Drop 73 | 2 4 2 3 2 41 19 . Fire 240 | 20 47 22 . 8 102 33 8 Melee 33 | . . . 5 . 7 14 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . . . . 2 3 . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / Scr) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 2) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Learned location of 2 exits from Mines 891 | -10/Materials | Learned location of Storage (-8) 938 | -10/Materials | Learned Storage terminal intel 974 | -10/Materials | Learned location of Subcaves (-10) 983 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Learned location of 2 exits from Mines 1017 | -10/Materials | Learned Storage emergency access door positions 1045 | -10/Materials | Learned 2 Storage zone layouts 1082 | -10/Materials | Learned location of Mines (-10) 1129 | -10/Materials | Learned Storage emergency access door positions 1132 | -10/Materials | Entered Mines 1133 | -10/Mines | Identified exit to Exiles 1133 | -10/Mines | Identified exit to Materials 1133 | -10/Mines | Identified exit to Subcaves 1171 | -10/Mines | Found the Drone Emporium 1256 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Lost 3 parts (1n2w) 1420 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Discovered new exit (range 15) 1462 | -10/Exiles | Met 8R-AWN 1489 | -10/Exiles | Met EX-HEX 1555 | -10/Exiles | Met EX-DEC 1561 | -10/Exiles | Learned location of Zion (-7) 1596 | -10/Exiles | Met EX-BIN 1867 | -10/Exiles | Discovered new exit (range 12) 1884 | -10/Exiles | Entered Mines 2125 | -9/Mines | Discovered new exit (range 5) 2133 | -9/Mines | Entered Materials 2133 | -8/Materials | Accompanied by 2 allies 2133 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2138 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2434 | -8/Materials | Discovered new exit (range 4) 2439 | -8/Materials | Build established: Scavenger-Tank 3136 | -8/Materials | Discovered new exit (range 16) 3730 | -8/Materials | Discovered new exit (range 11) 3878 | -8/Materials | Learned Factory trap positions 3908 | -8/Materials | Learned location of Lower Caves (-7) 3926 | -8/Materials | Learned location of 1 exit from Recycling 3932 | -8/Materials | Learned location of 2 exits from Factory 3949 | -8/Materials | Learned location of 1 exit from Lower Caves 3975 | -8/Materials | Learned location of 2 exits from Factory 4024 | -8/Materials | Identified exit to Storage 4504 | -8/Materials | Repaired Adv. Treads+ 4748 | -8/Materials | Build established: Mutant 4791 | -8/Materials | Entered Storage 4794 | -8/Storage | Loaded intel: 12 terminal locations 5458 | -8/Storage | Used back door to open Recycling access 5458 | -8/Storage | Discovered new exit (range 5) 5498 | -8/Storage | Learned Factory recycling unit intel 5564 | -8/Storage | Learned location of 1 exit from Recycling 5582 | -8/Storage | Learned Factory trap positions 5590 | -8/Storage | Identified exit to Factory 5592 | -8/Storage | Learned 4 Factory zone layouts 5606 | -8/Storage | Learned location of 1 exit from Storage 5632 | -8/Storage | Identified exit to Recycling 5633 | -8/Storage | Entered Recycling 5634 | -8/Recycling | Identified exit to Factory 5634 | -8/Recycling | Identified exit to Scraptown 6472 | -8/Recycling | Self-destructed Last Messages --------------- 06151_ 19%U5/NG||VL GSXKYTRG4AZT0EBF13HW 06187_ System corrupted: FCS attempts to trigger Enh. Autogun. 06187_ System corrupted: Enh. Autogun misfires. 06207_ Acquired 4 matter. 06228_ F=ZVMTZJVM=W3,Q1I0OGCVW/DUXZS4SAJG:6X=ZOOP 06317_ DLVWN DTOVBTDXVCNWR 06382_ FNNGHOBLY1DBHG#>FRG 06413_ U-05 Engineer builds a Wall. 06451_ VV 4>ZFUMVJ2T9B7X3 F:WPJKRQXMLO2DK 06459_ Y-45 Defender springs to life. 06462_ System corrupted: Enh. Autogun jammed. 06464_ Heat Sink melted. 06464_ Y-45 Defender destroyed. 06466_ Acquired 30 matter. 06467_ R-06 Scavenger collects Heat Sink. 06471_ R-06 Scavenger collects Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ??????????????r#??????????????????????? | | ?????????????? ]??????????????????????? | | ?????????????# ]??????????????????????? | | ?????????????# ??????????????????????? | | ?????????????# ########???????????????? | | ?????????????# # ##??############# | | ?????????????# # #?# = # | | ?????????????# # #??# # | | ?????????????# # #??#% % # | | ????????????##r# #??# [ # | | ????????????#% # #??# ]/ # | | ????????????##@# #??#* # | | ?????????????# # #??#[ ! # | | ?????????????# + #??# # | | ?????????????# # #??# # | | ?????????????# # #??# # | | ?????????????+ # #??# !! # | | ?????????????# # #??#% # | | ?????????????# ###+################+### | | ?????????????# | | ?????????????+ ## | | ?????????????# ## | | ?????????????# ########## # | | ?????????????# ########"" # | | ?????????????+ + """ ##"Y # | | ?????????????###[[[###### "Y" "#"" ## | | ???????????????#[[[#???## T### #? | | ???????????????####????#" "#?# ## | | ??????????+????????????#" ##?# "" | | ?????????? ##?##???????#" #??# T" | | ?????????? # ## ######?#T """ #??# "" | | ?????????? # #?#" """ #?## ## | | ?????????? # #?#" """ ##"" ## | | ?????????# # #?#" #?"T ## | | ?????????# # #?## """ ##"" ## | | ?????????# # #??# """ #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 37% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombJammingPod Manual? 0 Play Time 00:42:36 Cumulative 189.3 hours Start 2026.09.20 @ 10:09:36 End 2026.09.20 @ 17:34:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 471168f7-5382-434b-a81d-c09bc18ae023