Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 07:01:15 Player: Kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (249) 1245 Value Destroyed (7228) 7228 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 14123 Bonus ------- High Alert Combat Kills 706 Follower Combat Kills 142 Met Data Miner 300 Friendly Fire -358 Cogmind --------- Core Integrity 223/850 Matter 201/300 Energy 63/100 System Corruption 8% Temperature Cool (27) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Flexi-carbon Leg > --- UTILITY (5) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Power Maul Chainsword > --- INVENTORY (25) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Sensor Array Improved Sensor Array Force Booster Improved Weapon Shielding EM Disruption Field Improved Shield Generator Improved Hacking Suite Improved System Shield System Guard Heavy Rocket Launcher Chainsword Chainsword Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Drone Bay > --- WEAPON ----------- Greatsword Enhanced Force Lance > --- INVENTORY -------- Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Carbon-fiber Leg High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Force Booster Improved Weapon Shielding Hardened Light Armor Plating Hardened Medium Armor Plating EM Disruption Field Improved Shield Generator Improved Hacking Suite Heavy Rocket Launcher Power Maul Power Maul Chainsword Chainsword Chainsword Makeshift Axe [Rating: 74] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 1 . . . . . . . . . Utility 3 | . . . 1 1 . . . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 163 | 6 12 14 22 16 3 32 4 5 . 5 21 1 22 Power 20 | 1 1 2 2 2 . 4 . 1 . . 4 . 3 Engine 13 | 1 1 2 1 1 . 1 . 1 . . 3 . 2 Core 7 | . . . 1 1 . 3 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 54 | 2 4 5 6 6 . 10 1 1 . 2 7 . 10 Treads 25 | 2 2 3 6 2 . 4 . 1 . 2 1 . 2 Leg 8 | . . . . . . . . . . . 2 . 6 Wheel 21 | . 2 2 . 4 . 6 1 . . . 4 . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 49 | 1 4 5 6 4 1 9 3 1 . 3 6 . 6 Device 12 | . 1 . . 2 1 3 1 . . . 2 . 2 Storage 8 | 1 3 2 . . . . . . . 2 . . . Processor 10 | . . . . 2 . . 1 . . 1 4 . 2 Hackware 2 | . . . . . . 2 . . . . . . . Protection 17 | . . 3 6 . . 4 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 3 2 8 4 2 9 . 2 . . 4 1 3 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . 2 . 2 2 . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon 19 | . 2 2 6 3 . 4 . 1 . . 1 . . Slashing Weapon 9 | . . . . . . 3 . 1 . . 3 . 2 Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . . . . . 1 Corrupted Parts 7 | . . 2 4 . . 1 . . . . . . . System Corruption 44 | . . 17 25 . . 2 . . . . . . . Parts Lost 67 | . 2 10 8 . . 14 1 2 . 6 7 . 17 Power 10 | . . 3 1 . . 2 . . . 1 1 . 2 Propulsion 32 | . . 4 4 . . 8 . 2 . 4 2 . 8 Utility 12 | . 1 2 . . . 2 1 . . 1 2 . 3 Weapon 13 | . 1 1 3 . . 2 . . . . 2 . 4 Highest Loss Streak 11 | . 1 3 2 . . 5 1 1 . 5 3 . 11 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Backups 20 | 1 8 16 20 24 25 23 23 23 23 22 19 24 22 Power . | . 1 2 . . . . 1 1 1 . . . . Propulsion 5 | . 4 5 4 8 9 7 6 6 3 2 2 5 5 Utility 7 | . . 5 6 6 8 9 8 8 8 8 6 8 9 Weapon 7 | . 1 3 9 8 7 6 7 8 11 11 9 9 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . 5 2 2 4 . 11 1 . . . 2 . 20 Power 4 | . 1 1 . . . 1 1 . . . . . . Propulsion 12 | . 3 . . 1 . . . . . . 2 . 6 Utility 18 | . . 1 . 1 . 5 . . . . . . 11 Weapon 12 | . 1 . 2 2 . 5 . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 95 96 98 98 92 85 83 85 100 98 93 99 93 Engine 6 | . 13 10 5 4 . 1 7 7 7 . 8 6 7 Core 2 | . . . 3 2 7 5 . . . 6 1 6 4 Treads 17 | . 18 18 35 36 . 4 3 7 30 28 15 13 2 Leg 3 | . . . . . . . . . . . . . 23 Wheel 10 | . 9 13 . . 30 21 19 16 7 7 14 20 4 Device 4 | . 4 . . 6 7 5 7 7 7 6 5 5 4 Storage 8 | . 19 11 9 7 7 7 7 7 7 7 6 6 6 Processor 8 | . . . . 13 15 7 7 7 7 14 16 19 19 Protection 5 | . . 9 17 1 . 3 6 7 7 . 3 . 1 Impact Weapon 17 | . 18 32 25 21 8 18 15 14 15 14 5 6 2 Slashing Weapon 3 | . . . . . . 2 6 6 7 7 12 7 6 Peak Build Rating 74 | 6 14 20 23 38 40 51 48 49 39 45 50 54 74 Average Rating 36 | 4 9 16 21 29 39 43 47 44 39 40 43 49 64 On Entrance 31 | . 6 14 14 20 37 40 47 48 39 39 43 50 47 Avg Prop Armor Cover (%) 14 | . . . . 25 . 11 6 27 1 26 14 17 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 12 54 98 109 103 102 108 115 113 103 104 110 110 120 Greatest Support 100 | 40 40 60 80 100 64 66 72 72 80 84 64 42 90 Greatest Overweight (x) 7 | . 4 7 1 3 1 3 1 6 1 6 7 2 3 Average Overweight (x) 1 | . . 1 . . 1 1 1 1 1 5 1 2 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 24 23 25 25 25 25 25 25 24 21 25 23 Most Carried 25 | 4 13 20 25 25 25 25 25 25 24 25 25 25 25 Average Carried 21 | 1 8 16 20 24 25 24 24 24 24 23 20 25 22 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 20 25 25 25 Final Carried 25 | 4 13 18 25 25 25 25 25 24 24 20 25 25 17 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Gladiator 22% | Scavenger-Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Waste Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 4225 | 130 249 254 601 355 . 862 254 237 . 287 428 . 568 Remotely 120 | . 120 . . . . . . . . . . . . Salvage Created 8468 | . 504 914 1838 392 161 1709 286 100 . 329 998 . 1237 Parts 331 | . 25 32 70 23 . 71 15 6 . 6 29 . 54 Haulers Intercepted 11 | . 2 2 2 1 . 3 . . . . . . 1 Recyclers Shooed 5 | . . . 2 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 13 6 . 13 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 168 | . 18 25 41 1 1 27 7 5 . 9 9 . 25 Melee 66 | . 5 18 8 1 . 11 2 1 . 3 4 . 13 Guns 8 | . 8 . . . . . . . . . . . . AOE 57 | . . . 23 . 1 11 3 4 . 5 . . 10 Classes Destroyed 17 | . 6 3 4 1 1 . 1 . . . 1 . . Worker 28 | . 1 1 2 10 . 6 . . . . 4 . 4 Builder 16 | . . . 4 2 . 9 . . . . 1 . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 11 | . 2 2 2 1 . 3 . . . . . . 1 Recycler 15 | . . 1 3 1 . 6 . . . . 3 . 1 Operator 2 | . 2 . . . . . . . . . . . . Watcher 8 | . 2 1 1 1 . 1 . . . . 1 . 1 Swarmer 51 | . 12 9 6 . . 9 . 4 . . . . 11 Grunt 76 | . 6 10 22 . . 11 4 . . 8 6 . 9 Brawler 7 | . . 2 1 . . 1 . . . 1 1 . 1 Duelist 3 | . . . 1 . . 1 . . . . . . 1 Protector 2 | . . . 2 . . . . . . . . . . Sentry 17 | . . 4 8 . . 1 1 1 . . 1 . 1 Hunter 1 | . . . 1 . . . . . . . . . . Programmer 9 | . . . . 1 . 4 1 . . . 1 . 2 Compactor 1 | . . . . . 1 . . . . . . . . Decomposer 4 | . . . . . . . 2 1 . 1 . . . Thief 1 | . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 5 5 12 8 1 13 3 2 . 4 6 . 4 Combat Bots Only 10 | . 5 4 10 1 1 4 3 2 . 4 4 . 4 Max Kills in Single Turn 13 | . 2 1 5 1 1 13 1 2 . 2 1 . 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 5 . 1 4 1 2 . 2 . . 3 Melee 1 | . 1 1 1 1 . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 981 | . 120 146 143 1 . 188 47 30 . 72 55 . 179 Missed 258 | . 26 34 36 1 . 64 15 10 . 16 15 . 41 Hits 723 | . 94 112 107 . . 124 32 20 . 56 40 . 138 Melee 32 | . . 11 4 . . 7 3 1 . 3 . . 3 Projectile 691 | . 94 101 103 . . 117 29 19 . 53 40 . 135 AOE 2 | . . 1 . . . . . . . . . . 1 Critical Strikes 22 | . 1 6 2 . . 3 . . . 2 1 . 7 Part Disruptions 3 | . . . 1 . . 2 . . . . . . . Damage Taken 11738 | . 851 1397 1788 . . 2420 336 254 . 1213 714 . 2765 Core 1847 | . 248 254 227 . . 259 56 14 . 162 151 . 476 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 9 | . . . 9 . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . . . . . . . . 57 Core Remaining (%) 44 | 100 . 36 58 . . . . . . 29 . . . Volleys Fired 85 | . 29 . 16 2 5 6 5 3 . 10 . . 9 Largest 2 | . 2 . 2 1 2 1 1 1 . 1 . . 1 Hottest 100 | . 100 . 66 5 72 39 39 39 . 39 . . 39 Shots Fired 117 | . 54 . 19 2 10 6 4 3 . 11 . . 8 Gun 54 | . 54 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 61 | . . . 19 . 10 6 4 3 . 11 . . 8 Special 2 | . . . . 2 . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . Thermal 53 | . 53 . . . . . . . . . . . . Explosive 58 | . . . 16 . 10 6 4 3 . 11 . . 8 Electromagnetic 3 | . . . 3 . . . . . . . . . . Robot Hit Streak 8 | . 4 . 6 1 8 1 2 . . 5 . . 2 Robot Miss Streak 3 | . 2 . 2 . 1 3 2 . . 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 442 | . 65 79 73 23 8 66 14 3 . 17 41 . 53 Core Hits 251 | . 18 10 74 5 4 53 9 7 . 25 12 . 34 Critical Kills 8 | . 1 2 3 . . . . . . . 1 . 1 Critical Parts Destroyed 59 | . 5 20 12 2 . 12 1 . . 1 4 . 2 Critical Strikes 77 | . 7 22 16 2 . 14 1 . . 1 7 . 7 Burn 1 | . 1 . . . . . . . . . . . . Smash 69 | . 6 22 16 2 . 13 1 . . 1 5 . 3 Sever 5 | . . . . . . 1 . . . . 2 . 2 Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 561 | . 43 109 82 36 . 120 21 3 . 16 58 . 73 Impact 414 | . 43 109 82 36 . 97 4 . . 10 22 . 11 Slashing 106 | . . . . . . 23 17 3 . 6 36 . 21 Piercing 41 | . . . . . . . . . . . . . 41 Sneak Attacks 77 | . 4 4 8 18 . 17 2 1 . 1 13 . 9 Combat Hostiles 3 | . . . . 1 . 1 . . . . . . 1 Follow-up Attacks 94 | . 3 24 18 5 . 19 1 . . 1 12 . 11 Damage Inflicted 26198 | . 1431 2403 4855 1809 1324 5305 1092 520 . 1645 2068 . 3746 Guns 465 | . 465 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 9060 | . . . 2842 . 1324 1958 534 364 . 1113 . . 925 Melee 16641 | . 959 2403 2013 1809 . 3347 558 145 . 532 2068 . 2807 Ramming 32 | . 7 . . . . . . 11 . . . . 14 Kinetic 6 | . 6 . . . . . . . . . . . . Thermal 1578 | . 459 . 125 . . 994 . . . . . . . Explosive 7355 | . . . 2364 . 1324 731 534 364 . 1113 . . 925 Electromagnetic 586 | . . . 353 . . 233 . . . . . . . Impact 11626 | . 959 2403 2013 1809 . 2705 161 . . 421 770 . 385 Slashing 3305 | . . . . . . 642 397 145 . 111 1298 . 712 Piercing 1710 | . . . . . . . . . . . . . 1710 Highest Corruption 32 | . 1 31 26 2 18 32 29 29 29 29 . 4 8 Average Corruption 18 | . 1 11 14 2 11 28 28 29 29 29 . 4 6 Corruption Purged 5 | . . . . . . 5 . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 . Effects 367 | . 2 30 43 11 7 87 56 29 9 55 . . 38 Message Errors 93 | . 1 6 7 2 3 20 15 11 2 15 . . 11 Matter Fused 89 | . 1 4 15 4 1 19 16 7 1 12 . . 9 Heat Flow Errors 37 | . . 2 6 . 2 10 3 2 2 7 . . 3 Energy Discharges 56 | . . 5 2 2 1 14 11 4 2 8 . . 7 Parts Rejected 5 | . . 2 1 . . 2 . . . . . . . Parts Fused 2 | . . 1 1 . . . . . . . . . . Data Loss (minor) 47 | . . 6 6 1 . 16 7 2 1 4 . . 4 Data Loss (major) 18 | . . 2 2 2 . 4 . 2 1 3 . . 2 Misfires 1 | . . . . . . . . . . 1 . . . Alerts 11 | . . 1 3 . . . 2 1 . 3 . . 1 Misdirections 6 | . . 1 . . . 2 1 . . 2 . . . Weapon Failures 2 | . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 5546 | . 295 823 607 902 . 1467 195 30 . 176 567 . 484 Projectiles 18 | . . . . . . 18 . . . . . . . Explosions 508 | . . . 53 . . 408 . 30 . 2 . . 15 Melee 5020 | . 295 823 554 902 . 1041 195 . . 174 567 . 469 Knockbacks 45 | . 5 6 10 3 . 13 1 . . 1 3 . 3 Impact 42 | . 5 6 10 3 . 10 1 . . 1 3 . 3 Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . Self-Inflicted Damage 622 | . . . 102 . . 477 . . . 43 . . . Shots 14 | . . . 4 . . 8 . . . 2 . . . Rammed 3 | . 2 . . . . . . 1 . . . . . Targets Rammed 5 | . 2 . . . . . . 1 . . . . 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 343 | . 240 265 242 . 239 251 207 343 136 274 18 . 271 Average Temperature 91 | . 100 123 75 . 114 89 77 129 65 82 18 . 88 Received Heat Transfer 3267 | . 204 399 675 . . 210 72 45 . 459 312 . 891 Effects 3 | . 1 1 . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted 60 | . 8 11 15 5 . 10 2 . . 1 6 . 2 Combat Hostiles 37 | . 5 7 10 . . 5 2 . . 1 5 . 2 Parts Fried 84 | . 9 19 21 8 . 19 1 . . . 6 . 1 Impact Corruptions 165 | . 18 32 29 27 . 38 3 . . 5 10 . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . . 2 . . . . . . . Heat Transferred 2193 | . 1443 . 200 . . 550 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . 1 1 3 2 . 2 . . . . . . 1 Low Security (%) 45 | 100 34 25 1 36 100 37 . . . . 100 100 98 Level 1 28 | . 65 74 . 61 . 27 . . . . . . 1 Level 2 7 | . . . 6 1 . 34 . . . . . . . Level 3 17 | . . . 91 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 908 | . 286 396 908 405 59 598 . . . . 82 22 229 Initial 405 | . . 109 142 405 53 . . . . . 81 22 . Average 300 | . 189 272 803 243 34 255 . . . . 39 5 69 Influence Increases 6013 | . 646 781 1409 174 17 1205 155 110 . 345 320 . 851 Destroy 0b10 Robot/C 3360 | . 360 500 780 20 . 540 120 100 . 260 180 . 500 Destroy 0b10 Robot/NC 415 | . 35 25 70 75 . 125 . . . . 50 . 35 Destroy Leader 708 | . 78 136 186 14 . 108 20 10 . 20 42 . 94 Allied During Kill 35 | . . . . . . . . . . 35 . . . Successful Hack 87 | . 7 . 16 27 . . . . . . . . 37 Select Force Hacks 120 | . 60 30 . 30 . . . . . . . . . Disable Machine 315 | . 15 15 60 . . 150 . . . . . . 75 Anti-Garrison Action 300 | . . . 150 . . 150 . . . . . . . Destroy Structure 208 | . 1 . 72 8 17 57 . . . . 3 . 50 Lose Combat Pursuer 465 | . 90 75 75 . . 75 15 . . 30 45 . 60 Influence Decreases 5846 | . 387 702 856 912 170 607 666 197 . 214 387 64 684 Entered New Map 1263 | . . 150 196 486 100 . 222 17 . . 50 42 . Time Decay 3936 | . 367 452 580 416 70 467 434 180 . 164 280 22 504 Lost Part 603 | . 20 100 80 . . 140 10 . . 30 57 . 166 Lost Ally 44 | . . . . 10 . . . . . 20 . . 14 Squads Dispatched 38 | . 5 4 7 4 . 9 . . . 1 1 . 7 Investigation 12 | . 3 2 1 2 . 2 . . . 1 . . 1 Extermination 7 | . . . . 1 . 3 . . . . 1 . 2 Reinforcement 13 | . 2 2 2 1 . 2 . . . . . . 4 Assault 5 | . . . 3 . . 2 . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 13 | . 1 4 5 . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 256 | . 28 41 56 4 6 38 6 8 . 16 13 6 34 Peak Tracking Total 8 | . 6 5 8 3 5 6 4 4 . 6 4 6 7 Tactical Retreats 23 | . 3 4 4 . 1 4 1 . . 1 3 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 21 | . 5 . . 2 . 6 . 1 . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 25 | . 1 1 5 . . 11 . . . 2 . . 5 Max in Single Turn 7 | . 1 1 2 . . 7 . . . 1 . . 1 Garrison Access 2 | . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 42 | . 5 3 4 7 . 9 . 1 4 1 1 . 7 Terminals 21 | . 3 2 2 4 . 4 . . . 1 1 . 4 Fabricators 4 | . . . . . . 3 . . . . . . 1 Repair Stations 4 | . . . 2 1 . . . . . . . . 1 Recycling Units 4 | . 2 1 . 1 . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 119 | . 10 6 11 21 . 23 . 1 27 4 1 . 15 Successful 62 | . 4 1 2 9 . 7 . 1 27 4 . . 7 Failed 56 | . 6 5 9 12 . 15 . . . . 1 . 8 Catastrophic 16 | . 2 1 1 1 . 8 . . . . . . 3 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 43 | . 10 6 2 11 . 6 . . . . 1 . 7 Terminals 57 | . 7 5 7 15 . 11 . . . 4 1 . 7 Fabricators 7 | . . . . . . 5 . . . . . . 2 Repair Stations 9 | . . . 4 3 . . . . . . . . 2 Recycling Units 6 | . 3 1 . 2 . . . . . . . . . Scanalyzers 10 | . . . . 1 . 5 . . . . . . 4 Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 40 | . 2 . 1 4 . 1 . 1 27 4 . . . Record 15 | . . . . . . . . . 11 4 . . . Part Schematic 10 | . 2 . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 1 1 . . . . . . . . 2 Scan Component 3 | . . . 1 1 . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . . . . . . 3 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Retrieve Study 3 | . . . . . . 2 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 1 . 4 . 1 . . . . . . 2 Terminals 5 | . . . . 3 . . . . . . . . 2 Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 4 | . . . . 2 . . . . . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 . 1 . . . . . . . . . Tunnel 4 | . 2 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 4 2 4 5 . 8 . . . 1 1 . 5 Full Trace Events 9 | . 1 1 2 1 . 2 . . . 1 . . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . . . . . . 8 . . . 1 Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . . . . 1 Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 47 | . . . . . . . . . . . . . 47 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . 1 . . 3 . . . . . . . Machine Destruction 4 | . . . 1 . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . 1 . . . . . 1 . . . Largest Group 1 | . . . . 1 . . . . . 1 . . . Highest-Rated Group 96 | . . . . 10 . . . . . 96 . . . Highest-Rated Ally 96 | . . . . 10 . . . . . 96 . . . Total Orders 5 | . . . . . . . . . . . . . 5 ROAM 1 | . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . 2 Ally Attacks 14 | . . . . . . . . . . 14 . . . Total Damage 512 | . . . . . . . . . . 512 . . . Kills 4 | . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 6497 | . . . . 996 39 1141 1048 627 204 975 376 76 1015 Optics 1 | . . . . . . . 1 . . . . . . Sensors 6429 | . . . . 996 39 1139 1048 627 204 975 310 76 1015 Terrain 261 | . . . . . . . 47 . . . 214 . . Structural 2 | . . . . . . 2 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 12133 | 82 982 1132 1791 1001 146 1695 1072 630 204 1065 646 126 1561 Spaces Moved 6426 | 47 526 441 654 541 114 1103 702 443 86 497 354 94 824 Core 5 | 5 . . . . . . . . . . . . . Treads 1929 | 42 278 216 654 523 . . . . 86 80 50 . . Legs 613 | . . . . . . . . . . . . . 613 Wheels 3879 | . 248 225 . 18 114 1103 702 443 . 417 304 94 211 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 160 105 105 98 105 108 240 150 95 120 105 Average Speed 145 | 148 141 176 211 161 105 110 106 123 240 196 116 120 142 Slowest Speed 330 | 160 160 240 240 240 105 145 108 190 240 240 175 120 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 80 43 53 15 75 34 80 64 69 62 9 80 38 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 . 1 . . 1 1 1 . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . . . . . . 3 3 . 3 . . . Spaces Dug 35 | . 1 . 1 8 . 12 6 . . . 3 . 4 Terrain Destroyed 390 | . 1 . 79 8 23 60 42 29 . 95 3 . 50 Melee 35 | . 1 . 1 8 . 12 6 . . . 3 . 4 Projectile . | . . . . . . . . . . . . . . AOE 355 | . . . 78 . 23 48 36 29 . 95 . . 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total 8287 | 56 643 636 939 630 126 1422 987 517 85 546 510 105 1085 Wait 705 | . 4 69 127 8 1 76 244 42 . 7 55 2 70 Move 6416 | 46 525 440 653 541 113 1102 701 443 85 496 354 93 824 Hop . | . . . . . . . . . . . . . . Pick Up 173 | 4 18 17 32 8 1 36 2 5 . 3 14 1 32 Fast Attach 72 | 6 8 2 4 10 . 16 3 3 . . 10 2 8 Attach 80 | . 3 13 11 4 . 16 2 4 . 5 9 . 13 Detach 13 | . . 1 . 6 . 1 1 . . . 2 . 2 Swap 137 | . 7 8 17 7 5 18 8 8 . 9 16 4 30 Drop 157 | . 11 3 22 17 1 41 3 6 . 2 11 3 37 Fire 85 | . 29 . 16 2 5 6 5 3 . 10 . . 9 Melee 429 | . 36 83 57 27 . 94 18 3 . 14 39 . 58 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 587 | -10/Materials | Core integrity fell below 50% 995 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Core integrity fell below 20% 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1351 | -9/Materials | Lost 3 parts (1p1n1w) 1474 | -9/Materials | Discovered new exit (range 10) 1532 | -9/Materials | Core integrity fell below 50% 1544 | -9/Materials | System corruption reached 10% 1574 | -9/Materials | Lost 3 parts (2n1u) 1900 | -9/Materials | Discovered new exit (range 13) 2189 | -9/Materials | System corruption reached 30% 2197 | -9/Materials | Entered another Materials area 2197 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2225 | -8/Materials | Garrison activated, responded to threat 2252 | -8/Materials | Destroyed 10 combat bots 2403 | -8/Materials | Destroyed 8 combat bots 2521 | -8/Materials | Build established: Scavenger-Mutant 2597 | -8/Materials | First assault squad dispatched 3113 | -8/Materials | System corruption reached 10% 3968 | -8/Materials | Discovered new exit (range 8) 3988 | -8/Materials | Entered Factory 3988 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4048 | -7/Factory | Discovered new exit (range 15) 4070 | -7/Factory | Identified exit to Factory 4516 | -7/Factory | Build established: Scavenger-Gladiator 4814 | -7/Factory | Cargo convoy interrupted 4989 | -7/Factory | Sucked down chute 4989 | -7/Factory | Entered Waste 5002 | -7/Waste | Spotted C-40 Crusher 5004 | -7/Waste | EMP discharged 5004 | -7/Waste | System corruption reached 10% 5010 | -7/Waste | Spotted C-40 Crusher 5018 | -7/Waste | Spotted C-40 Crusher 5022 | -7/Waste | Destroyed C-40 Crusher 5033 | -7/Waste | Spotted C-40 Crusher 5046 | -7/Waste | Spotted C-40 Crusher 5072 | -7/Waste | Spotted C-40 Crusher 5104 | -7/Waste | EMP discharged 5125 | -7/Waste | Discovered new exit (range 11) 5134 | -7/Waste | Identified exit to Factory 5135 | -7/Waste | Entered Factory 5373 | -7/Factory | Lost 3 parts (1p1n1w) 5720 | -7/Factory | System corruption reached 30% 5801 | -7/Factory | Lost 5 parts (3n2u) 5804 | -7/Factory | Discovered exit to Factory (range 15) 5805 | -7/Factory | Build established: Mutant 6157 | -7/Factory | Central database locked down 6171 | -7/Factory | Discovered new exit (range 7) 6185 | -7/Factory | Identified exit to Lower Caves 6330 | -7/Factory | Fabricated Huge Storage Unit (x1) 6830 | -7/Factory | Entered Lower Caves 6946 | -7/Lower Caves | Encountered a Warlord checkpoint 7542 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7888 | -7/Lower Caves | Discovered new exit (range 15) 7901 | -7/Lower Caves | Identified exit to Lower Caves 7902 | -7/Lower Caves | Entered another Lower Caves area 7902 | -7/Lower Caves | Discovered exit to Factory (range 10) 7907 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8234 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8521 | -7/Lower Caves | Discovered new exit (range 5) 8530 | -7/Lower Caves | Identified exit to Data Miner 8532 | -7/Lower Caves | Entered Data Miner 8532 | -7/Data Miner | Discovered new exit (range 6) 8578 | -7/Data Miner | Met Data Miner 8621 | -7/Data Miner | Learned location of Section 7 (-2) 8621 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8670 | -7/Data Miner | Build established: Scavenger-Mutant 8674 | -7/Data Miner | Received God Mode back door access code from Data Miner 8732 | -7/Data Miner | Identified exit to Proximity Caves 8736 | -7/Data Miner | Entered Proximity Caves 8755 | -6/Proximity Caves | Core integrity fell below 50% 9045 | -6/Proximity Caves | Build established: Scavenger-Gladiator 9600 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9627 | -6/Proximity Caves | Escorted by Enhanced Grunt 9684 | -6/Proximity Caves | Lost 5 parts (4n1u) 9699 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 9801 | -6/Proximity Caves | Entered Factory 9801 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9934 | -6/Factory | Lost 3 parts (1p1n1w) 9996 | -6/Factory | Lost 3 parts (2u1w) 10351 | -6/Factory | Discovered new exit (range 11) 10447 | -6/Factory | Sucked down chute 10447 | -6/Factory | Entered Waste 10462 | -6/Waste | EMP discharged 10484 | -6/Waste | Spotted C-40 Crusher 10484 | -6/Waste | Spotted C-40 Crusher 10487 | -6/Waste | Spotted C-40 Crusher 10487 | -6/Waste | Spotted C-40 Crusher 10516 | -6/Waste | Spotted C-40 Crusher 10542 | -6/Waste | Spotted C-40 Crusher 10562 | -6/Waste | EMP discharged 10562 | -6/Waste | Discovered new exit (range 10) 10573 | -6/Waste | Entered Factory 10777 | -6/Factory | Repaired Broken Enh. Force Lance 11023 | -6/Factory | Discovered new exit (range 9) 11030 | -6/Factory | Identified exit to Lower Caves 11201 | -6/Factory | Build established: Gladiator 12094 | -6/Factory | Core integrity fell below 50% 12134 | -6/Factory | Self-destructed Last Messages --------------- 12108_ Power Maul destroyed. 12111_ K-01 Serf collects debris. 12113_ U-05 Engineer builds a Wall. 12115_ K-01 Serf collects debris. 12117_ G-50 Soldier destroyed. 12119_ K-01 Serf collects debris. 12128_ Enh. Force Lance destroyed. 12130_ Nuclear Reactor explodes. 12130_ Hrd. Light Armor Plating destroyed. 12131_ U-05 Engineer lays Concrete. 12132_ K-01 Serf collects debris. 12132_ Imp. Carbon-fiber Leg destroyed. 12132_ Carbon-fiber Leg destroyed. 12132_ U-05 Engineer lays Concrete. 12132_ K-01 Serf collects debris. 12133_ U-05 Engineer lays Concrete. 12133_ K-01 Serf collects debris. 12134_ U-05 Engineer lays Concrete. 12134_ U-05 Engineer builds a Wall. 12134_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ???????????????????????????????????? | | ??????? ??????????????????????????????????? | | ??????? !?????????????????????????????????? | | ????? ?????????????????????????????????? | | ?????? ????????????????????????????????? | | ??????### # # ############################????? | | ???? """"" ???? | | ???? ^""T"" ??? | | ???? ??? | | ????? ??? | | ????? o ??? | | ??????### %= # " ### | | ?????? """ %! g | | ?????? ! "" """ % ![@ H k """ | | ??????? """ """[[ %* u | | ??????? # """ * = % """ | | ?????????/ """ % | | ???????? # * #= # """ | | ?????????#!! "" "" # u | | ?????????#! "" "" ### ### # +### | | ?????????# """ """ k | | ?????????# """ """ | | ?????????# """ """ | | ?????????# | | ?????????# %k | | ?????????# ###########+#####/####### ######+## | | ######### # # #?# # | | # # #?# # | | # """ """ # #?# # | | # """ """ # ### # ] | | + """ """ # + # | | """ """ # # ### # [ !! | | ????? """ """ # """ """ # #?# # ! | | ? """ """ # """ """ # #?# # ! | | # """ """ # #?# # """"""" | | ? """ """ # ############ # | | ????? """ """ + ! #???# + # """"""" | | ? """ """ # #???# """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 315 Matter Stores 322 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 450 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Enh. Force Lance | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Enh. Force Lance | 5% | -6/Factory | Broken Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Wheel | -7/Factory | Hacked Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredHelicalStorm Manual? 0 Play Time 01:30:43 Cumulative 627.5 hours Start 2026.09.16 @ 02:52:09 End 2026.09.16 @ 07:01:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 506 Adventurer 0 Explorer 0 Win Type - Total 21 Types 12/0/4/1/0/0/0/2/0/2 Lore% 70 Gallery% 74 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8240bdea-ee98-4122-a3ee-d093e4dc917c