Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.24 @ 22:53:24 Player: Chubbicat Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (4367) 4367 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 9926 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -5 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Mace > --- INVENTORY (5) ---- Weapon Cycler Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Variable Charge Gun Proton Cannon Flak Gun > --- INVENTORY -------- Reinforced Fission Core Improved Salvage Targeting Computer Weapon Cycler Improved Field Recycling Unit Flak Gun Phasing Sabre [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 74 | 7 5 4 7 8 19 5 2 3 . 14 Power 9 | 1 . . 2 1 1 2 . . . 2 Engine 4 | 1 . . 2 1 . . . . . . Core 4 | . . . . . 1 2 . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 23 | 3 . 2 2 5 6 1 . 1 . 3 Treads 9 | 1 . . . . 5 1 . 1 . 1 Leg 14 | 2 . 2 2 5 1 . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 1 2 1 . 1 6 1 . 1 . 3 Device 6 | . 1 . . 1 4 . . . . . Storage 2 | 1 . 1 . . . . . . . . Processor 5 | . 1 . . . 2 . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 1 3 1 6 1 2 1 . 6 Energy Gun 9 | 2 3 1 . . . . . 1 . 2 Energy Cannon 7 | . . . 3 1 2 . 1 . . . Ballistic Gun 7 | . . . . . 4 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . 10 Parts Lost 34 | . . 2 6 6 2 2 1 6 . 9 Power 5 | . . . 2 1 . 1 . . . 1 Propulsion 13 | . . . 4 3 1 1 . 2 . 2 Utility 4 | . . . . 1 . . . 1 . 2 Weapon 12 | . . 2 . 1 1 . 1 3 . 4 Highest Loss Streak 9 | . . 1 2 2 1 1 1 6 . 9 To Critical Strikes 1 | . . 1 . . . . . . . . Average Backups 7 | 2 7 8 9 8 7 7 8 7 6 7 Power 1 | . 1 2 1 . . 1 1 1 1 . Propulsion 1 | 1 1 1 2 1 2 1 1 . . . Utility 3 | . 1 3 3 3 2 3 5 4 4 3 Weapon 1 | . 2 1 2 3 2 . . . . 2 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 5 . 4 4 5 1 . 1 . 5 Power 4 | . 1 . 1 . 1 . . . . 1 Propulsion 7 | . 2 . . 3 2 . . . . . Utility 9 | . 1 . 1 . 1 1 . 1 . 4 Weapon 5 | . 1 . 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 98 98 93 98 99 95 91 76 93 Engine 3 | . 14 11 10 10 1 . . . . . Core 5 | . . . . . 7 6 7 7 7 4 Treads 20 | . . . . . 25 29 30 27 23 27 Leg 12 | . 28 42 42 41 10 . . . . . Device 6 | . 6 . 4 8 9 7 7 4 . . Storage 8 | . 14 11 11 10 9 7 7 7 7 6 Processor 7 | . 2 11 6 . 7 7 7 9 15 14 Protection 3 | . . . . . . 7 7 7 7 6 Energy Gun 5 | . 28 21 11 . . . . 2 7 14 Energy Cannon 6 | . . . 10 21 13 . 2 7 7 6 Ballistic Gun 13 | . . . . . 12 29 24 15 . . Peak Build Rating 48 | 6 12 12 18 19 37 42 46 46 31 48 Average Rating 30 | 3 10 11 14 16 31 40 41 38 31 41 On Entrance 22 | . 6 10 12 16 18 35 41 42 31 31 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 14 17 21 26 26 25 32 35 35 25 41 Greatest Support 80 | 20 20 40 40 40 80 80 80 80 60 80 Greatest Overweight (x) 8 | . . . 1 . . . . . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 8 8 8 8 8 8 Average Capacity 8 | 7 8 9 10 9 8 8 8 8 8 7 Most Carried 10 | 5 8 10 10 10 8 8 8 8 6 8 Average Carried 7 | 3 7 8 9 8 7 7 8 7 6 7 Final Capacity 10 | 8 8 10 10 8 8 8 8 8 8 5 Final Carried 10 | 4 8 10 10 8 8 8 8 6 6 2 Class Distribution -------------------- 53% | Gunner 23% | Mutant 12% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Matter Collected 2269 | 119 201 42 173 80 632 541 174 227 . 80 Remotely . | . . . . . . . . . . . Salvage Created 5839 | . 720 462 1123 561 1240 745 160 630 . 198 Parts 301 | . 33 42 62 30 74 36 5 16 . 3 Haulers Intercepted 11 | . 2 . 5 . 3 1 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 5 18 . 24 Prevented 33 | . . . . . . . . 4 . 29 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 107 | . 10 10 17 17 19 12 3 15 . 4 Melee 2 | . . . . . . . . 2 . . Guns 60 | . 10 9 12 . 7 12 3 4 . 3 Cannons 42 | . . . 5 16 12 . . 8 . 1 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 14 | . 7 1 . 3 2 1 . . . . Worker 7 | . 2 . . . 3 2 . . . . Builder 3 | . 1 1 . . 1 . . . . . Hauler 11 | . 2 . 5 . 3 1 . . . . Recycler 5 | . 1 . 2 . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 14 | . 3 3 2 . 4 2 . . . . Swarmer 31 | . 3 4 4 7 8 . . 5 . . Grunt 52 | . 7 3 7 6 6 7 3 10 . 3 Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . . . . 1 Sentry 15 | . . 3 6 1 4 1 . . . . Demolisher 1 | . . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . 4 . . . . Best Kill Streak 7 | . 7 6 4 4 7 7 3 6 . 3 Combat Bots Only 6 | . 3 6 4 4 6 6 3 6 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 686 | . 31 33 80 80 86 73 29 119 . 155 Missed 182 | . 10 10 32 11 25 23 5 22 . 44 Hits 504 | . 21 23 48 69 61 50 24 97 . 111 Melee 17 | . . . . 2 . . . . . 15 Projectile 487 | . 21 23 48 67 61 50 24 97 . 96 AOE 6 | . . . . 6 . . . . . . Critical Strikes 19 | . . 1 2 . 1 3 1 6 . 5 Damage Taken 6056 | . 178 222 543 651 666 535 308 1151 . 1802 Core 1108 | . 27 46 78 107 136 27 10 155 . 522 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1766 | . 54 68 157 200 180 162 90 344 . 511 Regen/Repaired (Parts) 421 | . . . . . . . . . . 421 Core Remaining (%) 76 | 100 89 . . 42 75 . . . . . Volleys Fired 292 | . 33 28 59 39 56 27 9 26 . 15 Largest 4 | . 2 2 2 2 3 4 4 4 . 4 Hottest 243 | . 90 90 136 136 204 112 112 159 . 243 Shots Fired 700 | . 66 52 105 74 151 108 28 77 . 39 Gun 488 | . 66 52 58 . 88 108 27 54 . 35 Cannon 211 | . . . 47 74 63 . . 23 . 4 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . Kinetic 288 | . . . . . 88 108 27 50 . 15 Thermal 211 | . 2 . 47 74 63 . 1 4 . 20 Explosive . | . . . . . . . . . . . Electromagnetic 201 | . 64 52 58 . . . . 23 . 4 Robot Hit Streak 55 | . 10 13 55 11 20 24 29 28 . 26 Robot Miss Streak 5 | . 2 1 2 5 3 3 . 2 . 2 Penetration Max 1 | . . . . . 1 1 1 . . . Secondary Targets 11 | . 1 . 3 . . 3 2 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . 1 Shots Hit Robots 502 | . 46 40 85 36 98 81 25 56 . 35 Core Hits 223 | . 22 17 30 18 44 30 7 22 . 33 Critical Kills 4 | . . . . 1 1 2 . . . . Critical Parts Destroyed 4 | . . . . . 1 2 . 1 . . Critical Strikes 11 | . . . 1 1 2 4 . 2 . 1 Burn 1 | . . . . . . . . . . 1 Meltdown 1 | . . . . 1 . . . . . . Destroy 7 | . . . . . 2 4 . 1 . . Corrupt 2 | . . . 1 . . . . 1 . . Melee Attacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10636 | . 928 765 1631 761 1982 1918 498 1303 . 850 Guns 6946 | . 869 643 726 . 1066 1708 498 702 . 734 Cannons 3110 | . . . 755 761 905 . . 593 . 96 Explosions 507 | . 59 90 148 . . 210 . . . . Melee 20 | . . . . . . . . . . 20 Ramming 53 | . . 32 2 . 11 . . 8 . . Kinetic 4307 | . . . . . 1066 1708 498 643 . 392 Thermal 3341 | . 71 90 903 761 905 210 . 59 . 342 Explosive . | . . . . . . . . . . . Electromagnetic 2915 | . 857 643 726 . . . . 593 . 96 Impact 20 | . . . . . . . . . . 20 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 1 1 11 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . . 4 6 6 1 4 Message Errors 7 | . . . . . . 1 2 2 1 1 Matter Fused 5 | . . . . . . 2 1 1 . 1 Heat Flow Errors 3 | . . . . . . . 2 . . 1 Energy Discharges 1 | . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 1 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 87 | . . . 32 . . 55 . . . . Projectiles 14 | . . . 14 . . . . . . . Explosions 73 | . . . 18 . . 55 . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 128 | . . 22 51 . . 55 . . . . Shots 5 | . . 1 3 . . 1 . . . . Rammed 2 | . . . . . . . . 2 . . Targets Rammed 12 | . . 4 1 . 3 . . 4 . . Kicked 8 | . . 4 1 . 3 . . . . . Crushed 2 | . . . . . . . . 2 . . Highest Temperature 590 | . 262 177 590 180 578 328 237 484 . 487 Average Temperature 121 | . 88 51 128 54 137 112 113 199 . 175 Received Heat Transfer 2547 | . 105 63 237 90 333 276 234 549 . 660 Effects 52 | . . . 27 . 17 1 . 5 . 2 Shutdowns 8 | . . . 3 . 3 . . 2 . . Energy Bleed 3 | . . . 2 . . . . 1 . . Interference 9 | . . . 4 . 3 . . 2 . . Matter Decay 7 | . . . 2 . 2 1 . . . 2 Short Circuit 2 | . . . 1 . 1 . . . . . Damage (minor) 7 | . . . 4 . 3 . . . . . Damage (major) 15 | . . . 11 . 4 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 14 | . 4 4 3 . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 13 | . . . 6 3 2 . . . . 2 Heat Transferred 5681 | . 87 150 1519 1369 1628 150 . 148 . 630 Parts Sabotaged 10 | . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 1 2 4 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 2 1 1 . . . . Low Security (%) 65 | 100 100 100 41 22 42 86 . . . . Level 1 32 | . . . 58 53 57 13 . . . . Level 2 2 | . . . . 24 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 512 | . 105 184 270 512 383 270 . . . . Initial 214 | . . 9 44 130 214 109 . . . . Average 171 | . 49 120 186 324 236 122 . . . . Influence Increases 3446 | . 315 285 525 442 708 596 85 335 . 155 Destroy 0b10 Robot/C 2140 | . 200 200 340 340 380 240 60 300 . 80 Destroy 0b10 Robot/NC 205 | . 45 20 45 . 70 25 . . . . Destroy Leader 430 | . 50 56 94 10 114 76 10 20 . . Successful Hack 34 | . 12 4 6 12 . . . . . . Disable Machine 108 | . . . 9 . 36 63 . . . . Anti-Garrison Action 200 | . . . . 50 . 150 . . . . Destroy Structure 89 | . 8 5 16 30 3 27 . . . . Lose Combat Pursuer 240 | . . . 15 . 105 15 15 15 . 75 Influence Decreases 3436 | . 290 186 420 159 938 842 121 335 . 145 Entered New Map 683 | . . 16 80 99 298 173 17 . . . Time Decay 2433 | . 290 150 280 . 620 659 104 275 . 55 Lost Part 320 | . . 20 60 60 20 10 . 60 . 90 Squads Dispatched 15 | . 1 2 1 . 5 5 . 1 . . Investigation 4 | . 1 1 . . . 1 . 1 . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . . 1 1 . 4 1 . . . . Assault 2 | . . . . . 1 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Distress Signals 10 | . 1 2 3 . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 13 17 22 18 37 14 3 18 . 32 Peak Tracking Total 13 | . 2 7 6 4 6 4 4 6 . 13 Tactical Retreats 13 | . . . 1 . 4 1 1 1 . 5 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Machines Disabled 15 | . . . 1 1 4 8 . 1 . . Max in Single Turn 7 | . . . 1 1 1 7 . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Machines Accessed 26 | . 5 3 4 2 3 4 . 1 4 . Terminals 17 | . 5 3 3 2 1 2 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 79 | . 9 7 10 4 6 8 . 3 32 . Successful 54 | . 6 1 6 1 4 1 . 3 32 . Failed 24 | . 3 6 4 3 1 7 . . . . Catastrophic 5 | . . 1 1 1 . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual . | . . . . . . . . . . . Terminals 36 | . 9 7 9 4 1 3 . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 5 | . . . 1 . . 4 . . . . Terminal Hacks 49 | . 6 1 5 1 1 . . 3 32 . Record 16 | . 1 . . . 1 . . 3 11 . Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . Emergency Access Points 3 | . 2 . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 3 2 2 1 4 . 1 . . Full Trace Events 5 | . . 2 . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 Total Damage 109 | . . . . . . . . . . 109 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Active Infowar (turns) 3411 | . . . . . 972 1386 527 526 . . Sensors 2404 | . . . . . 106 1245 527 526 . . Terrain 1034 | . . . . . 893 141 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Turns Passed 7556 | 58 620 305 578 526 1240 1386 1108 1045 155 535 Spaces Moved 4070 | 45 414 152 285 323 638 691 626 557 92 247 Core 19 | 18 . . . . . . . . . 1 Treads 2608 | . . . . . 399 691 626 557 92 243 Legs 1443 | 27 414 152 285 323 239 . . . . 3 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 170 170 170 170 120 Average Speed 151 | 92 120 120 121 120 151 170 170 170 170 168 Slowest Speed 450 | 120 120 120 190 120 170 170 170 170 170 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 63 14 48 57 46 15 76 66 75 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . 1 1 1 1 Known Exits Taken 3 | . 1 1 1 . . . . . . . Unknown Exits Taken 6 | 1 . . . . 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . 4 7 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 53 | . 7 5 14 . 2 22 1 1 . 1 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 1 . . 1 . 1 AOE 48 | . 7 5 14 . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Total 4854 | 62 472 221 412 389 794 835 647 597 91 334 Wait 250 | . 1 27 40 1 39 100 8 1 . 33 Move 4061 | 44 413 151 285 322 637 690 625 556 91 247 Hop . | . . . . . . . . . . . Pick Up 90 | 10 12 6 12 13 16 6 . 3 . 12 Fast Attach 22 | . 1 . . 2 7 4 1 . . 7 Attach 48 | 7 . 4 5 7 7 4 . 3 . 11 Detach 1 | 1 . . . . . . . . . . Swap 27 | . 4 1 3 . 10 1 4 2 . 2 Drop 50 | . 8 . 7 5 19 3 . 2 . 6 Fire 292 | . 33 28 59 39 56 27 9 26 . 15 Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick 8 | . . 4 1 . 3 . . . . . Crush 4 | . . . . . . . . 4 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 7) 676 | -10/Materials | Identified exit to Materials 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x2 698 | -9/Materials | Discovered new exit (range 14) 734 | -9/Materials | Identified exit to Storage 984 | -9/Materials | Entered Storage 1429 | -9/Storage | Build established: Scavenger-Mutant 1562 | -9/Storage | Identified exit to Garrison 1562 | -9/Storage | Entered Garrison 1670 | -9/Garrison | Triggered checkpoint 1698 | -9/Garrison | Triggered checkpoint 1780 | -9/Garrison | Triggered checkpoint 1793 | -9/Garrison | Discovered new exit (range 15) 1819 | -9/Garrison | Core integrity fell below 50% 1942 | -9/Garrison | Triggered checkpoint 1970 | -9/Garrison | Discovered new exit (range 10) 1984 | -9/Garrison | Triggered checkpoint 2088 | -9/Garrison | Entered Materials 2088 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2406 | -8/Materials | Build established: Scavenger-Skirmisher 2758 | -8/Materials | Discovered new exit (range 10) 3124 | -8/Materials | Discovered new exit (range 11) 3193 | -8/Materials | Central database locked down 3328 | -8/Materials | Entered Factory 3328 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3490 | -7/Factory | Build established: Gunner 3568 | -7/Factory | Identified exit to Garrison 4083 | -7/Factory | Discovered new exit (range 14) 4375 | -7/Factory | Cargo convoy interrupted 4714 | -7/Factory | Entered Lower Caves 4721 | -7/Lower Caves | Learned location of 1 exit from Factory 5691 | -7/Lower Caves | Discovered new exit (range 12) 5758 | -7/Lower Caves | Learned location of Zion (-6) 5822 | -7/Lower Caves | Entered another Lower Caves area 6504 | -7/Lower Caves | Attracted the attention of an 0b10 base 6569 | -7/Lower Caves | Lost 6 parts (2n1u3w) 6587 | -7/Lower Caves | Learned Extension stockpile data 6703 | -7/Lower Caves | Discovered new exit (range 15) 6818 | -7/Lower Caves | Build established: Mutant 6867 | -7/Lower Caves | Entered Data Miner 6867 | -7/Data Miner | Discovered new exit (range 6) 6900 | -7/Data Miner | Met Data Miner 6954 | -7/Data Miner | Learned location of Section 7 (-2) 6954 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6981 | -7/Data Miner | Received God Mode back door access code from Data Miner 7022 | -7/Data Miner | Entered Proximity Caves 7024 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 7133 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 7328 | -6/Proximity Caves | Build established: Gunner 7344 | -6/Proximity Caves | Learned location of Extension (-5) 7522 | -6/Proximity Caves | 0b10 base defense nominally successful 7530 | -6/Proximity Caves | Lost 6 allies 7537 | -6/Proximity Caves | Core integrity fell below 50% 7544 | -6/Proximity Caves | System corruption reached 10% 7552 | -6/Proximity Caves | Escorted by Enhanced Grunt 7553 | -6/Proximity Caves | Core integrity fell below 20% 7557 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Variable Charge Gun crushed and broken. L-41 Fighter destroyed. Acquired Arm. Treads+. Critical hit (Burn: +37). Arm. Treads+ destroyed. Flak Gun destroyed. Lgt. Antimatter Reactor destroyed. E-15 Imp destroyed. Acquired Corrupted Carbon-fiber Leg. Phasing Sabre destroyed. Integrated Corrupted Carbon-fiber Leg (+9). Sml. Storage Unit destroyed. Acquired Carbon-fiber Leg. Carbon-fiber Leg severed. Adv. Heat Sink destroyed. Carbon-fiber Leg destroyed. Enhanced Grunt: "Protecting LRC-V3." Acquired Corrupted Mace. Integrated Corrupted Mace (+1). Complication: Rnf. Fission Core rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ???????????????????### ??????????????????????????? | | #?????????????????? ??????????????????????????? | | "#?????????????????? * %?????????????????????????? | | ""#????????????????? %%%?????????????????????????? | | "#??????????????????[[]?????????????????????????? | | #?????###??????????#!/?????????????????????????? | | #?????# #????????##%##????????????????????????? | | #?????# #???????#=*=#????????????????????????? | | #?????# ##?????#==%###??????????????????????? | | #?????# ??????#g!g=#??????????????????????? | | #?????# ?????##%%l #??????????????????????? | | #?????# ?????#;=!g@#??????????????????????? | | #?????# ?????#!=gm%#??????????????????????? | | #?????# ##??##g%g###??????????????????????? | | #???????# #### *[##????????????????????????? | | ##??????# # % ##?????????????????????????? | | &#??????# ## * /##??????????????????????????? | | ##??????# ##[!p%[##???????????????????????????? | | #???????# #;%=%%##????????????????????????????? | | #######?# #;=%! "#????????????????????????????? | | ## ### %s[= % #????????????????????????????? | | / %[%[ "##???????????????????????????? | | / [ ![$% ##??????????????????????????? | | / [==*%%""" ?????????????????????? | | / *=""# # ?????????????????????? | | / ############ ?????????????????????? | | #########???????????? ?????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hyp. Mass Driver | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed ZipFlakRecalibrator Manual? 0 Play Time 01:41:23 Cumulative 14.0 hours Start 2026.10.23 @ 23:49:03 End 2026.10.24 @ 22:53:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ecc8b51-3c7e-443d-9665-f829d377733b