Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 21:20:19 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (513) 513 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Small Storage Unit Large Storage Unit High-capacity Battery (250) Seismic Detector Medium Laser Assault Rifle Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Small Storage Unit Large Storage Unit High-capacity Battery Seismic Detector Medium Laser Assault Rifle Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 7 9 Power 5 | 1 3 1 Engine 4 | 1 3 . Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 8 | 2 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 7 | . 8 9 Power 2 | . 2 2 Propulsion 1 | . 1 . Utility 3 | . 3 4 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . 1 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 94 Engine 11 | . 14 . Core 1 | . . 10 Leg 29 | . 27 41 Device 12 | . 13 8 Storage 13 | . 14 11 Energy Gun 13 | . 14 11 Ballistic Gun 13 | . 14 10 Peak Build Rating 16 | 7 8 16 Average Rating 8 | 5 7 13 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 22 | 15 20 22 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 1 10 10 Average Carried 7 | . 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 10 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 662 | 303 178 181 Remotely . | . . . Salvage Created 652 | 116 198 338 Parts 46 | 9 18 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 10 8 Guns 15 | . 10 5 AOE 3 | . . 3 Classes Destroyed 6 | 2 2 2 Tunneler 3 | 3 . . Recycler 1 | 1 . . Operator 1 | . . 1 Swarmer 9 | . 8 1 Grunt 7 | . 2 5 Sentry 2 | . . 2 Best Kill Streak 8 | 3 5 8 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 56 54 Missed 26 | . 8 18 Hits 84 | . 48 36 Projectile 84 | . 48 36 Critical Strikes 1 | . . 1 Damage Taken 989 | . 472 517 Core 156 | . 112 44 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 57 | 11 26 20 Largest 2 | 2 2 2 Hottest 86 | 70 70 86 Shots Fired 113 | 22 52 39 Gun 111 | 22 52 37 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 54 | 11 26 17 Thermal 57 | 11 26 20 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 11 | 9 11 6 Robot Miss Streak 9 | 1 9 1 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 69 | 17 26 26 Core Hits 34 | 5 14 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Burn 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 985 | 179 363 443 Guns 899 | 179 363 357 Cannons . | . . . Explosions 86 | . . 86 Melee . | . . . Ramming . | . . . Kinetic 522 | 92 187 243 Thermal 377 | 87 176 114 Explosive 86 | . . 86 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . . 20 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | 45 135 127 Average Temperature 48 | 21 55 63 Received Heat Transfer 324 | . 81 243 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1221 | 333 518 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 97 Level 1 . | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 200 | 10 136 200 Initial 3 | . 3 . Average 47 | 1 49 66 Influence Increases 637 | 20 323 294 Destroy 0b10 Robot/C 360 | . 200 160 Destroy 0b10 Robot/NC 25 | 20 . 5 Destroy Leader 90 | . 40 50 Successful Hack 41 | . 37 4 Destroy Structure 16 | . 1 15 Lose Combat Pursuer 105 | . 45 60 Influence Decreases 453 | 15 328 110 Entered New Map 2 | . 2 . Time Decay 411 | 15 326 70 Lost Part 40 | . . 40 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 7 | . 7 7 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 12 3 Successful 9 | . 6 3 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 11 3 Terminals 15 | . 12 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 5 1 Terminals 6 | . 5 1 Skim 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1118 | 34 1042 42 Seismic 1118 | 34 1042 42 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1359 | 117 1051 191 Spaces Moved 566 | 60 428 78 Core 6 | 6 . . Treads . | . . . Legs 560 | 54 428 78 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 77 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1130 | 82 915 133 Wait 460 | 4 438 18 Move 564 | 59 427 78 Hop . | . . . Pick Up 11 | 1 9 1 Fast Attach 13 | 7 3 3 Attach 2 | . . 2 Detach . | . . . Swap 15 | . 7 8 Drop 8 | . 5 3 Fire 57 | 11 26 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Discovered new exit (range 14) 708 | -10/Materials | Discovered new exit (range 5) 780 | -10/Materials | Loaded intel: 28 non-interactive machine locations 916 | -10/Materials | Identified exit to Subcaves 1045 | -10/Materials | Learned 4 Subcaves zone layouts 1169 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Evolved 2 slots: Propulsion x2 1170 | -9/Materials | Identified exit to Mines 1353 | -9/Materials | Lost 4 parts (3n1u) 1360 | -9/Materials | Self-destructed Last Messages --------------- 01337_ U-05 Engineer builds a Wall. 01338_ U-05 Engineer lays Concrete. 01338_ Extracted 10 matter. 01339_ U-05 Engineer builds a Wall. 01340_ K-01 Serf collects debris. 01342_ U-05 Engineer lays Concrete. 01343_ U-05 Engineer builds a Wall. 01345_ U-05 Engineer lays Concrete. 01346_ K-01 Serf collects debris. 01347_ U-05 Engineer builds a Wall. 01347_ U-05 Engineer lays Concrete. 01348_ Dropped Aluminum Leg. 01348_ U-05 Engineer builds a Wall. 01349_ Acquired 10 matter. 01350_ K-01 Serf collects debris. 01352_ U-05 Engineer lays Concrete. 01353_ K-01 Serf collects debris. 01354_ U-05 Engineer builds a Wall. 01358_ U-05 Engineer lays Concrete. 01360_ Connecting with Terminal... 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