Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 17:24:43 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (859) 859 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 2284 Bonus ------- Follower Combat Kills 125 Registered with UFD 300 Friendly Fire -300 Cogmind --------- Core Integrity 95/250 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (820) Ox10 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- (None) > --- INVENTORY (35) --- Subdweller Monowheel Disposable Heat Sink Subdweller Optics Seismic Detector Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Rocket Launcher Subdweller Shrapnel Launcher Multitool Flamer Scrap Shield Fragment (46) Scrap Shield Fragment (27) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Beam Cannon Subdweller Beam Cannon Rocket Launcher Subdweller Shrapnel Launcher Multitool [Rating: 14] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Humpback Device Seismic Detector Storage Humpback Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 45 | . . 7 33 5 . Power 5 | . . . 5 . . Engine 5 | . . . 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . . . 5 . . Treads . | . . . . . . Leg 3 | . . . 3 . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . . 1 5 . . Device 2 | . . 1 1 . . Storage 2 | . . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 29 | . . 6 18 5 . Energy Gun 2 | . . 1 1 . . Energy Cannon 16 | . . . 12 4 . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 5 | . . 2 3 . . Special Weapon 5 | . . 3 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . . 39 83 74 66 Engine 12 | . . . 13 14 14 Leg 19 | . . . 17 28 28 Wheel 3 | . . . 8 . . Device 3 | . . 13 3 . . Storage 7 | . . . 3 14 14 Protection 4 | . . . 8 . . Energy Gun 1 | . . 12 . . . Energy Cannon 16 | . . . 26 7 9 Special Weapon 2 | . . 4 . 10 . Peak Build Rating 14 | . . 3 14 12 12 Average Rating 10 | . . 2 12 10 9 On Entrance 4 | . . . 3 10 12 Naked Turns 74 | . 23 51 . . . Heaviest Build 221 | . . 5 221 221 221 Greatest Support 20 | 3 3 3 20 20 20 Greatest Overweight (x) 22 | . . 1 22 11 11 Average Overweight (x) 3 | . . . 2 10 10 Largest Inventory Capacity 35 | 5 5 5 35 35 35 Average Capacity 20 | 5 5 5 12 35 35 Most Carried 15 | . 1 3 15 13 15 Average Carried 8 | . . 2 6 12 13 Final Capacity 35 | 5 5 5 35 35 35 Final Carried 15 | . 1 3 13 12 15 Class Distribution -------------------- 53% | Hauler-Mutant 28% | Subdweller-Mutant 10% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 909 | . . 360 435 114 . Remotely . | . . . . . . Salvage Created 1061 | . . 220 735 106 . Parts 69 | . . 20 40 9 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 24 | . . 4 18 2 . Guns 1 | . . . 1 . . Cannons 17 | . . 1 15 1 . AOE 5 | . . 3 2 . . Classes Destroyed 9 | . . 6 3 . . Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Tunneler 3 | . . 3 . . . Recycler 2 | . . 2 . . . Turret 2 | . . . 2 . . Swarmer 7 | . . 3 4 . . Grunt 3 | . . 1 2 . . Sentry 3 | . . . 1 2 . Subdweller 13 | . . . 13 . . Best Kill Streak 7 | . . 7 6 1 . Combat Bots Only 4 | . . 3 4 1 . Max Kills in Single Turn 3 | . . 3 1 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 95 | . . 26 59 10 . Missed 38 | . . 14 21 3 . Damage Taken 932 | . . 129 695 108 . Core 155 | . . 86 69 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 139 | . . 55 73 11 . Largest 2 | . . 1 2 2 . Hottest 160 | . . 100 160 160 . Shots Fired 176 | . . 55 108 13 . Gun 31 | . . 28 3 . . Cannon 105 | . . . 97 8 . Launcher 22 | . . 14 8 . . Special 18 | . . 13 . 5 . Kinetic 4 | . . . 4 . . Thermal 153 | . . 41 99 13 . Explosive 18 | . . 14 4 . . Electromagnetic 1 | . . . 1 . . Robot Hit Streak 15 | . . 6 15 15 . Robot Miss Streak 2 | . . 2 2 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | . . 16 61 8 . Core Hits 42 | . . 13 26 3 . Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Meltdown 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2732 | . . 599 1980 153 . Guns 172 | . . 141 31 . . Cannons 1622 | . . . 1533 89 . Explosions 850 | . . 434 416 . . Melee . | . . . . . . Ramming 9 | . . . . 9 . Kinetic 355 | . . . 355 . . Thermal 1863 | . . 165 1554 144 . Explosive 495 | . . 434 61 . . Electromagnetic 10 | . . . 10 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 75 | . . 40 30 5 . Projectiles 29 | . . . 24 5 . Explosions 46 | . . 40 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . . 43 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 198 | . . 18 132 198 . Average Temperature 43 | . . 11 42 55 . Received Heat Transfer 174 | . . 57 90 27 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . 5 1 . Heat Transferred 3008 | . . 375 2122 511 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 234 | . . 234 . 28 . Initial 28 | . . . . 28 . Average 36 | . . 71 . 13 . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 80 . 100 . Level 1 7 | . . 19 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . . 9 22 3 . Peak Tracking Total 6 | . . 3 6 1 . Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 4 | . . . 4 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 4 . . Successful 4 | . . . 4 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 4 | . . . 4 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 5 | . . 3 . 2 . Largest Group 3 | . . 3 2 2 1 Highest-Rated Group 40 | . . 40 24 23 8 Highest-Rated Ally 16 | . . 16 16 15 8 Total Orders 3 | . . 2 1 . . STAY 2 | . . 1 1 . . FOLLOW 1 | . . 1 . . . Ally Attacks 35 | . . 23 10 2 . Total Damage 400 | . . 207 128 65 . Kills 4 | . . 3 1 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . 1 1 . 5 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 11043 | 9 23 1149 5389 1729 2744 Spaces Moved 3033 | 18 44 583 1863 200 325 Core 856 | 18 44 583 211 . . Treads . | . . . . . . Legs 1834 | . . . 1309 200 325 Wheels 343 | . . . 343 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 820 820 Average Speed 322 | 50 50 62 267 838 843 Slowest Speed 1660 | 50 50 100 1660 890 890 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 13 99 97 50 41 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 4 | . . 1 3 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 13 | . . 1 11 . 1 Spaces Dug 28 | . . 6 22 . . Terrain Destroyed 164 | . . 64 96 4 . Melee . | . . . . . . Projectile 20 | . . 5 11 4 . AOE 144 | . . 59 85 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 4082 | 17 44 1280 2179 234 328 Wait 772 | . . 633 138 1 . Move 3028 | 17 43 582 1862 199 325 Hop . | . . . . . . Pick Up 34 | . 1 3 29 . 1 Fast Attach 16 | . . 2 14 . . Attach 8 | . . 1 4 3 . Detach 8 | . . . 4 2 2 Swap 21 | . . 4 15 2 . Drop 32 | . . . 32 . . Fire 139 | . . 55 73 11 . Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 15 | . . . . 15 . Trap 1 | . . . 1 . . Miscellaneous 7 | . . . 7 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 8) 33 | -10/Materials | Entered Mines 35 | -10/Mines | Learned location of Mines (-8) 81 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 139 | -10/Mines | Discovered new exit (range 6) 144 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 650 | -10/Mines | Discovered new exit (range 11) 1137 | -10/Mines | Discovered new exit (range 13) 1182 | -10/Mines | Entered Subcaves 1182 | -10/Subcaves | Accompanied by 2 allies 1377 | -10/Subcaves | Disturbed a concealed Subdweller 1706 | -10/Subcaves | Build established: Derelict-Mutant 2157 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2269 | -10/Subcaves | Build established: Subdweller-Mutant 2313 | -10/Subcaves | Learned location of Zion (-7) 2313 | -10/Subcaves | Met a Zionite searching for "candidates" 2329 | -10/Subcaves | Discovered new exit (range 8) 3232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3309 | -10/Subcaves | Discovered new exit (range 11) 3338 | -10/Subcaves | Disturbed a concealed Subdweller 3339 | -10/Subcaves | Disturbed a concealed Subdweller 3365 | -10/Subcaves | Disturbed a concealed Subdweller 3456 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3629 | -10/Subcaves | Core integrity fell below 50% 3792 | -10/Subcaves | Visited Clippyterm 3795 | -10/Subcaves | Learned location of Deep Caves (-7) 4205 | -10/Subcaves | Build established: Hauler-Mutant 4280 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4510 | -10/Subcaves | Discovered new exit (range 9) 5441 | -10/Subcaves | Build established: Subdweller-Mutant 5472 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5501 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6571 | -10/Subcaves | Entered Recycling 6710 | -8/Recycling | Build established: Hauler-Mutant 8087 | -8/Recycling | Scanned before Scraplab entrance 8211 | -8/Recycling | Entered Scraplab 8282 | -8/Recycling | Discovered new exit (range 3) 8300 | -8/Recycling | Entered Scraptown 8300 | -8/Scraptown | Accompanied by 1 ally 8870 | -8/Scraptown | Visited UFD Registry 8995 | -8/Scraptown | Registered with UFD as "Pyromachine" 9272 | -8/Scraptown | Visited Infowarlord's Domain 9862 | -8/Scraptown | Visited Awakened 9944 | -8/Scraptown | Visited Comm Corps 10231 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10247 | -8/Scraptown | Learned Research security intel 10264 | -8/Scraptown | Learned Research trap positions 10272 | -8/Scraptown | Learned Factory security intel 10617 | -8/Scraptown | Discovered new exit (range 11) 11044 | -8/Scraptown | Self-destructed Last Messages --------------- 10233_ FL-PUB(c): "Thank you! May your journeys be full of scrap!" 10247_ Acquired derelict log, extracted data. Data stored: Research security intel. 10256_ Acquired derelict log, extracted data. Data stored: Quarantine entrances (x1). 10264_ Acquired derelict log, extracted data. Data stored: Research trap records. 10272_ Acquired derelict log, extracted data. Data stored: Factory security intel. 10280_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). R1-Z88(p): Why did we move our primary base of operations so close to 0b10 if that's where most of the Unchained have moved... The opposite direction would've suited me fine. 10453_ YF-QBY(p): "Psst-beep! Hey Pyromachine, over here!" 10493_ Searching scrap... 10493_ Found Seismic Detector. 10493_ Found 38 Matter. 10510_ Acquired Seismic Detector. 10617_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???"" """ | | ????"" | | ???""" " ###### ######### | | ???"" " #????# #???????? | | ????"""""" #????" 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"""" ""#?????????????? | | ???????????" #### ###????????????? | | ???????????" #????#??????????????" | | ???????????" "???????????????????##? | | ??????????? "?????????????????????? | | ???????????" "?????????????????????? | | ???????????? "?????????????????????? | | ???????????? "?????????????????? ??? | | ???????????? ?????????????????? ?? | | ???????????? ??????????????????"" ?? | | ????????????????????????????????"" ? | | ????????????????????????????????"" ? | | ?????????????????????????????????" | | ?????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????###### | | ??????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodEfficiencyProjector Manual? 0 Play Time 00:26:40 Cumulative 384.7 hours Start 2024.11.14 @ 10:46:16 End 2024.11.14 @ 17:24:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/1/4/0/0/0/0/0/0 Lore% 86 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 576cd22b-bb29-4b44-8262-cb438e5e0d2a