Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 18:19:10 // AFD2020/Player2 Player: Xii Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (3447) 3447 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3022) 3022 TOTAL SCORE: 13189 Bonus ------- High Alert Combat Kills 865 Follower Combat Kills 2906 Friendly Fire -749 Cogmind --------- Core Integrity 1040/1300 Matter 300/300 Energy 38/240 System Corruption 3% Temperature Cool (157) Movement Core (1750) Ox34 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (11) ----- Advanced Cryofiber Web Experimental Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer Energy Filter Heavy Reactive Plating Improved Remote Force Field > --- WEAPON (3) ------- Gamma Rifle Gamma Rifle Quantum Rifle > --- INVENTORY (10) --- Faulty Enhanced Fission Core Precision Matter Filter Improved Particle Charger Heavy Armor Plating Insulated Plating Advanced Force Field Improved Component Analysis Suite Long-range Tractor Beam Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer Energy Filter Heavy Reactive Plating Medium Reflective Plating Improved Remote Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle > --- INVENTORY -------- Enhanced Fission Core Precision Matter Filter Improved Particle Charger Heavy Armor Plating Insulated Plating Advanced Force Field Improved Component Analysis Suite Long-range Tractor Beam Power Sword [Rating: 125] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Reactive Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . . . . . 1 . . 1 Utility 9 | . . 1 2 1 2 . . 1 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 160 | 2 4 5 18 25 23 2 3 19 18 22 2 17 Power 10 | . 1 1 . 1 3 . . 3 . . . 1 Engine 5 | . . 1 . 1 1 . . 2 . . . . Core 4 | . 1 . . . 2 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 16 | . . 1 4 2 3 . . 3 2 . . 1 Treads . | . . . . . . . . . . . . . Leg 9 | . . 1 4 2 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . 1 . . 3 2 . . 1 Flight . | . . . . . . . . . . . . . Utility 73 | 1 1 3 5 10 11 2 3 9 9 9 2 8 Device 40 | . . 2 2 5 4 . 2 6 8 5 1 5 Storage 6 | 1 . 1 1 . 1 . . . . 1 . 1 Processor 7 | . . . . 2 . 1 . 1 1 . . 2 Hackware . | . . . . . . . . . . . . . Protection 20 | . 1 . 2 3 6 1 1 2 . 3 1 . Artifact . | . . . . . . . . . . . . . Weapon 61 | 1 2 . 9 12 6 . . 4 7 13 . 7 Energy Gun 39 | . . . 7 6 4 . . 3 5 7 . 7 Energy Cannon 3 | . 2 . . . . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 14 | . . . 2 4 1 . . . 2 5 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Parts Lost 13 | . . . . . . . 1 . 2 3 . 7 Power 1 | . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . 1 1 . 2 Weapon 7 | . . . . . . . . . 1 2 . 4 Highest Loss Streak 6 | . . . . . . . 1 . 1 1 . 6 Average Slot Usage (%) 96 | . 99 100 99 100 96 100 99 96 93 93 94 94 Engine 6 | . 11 8 9 15 7 . . 4 5 5 5 3 Core 4 | . 2 2 . . 5 13 13 5 5 5 5 4 Leg 12 | . 28 33 27 23 15 20 20 7 . . . . Hover 9 | . . . . . 1 . . 9 21 21 21 23 Device 18 | . . 11 26 17 19 20 17 17 21 20 18 19 Storage 7 | . 21 11 9 7 6 6 6 5 5 6 5 5 Processor 10 | . . . . 12 13 13 13 13 11 11 10 11 Protection 9 | . 6 11 9 7 13 13 14 11 7 7 12 9 Energy Gun 13 | . 12 . 10 13 12 13 13 16 14 14 15 13 Energy Cannon 1 | . 3 22 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 15 18 26 46 68 73 51 54 90 98 108 108 112 Greatest Support 110 | 20 20 30 30 35 45 45 45 66 88 88 88 110 Greatest Overweight (x) 3 | . . . 1 2 2 1 1 3 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 7 7 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 7 6 8 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 3 7 8 9 9 10 9 9 9 9 10 9 Final Capacity 10 | 8 6 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 6 8 10 10 10 10 9 9 10 10 10 10 Class Distribution -------------------- 30% | Scavenger-Mutant 24% | Mutant 23% | Tank 17% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Gunner | -5/Factory Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Matter Collected 2486 | 220 60 270 220 370 258 10 . 225 260 413 . 180 Remotely . | . . . . . . . . . . . . . Salvage Created 3200 | 110 106 151 203 298 169 54 75 . 804 344 54 832 Parts 152 | 7 7 13 16 15 6 1 1 . 34 12 . 40 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 2 . . . 31 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 63 | . 2 3 8 8 3 2 1 . 15 10 1 10 Guns 33 | . 2 . 1 4 2 2 1 . 7 4 1 9 Cannons 4 | . . 3 1 . . . . . . . . . AOE 25 | . . . 6 4 1 . . . 8 6 . . Classes Destroyed 14 | 2 2 2 1 1 . . . . 2 3 . 1 Worker 4 | . . 1 . . 1 . . . . . . 2 Builder 1 | . . . . . . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . 1 . . 1 Hauler 1 | . . . . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 19 | . . . 4 5 . 2 . . 3 2 . 3 Grunt 25 | . 2 2 3 3 2 . . . 9 4 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 10 | . . 1 1 . 1 . 1 . 2 . . 4 Hunter 2 | . . . . . . . . . 1 . . 1 Programmer 5 | . . . . . . . . . . 2 1 2 Best Kill Streak 7 | 2 3 3 4 3 3 2 1 . 7 4 1 4 Combat Bots Only 7 | . 2 2 4 3 2 2 1 . 7 4 1 3 Max Kills in Single Turn 3 | 2 1 1 2 2 1 1 1 . 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 2 1 . . . 3 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Damage Taken 4810 | . 89 8 406 533 205 . 99 92 920 820 10 1628 Core 473 | . 14 . 18 71 19 . . . 105 56 . 190 Absorbed by Shields 725 | . . . 87 39 . . . . . 114 9 476 Core Remaining (%) 93 | 100 94 95 90 88 . . 97 100 . . 86 . Volleys Fired 196 | 2 5 11 19 21 13 2 5 1 28 26 2 61 Largest 3 | 1 2 2 2 2 2 2 2 3 3 3 3 3 Hottest 256 | 40 60 136 118 110 110 110 110 165 243 256 256 256 Shots Fired 412 | 2 10 22 32 37 22 4 10 3 76 60 6 128 Gun 350 | 2 10 . 22 28 20 4 10 3 70 47 6 128 Cannon 26 | . . 22 4 . . . . . . . . . Launcher 36 | . . . 6 9 2 . . . 6 13 . . Special . | . . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . Thermal 263 | . . 22 4 . 4 2 5 1 54 47 6 118 Explosive 36 | . . . 6 9 2 . . . 6 13 . . Electromagnetic 108 | 2 5 . 22 28 16 2 5 2 16 . . 10 Robot Hit Streak 13 | 1 7 9 6 6 10 5 4 6 12 13 7 8 Robot Miss Streak 4 | 1 1 3 4 1 2 1 2 . 3 3 1 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . 1 . . 2 1 1 2 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 1 1 Shots Hit Robots 273 | 1 7 11 18 21 15 3 6 3 55 44 4 85 Core Hits 179 | 2 4 4 19 21 11 2 3 1 53 27 2 30 Critical Hits 38 | . . . . . . . . . 11 13 . 14 Critical Kills 13 | . . . . . . . . . 5 3 . 5 Critical Parts Destroyed 21 | . . . . . . . . . 6 9 . 6 Melee Attacks 8 | . . . . 6 1 . . . . 1 . . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . 6 1 . . . . 1 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11522 | 80 148 246 614 1095 541 66 145 66 3360 2721 134 2306 Guns 5852 | 15 119 . 207 410 241 66 145 66 1286 857 134 2306 Cannons 267 | . . 246 21 . . . . . . . . . Explosions 5403 | 65 29 . 386 685 300 . . . 2074 1864 . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 67 | . 67 . . . . . . . . . . . Thermal 4815 | 65 29 246 21 70 84 48 72 25 983 857 134 2181 Explosive 5239 | . . . 386 615 300 . . . 2074 1864 . . Electromagnetic 1401 | 15 52 . 207 410 157 18 73 41 303 . . 125 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 2 2 2 . . 3 3 3 Average Corruption 2 | . . . . 2 2 2 2 . . 2 3 2 Corruption Purged . | . . . . . . . . . . . . . Effects 31 | . . . . 5 1 5 2 . . 15 2 1 Message Errors 7 | . . . . 1 1 1 1 . . 3 . . Matter Fused 3 | . . . . 1 . . . . . 1 1 . Heat Flow Errors 5 | . . . . 2 . 1 . . . 2 . . Energy Discharges 6 | . . . . . . . . . . 6 . . Data Loss (minor) 5 | . . . . . . 2 1 . . 2 . . Targeting Errors 4 | . . . . 1 . 1 . . . 1 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . . . . 121 66 . . Projectiles . | . . . . . . . . . . . . . Explosions 187 | . . . . . . . . . 121 66 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . 40 20 . . . . 59 . . . Shots 4 | . . . 1 2 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | . 27 192 69 156 229 67 355 50 199 202 152 198 Average Temperature 105 | . 19 73 22 42 93 30 192 24 110 107 92 120 Received Heat Transfer 837 | . 27 . 156 136 75 . 48 18 159 139 . 79 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 18 | . . . . . . . 1 . 1 5 1 10 Heat Transferred 7095 | 100 50 444 37 100 148 74 111 37 1517 1258 148 3071 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Peak Influence 1140 | 10 88 383 314 716 341 . . 116 1064 . . 1140 Average Influence 335 | 7 37 257 176 331 241 . . 44 762 . . 666 Maximum Alert Level 4 | . . 1 1 3 1 . . . 3 . . 4 Low Security (%) 35 | 100 100 23 52 15 26 . . 100 13 . . . Level 1 36 | . . 76 47 63 73 . . . 4 . . . Level 2 13 | . . . . 18 . . . . 1 . . 58 Level 3 14 | . . . . 1 . . . . 80 . . 38 Level 4 . | . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . . 3 5 1 . . 1 11 . . 5 Investigation 7 | . . . 2 1 . . . . 2 . . 2 Extermination 3 | . . . . 1 . . . 1 . . . 1 Reinforcement 11 | . . . 1 2 1 . . . 5 . . 2 Assault 4 | . . . . 1 . . . . 3 . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Distress Signals 11 | . . 1 1 1 . . . . 7 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 3 5 15 18 10 2 3 2 32 19 2 38 Peak Tracking Total 9 | . 2 5 5 4 4 2 2 2 9 5 2 8 Tactical Retreats 6 | . . . . . . . . . 1 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Traps Triggered 10 | . 1 . . 3 2 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . 3 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Disabled 5 | . . . 2 1 . . . . 2 . . . Max in Single Turn 1 | . . . 1 1 . . . . 1 . . . Garrison Access 3 | . . . . 2 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Accessed 26 | . 2 2 4 2 4 . . 2 . 1 . 9 Terminals 17 | . 2 1 4 . 4 . . 1 . . . 5 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 3 | . . 1 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . 1 . . . . Total Hacks 64 | . 8 5 17 3 10 . . 6 . 1 . 14 Successful 28 | . 2 2 9 1 5 . . 2 . 1 . 6 Failed 35 | . 6 3 7 2 5 . . 4 . . . 8 Catastrophic 9 | . . . 1 1 1 . . 2 . . . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 22 | . 8 . 8 . 1 . . . . . . 5 Terminals 49 | . 8 2 17 . 10 . . 4 . . . 8 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 5 | . . 3 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . 2 . . . . Terminal Hacks 19 | . 2 1 8 . 4 . . 2 . 1 . 1 Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . Prototype ID Bank 7 | . 2 . 4 . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . 1 Unreport Threat 2 | . . . 1 . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . . . . . . . . 1 Retrieve Components 2 | . . 1 . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . . . 2 . 2 . . . . . . 4 Terminals 4 | . . . 1 . 1 . . . . . . 2 Track 1 | . . . . . . . . . . . . 1 Botnet 2 | . . . . . 1 . . . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 2 4 1 4 . . 2 . . . 8 Full Trace Events 3 | . . . 1 1 . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . 10 . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . . . 2 . . . Machine Destruction 5 | . . . . 3 . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Total Allies 1 | . 1 . . . . . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 155 | . 59 66 74 80 91 91 91 111 118 123 123 155 Highest-Rated Ally 155 | . 59 66 74 80 91 91 91 111 118 123 123 155 Total Orders 11 | . . . . . . . . 3 5 3 . . FOLLOW 3 | . . . . . . . . 1 2 . . . EXPLORE 8 | . . . . . . . . 2 3 3 . . Ally Attacks 141 | . 4 12 15 22 10 2 . 3 23 15 3 32 Total Damage 9563 | . 24 442 544 915 461 86 . 221 2044 1115 317 3394 Kills 87 | . . 9 6 10 5 1 . 2 19 12 1 22 Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total 2 | . . 1 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . . 1 . . Drone Launches 19 | . . . . . . . . 16 . 3 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Turns Passed 6147 | 26 217 277 506 915 765 493 86 591 417 1089 20 745 Spaces Moved 3852 | 14 140 161 272 524 402 324 46 364 207 732 8 658 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2054 | 14 140 161 272 524 402 324 46 171 . . . . Wheels . | . . . . . . . . . . . . . Hover 1798 | . . . . . . . . 193 207 732 8 658 Flight . | . . . . . . . . . . . . . Fastest Speed 64 | 120 120 120 150 150 150 150 150 72 68 68 138 64 Average Speed 128 | 120 120 120 150 150 169 150 150 141 106 130 138 69 Slowest Speed 210 | 120 120 120 150 180 180 150 150 210 138 138 138 134 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 31 24 33 19 12 56 12 15 41 97 6 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 3 . . . 3 . . Spaces Dug 6 | . . . . 4 1 . . . . 1 . . Terrain Destroyed 294 | 2 3 . 49 32 7 . . . 68 133 . . Melee 6 | . . . . 4 1 . . . . 1 . . Projectile 2 | . . . . . . . . . 1 1 . . AOE 286 | 2 3 . 49 28 6 . . . 67 131 . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Total 4666 | 20 183 225 342 605 462 327 53 440 340 812 11 846 Wait 248 | 2 16 36 3 . 2 . . 19 74 17 . 79 Move 3840 | 13 139 160 271 523 401 323 45 363 206 731 7 658 Hop . | . . . . . . . . . . . . . Pick Up 89 | 1 8 7 14 10 7 . . 10 7 8 . 17 Fast Attach 34 | 1 2 2 4 2 7 . . 8 1 2 . 5 Attach 43 | . 2 2 4 6 3 . 1 4 6 5 . 10 Detach 3 | . . . . 1 . . . 1 1 . . . Swap 83 | 1 . 1 10 17 13 2 2 7 11 15 2 2 Drop 103 | . 11 6 17 14 10 . . 19 6 6 . 14 Fire 196 | 2 5 11 19 21 13 2 5 1 28 26 2 61 Melee 8 | . . . . 6 1 . . . . 1 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . 5 5 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 8 . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Accompanied by 1 ally 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 427 | -9/Materials | Discovered new exit (range 16) 521 | -9/Materials | Entered another Materials area 521 | -8/Materials | Accompanied by 1 ally 521 | -8/Materials | Evolved 2 slots: Utility x2 900 | -8/Materials | Central database locked down 991 | -8/Materials | Discovered new exit (range 12) 1027 | -8/Materials | Entered Factory 1027 | -7/Factory | Accompanied by 1 ally 1027 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1241 | -7/Factory | Build established: Scavenger-Mutant 1854 | -7/Factory | Discovered new exit (range 15) 1942 | -7/Factory | Entered another Factory area 1942 | -6/Factory | Accompanied by 1 ally 1942 | -6/Factory | Evolved 2 slots: Utility x2 2324 | -6/Factory | Build established: Mutant 2431 | -6/Factory | Discovered new exit (range 14) 2707 | -6/Factory | Entered Lower Caves 2707 | -6/Lower Caves | Accompanied by 1 ally 2815 | -6/Lower Caves | Build established: Scavenger-Mutant 2997 | -6/Lower Caves | Learned Factory trap positions 3180 | -6/Lower Caves | Discovered new exit (range 14) 3200 | -6/Lower Caves | Entered another Lower Caves area 3200 | -6/Lower Caves | Accompanied by 1 ally 3257 | -6/Lower Caves | Discovered new exit (range 8) 3263 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3286 | -6/Lower Caves | Entered Factory 3286 | -5/Factory | Accompanied by 1 ally 3286 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3287 | -5/Factory | Loaded intel: 94 trap records 3833 | -5/Factory | Build established: Gunner 3833 | -5/Factory | Found Hvy. Reactive Plating 3837 | -5/Factory | Found Hvy. Reactive Plating 3838 | -5/Factory | Discovered new exit (range 20) 3877 | -5/Factory | Entered another Factory area 3877 | -4/Factory | Accompanied by 16 allies 3877 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3878 | -4/Factory | Identified exit to Extension 3912 | -4/Factory | Garrison activated, responded to threat 3930 | -4/Factory | Discovered new exit (range 30) 3952 | -4/Factory | Discovered new exit (range 55) 3981 | -4/Factory | Destroyed 7 combat bots 4051 | -4/Factory | Discovered new exit (range 163) 4127 | -4/Factory | First assault squad dispatched 4294 | -4/Factory | Entered Upper Caves 4294 | -4/Upper Caves | Accompanied by 1 ally 4304 | -4/Upper Caves | Encountered a Warlord checkpoint 4402 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4935 | -4/Upper Caves | Build established: Tank 5368 | -4/Upper Caves | Discovered new exit (range 9) 5383 | -4/Upper Caves | Entered another Upper Caves area 5383 | -4/Upper Caves | Accompanied by 1 ally 5387 | -4/Upper Caves | Discovered new exit (range 7) 5403 | -4/Upper Caves | Entered Research 5403 | -3/Research | Accompanied by 1 ally 5403 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6148 | -3/Research | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired Prototype Power Core. R-10 Processor collects Lrg. Storage Unit. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. S-43 Plague knocked back. Slug penetrates S-43 Plague. Slug penetrates Wall. Slug penetrates S-43 Plague. S-43 Plague suffers critical hit. S-43 Plague destroyed. Slug penetrates Wall. Acquired 25 matter. Destroyed Hpw. Tractor Beam. K-01 Serf collects debris. K-01 Serf destroyed. Acquired 9 matter. K-01 Serf collects debris. Med. Reflective Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ??+???????????????????????????????????????? ???? | | ? ??????????????#?????????????????????? ???? | | #?????????????# ????????????????????? ????? | | #?????????????? ???????????????????? ????? | | #??????????????? ??????????????????? #????? | | #????# #######+########?????????? #????? | | ###??# ] R Rs ]%]![ #?????????? #????? | | ??? R s !!@]|=s #?????????? #????? | | #????# =**ksgk@#????????## ###### | | #????# ############= #????????# | | #????????????# #% !########## | | #####????????# +!!!= %=*%=% %% " | | #????????# #=!%==%|%!= %% %%" | | # ########## "" #%!!!!!u!!* %%" " ###?? | | # + """ ######"####### #???? | | #######+########### R" #??# ##?????# #???? | | ?# #????# """ #??## #??????# #???? | | ## #????# #???? #??????# #???? | | + [ [[ #????# #????##??????# #???? | | ## [[[ #????##########????????????# #???? | | ?# [[ #??????????????????????????# #???? | | + #??????????????????????????# #???? | | ## = #??????????????????????????# #???? | | ?#############??????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????? ???? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 120 Energy Generation 34 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Base Temperature (-) 200 Armor Coverage 975 Resistance: KI 40 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 66 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Cmb. Antigrav System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonInertialCarapace Manual? 0 Play Time 02:06:22 Cumulative 157.3 hours Start 2020.04.02 @ 22:56:16 End 2020.04.04 @ 18:19:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/0/2/6/0/0/0 Lore% 70 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d6eff051-8b78-495b-beb1-4ee940932ca5