Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.09 @ 19:44:37 Player: John_Oxford Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1844) 1844 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4654 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 64/100 System Corruption 10% Temperature Cool (-91) Movement Core (650) Ox12 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit Large Storage Unit Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Cooled Deuterium Engine Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Particle Charger Kinecellerator Transmission Jammer Transmission Jammer Propulsion Shielding Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Chainsword > --- INVENTORY -------- Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Micro Nuclear Core Cryofiber Web Improved Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Kinecellerator Transmission Jammer Transmission Jammer Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Shock Rifle Remote Datajack [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 62 | 6 3 8 4 35 6 Power 7 | 1 1 . . 3 2 Engine 5 | 1 1 . . 1 2 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 13 | 2 . 1 1 9 . Treads . | . . . . . . Leg 11 | 2 . 1 1 7 . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 1 | . . . . 1 . Utility 15 | 1 1 2 1 9 1 Device 3 | . . . 1 2 . Storage 4 | 1 . 1 . 2 . Processor 5 | . 1 1 . 3 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 27 | 2 1 5 2 14 3 Energy Gun 8 | 1 . 1 . 5 1 Energy Cannon 6 | . . 3 2 1 . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 3 | . . . . 3 . Launcher 4 | . 1 1 . 2 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 38 | . . 2 2 25 9 Power 4 | . . . . 3 1 Propulsion 11 | . . . 1 8 2 Utility 5 | . . . . 4 1 Weapon 18 | . . 2 1 10 5 Highest Loss Streak 8 | . . 1 2 8 8 Average Slot Usage (%) 84 | . 90 92 98 80 76 Engine 5 | . 14 11 9 3 . Core 2 | . . . . 3 6 Leg 17 | . 28 26 35 12 11 Device 4 | . . . 9 5 14 Storage 13 | . 14 11 9 14 15 Processor 18 | . 4 22 18 20 7 Hackware 1 | . . . . 2 7 Energy Gun 3 | . 14 1 . 2 10 Energy Cannon 6 | . . 11 17 4 . Ballistic Cannon 1 | . . . . 2 . Launcher 4 | . 12 7 . 3 . Naked Turns . | . . . . . . Heaviest Build 53 | 12 14 27 34 53 46 Greatest Support 66 | 20 20 30 40 66 25 Greatest Overweight (x) 16 | 2 . . 1 16 14 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 16 | 6 6 10 10 16 16 Average Capacity 12 | 5 6 6 10 15 16 Most Carried 16 | 6 6 9 10 16 16 Average Carried 11 | 4 5 5 8 14 15 Final Capacity 16 | 6 6 10 10 16 16 Final Carried 16 | 6 6 9 9 16 11 Class Distribution -------------------- 83% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1067 | 158 125 212 40 507 25 Remotely . | . . . . . . Salvage Created 1856 | . 153 504 109 1034 56 Parts 135 | . 20 39 5 67 4 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 39 | . 2 15 2 17 3 Melee 3 | . . . . 3 . Guns 6 | . . 1 . 2 3 Cannons 15 | . . 9 2 4 . AOE 14 | . 2 5 . 7 . Classes Destroyed 11 | . 4 2 . 5 . Worker 6 | . . . . 6 . Builder 4 | . 2 . . 2 . Hauler 1 | . . . . 1 . Recycler 2 | . . . . 2 . Operator 1 | . 1 . . . . Watcher 5 | . 2 2 . 1 . Swarmer 7 | . . 4 . . 3 Grunt 17 | . 2 7 . 8 . Sentry 9 | . . 4 2 3 . Hunter 1 | . . . . 1 . Programmer 5 | . . . . 5 . Best Kill Streak 5 | . 3 4 1 5 3 Combat Bots Only 4 | . 2 4 1 3 3 Max Kills in Single Turn 4 | . 2 4 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4305 | . 33 616 91 2319 1246 Core 831 | . . 117 . 332 382 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 100 70 100 . . Volleys Fired 138 | . 9 47 6 62 14 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 70 120 150 150 128 Shots Fired 188 | . 13 66 11 80 18 Gun 59 | . 9 6 . 26 18 Cannon 103 | . . 49 11 43 . Launcher 24 | . 4 11 . 9 . Special 2 | . . . . 2 . Kinetic 13 | . . . . 13 . Thermal 117 | . . 55 11 40 11 Explosive 23 | . 4 11 . 8 . Electromagnetic 33 | . 9 . . 17 7 Robot Hit Streak 10 | . 3 9 3 10 7 Robot Miss Streak 4 | . 2 4 3 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 125 | . 5 38 5 62 15 Core Hits 87 | . 8 22 3 47 7 Critical Hits 4 | . . 1 . 3 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 16 | . . . . 15 1 Impact . | . . . . . . Slashing 15 | . . . . 15 . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4716 | . 355 1186 60 2893 222 Guns 704 | . 70 88 . 324 222 Cannons 1260 | . . 563 60 637 . Explosions 1955 | . 282 535 . 1138 . Melee 794 | . . . . 794 . Ramming 3 | . 3 . . . . Kinetic 228 | . . . . 228 . Thermal 1540 | . . 651 60 696 133 Explosive 1700 | . 282 535 . 883 . Electromagnetic 451 | . 70 . . 292 89 Impact . | . . . . . . Slashing 794 | . . . . 794 . Piercing . | . . . . . . Highest Corruption 10 | . . 1 . 5 10 Average Corruption 3 | . . 1 . 3 5 Corruption Purged . | . . . . . . Effects 31 | . . 1 . 25 5 Message Errors 7 | . . . . 6 1 Matter Fused 8 | . . . . 7 1 Energy Discharges 6 | . . 1 . 5 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . . . . 2 . Targeting Errors 5 | . . . . 2 3 Overload Shots . | . . . . . . Overflow Damage 79 | . . 8 . 71 . Projectiles 8 | . . 8 . . . Explosions 18 | . . . . 18 . Melee 53 | . . . . 53 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | . . 11 . 203 . Shots 6 | . . 1 . 5 . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 297 | . 9 222 84 297 . Average Temperature 57 | . 6 56 41 65 . Received Heat Transfer 1167 | . 18 246 27 516 360 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 4 . 2 . Heat Transferred 2891 | . . 1406 111 1078 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 392 | . 169 392 144 269 175 Initial 100 | . . 70 57 65 100 Average 105 | . 108 167 85 83 128 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 80 | 100 100 66 100 80 100 Level 1 19 | . . 33 . 19 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 3 . 6 1 Investigation 2 | . . 1 . 1 . Extermination 4 | . . . . 4 . Reinforcement 5 | . 1 2 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 4 | . . 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 5 26 3 24 13 Peak Tracking Total 8 | . 2 6 2 4 8 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 8 | . 3 1 1 3 . Max in Single Turn 2 | . 2 1 1 2 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 8 | . . 3 . 4 1 Terminals 4 | . . 3 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . . 7 . 6 1 Successful 8 | . . 2 . 5 1 Failed 6 | . . 5 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 7 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . . 2 . 1 . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . . 1 1 Retrieve Components 2 | . . . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 3 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 22 | . . . . 22 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 1 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 4356 | 82 299 976 181 2558 260 Spaces Moved 2425 | 63 221 672 129 1217 123 Core 58 | 19 . . . 33 6 Treads . | . . . . . . Legs 2299 | 44 221 672 129 1116 117 Wheels . | . . . . . . Hover 42 | . . . . 42 . Flight 26 | . . . . 26 . Fastest Speed 50 | 50 120 120 120 122 150 Average Speed 156 | 103 120 120 121 187 179 Slowest Speed 850 | 150 120 120 150 850 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 36 51 13 24 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 204 | . 24 38 1 141 . Melee . | . . . . . . Projectile 7 | . . . 1 6 . AOE 197 | . 24 38 . 135 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2782 | 78 244 778 142 1392 148 Wait 50 | . . 31 . 18 1 Move 2420 | 62 220 671 128 1216 123 Hop . | . . . . . . Pick Up 64 | 10 5 12 3 33 1 Fast Attach 18 | 2 1 3 . 12 . Attach 39 | 4 1 4 3 21 6 Detach 1 | . . . . 1 . Swap 5 | . 1 1 1 2 . Drop 30 | . 6 9 1 12 2 Fire 138 | . 9 47 6 62 14 Melee 16 | . . . . 15 1 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 14) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Discovered new exit (range 17) 1269 | -9/Materials | Discovered new exit (range 17) 1358 | -9/Materials | Entered another Materials area 1358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1533 | -8/Materials | Discovered new exit (range 4) 1539 | -8/Materials | Entered Factory 1539 | -7/Factory | Evolved 2 slots: Utility x2 1632 | -7/Factory | Lost 3 parts (1p1n1w) 1815 | -7/Factory | Build established: Skirmisher 2470 | -7/Factory | Build established: Mutant 2719 | -7/Factory | Lost 3 parts (1p1n1w) 2845 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3595 | -7/Factory | Discovered new exit (range 10) 3629 | -7/Factory | Lost 4 parts (1n1u2w) 3670 | -7/Factory | Identified exit to Lower Caves 3801 | -7/Factory | Lost 8 parts (1p3n2u2w) 3918 | -7/Factory | Discovered new exit (range 6) 3938 | -7/Factory | Identified exit to Storage 4097 | -7/Factory | Entered Storage 4194 | -7/Storage | Core integrity fell below 50% 4342 | -7/Storage | Core integrity fell below 20% 4353 | -7/Storage | System corruption reached 10% 4357 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04302_ System corrupted: Imp. Datajack targeting data glitched. 04302_ Jacked Y-54 Guardian... 04304_ K-01 Serf collects debris. 04313_ Carbon-fiber Leg destroyed. 04314_ K-01 Serf collects debris. 04317_ Y-54 Guardian misfires. 04317_ K-01 Serf collects debris. 04320_ Y-54 Guardian IFF system glitched. 04326_ Mic. Nuclear Core destroyed. 04330_ W-25 Informer sends out distress signal. 04334_ Imp. Heat Sink destroyed. 04337_ Imp. Datajack destroyed. 04344_ Y-54 Guardian IFF system glitched. 04351_ Dropped Deuterium Engine. 04352_ Identified Cld. Deuterium Engine. 04352_ Malfunction: System corrupted (+5). 04352_ R-06 Scavenger collects Deuterium Engine. [Achievement: System Compromised] 04353_ Dropped Faulty Cld. Deuterium Engine. 04355_ R-06 Scavenger collects Faulty Cld. Deuterium Engine. 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