Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 20:44:01 // Winter2019/RPGLIKE Player: Exeight Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (554) 554 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 1161 Bonus ------- Follower Combat Kills 93 Friendly Fire -106 Cogmind --------- Core Integrity 0/600 Matter 268/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Targeting Computer Targeting Computer Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY (1) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Targeting Computer Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Targeting Computer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 6 | 3 . 3 Power . | . . . Propulsion 1 | 1 . . Utility 3 | . . 3 Weapon 2 | 2 . . Parts Attached 15 | 6 1 8 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . . 5 Device 1 | . . 1 Storage . | . . . Processor 4 | . . 4 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 3 | 3 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 93 | . 85 98 Engine 8 | . 14 5 Core 4 | . . 6 Treads 26 | . 28 25 Device 7 | . . 10 Processor 6 | . . 9 Energy Gun 23 | . 34 17 Ballistic Gun 11 | . 7 13 Launcher 4 | . . 6 Naked Turns . | . . . Heaviest Build 16 | 9 9 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 1 | . . 1 Average Capacity . | . . . Most Carried 1 | . . 1 Average Carried . | . . . Final Capacity 1 | . . 1 Final Carried 1 | . . 1 Class Distribution -------------------- 52% | Gunner 47% | Mutant Dominant Class ---------------- Gunner | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 606 | 260 61 285 Remotely . | . . . Salvage Created 737 | . 392 345 Parts 34 | . 17 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 30 | . 6 24 Guns 13 | . 5 8 AOE 17 | . 1 16 Classes Destroyed 8 | . 5 3 Worker 1 | . 1 . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 5 | . 2 3 Grunt 9 | . 4 5 Sentry 1 | . . 1 Zionite 1 | . . 1 Assembled 15 | . . 15 Best Kill Streak 18 | . 2 18 Combat Bots Only 18 | . 2 18 Max Kills in Single Turn 5 | . 2 5 Gunslinging 1 | . . 1 Exploded 4 | . 1 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1336 | . 357 979 Core 1069 | . 282 787 Absorbed by Shields . | . . . Redirected to Core 928 | . 274 654 Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 23 34 Largest 3 | . 3 3 Hottest 140 | . 140 120 Shots Fired 137 | . 65 72 Gun 125 | . 65 60 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic 44 | . 17 27 Thermal 75 | . 42 33 Explosive 12 | . . 12 Electromagnetic 6 | . 6 . Robot Hit Streak 14 | . 10 14 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 88 | . 42 46 Core Hits 59 | . 16 43 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2266 | . 574 1692 Guns 958 | . 512 446 Cannons . | . . . Explosions 1308 | . 62 1246 Melee . | . . . Ramming . | . . . Kinetic 273 | . 103 170 Thermal 612 | . 336 276 Explosive 1308 | . 62 1246 Electromagnetic 73 | . 73 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 10 | . 3 7 Message Errors 4 | . 1 3 Energy Discharges 2 | . 1 1 Data Loss (minor) 4 | . 1 3 Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions 36 | . . 36 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 243 | . 243 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 322 | . 319 322 Average Temperature 118 | . 118 117 Received Heat Transfer 196 | . 45 151 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 1813 | . 999 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 219 | . 219 217 Average Influence 110 | . 97 124 Maximum Alert Level 1 | . 1 1 Low Security (%) 86 | 100 92 82 Level 1 13 | . 7 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 10 33 Peak Tracking Total 8 | . 3 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 10 | . 3 7 Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 3 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 6 4 Successful 3 | . 2 1 Failed 7 | . 4 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 8 | . 5 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 39 | . . 39 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 29 | . . 29 Total Damage 424 | . . 424 Kills 8 | . . 8 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1894 | 85 614 1195 Spaces Moved 1034 | 51 331 652 Core 5 | 5 . . Treads 1029 | 46 331 652 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 151 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 4 61 98 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 121 | . 44 77 Melee . | . . . Projectile . | . . . AOE 121 | . 44 77 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1163 | 56 366 741 Wait 32 | . 7 25 Move 1032 | 50 330 652 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 14 | 6 1 7 Attach . | . . . Detach . | . . . Swap 1 | . . 1 Drop 4 | . 1 3 Fire 57 | . 23 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 22 | . 4 18 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x2) 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Identified exit to Mines 418 | -10/Materials | Discovered new exit (range 13) 669 | -10/Materials | Build established: Gunner 700 | -10/Materials | Entered Mines 702 | -10/Mines | Reached level 2 742 | -10/Mines | Discovered new exit (range 8) 1041 | -10/Mines | Learned location of 1 exit from Materials 1186 | -10/Mines | Assembled infested the area 1192 | -10/Mines | Met a Derelict shopkeep closing up shop 1206 | -10/Mines | Upgraded with Utility slot (x1) 1222 | -10/Mines | Core integrity fell below 50% 1276 | -10/Mines | Reached level 3 1313 | -10/Mines | Destroyed 18 combat bots 1501 | -10/Mines | Build established: Mutant 1741 | -10/Mines | Discovered new exit (range 16) 1788 | -10/Mines | Upgraded with Utility slot (x1) 1790 | -10/Mines | Upgraded with Utility slot (x1) 1890 | -10/Mines | Core integrity fell below 20% 1895 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Upgraded: Utility Slot (+1) Acquired Targeting Computer. Upgraded: Utility Slot (+1) Acquired Targeting Computer. Upgraded: Inventory Capacity (+1) Acquired Targeting Computer. Acquired 23 matter. Dropped Med. Laser. Acquired Hvy. Assault Rifle. =:QAKSIOR7BCKC%C=XLJ R-06 Scavenger destroyed. U-05 Engineer lays Concrete. DU-DC2(g) destroyed. U-05 Engineer lays Concrete. T-07 Excavator destroyed. U-05 Engineer destroyed. R-06 Scavenger destroyed. The unstable cave ceiling collapses. U-05 Engineer destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | [##????????# ## #### #?????# | | ## #?????????# ####??# | | ## ### ##?????????# ######### #### | | ## ## ######??????????# #?????## ## | | #### # #########???????% #?????# | | #?????? ! #?????# ##### | | #????? #?###?## ##???###% | | #????? # ?# #?## #??????#%! | | #???? ?#?#?# ##### #??????# # | | #??? ?????# ##?# #??????# # | | #??# #????# #?# #?????## # | | #??##% #????# ### #?????# # | | #???# #????# #?##### ## | | #???# #????# #?# ##? | | #"""#"#"" "######???# #????# #####?# #?? | | ############????????# #????## #?????# ####?? | | ????????????????????# #?????## ##?????# #????? | | ???????????###??????#d #??????# ##?????# #????? | | ??????????# ##?????# #??????# ##????# #????? | | ????????## #??####= ###????## ##???# #????? | | ??????### #?###* [d ###???## ##### #????? | | ?????## ### # #????## #????? | | ????## #?#???## #????? | | ???## # #???## ########????? | | #### ### #??## ##?????????? | | ####?# @ =#### ##????????? | | # #????# # % #????????? | | ## #????# #????????? | | ### ###### ##### ##???###### | | #?# ####???### ####???##"!! # | | #?# ##????????# #??????# =[!! | | """ ##### ##### #????????# #??????#!/%[] | | """ ##?# #???##### ##???????# #??????##== # | | """ #?# #???????## #???????# ##########++## | | #?# ########?# #????#### # | | #?# #?# ##???# | | ##?######## #?# #???# #### | | # ##?????????# #?# #???# #??# | | ######??????????# #?# ##### #??# | | #####???????????# ### #??# | | #???????????# #??# | | #???????????###### ########??# | | """ #????????????????## ##?????????# | | """ #?????????????????####??????????# | | """ #???????????????????????????????# | | #???????????????????????????????# | | """ #???????????????????????????????# < | | """ #???????????????????????????????# | | """ #???????????????????????????????# | | #???????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 23 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 2 | . . 2 XP Earned 6595 | 3000 1155 2440 XP Spent 5350 | 2700 . 2650 Upgrades 9 | 5 . 4 Propulsion Slot 1 | 1 . . Utility Slot 3 | . . 3 Weapon Slot 2 | 2 . . Inventory Capacity 1 | . . 1 Ranged Accuracy 2 | 2 . . Protomatter Created 93 | . 30 63 Integrity Restored 465 | . 90 375 Core 465 | . 90 375 Protomatter Decayed . | . . . Game ------ Seed SignalAssaultNegator Manual? 0 Play Time 00:14:27 Cumulative 53.7 hours Start 2020.02.16 @ 19:54:59 End 2020.02.16 @ 20:44:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5813622-7205-4f86-8c71-2507703f9c95